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5 Commits

Author SHA1 Message Date
fabske0
6547490d5f
Merge 554b154e8b into 7316628448 2025-08-08 20:42:35 -05:00
Madmadness65
7316628448 [Misc] Fix comment formatting nitpick in ability-id
Adds a space between every `/**` and `{@link`.
2025-08-08 20:31:51 -05:00
fabske0
554b154e8b changed MEs part 2 2025-08-09 00:54:47 +02:00
fabske0
028bc1ed1a changed MEs part 1 2025-08-08 20:08:04 +02:00
fabske0
c657e61312 changed ME intro_dialogue to camel case 2025-08-08 18:10:15 +02:00
48 changed files with 439 additions and 439 deletions

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@ -82,7 +82,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
encounter.dialogue.intro = [ encounter.dialogue.intro = [
{ {
speaker: `trainerNames:${trainerNameKey}`, speaker: `trainerNames:${trainerNameKey}`,
text: `${namespace}:${trainerNameKey}.intro_dialogue`, text: `${namespace}:${trainerNameKey}.introDialogue`,
}, },
]; ];
encounter.options[0].dialogue!.selected = [ encounter.options[0].dialogue!.selected = [

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@ -237,7 +237,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
modifierConfigs: bossModifierConfigs, modifierConfigs: bossModifierConfigs,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`); queueEncounterMessage(`${namespace}:option.1.bossEnraged`);
globalScene.phaseManager.unshiftNew( globalScene.phaseManager.unshiftNew(
"StatStageChangePhase", "StatStageChangePhase",
pokemon.getBattlerIndex(), pokemon.getBattlerIndex(),
@ -300,7 +300,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
globalScene.addModifier(seedModifier, false, false, false, true); globalScene.addModifier(seedModifier, false, false, false, true);
} }
}); });
queueEncounterMessage(`${namespace}:option.1.food_stash`); queueEncounterMessage(`${namespace}:option.1.foodStash`);
}; };
setEncounterRewards({ fillRemaining: true }, undefined, givePartyPokemonReviverSeeds); setEncounterRewards({ fillRemaining: true }, undefined, givePartyPokemonReviverSeeds);

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@ -71,7 +71,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
{ {
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
@ -152,7 +152,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`, disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [ selected: [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,

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@ -254,7 +254,7 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
undefined, undefined,
doBerryRewards, doBerryRewards,
); );
await showEncounterText(`${namespace}:option.2.selected_bad`); await showEncounterText(`${namespace}:option.2.selectedBad`);
await initBattleWithEnemyConfig(config); await initBattleWithEnemyConfig(config);
return; return;
} }

View File

@ -198,7 +198,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.withOnInit(() => { .withOnInit(() => {
@ -312,7 +312,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
}) })
.withPreOptionPhase(async () => { .withPreOptionPhase(async () => {
// Player shows off their bug types // Player shows off their bug types
@ -333,7 +333,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [ encounter.selectedOption!.dialogue!.selected = [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_0_to_1`, text: `${namespace}:option.2.selected0To1`,
}, },
]; ];
} else if (numBugTypes < 4) { } else if (numBugTypes < 4) {
@ -344,7 +344,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [ encounter.selectedOption!.dialogue!.selected = [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_2_to_3`, text: `${namespace}:option.2.selected2To3`,
}, },
]; ];
} else if (numBugTypes < 6) { } else if (numBugTypes < 6) {
@ -355,7 +355,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [ encounter.selectedOption!.dialogue!.selected = [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_4_to_5`, text: `${namespace}:option.2.selected4To5`,
}, },
]; ];
} else { } else {
@ -398,7 +398,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [ encounter.selectedOption!.dialogue!.selected = [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_6`, text: `${namespace}:option.2.selected6`,
}, },
]; ];
} }
@ -421,17 +421,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_dialogue`, text: `${namespace}:option.3.selectedDialogue`,
}, },
], ],
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
}) })
.withPreOptionPhase(async (): Promise<boolean> => { .withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -476,7 +476,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
); );
}); });
if (!hasValidItem) { if (!hasValidItem) {
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null; return getEncounterText(`${namespace}:option.3.invalidSelection`) ?? null;
} }
return null; return null;
@ -713,7 +713,7 @@ function doBugTypeMoveTutor(): Promise<void> {
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO explain // biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO explain
return new Promise<void>(async resolve => { return new Promise<void>(async resolve => {
const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions; const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
await showEncounterDialogue(`${namespace}:battle_won`, `${namespace}:speaker`); await showEncounterDialogue(`${namespace}:battleWon`, `${namespace}:speaker`);
const moveInfoOverlay = new MoveInfoOverlay({ const moveInfoOverlay = new MoveInfoOverlay({
delayVisibility: false, delayVisibility: false,
@ -748,7 +748,7 @@ function doBugTypeMoveTutor(): Promise<void> {
const result = await selectOptionThenPokemon( const result = await selectOptionThenPokemon(
optionSelectItems, optionSelectItems,
`${namespace}:teach_move_prompt`, `${namespace}:teachMovePrompt`,
undefined, undefined,
onHoverOverCancel, onHoverOverCancel,
); );

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@ -119,7 +119,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
{ {
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
@ -233,7 +233,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// After the battle, offer the player the opportunity to permanently swap ability // After the battle, offer the player the opportunity to permanently swap ability
const abilityWasSwapped = await handleSwapAbility(); const abilityWasSwapped = await handleSwapAbility();
if (abilityWasSwapped) { if (abilityWasSwapped) {
await showEncounterText(`${namespace}:option.1.ability_gained`); await showEncounterText(`${namespace}:option.1.abilityGained`);
} }
// Play animations once ability swap is complete // Play animations once ability swap is complete
@ -267,10 +267,10 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
{ {
text: `${namespace}:option.2.selected_2`, text: `${namespace}:option.2.selected2`,
}, },
{ {
text: `${namespace}:option.2.selected_3`, text: `${namespace}:option.2.selected3`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
], ],
@ -359,10 +359,10 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
{ {
text: `${namespace}:option.3.selected_2`, text: `${namespace}:option.3.selected2`,
}, },
{ {
text: `${namespace}:option.3.selected_3`, text: `${namespace}:option.3.selected3`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
], ],
@ -432,8 +432,8 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
async function handleSwapAbility() { async function handleSwapAbility() {
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: Consider refactoring to avoid async promise executor // biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: Consider refactoring to avoid async promise executor
return new Promise<boolean>(async resolve => { return new Promise<boolean>(async resolve => {
await showEncounterDialogue(`${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`); await showEncounterDialogue(`${namespace}:option.1.applyAbilityDialogue`, `${namespace}:speaker`);
await showEncounterText(`${namespace}:option.1.apply_ability_message`); await showEncounterText(`${namespace}:option.1.applyAbilityMessage`);
globalScene.ui.setMode(UiMode.MESSAGE).then(() => { globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
displayYesNoOptions(resolve); displayYesNoOptions(resolve);
@ -442,7 +442,7 @@ async function handleSwapAbility() {
} }
function displayYesNoOptions(resolve) { function displayYesNoOptions(resolve) {
showEncounterText(`${namespace}:option.1.ability_prompt`, null, 500, false); showEncounterText(`${namespace}:option.1.abilityPrompt`, null, 500, false);
const fullOptions = [ const fullOptions = [
{ {
label: i18next.t("menu:yes"), label: i18next.t("menu:yes"),

