pokemon-rogue-battle
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    Class PostDamageForceSwitchAbAttrSealed

    Ability attribute for forcing a Pokémon to switch out after its health drops below half. This attribute checks various conditions related to the damage received, the moves used by the Pokémon and its opponents, and determines whether a forced switch-out should occur.

    Used by Wimp Out and Emergency Exit

    applyPostDamage

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    showAbility: boolean = true

    Whether to show this ability as a flyout when applying its effects. Should be kept in parity with mainline where possible.

    true

    Methods

    • Return the trigger message to show when this attribute is executed.

      Parameters

      • _params: Exact<Parameters<this["apply"]>[0]>

        The parameters passed to this attribute's apply function; must match type exactly

      • _abilityName: string

        The name of the current ability.

      Returns null | string

      Remove null from signature in lieu of using an empty string

    • Return whether this attribute is of the given type.

      Type Parameters

      • K extends
            | "BlockRecoilDamageAttr"
            | "DoubleBattleChanceAbAttr"
            | "PostBattleInitAbAttr"
            | "PostBattleInitFormChangeAbAttr"
            | "PostTeraFormChangeStatChangeAbAttr"
            | "ClearWeatherAbAttr"
            | "ClearTerrainAbAttr"
            | "PreDefendAbAttr"
            | "PreDefendFullHpEndureAbAttr"
            | "BlockItemTheftAbAttr"
            | "StabBoostAbAttr"
            | "ReceivedMoveDamageMultiplierAbAttr"
            | "AlliedFieldDamageReductionAbAttr"
            | "ReceivedTypeDamageMultiplierAbAttr"
            | "TypeImmunityAbAttr"
            | "AttackTypeImmunityAbAttr"
            | "TypeImmunityHealAbAttr"
            | "NonSuperEffectiveImmunityAbAttr"
            | "FullHpResistTypeAbAttr"
            | "PostDefendAbAttr"
            | "FieldPriorityMoveImmunityAbAttr"
            | "PostStatStageChangeAbAttr"
            | "MoveImmunityAbAttr"
            | "WonderSkinAbAttr"
            | "MoveImmunityStatStageChangeAbAttr"
            | "ReverseDrainAbAttr"
            | "PostDefendStatStageChangeAbAttr"
            | "PostDefendHpGatedStatStageChangeAbAttr"
            | "PostDefendApplyArenaTrapTagAbAttr"
            | "PostDefendApplyBattlerTagAbAttr"
            | "PostDefendTypeChangeAbAttr"
            | "PostDefendTerrainChangeAbAttr"
            | "PostDefendContactApplyStatusEffectAbAttr"
            | "EffectSporeAbAttr"
            | "PostDefendContactApplyTagChanceAbAttr"
            | "PostReceiveCritStatStageChangeAbAttr"
            | "PostDefendContactDamageAbAttr"
            | "PostDefendPerishSongAbAttr"
            | "PostDefendWeatherChangeAbAttr"
            | "PostDefendAbilitySwapAbAttr"
            | "PostDefendAbilityGiveAbAttr"
            | "PostDefendMoveDisableAbAttr"
            | "PostStatStageChangeStatStageChangeAbAttr"
            | "PreAttackAbAttr"
            | "MoveEffectChanceMultiplierAbAttr"
            | "IgnoreMoveEffectsAbAttr"
            | "VariableMovePowerAbAttr"
            | "FieldPreventExplosiveMovesAbAttr"
            | "FieldMultiplyStatAbAttr"
            | "MoveTypeChangeAbAttr"
            | "PokemonTypeChangeAbAttr"
            | "AddSecondStrikeAbAttr"
            | "DamageBoostAbAttr"
            | "MovePowerBoostAbAttr"
            | "MoveTypePowerBoostAbAttr"
