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13
src/main.ts
13
src/main.ts
@ -42,8 +42,10 @@ Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative
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document.fonts.load("16px emerald").then(() => document.fonts.load("10px pkmnems"));
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document.fonts.load("16px emerald").then(() => document.fonts.load("10px pkmnems"));
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// biome-ignore lint/suspicious/noImplicitAnyLet: TODO
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// biome-ignore lint/suspicious/noImplicitAnyLet: TODO
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let game;
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let game;
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// biome-ignore lint/suspicious/noImplicitAnyLet: TODO
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let manifest;
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const startGame = async (manifest?: any) => {
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const startGame = async () => {
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await initI18n();
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await initI18n();
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const LoadingScene = (await import("./loading-scene")).LoadingScene;
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const LoadingScene = (await import("./loading-scene")).LoadingScene;
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const BattleScene = (await import("./battle-scene")).default;
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const BattleScene = (await import("./battle-scene")).default;
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@ -107,10 +109,13 @@ const startGame = async (manifest?: any) => {
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fetch("/manifest.json")
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fetch("/manifest.json")
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.then(res => res.json())
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.then(res => res.json())
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.then(jsonResponse => {
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.then(jsonResponse => {
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startGame(jsonResponse.manifest);
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manifest = jsonResponse.manifest;
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})
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})
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.catch(() => {
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.catch(err => {
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// Manifest not found (likely local build)
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// Manifest not found (likely local build or path error on live)
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console.log(`Manifest not found. ${err}`);
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})
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.finally(() => {
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startGame();
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startGame();
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});
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});
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