View File

@ -174,7 +174,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
// Gets +1 to all stats except SPD on battle start // Gets +1 to all stats except SPD on battle start
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`); queueEncounterMessage(`${namespace}:option.1.bossEnraged`);
globalScene.phaseManager.unshiftNew( globalScene.phaseManager.unshiftNew(
"StatStageChangePhase", "StatStageChangePhase",
pokemon.getBattlerIndex(), pokemon.getBattlerIndex(),
@ -273,8 +273,8 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,
@ -316,7 +316,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
} }
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon); const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) { if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null; return getEncounterText(`${namespace}:invalidSelection`) ?? null;
} }
return null; return null;

View File

@ -118,7 +118,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1]) .withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
@ -136,10 +136,10 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
selected: [ selected: [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected_dialogue`, text: `${namespace}:option.1.selectedDialogue`,
}, },
{ {
text: `${namespace}:option.1.selected_message`, text: `${namespace}:option.1.selectedMessage`,
}, },
], ],
}) })

View File

@ -193,7 +193,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`, secondOptionPrompt: `${namespace}:option.2.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,
@ -229,7 +229,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// If pokemon has valid item, it can be selected // If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(pokemon); const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) { if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null; return getEncounterText(`${namespace}:invalidSelection`) ?? null;
} }
return null; return null;
@ -303,7 +303,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,
@ -341,7 +341,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// If pokemon has valid item, it can be selected // If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon); const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) { if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null; return getEncounterText(`${namespace}:invalidSelection`) ?? null;
} }
return null; return null;

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@ -43,7 +43,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
{ {
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])

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@ -56,7 +56,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
{ {
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
@ -70,7 +70,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.1.label`, buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`, buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`, secondOptionPrompt: `${namespace}:secondOptionPrompt`,
}) })
.withPreOptionPhase(async (): Promise<boolean> => { .withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -118,7 +118,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`, secondOptionPrompt: `${namespace}:secondOptionPrompt`,
}) })
.withPreOptionPhase(async (): Promise<boolean> => { .withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -166,7 +166,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`, secondOptionPrompt: `${namespace}:secondOptionPrompt`,
}) })
.withPreOptionPhase(async (): Promise<boolean> => { .withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -226,7 +226,7 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
{ {
text: `${namespace}:incorrect_exp`, text: `${namespace}:incorrectExp`,
}, },
]; ];
setEncounterExp( setEncounterExp(
@ -243,7 +243,7 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
{ {
text: `${namespace}:correct_exp`, text: `${namespace}:correctExp`,
}, },
]; ];
setEncounterExp([pokemon.id], 100); setEncounterExp([pokemon.id], 100);

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@ -247,7 +247,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
// Burn applied // Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender()); encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name); encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name);
queueEncounterMessage(`${namespace}:option.2.target_burned`); queueEncounterMessage(`${namespace}:option.2.targetBurned`);
// Also permanently change the burned Pokemon's ability to Heatproof // Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF); applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF);
@ -269,7 +269,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,
@ -313,6 +313,6 @@ function giveLeadPokemonAttackTypeBoostItem() {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("itemName", boosterModifierType.name); encounter.setDialogueToken("itemName", boosterModifierType.name);
encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender()); encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
queueEncounterMessage(`${namespace}:found_item`); queueEncounterMessage(`${namespace}:foundItem`);
} }
} }

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@ -69,7 +69,7 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
isBoss: true, isBoss: true,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.stat_boost`); queueEncounterMessage(`${namespace}:option.1.statBoost`);
// Randomly boost 1 stat 2 stages // Randomly boost 1 stat 2 stages
// Cannot boost Spd, Acc, or Evasion // Cannot boost Spd, Acc, or Evasion
globalScene.phaseManager.unshiftNew( globalScene.phaseManager.unshiftNew(
@ -165,7 +165,7 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,

View File

@ -78,7 +78,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
.withIntroDialogue([ .withIntroDialogue([
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.setLocalizationKey(`${namespace}`) .setLocalizationKey(`${namespace}`)
@ -118,7 +118,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
// Only Pokemon that are not KOed/legal can be selected // Only Pokemon that are not KOed/legal can be selected
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -284,25 +284,25 @@ function handleNextTurn() {
guaranteedModifierTypeFuncs: [modifierTypes.MULTI_LENS], guaranteedModifierTypeFuncs: [modifierTypes.MULTI_LENS],
fillRemaining: false, fillRemaining: false,
}); });
resultMessageKey = `${namespace}:best_result`; resultMessageKey = `${namespace}:bestResult`;
} else if (healthRatio < 0.15) { } else if (healthRatio < 0.15) {
// 2nd prize // 2nd prize
setEncounterRewards({ setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.SCOPE_LENS], guaranteedModifierTypeFuncs: [modifierTypes.SCOPE_LENS],
fillRemaining: false, fillRemaining: false,
}); });
resultMessageKey = `${namespace}:great_result`; resultMessageKey = `${namespace}:greatResult`;
} else if (healthRatio < 0.33) { } else if (healthRatio < 0.33) {
// 3rd prize // 3rd prize
setEncounterRewards({ setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.WIDE_LENS], guaranteedModifierTypeFuncs: [modifierTypes.WIDE_LENS],
fillRemaining: false, fillRemaining: false,
}); });
resultMessageKey = `${namespace}:good_result`; resultMessageKey = `${namespace}:goodResult`;
} else { } else {
// No prize // No prize
isHealPhase = true; isHealPhase = true;
resultMessageKey = `${namespace}:bad_result`; resultMessageKey = `${namespace}:badResult`;
} }
// End the battle // End the battle
@ -312,7 +312,7 @@ function handleNextTurn() {
globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined; globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(isHealPhase); leaveEncounterWithoutBattle(isHealPhase);
// Must end the TurnInit phase prematurely so battle phases aren't added to queue // Must end the TurnInit phase prematurely so battle phases aren't added to queue
queueEncounterMessage(`${namespace}:end_game`); queueEncounterMessage(`${namespace}:endGame`);
queueEncounterMessage(resultMessageKey); queueEncounterMessage(resultMessageKey);
// Skip remainder of TurnInitPhase // Skip remainder of TurnInitPhase
@ -320,9 +320,9 @@ function handleNextTurn() {
} }
if (encounter.misc.turnsRemaining < 3) { if (encounter.misc.turnsRemaining < 3) {
// Display charging messages on turns that aren't the initial turn // Display charging messages on turns that aren't the initial turn
queueEncounterMessage(`${namespace}:charging_continue`); queueEncounterMessage(`${namespace}:chargingContinue`);
} }
queueEncounterMessage(`${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`); queueEncounterMessage(`${namespace}:turnRemaining${encounter.misc.turnsRemaining}`);
encounter.misc.turnsRemaining--; encounter.misc.turnsRemaining--;
// Don't skip remainder of TurnInitPhase // Don't skip remainder of TurnInitPhase

View File

@ -416,7 +416,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
return it.isTransferable; return it.isTransferable;
}).length > 0; }).length > 0;
if (!meetsReqs) { if (!meetsReqs) {
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null; return getEncounterText(`${namespace}:option.3.invalidSelection`) ?? null;
} }
return null; return null;