            | "LowHpMoveTypePowerBoostAbAttr"
            | "VariableMovePowerBoostAbAttr"
            | "FieldMovePowerBoostAbAttr"
            | "PreAttackFieldMoveTypePowerBoostAbAttr"
            | "FieldMoveTypePowerBoostAbAttr"
            | "UserFieldMoveTypePowerBoostAbAttr"
            | "AllyMoveCategoryPowerBoostAbAttr"
            | "StatMultiplierAbAttr"
            | "PostAttackAbAttr"
            | "AllyStatMultiplierAbAttr"
            | "ExecutedMoveAbAttr"
            | "GorillaTacticsAbAttr"
            | "PostAttackStealHeldItemAbAttr"
            | "PostAttackApplyStatusEffectAbAttr"
            | "PostAttackContactApplyStatusEffectAbAttr"
            | "PostAttackApplyBattlerTagAbAttr"
            | "PostDefendStealHeldItemAbAttr"
            | "PostSetStatusAbAttr"
            | "SynchronizeStatusAbAttr"
            | "PostVictoryAbAttr"
            | "PostVictoryFormChangeAbAttr"
            | "PostKnockOutAbAttr"
            | "PostKnockOutStatStageChangeAbAttr"
            | "CopyFaintedAllyAbilityAbAttr"
            | "IgnoreOpponentStatStagesAbAttr"
            | "IntimidateImmunityAbAttr"
            | "PostIntimidateStatStageChangeAbAttr"
            | "PostSummonAbAttr"
            | "PostSummonRemoveEffectAbAttr"
            | "PostSummonRemoveArenaTagAbAttr"
            | "PostSummonAddArenaTagAbAttr"
            | "PostSummonMessageAbAttr"
            | "PostSummonUnnamedMessageAbAttr"
            | "PostSummonAddBattlerTagAbAttr"
            | "PostSummonRemoveBattlerTagAbAttr"
            | "PostSummonStatStageChangeAbAttr"
            | "PostSummonAllyHealAbAttr"
            | "PostSummonClearAllyStatStagesAbAttr"
            | "DownloadAbAttr"
            | "PostSummonWeatherChangeAbAttr"
            | "PostSummonTerrainChangeAbAttr"
            | "PostSummonHealStatusAbAttr"
            | "PostSummonFormChangeAbAttr"
            | "PostSummonCopyAbilityAbAttr"
            | "PostSummonUserFieldRemoveStatusEffectAbAttr"
            | "PostSummonCopyAllyStatsAbAttr"
            | "PostSummonTransformAbAttr"
            | "PostSummonWeatherSuppressedFormChangeAbAttr"
            | "PostSummonFormChangeByWeatherAbAttr"
            | "CommanderAbAttr"
            | "PreSwitchOutAbAttr"
            | "PreSwitchOutResetStatusAbAttr"
            | "PreSwitchOutClearWeatherAbAttr"
            | "PreSwitchOutHealAbAttr"
            | "PreSwitchOutFormChangeAbAttr"
            | "PreLeaveFieldAbAttr"
            | "PreLeaveFieldClearWeatherAbAttr"
            | "PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr"
            | "PreStatStageChangeAbAttr"
            | "ReflectStatStageChangeAbAttr"
            | "ProtectStatAbAttr"
            | "ConfusionOnStatusEffectAbAttr"
            | "PreSetStatusAbAttr"
            | "PreSetStatusEffectImmunityAbAttr"
            | "StatusEffectImmunityAbAttr"
            | "UserFieldStatusEffectImmunityAbAttr"
            | "ConditionalUserFieldStatusEffectImmunityAbAttr"
            | "ConditionalUserFieldProtectStatAbAttr"
            | "PreApplyBattlerTagAbAttr"
            | "PreApplyBattlerTagImmunityAbAttr"
            | "BattlerTagImmunityAbAttr"
            | "UserFieldBattlerTagImmunityAbAttr"
            | "ConditionalUserFieldBattlerTagImmunityAbAttr"
            | "BlockCritAbAttr"
            | "BonusCritAbAttr"
            | "MultCritAbAttr"
            | "ConditionalCritAbAttr"
            | "BlockNonDirectDamageAbAttr"
            | "BlockStatusDamageAbAttr"
            | "BlockOneHitKOAbAttr"
