pokemon-rogue-battle
    Preparing search index...

    Interface SessionSaveData

    interface SessionSaveData {
        arena: ArenaData;
        battleType: BattleType;
        challenges: ChallengeData[];
        enemyModifiers: ModifierData[];
        enemyParty: PokemonData[];
        gameMode: GameModes;
        gameVersion: string;
        modifiers: ModifierData[];
        money: number;
        mysteryEncounterSaveData: MysteryEncounterSaveData;
        mysteryEncounterType: -1 | MysteryEncounterType;
        party: PokemonData[];
        playerFaints: number;
        playTime: number;
        pokeballCounts: PokeballCounts;
        score: number;
        seed: string;
        timestamp: number;
        trainer: TrainerData;
        waveIndex: number;
    }
    Index

    Properties

    arena: ArenaData
    battleType: BattleType
    challenges: ChallengeData[]
    enemyModifiers: ModifierData[]
    enemyParty: PokemonData[]
    gameMode: GameModes
    gameVersion: string
    modifiers: ModifierData[]
    money: number
    mysteryEncounterSaveData: MysteryEncounterSaveData
    mysteryEncounterType: -1 | MysteryEncounterType
    party: PokemonData[]
    playerFaints: number

    Counts the amount of pokemon fainted in your party during the current arena encounter.

    playTime: number
    pokeballCounts: PokeballCounts
    score: number
    seed: string
    timestamp: number
    trainer: TrainerData
    waveIndex: number