import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Test misc", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); }); it("test fetch mock async", async () => { const spy = vi.fn(); await fetch("https://localhost:8080/account/info") .then(response => { expect(response.status).toBe(200); expect(response.ok).toBe(true); return response.json(); }) .then(data => { spy(); // Call the spy function expect(data).toEqual({ username: "greenlamp", lastSessionSlot: 0 }); }); expect(spy).toHaveBeenCalled(); }); it("test fetch mock sync", async () => { const response = await fetch("https://localhost:8080/account/info"); const data = await response.json(); expect(response.ok).toBe(true); expect(response.status).toBe(200); expect(data).toEqual({ username: "greenlamp", lastSessionSlot: 0 }); }); it("test apifetch mock sync", async () => { const data = await game.scene.cachedFetch("./battle-anims/splishy-splash.json"); expect(data).toBeDefined(); }); });