            | "ChangeMovePriorityAbAttr"
            | "IgnoreContactAbAttr"
            | "PreWeatherEffectAbAttr"
            | "PreWeatherDamageAbAttr"
            | "SuppressWeatherEffectAbAttr"
            | "ForewarnAbAttr"
            | "FriskAbAttr"
            | "PostWeatherChangeAbAttr"
            | "PostWeatherChangeFormChangeAbAttr"
            | "PostWeatherLapseAbAttr"
            | "PostWeatherLapseHealAbAttr"
            | "PostWeatherLapseDamageAbAttr"
            | "PostTerrainChangeAbAttr"
            | "PostTurnAbAttr"
            | "PostTurnStatusHealAbAttr"
            | "PostTurnResetStatusAbAttr"
            | "PostTurnRestoreBerryAbAttr"
            | "CudChewConsumeBerryAbAttr"
            | "CudChewRecordBerryAbAttr"
            | "MoodyAbAttr"
            | "SpeedBoostAbAttr"
            | "PostTurnHealAbAttr"
            | "PostTurnFormChangeAbAttr"
            | "PostTurnHurtIfSleepingAbAttr"
            | "FetchBallAbAttr"
            | "PostBiomeChangeAbAttr"
            | "PostBiomeChangeWeatherChangeAbAttr"
            | "PostBiomeChangeTerrainChangeAbAttr"
            | "PostMoveUsedAbAttr"
            | "PostDancingMoveAbAttr"
            | "PostItemLostAbAttr"
            | "PostItemLostApplyBattlerTagAbAttr"
            | "StatStageChangeMultiplierAbAttr"
            | "StatStageChangeCopyAbAttr"
            | "BypassBurnDamageReductionAbAttr"
            | "ReduceBurnDamageAbAttr"
            | "DoubleBerryEffectAbAttr"
            | "PreventBerryUseAbAttr"
            | "HealFromBerryUseAbAttr"
            | "RunSuccessAbAttr"
            | "CheckTrappedAbAttr"
            | "ArenaTrapAbAttr"
            | "MaxMultiHitAbAttr"
            | "PostBattleAbAttr"
            | "PostBattleLootAbAttr"
            | "PostFaintAbAttr"
            | "PostFaintUnsuppressedWeatherFormChangeAbAttr"
            | "PostFaintContactDamageAbAttr"
            | "PostFaintHPDamageAbAttr"
            | "RedirectMoveAbAttr"
            | "RedirectTypeMoveAbAttr"
            | "BlockRedirectAbAttr"
            | "ReduceStatusEffectDurationAbAttr"
            | "FlinchEffectAbAttr"
            | "FlinchStatStageChangeAbAttr"
            | "IncreasePpAbAttr"
            | "ForceSwitchOutImmunityAbAttr"
            | "ReduceBerryUseThresholdAbAttr"
            | "WeightMultiplierAbAttr"
            | "SyncEncounterNatureAbAttr"
            | "MoveAbilityBypassAbAttr"
            | "AlwaysHitAbAttr"
            | "IgnoreProtectOnContactAbAttr"
            | "InfiltratorAbAttr"
            | "ReflectStatusMoveAbAttr"
            | "NoTransformAbilityAbAttr"
            | "NoFusionAbilityAbAttr"
            | "IgnoreTypeImmunityAbAttr"
            | "IgnoreTypeStatusEffectImmunityAbAttr"
            | "MoneyAbAttr"
            | "PostSummonStatStageChangeOnArenaAbAttr"
            | "FormBlockDamageAbAttr"
            | "PreSummonAbAttr"
            | "IllusionPreSummonAbAttr"
            | "IllusionBreakAbAttr"
            | "PostDefendIllusionBreakAbAttr"
            | "IllusionPostBattleAbAttr"
            | "BypassSpeedChanceAbAttr"
            | "PreventBypassSpeedChanceAbAttr"
            | "TerrainEventTypeChangeAbAttr"
            | "PostDamageAbAttr"
            | "PostDamageForceSwitchAbAttr"

      Parameters

      • attr: K

        The attribute to check against

      Returns this is AbAttrMap[K]

      Whether the attribute is an instance of the given type

      Used to avoid requiring the caller to have imported the specific attribute type, avoiding circular dependencies.