Will inject all relevant dialogue tokens that exist in the globalScene.currentBattle.mysteryEncounter.dialogueTokens, into i18n text. Also adds BBCodeText fragments for colored text, if applicable
globalScene.currentBattle.mysteryEncounter.dialogueTokens
Optional
Can define a text style to be applied to the entire string. Must be defined for BBCodeText styles to be applied correctly
Will inject all relevant dialogue tokens that exist in the
globalScene.currentBattle.mysteryEncounter.dialogueTokens
, into i18n text. Also adds BBCodeText fragments for colored text, if applicable