View File

@ -65,7 +65,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
buttonLabel: `${namespace}:option.1.label`, buttonLabel: `${namespace}:option.1.label`,
disabledButtonLabel: `${namespace}:option.1.label_disabled`, disabledButtonLabel: `${namespace}:option.1.label_disabled`,
buttonTooltip: `${namespace}:option.1.tooltip`, buttonTooltip: `${namespace}:option.1.tooltip`,
disabledButtonTooltip: `${namespace}:option.1.tooltip_disabled`, disabledButtonTooltip: `${namespace}:option.1.tooltipDisabled`,
selected: [ selected: [
{ {
text: `${namespace}:option.1.selected`, text: `${namespace}:option.1.selected`,
@ -83,7 +83,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
disabledButtonLabel: `${namespace}:option.2.label_disabled`, disabledButtonLabel: `${namespace}:option.2.label_disabled`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`, disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,

View File

@ -58,7 +58,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.withOnInit(() => { .withOnInit(() => {
@ -128,7 +128,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// Only Pokemon non-KOd pokemon can be selected // Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -210,7 +210,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// Only Pokemon non-KOd pokemon can be selected // Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -248,7 +248,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

View File

@ -70,7 +70,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
{ {
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
@ -119,7 +119,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
); );
} }
if (!encounter.pokemonMeetsPrimaryRequirements(pokemon)) { if (!encounter.pokemonMeetsPrimaryRequirements(pokemon)) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null; return getEncounterText(`${namespace}:invalidSelection`) ?? null;
} }
return null; return null;
@ -193,7 +193,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
// Only Pokemon that can gain benefits are unfainted // Only Pokemon that can gain benefits are unfainted
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);

View File

@ -167,7 +167,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

View File

@ -122,7 +122,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter = MysteryEncounterBui
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,
@ -227,7 +227,7 @@ async function doBiomeTransitionDialogueAndBattleInit() {
isBoss: true, isBoss: true,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:boss_enraged`); queueEncounterMessage(`${namespace}:bossEnraged`);
globalScene.phaseManager.unshiftNew( globalScene.phaseManager.unshiftNew(
"StatStageChangePhase", "StatStageChangePhase",
pokemon.getBattlerIndex(), pokemon.getBattlerIndex(),

View File

@ -139,7 +139,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
}, },
{ {
speaker: trainerNameKey, speaker: trainerNameKey,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.withOnInit(() => { .withOnInit(() => {

View File

@ -66,7 +66,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
{ {
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
@ -202,7 +202,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
buttonTooltip: `${namespace}:option.1.tooltip`, buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.1.selected_message`, text: `${namespace}:option.1.selectedMessage`,
}, },
], ],
}) })
@ -215,7 +215,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
updatePlayerMoney(-price, true, false); updatePlayerMoney(-price, true, false);
// Show dialogue // Show dialogue
await showEncounterDialogue(`${namespace}:option.1.selected_dialogue`, `${namespace}:speaker`); await showEncounterDialogue(`${namespace}:option.1.selectedDialogue`, `${namespace}:speaker`);
await transitionMysteryEncounterIntroVisuals(); await transitionMysteryEncounterIntroVisuals();
// "Catch" purchased pokemon // "Catch" purchased pokemon

View File

@ -115,7 +115,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
], ],
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.2.stat_boost`); queueEncounterMessage(`${namespace}:option.2.statBoost`);
globalScene.phaseManager.unshiftNew( globalScene.phaseManager.unshiftNew(
"StatStageChangePhase", "StatStageChangePhase",
pokemon.getBattlerIndex(), pokemon.getBattlerIndex(),
@ -181,7 +181,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.setDialogueToken("reductionValue", HIGH_BST_REDUCTION_VALUE.toString()); encounter.setDialogueToken("reductionValue", HIGH_BST_REDUCTION_VALUE.toString());
encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString()); encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString());
await showEncounterText(`${namespace}:option.1.selected_2`, null, undefined, true); await showEncounterText(`${namespace}:option.1.selected2`, null, undefined, true);
encounter.dialogue.outro = [ encounter.dialogue.outro = [
{ {

View File

@ -87,7 +87,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.withAutoHideIntroVisuals(false) .withAutoHideIntroVisuals(false)

View File

@ -90,7 +90,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only Pokemon that are not KOed/legal can be trained // Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -174,7 +174,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`, secondOptionPrompt: `${namespace}:option.2.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.selected`, text: `${namespace}:option.selected`,
@ -205,7 +205,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only Pokemon that are not KOed/legal can be trained // Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -248,7 +248,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.selected`, text: `${namespace}:option.selected`,
@ -295,7 +295,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only Pokemon that are not KOed/legal can be trained // Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => { const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
}; };
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);

View File

@ -194,7 +194,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
.withOptionPhase(async () => { .withOptionPhase(async () => {
// Investigate garbage, battle Gmax Garbodor // Investigate garbage, battle Gmax Garbodor
globalScene.setFieldScale(0.75); globalScene.setFieldScale(0.75);
await showEncounterText(`${namespace}:option.2.selected_2`); await showEncounterText(`${namespace}:option.2.selected2`);
await transitionMysteryEncounterIntroVisuals(); await transitionMysteryEncounterIntroVisuals();
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;

View File

@ -97,7 +97,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
isBoss: false, isBoss: false,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.stat_boost`); queueEncounterMessage(`${namespace}:option.1.statBoost`);
globalScene.phaseManager.unshiftNew( globalScene.phaseManager.unshiftNew(
"StatStageChangePhase", "StatStageChangePhase",
pokemon.getBattlerIndex(), pokemon.getBattlerIndex(),
@ -191,7 +191,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,
@ -236,7 +236,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
.withDialogue({ .withDialogue({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

View File

@ -143,7 +143,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]) ])
.setLocalizationKey(`${namespace}`) .setLocalizationKey(`${namespace}`)
@ -329,7 +329,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
onBeforeRewards, onBeforeRewards,
); );
await showEncounterText(`${namespace}:option.2.selected_2`, null, undefined, true); await showEncounterText(`${namespace}:option.2.selected2`, null, undefined, true);
await initBattleWithEnemyConfig(enemyPartyConfig); await initBattleWithEnemyConfig(enemyPartyConfig);
}, },
) )

