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@ -2282,6 +2282,34 @@ export class PostTurnFormChangeAbAttr extends PostTurnAbAttr {
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}
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}
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/**
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* Attribute used for abilities (Bad Dreams) that damages the opponents for being asleep
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*/
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export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
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/**
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* Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1)
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* @param {Pokemon} pokemon Pokemon that has this ability
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* @param {boolean} passive N/A
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* @param {any[]} args N/A
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* @returns {boolean} true if any opponents are sleeping
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*/
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applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise<boolean> {
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let hadEffect: boolean = false;
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for(let opp of pokemon.getOpponents()) {
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if(opp.status !== undefined && opp.status.effect === StatusEffect.SLEEP) {
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opp.damageAndUpdate(Math.floor(Math.max(1, opp.getMaxHp() / 8)), HitResult.OTHER);
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pokemon.scene.queueMessage(i18next.t('abilityTriggers:badDreams', {pokemonName: `${getPokemonPrefix(opp)}${opp.name}`}));
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hadEffect = true;
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}
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}
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return hadEffect;
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}
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}
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/**
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* Grabs the last failed Pokeball used
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* @extends PostTurnAbAttr
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@ -3327,7 +3355,7 @@ export function initAbilities() {
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.ignorable()
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.partial(),
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new Ability(Abilities.BAD_DREAMS, 4)
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.unimplemented(),
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.attr(PostTurnHurtIfSleepingAbAttr),
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new Ability(Abilities.PICKPOCKET, 5)
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.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT)),
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new Ability(Abilities.SHEER_FORCE, 5)
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@ -4,7 +4,7 @@ import { Variant, VariantSet, variantColorCache } from '#app/data/variant';
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import { variantData } from '#app/data/variant';
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
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import { Moves } from "../data/enums/moves";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr } from "../data/move";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit } from "../data/move";
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import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
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import * as Utils from '../utils';
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import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
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@ -1282,11 +1282,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (this.isBoss()) // Bosses never get self ko moves
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movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(SacrificialAttr).length);
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movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(SacrificialAttrOnHit).length);
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if (this.hasTrainer()) {
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// Trainers never get OHKO moves
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movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(OneHitKOAttr).length);
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// Half the weight of self KO moves
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movePool = movePool.map(m => [m[0], m[1] * (!!allMoves[m[0]].getAttrs(SacrificialAttr).length ? 0.5 : 1)]);
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movePool = movePool.map(m => [m[0], m[1] * (!!allMoves[m[0]].getAttrs(SacrificialAttrOnHit).length ? 0.5 : 1)]);
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// Trainers get a weight bump to stat buffing moves
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movePool = movePool.map(m => [m[0], m[1] * (allMoves[m[0]].getAttrs(StatChangeAttr).some(a => (a as StatChangeAttr).levels > 1 && (a as StatChangeAttr).selfTarget) ? 1.25 : 1)]);
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// Trainers get a weight decrease to multiturn moves
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}} wurde durch {{abilityName}}\nvor Rückstoß geschützt!`,
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'badDreams': `{{pokemonName}} wird gequält!`,
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
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'badDreams': `{{pokemonName}} is tormented!`,
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
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'badDreams': `{{pokemonName}} Está atormentado!`
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{abilityName}}\nde {{pokemonName}} le protège du contrecoup !`,
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'badDreams': `{{pokemonName}} est tourmenté!`
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{abilityName}} di {{pokemonName}}\nl'ha protetto dal contraccolpo!`,
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'badDreams': `{{pokemonName}} è tormentato!`,
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}} 的 {{abilityName}}\n抵消了反作用力!`,
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'badDreams': `{{pokemonName}} 被折磨着!`
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} as const;
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@ -366,10 +366,14 @@ export class TitlePhase extends Phase {
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this.scene.pushPhase(new SummonPhase(this.scene, 0, true, true));
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if (this.scene.currentBattle.double && availablePartyMembers > 1)
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this.scene.pushPhase(new SummonPhase(this.scene, 1, true, true));
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if (this.scene.currentBattle.waveIndex > 1 && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double && availablePartyMembers > 1)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) {
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const minPartySize = this.scene.currentBattle.double ? 2 : 1;
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if (availablePartyMembers > minPartySize) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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}
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}
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}
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@ -955,10 +959,13 @@ export class EncounterPhase extends BattlePhase {
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this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false));
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}
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if (this.scene.currentBattle.waveIndex > startingWave && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double && availablePartyMembers.length > 1)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) {
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const minPartySize = this.scene.currentBattle.double ? 2 : 1;
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if (availablePartyMembers.length > minPartySize) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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}
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}
