import { allAbilities } from "#app/data/data-lists"; import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Test Ability Swapping", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); }); it("should activate post-summon abilities", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.SPLASH); game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.INTIMIDATE]); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); }); it("should remove primal weather when the setter's ability is removed", async () => { game.override.ability(AbilityId.DESOLATE_LAND); await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.SPLASH); game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.BALL_FETCH]); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.arena.weather?.weatherType).toBeUndefined(); }); it("should not activate passive abilities", async () => { game.override.passiveAbility(AbilityId.INTREPID_SWORD); await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.SPLASH); game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.BALL_FETCH]); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(1); // would be 2 if passive activated again }); // Pickup and Honey Gather are special cases as they're the only abilities to be Unsuppressable but not Unswappable it("should be able to swap pickup", async () => { game.override.ability(AbilityId.PICKUP).enemyAbility(AbilityId.INTIMIDATE).moveset(MoveId.ROLE_PLAY); await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.ROLE_PLAY); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); }); });