View File

@ -1,624 +1,624 @@
export enum AbilityId { export enum AbilityId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
NONE, NONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */
STENCH, STENCH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Drizzle_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Drizzle_(ability) | Source} */
DRIZZLE, DRIZZLE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Speed_Boost_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Speed_Boost_(ability) | Source} */
SPEED_BOOST, SPEED_BOOST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battle_Armor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Battle_Armor_(ability) | Source} */
BATTLE_ARMOR, BATTLE_ARMOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sturdy_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sturdy_(ability) | Source} */
STURDY, STURDY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Damp_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Damp_(ability) | Source} */
DAMP, DAMP,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Limber_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Limber_(ability) | Source} */
LIMBER, LIMBER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Veil_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Veil_(ability) | Source} */
SAND_VEIL, SAND_VEIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Static_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Static_(ability) | Source} */
STATIC, STATIC,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Volt_Absorb_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Volt_Absorb_(ability) | Source} */
VOLT_ABSORB, VOLT_ABSORB,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Absorb_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Absorb_(ability) | Source} */
WATER_ABSORB, WATER_ABSORB,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Oblivious_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Oblivious_(ability) | Source} */
OBLIVIOUS, OBLIVIOUS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cloud_Nine_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Cloud_Nine_(ability) | Source} */
CLOUD_NINE, CLOUD_NINE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Compound_Eyes_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Compound_Eyes_(ability) | Source} */
COMPOUND_EYES, COMPOUND_EYES,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Insomnia_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Insomnia_(ability) | Source} */
INSOMNIA, INSOMNIA,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Color_Change_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Color_Change_(ability) | Source} */
COLOR_CHANGE, COLOR_CHANGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Immunity_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Immunity_(ability) | Source} */
IMMUNITY, IMMUNITY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(ability) | Source} */
FLASH_FIRE, FLASH_FIRE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shield_Dust_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Shield_Dust_(ability) | Source} */
SHIELD_DUST, SHIELD_DUST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Own_Tempo_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Own_Tempo_(ability) | Source} */
OWN_TEMPO, OWN_TEMPO,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Suction_Cups_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Suction_Cups_(ability) | Source} */
SUCTION_CUPS, SUCTION_CUPS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Intimidate_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Intimidate_(ability) | Source} */
INTIMIDATE, INTIMIDATE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(ability) | Source} */
SHADOW_TAG, SHADOW_TAG,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rough_Skin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rough_Skin_(ability) | Source} */
ROUGH_SKIN, ROUGH_SKIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability) | Source} */
WONDER_GUARD, WONDER_GUARD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Levitate_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Levitate_(ability) | Source} */
LEVITATE, LEVITATE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(ability) | Source} */
EFFECT_SPORE, EFFECT_SPORE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Synchronize_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Synchronize_(ability) | Source} */
SYNCHRONIZE, SYNCHRONIZE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Clear_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Clear_Body_(ability) | Source} */
CLEAR_BODY, CLEAR_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Natural_Cure_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Natural_Cure_(ability) | Source} */
NATURAL_CURE, NATURAL_CURE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Lightning_Rod_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Lightning_Rod_(ability) | Source} */
LIGHTNING_ROD, LIGHTNING_ROD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Serene_Grace_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Serene_Grace_(ability) | Source} */
SERENE_GRACE, SERENE_GRACE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Swift_Swim_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Swift_Swim_(ability) | Source} */
SWIFT_SWIM, SWIFT_SWIM,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Chlorophyll_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Chlorophyll_(ability) | Source} */
CHLOROPHYLL, CHLOROPHYLL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Illuminate_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Illuminate_(ability) | Source} */
ILLUMINATE, ILLUMINATE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Trace_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Trace_(ability) | Source} */
TRACE, TRACE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Huge_Power_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Huge_Power_(ability) | Source} */
HUGE_POWER, HUGE_POWER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Point_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Point_(ability) | Source} */
POISON_POINT, POISON_POINT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Inner_Focus_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Inner_Focus_(ability) | Source} */
INNER_FOCUS, INNER_FOCUS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magma_Armor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Magma_Armor_(ability) | Source} */
MAGMA_ARMOR, MAGMA_ARMOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Veil_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Veil_(ability) | Source} */
WATER_VEIL, WATER_VEIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(ability) | Source} */
MAGNET_PULL, MAGNET_PULL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Soundproof_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Soundproof_(ability) | Source} */
SOUNDPROOF, SOUNDPROOF,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rain_Dish_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rain_Dish_(ability) | Source} */
RAIN_DISH, RAIN_DISH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Stream_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Stream_(ability) | Source} */
SAND_STREAM, SAND_STREAM,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pressure_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Pressure_(ability) | Source} */
PRESSURE, PRESSURE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Thick_Fat_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Thick_Fat_(ability) | Source} */
THICK_FAT, THICK_FAT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(ability) | Source} */
EARLY_BIRD, EARLY_BIRD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(ability) | Source} */
FLAME_BODY, FLAME_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Run_Away_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Run_Away_(ability) | Source} */
RUN_AWAY, RUN_AWAY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Keen_Eye_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Keen_Eye_(ability) | Source} */
KEEN_EYE, KEEN_EYE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(ability) | Source} */
HYPER_CUTTER, HYPER_CUTTER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pickup_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Pickup_(ability) | Source} */
PICKUP, PICKUP,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Truant_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Truant_(ability) | Source} */
TRUANT, TRUANT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hustle_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Hustle_(ability) | Source} */
HUSTLE, HUSTLE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cute_Charm_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Cute_Charm_(ability) | Source} */
CUTE_CHARM, CUTE_CHARM,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Plus_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Plus_(ability) | Source} */
PLUS, PLUS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Minus_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Minus_(ability) | Source} */
MINUS, MINUS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Forecast_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Forecast_(ability) | Source} */
FORECAST, FORECAST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sticky_Hold_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sticky_Hold_(ability) | Source} */
STICKY_HOLD, STICKY_HOLD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shed_Skin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Shed_Skin_(ability) | Source} */
SHED_SKIN, SHED_SKIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Guts_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Guts_(ability) | Source} */
GUTS, GUTS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Marvel_Scale_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Marvel_Scale_(ability) | Source} */
MARVEL_SCALE, MARVEL_SCALE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Ooze_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Ooze_(ability) | Source} */
LIQUID_OOZE, LIQUID_OOZE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Overgrow_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Overgrow_(ability) | Source} */
OVERGROW, OVERGROW,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Blaze_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Blaze_(ability) | Source} */
BLAZE, BLAZE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Torrent_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Torrent_(ability) | Source} */
TORRENT, TORRENT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Swarm_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Swarm_(ability) | Source} */
SWARM, SWARM,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rock_Head_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rock_Head_(ability) | Source} */
ROCK_HEAD, ROCK_HEAD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Drought_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Drought_(ability) | Source} */
DROUGHT, DROUGHT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Arena_Trap_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Arena_Trap_(ability) | Source} */
ARENA_TRAP, ARENA_TRAP,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Vital_Spirit_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Vital_Spirit_(ability) | Source} */
VITAL_SPIRIT, VITAL_SPIRIT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/White_Smoke_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/White_Smoke_(ability) | Source} */
WHITE_SMOKE, WHITE_SMOKE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pure_Power_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Pure_Power_(ability) | Source} */
PURE_POWER, PURE_POWER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shell_Armor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Shell_Armor_(ability) | Source} */
SHELL_ARMOR, SHELL_ARMOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Air_Lock_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Air_Lock_(ability) | Source} */
AIR_LOCK, AIR_LOCK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tangled_Feet_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tangled_Feet_(ability) | Source} */
TANGLED_FEET, TANGLED_FEET,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(ability) | Source} */
MOTOR_DRIVE, MOTOR_DRIVE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rivalry_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rivalry_(ability) | Source} */