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}
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@ -4416,6 +4423,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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if (this.scene.getParty().length === 6) {
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const promptRelease = () => {
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this.scene.ui.showText(`Your party is full.\nRelease a Pokémon to make room for ${pokemon.name}?`, null, () => {
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this.scene.pokemonInfoContainer.makeRoomForConfirmUi();
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this.scene.ui.setMode(Mode.CONFIRM, () => {
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this.scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: integer, _option: PartyOption) => {
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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@ -5,6 +5,9 @@ import i18next from "i18next";
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import {Button} from "../enums/buttons";
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export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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public static readonly windowWidth: integer = 48;
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private switchCheck: boolean;
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private switchCheckCursor: integer;
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@ -13,7 +16,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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}
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getWindowWidth(): integer {
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return 48;
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return ConfirmUiHandler.windowWidth;
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}
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show(args: any[]): boolean {
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@ -9,8 +9,11 @@ import { getNatureName } from "../data/nature";
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import * as Utils from "../utils";
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import { Type } from "../data/type";
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import { getVariantTint } from "#app/data/variant";
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import ConfirmUiHandler from "./confirm-ui-handler";
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export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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private readonly infoWindowWidth = 104;
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private pokemonGenderLabelText: Phaser.GameObjects.Text;
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private pokemonGenderText: Phaser.GameObjects.Text;
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private pokemonAbilityLabelText: Phaser.GameObjects.Text;
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@ -37,7 +40,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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}
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setup(): void {
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const infoBg = addWindow(this.scene, 0, 0, 104, 132);
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const infoBg = addWindow(this.scene, 0, 0, this.infoWindowWidth, 132);
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infoBg.setOrigin(0.5, 0.5);
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this.pokemonMovesContainer = this.scene.add.container(6, 14);
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@ -172,7 +175,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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targets: this,
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duration: Utils.fixedInt(Math.floor(750 / speedMultiplier)),
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ease: 'Cubic.easeInOut',
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x: this.initialX - 104,
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x: this.initialX - this.infoWindowWidth,
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onComplete: () => {
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resolve();
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}
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@ -201,6 +204,20 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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});
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}
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makeRoomForConfirmUi(speedMultiplier: number = 1): Promise<void> {
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return new Promise<void>(resolve => {
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this.scene.tweens.add({
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targets: this,
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duration: Utils.fixedInt(Math.floor(150 / speedMultiplier)),
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ease: 'Cubic.easeInOut',
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x: this.initialX - this.infoWindowWidth - ConfirmUiHandler.windowWidth,
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onComplete: () => {
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resolve();
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}
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});
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});
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}
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hide(speedMultiplier: number = 1): Promise<void> {
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return new Promise(resolve => {
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if (!this.shown)
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@ -70,12 +70,12 @@ const languageSettings: { [key: string]: LanguageSetting } = {
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starterInfoTextSize: '54px',
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instructionTextSize: '42px',
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},
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"zh_CN":{
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"zh":{
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starterInfoTextSize: '40px',
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instructionTextSize: '42px',
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starterInfoYOffset: 2
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},
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"pt_BR":{
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"pt":{
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starterInfoTextSize: '47px',
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instructionTextSize: '38px',
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starterInfoXPos: 32,
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@ -217,7 +217,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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setup() {
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const ui = this.getUi();
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const currentLanguage = i18next.language;
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const textSettings = languageSettings[currentLanguage];
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const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang));
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const textSettings = languageSettings[langSettingKey];
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this.starterSelectContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6);
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this.starterSelectContainer.setVisible(false);
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@ -280,7 +281,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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let starterInfoYOffset = textSettings?.starterInfoYOffset || 0;
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// The font size should be set per language
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let starterInfoTextSize = textSettings.starterInfoTextSize;
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let starterInfoTextSize = textSettings?.starterInfoTextSize || 56;
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this.pokemonAbilityLabelText = addTextObject(this.scene, 6, 127 + starterInfoYOffset, i18next.t("starterSelectUiHandler:ability"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize });
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this.pokemonAbilityLabelText.setOrigin(0, 0);
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