pokemon-rogue-battle
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    Interface PostSetStatusAbAttrParams

    Shared parameters used for abilities that apply an effect after the user is inflicted with a status condition.

    interface PostSetStatusAbAttrParams {
        effect: StatusEffect;
        passive?: boolean;
        pokemon: Pokemon;
        simulated?: boolean;
        sourcePokemon?: Pokemon;
    }

    Hierarchy (View Summary)

    Index

    Properties

    effect: StatusEffect

    The status effect that was set

    passive?: boolean

    (For callers of applyAbAttrs): If provided, only apply ability attributes of the passive (true) or active (false).

    This should almost always be left undefined, as otherwise it will only apply attributes of either the pokemon's passive (true) or non-passive (false) ability. In almost all cases, you want to apply attributes that are from either.

    (For implementations of AbAttr): This will never be undefined, and will be true if the ability being applied is the pokemon's passive, and false otherwise.

    pokemon: Pokemon

    The pokemon that has the ability being applied

    simulated?: boolean

    Whether the ability's effects are being simulated (for instance, during AI damage calculations).

    Used to prevent message flyouts and other effects from being triggered.

    false

    sourcePokemon?: Pokemon

    The pokemon that set the status condition, or undefined if not set by a pokemon