RIVALRY, RIVALRY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steadfast_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Steadfast_(ability) | Source} */
STEADFAST, STEADFAST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Snow_Cloak_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Snow_Cloak_(ability) | Source} */
SNOW_CLOAK, SNOW_CLOAK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gluttony_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Gluttony_(ability) | Source} */
GLUTTONY, GLUTTONY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anger_Point_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Anger_Point_(ability) | Source} */
ANGER_POINT, ANGER_POINT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unburden_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Unburden_(ability) | Source} */
UNBURDEN, UNBURDEN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Heatproof_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Heatproof_(ability) | Source} */
HEATPROOF, HEATPROOF,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Simple_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Simple_(ability) | Source} */
SIMPLE, SIMPLE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(ability) | Source} */
DRY_SKIN, DRY_SKIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Download_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Download_(ability) | Source} */
DOWNLOAD, DOWNLOAD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(ability) | Source} */
IRON_FIST, IRON_FIST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Heal_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Heal_(ability) | Source} */
POISON_HEAL, POISON_HEAL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Adaptability_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Adaptability_(ability) | Source} */
ADAPTABILITY, ADAPTABILITY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Skill_Link_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Skill_Link_(ability) | Source} */
SKILL_LINK, SKILL_LINK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hydration_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Hydration_(ability) | Source} */
HYDRATION, HYDRATION,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Solar_Power_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Solar_Power_(ability) | Source} */
SOLAR_POWER, SOLAR_POWER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quick_Feet_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Feet_(ability) | Source} */
QUICK_FEET, QUICK_FEET,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Normalize_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Normalize_(ability) | Source} */
NORMALIZE, NORMALIZE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sniper_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sniper_(ability) | Source} */
SNIPER, SNIPER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(ability) | Source} */
MAGIC_GUARD, MAGIC_GUARD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/No_Guard_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/No_Guard_(ability) | Source} */
NO_GUARD, NO_GUARD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stall_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Stall_(ability) | Source} */
STALL, STALL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Technician_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Technician_(ability) | Source} */
TECHNICIAN, TECHNICIAN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Leaf_Guard_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Leaf_Guard_(ability) | Source} */
LEAF_GUARD, LEAF_GUARD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Klutz_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Klutz_(ability) | Source} */
KLUTZ, KLUTZ,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mold_Breaker_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Mold_Breaker_(ability) | Source} */
MOLD_BREAKER, MOLD_BREAKER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Super_Luck_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Super_Luck_(ability) | Source} */
SUPER_LUCK, SUPER_LUCK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aftermath_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Aftermath_(ability) | Source} */
AFTERMATH, AFTERMATH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anticipation_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Anticipation_(ability) | Source} */
ANTICIPATION, ANTICIPATION,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Forewarn_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Forewarn_(ability) | Source} */
FOREWARN, FOREWARN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unaware_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Unaware_(ability) | Source} */
UNAWARE, UNAWARE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tinted_Lens_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tinted_Lens_(ability) | Source} */
TINTED_LENS, TINTED_LENS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Filter_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Filter_(ability) | Source} */
FILTER, FILTER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Slow_Start_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Slow_Start_(ability) | Source} */
SLOW_START, SLOW_START,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Scrappy_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Scrappy_(ability) | Source} */
SCRAPPY, SCRAPPY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(ability) | Source} */
STORM_DRAIN, STORM_DRAIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Body_(ability) | Source} */
ICE_BODY, ICE_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Solid_Rock_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Solid_Rock_(ability) | Source} */
SOLID_ROCK, SOLID_ROCK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Snow_Warning_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Snow_Warning_(ability) | Source} */
SNOW_WARNING, SNOW_WARNING,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Honey_Gather_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Honey_Gather_(ability) | Source} */
HONEY_GATHER, HONEY_GATHER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Frisk_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Frisk_(ability) | Source} */
FRISK, FRISK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Reckless_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Reckless_(ability) | Source} */
RECKLESS, RECKLESS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Multitype_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Multitype_(ability) | Source} */
MULTITYPE, MULTITYPE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flower_Gift_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Flower_Gift_(ability) | Source} */
FLOWER_GIFT, FLOWER_GIFT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bad_Dreams_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Bad_Dreams_(ability) | Source} */
BAD_DREAMS, BAD_DREAMS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pickpocket_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Pickpocket_(ability) | Source} */
PICKPOCKET, PICKPOCKET,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sheer_Force_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sheer_Force_(ability) | Source} */
SHEER_FORCE, SHEER_FORCE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Contrary_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Contrary_(ability) | Source} */
CONTRARY, CONTRARY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unnerve_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Unnerve_(ability) | Source} */
UNNERVE, UNNERVE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Defiant_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Defiant_(ability) | Source} */
DEFIANT, DEFIANT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Defeatist_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Defeatist_(ability) | Source} */
DEFEATIST, DEFEATIST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cursed_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Cursed_Body_(ability) | Source} */
CURSED_BODY, CURSED_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Healer_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Healer_(ability) | Source} */
HEALER, HEALER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Friend_Guard_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Friend_Guard_(ability) | Source} */
FRIEND_GUARD, FRIEND_GUARD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Weak_Armor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Weak_Armor_(ability) | Source} */
WEAK_ARMOR, WEAK_ARMOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Heavy_Metal_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Heavy_Metal_(ability) | Source} */
HEAVY_METAL, HEAVY_METAL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Light_Metal_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Light_Metal_(ability) | Source} */
LIGHT_METAL, LIGHT_METAL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Multiscale_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Multiscale_(ability) | Source} */
MULTISCALE, MULTISCALE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Boost_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Boost_(ability) | Source} */
TOXIC_BOOST, TOXIC_BOOST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(ability) | Source} */
FLARE_BOOST, FLARE_BOOST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Harvest_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Harvest_(ability) | Source} */
HARVEST, HARVEST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Telepathy_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Telepathy_(ability) | Source} */
TELEPATHY, TELEPATHY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Moody_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Moody_(ability) | Source} */
MOODY, MOODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Overcoat_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Overcoat_(ability) | Source} */
OVERCOAT, OVERCOAT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(ability) | Source} */
POISON_TOUCH, POISON_TOUCH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Regenerator_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Regenerator_(ability) | Source} */
REGENERATOR, REGENERATOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Big_Pecks_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Big_Pecks_(ability) | Source} */
BIG_PECKS, BIG_PECKS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(ability) | Source} */
SAND_RUSH, SAND_RUSH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Skin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Skin_(ability) | Source} */
WONDER_SKIN, WONDER_SKIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Analytic_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Analytic_(ability) | Source} */
ANALYTIC, ANALYTIC,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Illusion_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Illusion_(ability) | Source} */
ILLUSION, ILLUSION,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Imposter_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Imposter_(ability) | Source} */
IMPOSTER, IMPOSTER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(ability) | Source} */
INFILTRATOR, INFILTRATOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mummy_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Mummy_(ability) | Source} */
MUMMY, MUMMY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Moxie_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Moxie_(ability) | Source} */
MOXIE, MOXIE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Justified_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Justified_(ability) | Source} */
JUSTIFIED, JUSTIFIED,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rattled_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rattled_(ability) | Source} */
RATTLED, RATTLED,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Source} */
MAGIC_BOUNCE, MAGIC_BOUNCE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sap_Sipper_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sap_Sipper_(ability) | Source} */
SAP_SIPPER, SAP_SIPPER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Prankster_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Prankster_(ability) | Source} */
PRANKSTER, PRANKSTER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Force_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Force_(ability) | Source} */
SAND_FORCE, SAND_FORCE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Iron_Barbs_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Iron_Barbs_(ability) | Source} */
IRON_BARBS, IRON_BARBS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Zen_Mode_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Zen_Mode_(ability) | Source} */
ZEN_MODE, ZEN_MODE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Victory_Star_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Victory_Star_(ability) | Source} */
VICTORY_STAR, VICTORY_STAR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Turboblaze_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Turboblaze_(ability) | Source} */
TURBOBLAZE, TURBOBLAZE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Teravolt_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Teravolt_(ability) | Source} */
TERAVOLT, TERAVOLT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aroma_Veil_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Aroma_Veil_(ability) | Source} */
AROMA_VEIL, AROMA_VEIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flower_Veil_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Flower_Veil_(ability) | Source} */
FLOWER_VEIL, FLOWER_VEIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cheek_Pouch_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Cheek_Pouch_(ability) | Source} */
CHEEK_POUCH, CHEEK_POUCH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Protean_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Protean_(ability) | Source} */
PROTEAN, PROTEAN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fur_Coat_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Fur_Coat_(ability) | Source} */
FUR_COAT, FUR_COAT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magician_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Magician_(ability) | Source} */
MAGICIAN, MAGICIAN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bulletproof_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Bulletproof_(ability) | Source} */
BULLETPROOF, BULLETPROOF,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Competitive_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Competitive_(ability) | Source} */
COMPETITIVE, COMPETITIVE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Strong_Jaw_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Strong_Jaw_(ability) | Source} */
STRONG_JAW, STRONG_JAW,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Refrigerate_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Refrigerate_(ability) | Source} */
REFRIGERATE, REFRIGERATE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(ability) | Source} */
SWEET_VEIL, SWEET_VEIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(ability) | Source} */
STANCE_CHANGE, STANCE_CHANGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gale_Wings_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Gale_Wings_(ability) | Source} */
GALE_WINGS, GALE_WINGS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mega_Launcher_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Mega_Launcher_(ability) | Source} */
MEGA_LAUNCHER, MEGA_LAUNCHER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pelt_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pelt_(ability) | Source} */
GRASS_PELT, GRASS_PELT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Symbiosis_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Symbiosis_(ability) | Source} */
SYMBIOSIS, SYMBIOSIS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tough_Claws_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tough_Claws_(ability) | Source} */
TOUGH_CLAWS, TOUGH_CLAWS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pixilate_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Pixilate_(ability) | Source} */
PIXILATE, PIXILATE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gooey_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Gooey_(ability) | Source} */
GOOEY, GOOEY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aerilate_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Aerilate_(ability) | Source} */
AERILATE, AERILATE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(ability) | Source} */
PARENTAL_BOND, PARENTAL_BOND,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dark_Aura_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Dark_Aura_(ability) | Source} */
DARK_AURA, DARK_AURA,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(ability) | Source} */
FAIRY_AURA, FAIRY_AURA,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aura_Break_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Aura_Break_(ability) | Source} */
AURA_BREAK, AURA_BREAK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Primordial_Sea_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Primordial_Sea_(ability) | Source} */
PRIMORDIAL_SEA, PRIMORDIAL_SEA,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(ability) | Source} */
DESOLATE_LAND, DESOLATE_LAND,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(ability) | Source} */
DELTA_STREAM, DELTA_STREAM,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stamina_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Stamina_(ability) | Source} */
STAMINA, STAMINA,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wimp_Out_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Wimp_Out_(ability) | Source} */
WIMP_OUT, WIMP_OUT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(ability) | Source} */
EMERGENCY_EXIT, EMERGENCY_EXIT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Compaction_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Compaction_(ability) | Source} */
WATER_COMPACTION, WATER_COMPACTION,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Merciless_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Merciless_(ability) | Source} */
MERCILESS, MERCILESS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shields_Down_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Shields_Down_(ability) | Source} */
SHIELDS_DOWN, SHIELDS_DOWN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stakeout_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Stakeout_(ability) | Source} */
STAKEOUT, STAKEOUT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Bubble_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Bubble_(ability) | Source} */
WATER_BUBBLE, WATER_BUBBLE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steelworker_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Steelworker_(ability) | Source} */
STEELWORKER, STEELWORKER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Berserk_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Berserk_(ability) | Source} */
BERSERK, BERSERK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(ability) | Source} */
SLUSH_RUSH, SLUSH_RUSH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Long_Reach_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Long_Reach_(ability) | Source} */
LONG_REACH, LONG_REACH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(ability) | Source} */
LIQUID_VOICE, LIQUID_VOICE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Triage_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Triage_(ability) | Source} */
TRIAGE, TRIAGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Galvanize_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Galvanize_(ability) | Source} */
GALVANIZE, GALVANIZE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Surge_Surfer_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Surge_Surfer_(ability) | Source} */
SURGE_SURFER, SURGE_SURFER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Schooling_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Schooling_(ability) | Source} */
SCHOOLING, SCHOOLING,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Disguise_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Disguise_(ability) | Source} */
DISGUISE, DISGUISE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(ability) | Source} */
BATTLE_BOND, BATTLE_BOND,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Construct_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Construct_(ability) | Source} */
POWER_CONSTRUCT, POWER_CONSTRUCT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Corrosion_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Corrosion_(ability) | Source} */
CORROSION, CORROSION,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Comatose_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Comatose_(ability) | Source} */
COMATOSE, COMATOSE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Queenly_Majesty_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Queenly_Majesty_(ability) | Source} */
QUEENLY_MAJESTY, QUEENLY_MAJESTY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Innards_Out_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Innards_Out_(ability) | Source} */
INNARDS_OUT, INNARDS_OUT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dancer_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Dancer_(ability) | Source} */
DANCER, DANCER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battery_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Battery_(ability) | Source} */
BATTERY, BATTERY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fluffy_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Fluffy_(ability) | Source} */
FLUFFY, FLUFFY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dazzling_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Dazzling_(ability) | Source} */
DAZZLING, DAZZLING,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Soul_Heart_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Soul_Heart_(ability) | Source} */
SOUL_HEART, SOUL_HEART,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tangling_Hair_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tangling_Hair_(ability) | Source} */
TANGLING_HAIR, TANGLING_HAIR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Receiver_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Receiver_(ability) | Source} */
RECEIVER, RECEIVER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Of_Alchemy_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Of_Alchemy_(ability) | Source} */
POWER_OF_ALCHEMY, POWER_OF_ALCHEMY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Beast_Boost_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Beast_Boost_(ability) | Source} */
BEAST_BOOST, BEAST_BOOST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rks_System_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rks_System_(ability) | Source} */
RKS_SYSTEM, RKS_SYSTEM,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(ability) | Source} */
ELECTRIC_SURGE, ELECTRIC_SURGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Psychic_Surge_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Psychic_Surge_(ability) | Source} */
PSYCHIC_SURGE, PSYCHIC_SURGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Misty_Surge_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Misty_Surge_(ability) | Source} */
MISTY_SURGE, MISTY_SURGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grassy_Surge_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Grassy_Surge_(ability) | Source} */
GRASSY_SURGE, GRASSY_SURGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Full_Metal_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Full_Metal_Body_(ability) | Source} */
FULL_METAL_BODY, FULL_METAL_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Shield_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Shield_(ability) | Source} */
SHADOW_SHIELD, SHADOW_SHIELD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Prism_Armor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Prism_Armor_(ability) | Source} */
PRISM_ARMOR, PRISM_ARMOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Neuroforce_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Neuroforce_(ability) | Source} */
NEUROFORCE, NEUROFORCE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Intrepid_Sword_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Intrepid_Sword_(ability) | Source} */
INTREPID_SWORD, INTREPID_SWORD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dauntless_Shield_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Dauntless_Shield_(ability) | Source} */
DAUNTLESS_SHIELD, DAUNTLESS_SHIELD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Libero_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Libero_(ability) | Source} */
LIBERO, LIBERO,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ball_Fetch_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Ball_Fetch_(ability) | Source} */
BALL_FETCH, BALL_FETCH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cotton_Down_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Cotton_Down_(ability) | Source} */
COTTON_DOWN, COTTON_DOWN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Propeller_Tail_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Propeller_Tail_(ability) | Source} */
PROPELLER_TAIL, PROPELLER_TAIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mirror_Armor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Mirror_Armor_(ability) | Source} */
MIRROR_ARMOR, MIRROR_ARMOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(ability) | Source} */
GULP_MISSILE, GULP_MISSILE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stalwart_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Stalwart_(ability) | Source} */
STALWART, STALWART,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steam_Engine_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Steam_Engine_(ability) | Source} */
STEAM_ENGINE, STEAM_ENGINE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Punk_Rock_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Punk_Rock_(ability) | Source} */
PUNK_ROCK, PUNK_ROCK,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Spit_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Spit_(ability) | Source} */
SAND_SPIT, SAND_SPIT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Scales_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Scales_(ability) | Source} */
ICE_SCALES, ICE_SCALES,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ripen_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Ripen_(ability) | Source} */
RIPEN, RIPEN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Face_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Face_(ability) | Source} */
ICE_FACE, ICE_FACE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Spot_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Spot_(ability) | Source} */
POWER_SPOT, POWER_SPOT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mimicry_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Mimicry_(ability) | Source} */
MIMICRY, MIMICRY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Screen_Cleaner_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Screen_Cleaner_(ability) | Source} */
SCREEN_CLEANER, SCREEN_CLEANER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steely_Spirit_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Steely_Spirit_(ability) | Source} */
STEELY_SPIRIT, STEELY_SPIRIT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Perish_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Perish_Body_(ability) | Source} */
PERISH_BODY, PERISH_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(ability) | Source} */
WANDERING_SPIRIT, WANDERING_SPIRIT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gorilla_Tactics_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Gorilla_Tactics_(ability) | Source} */
GORILLA_TACTICS, GORILLA_TACTICS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(ability) | Source} */
NEUTRALIZING_GAS, NEUTRALIZING_GAS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pastel_Veil_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Pastel_Veil_(ability) | Source} */
PASTEL_VEIL, PASTEL_VEIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hunger_Switch_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Hunger_Switch_(ability) | Source} */
HUNGER_SWITCH, HUNGER_SWITCH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quick_Draw_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Draw_(ability) | Source} */
QUICK_DRAW, QUICK_DRAW,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unseen_Fist_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Unseen_Fist_(ability) | Source} */
UNSEEN_FIST, UNSEEN_FIST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Curious_Medicine_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Curious_Medicine_(ability) | Source} */
CURIOUS_MEDICINE, CURIOUS_MEDICINE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Transistor_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Transistor_(ability) | Source} */
TRANSISTOR, TRANSISTOR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dragons_Maw_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Dragons_Maw_(ability) | Source} */
DRAGONS_MAW, DRAGONS_MAW,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Chilling_Neigh_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Chilling_Neigh_(ability) | Source} */
CHILLING_NEIGH, CHILLING_NEIGH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grim_Neigh_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Grim_Neigh_(ability) | Source} */
GRIM_NEIGH, GRIM_NEIGH,
/**{@link https://bulbapedia.bulbagarden.net/wiki/As_One_Glastrier_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/As_One_Glastrier_(ability) | Source} */
AS_ONE_GLASTRIER, AS_ONE_GLASTRIER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/As_One_Spectrier_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/As_One_Spectrier_(ability) | Source} */
AS_ONE_SPECTRIER, AS_ONE_SPECTRIER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Lingering_Aroma_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Lingering_Aroma_(ability) | Source} */
LINGERING_AROMA, LINGERING_AROMA,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Seed_Sower_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Seed_Sower_(ability) | Source} */
SEED_SOWER, SEED_SOWER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Thermal_Exchange_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Thermal_Exchange_(ability) | Source} */
THERMAL_EXCHANGE, THERMAL_EXCHANGE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anger_Shell_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Anger_Shell_(ability) | Source} */
ANGER_SHELL, ANGER_SHELL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Purifying_Salt_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Purifying_Salt_(ability) | Source} */
PURIFYING_SALT, PURIFYING_SALT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Well_Baked_Body_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Well_Baked_Body_(ability) | Source} */
WELL_BAKED_BODY, WELL_BAKED_BODY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wind_Rider_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Wind_Rider_(ability) | Source} */
WIND_RIDER, WIND_RIDER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Guard_Dog_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Guard_Dog_(ability) | Source} */
GUARD_DOG, GUARD_DOG,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rocky_Payload_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Rocky_Payload_(ability) | Source} */
ROCKY_PAYLOAD, ROCKY_PAYLOAD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wind_Power_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Wind_Power_(ability) | Source} */
WIND_POWER, WIND_POWER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Zero_To_Hero_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Zero_To_Hero_(ability) | Source} */
ZERO_TO_HERO, ZERO_TO_HERO,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Commander_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(ability) | Source} */
COMMANDER, COMMANDER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Electromorphosis_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Electromorphosis_(ability) | Source} */
ELECTROMORPHOSIS, ELECTROMORPHOSIS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Protosynthesis_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Protosynthesis_(ability) | Source} */
PROTOSYNTHESIS, PROTOSYNTHESIS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quark_Drive_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Quark_Drive_(ability) | Source} */
QUARK_DRIVE, QUARK_DRIVE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Good_As_Gold_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Good_As_Gold_(ability) | Source} */
GOOD_AS_GOLD, GOOD_AS_GOLD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Vessel_Of_Ruin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Vessel_Of_Ruin_(ability) | Source} */
VESSEL_OF_RUIN, VESSEL_OF_RUIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sword_Of_Ruin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sword_Of_Ruin_(ability) | Source} */
SWORD_OF_RUIN, SWORD_OF_RUIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tablets_Of_Ruin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tablets_Of_Ruin_(ability) | Source} */
TABLETS_OF_RUIN, TABLETS_OF_RUIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Beads_Of_Ruin_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Beads_Of_Ruin_(ability) | Source} */
BEADS_OF_RUIN, BEADS_OF_RUIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Orichalcum_Pulse_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Orichalcum_Pulse_(ability) | Source} */
ORICHALCUM_PULSE, ORICHALCUM_PULSE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hadron_Engine_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Hadron_Engine_(ability) | Source} */
HADRON_ENGINE, HADRON_ENGINE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Opportunist_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Opportunist_(ability) | Source} */
OPPORTUNIST, OPPORTUNIST,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cud_Chew_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Cud_Chew_(ability) | Source} */
CUD_CHEW, CUD_CHEW,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sharpness_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Sharpness_(ability) | Source} */
SHARPNESS, SHARPNESS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Supreme_Overlord_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Supreme_Overlord_(ability) | Source} */
SUPREME_OVERLORD, SUPREME_OVERLORD,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Costar_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Costar_(ability) | Source} */
COSTAR, COSTAR,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Debris_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Debris_(ability) | Source} */
TOXIC_DEBRIS, TOXIC_DEBRIS,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Armor_Tail_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Armor_Tail_(ability) | Source} */
ARMOR_TAIL, ARMOR_TAIL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Earth_Eater_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Earth_Eater_(ability) | Source} */
EARTH_EATER, EARTH_EATER,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(ability) | Source} */
MYCELIUM_MIGHT, MYCELIUM_MIGHT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Minds_Eye_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Minds_Eye_(ability) | Source} */
MINDS_EYE, MINDS_EYE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Supersweet_Syrup_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Supersweet_Syrup_(ability) | Source} */
SUPERSWEET_SYRUP, SUPERSWEET_SYRUP,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hospitality_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Hospitality_(ability) | Source} */
HOSPITALITY, HOSPITALITY,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Chain_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Chain_(ability) | Source} */
TOXIC_CHAIN, TOXIC_CHAIN,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Teal_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Teal_(ability) | Source} */
EMBODY_ASPECT_TEAL, EMBODY_ASPECT_TEAL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Wellspring_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Wellspring_(ability) | Source} */
EMBODY_ASPECT_WELLSPRING, EMBODY_ASPECT_WELLSPRING,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Hearthflame_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Hearthflame_(ability) | Source} */
EMBODY_ASPECT_HEARTHFLAME, EMBODY_ASPECT_HEARTHFLAME,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Cornerstone_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Cornerstone_(ability) | Source} */
EMBODY_ASPECT_CORNERSTONE, EMBODY_ASPECT_CORNERSTONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shift_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shift_(ability) | Source} */
TERA_SHIFT, TERA_SHIFT,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(ability) | Source} */
TERA_SHELL, TERA_SHELL,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Teraform_Zero_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Teraform_Zero_(ability) | Source} */
TERAFORM_ZERO, TERAFORM_ZERO,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Puppeteer_(ability) | Source} */ /** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Puppeteer_(ability) | Source} */
POISON_PUPPETEER, POISON_PUPPETEER,
} }

View File

@ -66,7 +66,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
expect(AnOfferYouCantRefuseEncounter.dialogue).toBeDefined(); expect(AnOfferYouCantRefuseEncounter.dialogue).toBeDefined();
expect(AnOfferYouCantRefuseEncounter.dialogue.intro).toStrictEqual([ expect(AnOfferYouCantRefuseEncounter.dialogue.intro).toStrictEqual([
{ text: `${namespace}:intro` }, { text: `${namespace}:intro` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:intro_dialogue` }, { speaker: `${namespace}:speaker`, text: `${namespace}:introDialogue` },
]); ]);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.description).toBe( expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.description).toBe(
@ -180,7 +180,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`, disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [ selected: [
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,

View File

@ -194,7 +194,7 @@ describe("Berries Abound - Mystery Encounter", () => {
// Should be enraged // Should be enraged
expect(enemyField[0].summonData.statStages).toEqual([0, 1, 0, 1, 1, 0, 0]); expect(enemyField[0].summonData.statStages).toEqual([0, 1, 0, 1, 1, 0, 0]);
expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selected_bad`); expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selectedBad`);
}); });
it("should start battle if fastest pokemon is slower than boss above wave 50", async () => { it("should start battle if fastest pokemon is slower than boss above wave 50", async () => {
@ -218,7 +218,7 @@ describe("Berries Abound - Mystery Encounter", () => {
// Should be enraged // Should be enraged
expect(enemyField[0].summonData.statStages).toEqual([1, 1, 1, 1, 1, 0, 0]); expect(enemyField[0].summonData.statStages).toEqual([1, 1, 1, 1, 1, 0, 0]);
expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selected_bad`); expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selectedBad`);
}); });
it("Should skip battle when fastest pokemon is faster than boss", async () => { it("Should skip battle when fastest pokemon is faster than boss", async () => {

View File

@ -181,7 +181,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(BugTypeSuperfanEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(BugTypeSuperfanEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -389,7 +389,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
}); });
}); });
@ -513,17 +513,17 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_dialogue`, text: `${namespace}:option.3.selectedDialogue`,
}, },
], ],
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
}); });
}); });

View File

@ -80,7 +80,7 @@ describe("Clowning Around - Mystery Encounter", () => {
{ text: `${namespace}:intro` }, { text: `${namespace}:intro` },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(ClowningAroundEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(ClowningAroundEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -249,11 +249,11 @@ describe("Clowning Around - Mystery Encounter", () => {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,
}, },
{ {
text: `${namespace}:option.2.selected_2`, text: `${namespace}:option.2.selected2`,
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_3`, text: `${namespace}:option.2.selected3`,
}, },
], ],
}); });
@ -334,11 +334,11 @@ describe("Clowning Around - Mystery Encounter", () => {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,
}, },
{ {
text: `${namespace}:option.3.selected_2`, text: `${namespace}:option.3.selected2`,
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_3`, text: `${namespace}:option.3.selected3`,
}, },
], ],
}); });

View File

@ -186,8 +186,8 @@ describe("Dancing Lessons - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

View File

@ -186,7 +186,7 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`, secondOptionPrompt: `${namespace}:option.2.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,
@ -348,7 +348,7 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`, secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

View File

@ -61,7 +61,7 @@ describe("Department Store Sale - Mystery Encounter", () => {
{ text: `${namespace}:intro` }, { text: `${namespace}:intro` },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(DepartmentStoreSaleEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(DepartmentStoreSaleEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

View File

@ -61,7 +61,7 @@ describe("Field Trip - Mystery Encounter", () => {
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -78,7 +78,7 @@ describe("Field Trip - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`, buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`, buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`, secondOptionPrompt: `${namespace}:secondOptionPrompt`,
}); });
}); });
@ -139,7 +139,7 @@ describe("Field Trip - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`, secondOptionPrompt: `${namespace}:secondOptionPrompt`,
}); });
}); });
@ -200,7 +200,7 @@ describe("Field Trip - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`, secondOptionPrompt: `${namespace}:secondOptionPrompt`,
}); });
}); });

View File

@ -253,7 +253,7 @@ describe("Fiery Fallout - Mystery Encounter", () => {
expect(option1.dialogue).toStrictEqual({ expect(option1.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

View File

@ -143,7 +143,7 @@ describe("Fight or Flight - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,

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@ -71,7 +71,7 @@ describe("Fun And Games! - Mystery Encounter", () => {
expect(FunAndGamesEncounter.dialogue.intro).toStrictEqual([ expect(FunAndGamesEncounter.dialogue.intro).toStrictEqual([
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(FunAndGamesEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(FunAndGamesEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

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@ -101,7 +101,7 @@ describe("Lost at Sea - Mystery Encounter", () => {
buttonLabel: `${namespace}:option.1.label`, buttonLabel: `${namespace}:option.1.label`,
disabledButtonLabel: `${namespace}:option.1.label_disabled`, disabledButtonLabel: `${namespace}:option.1.label_disabled`,
buttonTooltip: `${namespace}:option.1.tooltip`, buttonTooltip: `${namespace}:option.1.tooltip`,
disabledButtonTooltip: `${namespace}:option.1.tooltip_disabled`, disabledButtonTooltip: `${namespace}:option.1.tooltipDisabled`,
selected: [ selected: [
{ {
text: `${namespace}:option.1.selected`, text: `${namespace}:option.1.selected`,
@ -164,7 +164,7 @@ describe("Lost at Sea - Mystery Encounter", () => {
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
disabledButtonLabel: `${namespace}:option.2.label_disabled`, disabledButtonLabel: `${namespace}:option.2.label_disabled`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`, disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,

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@ -65,7 +65,7 @@ describe("Part-Timer - Mystery Encounter", () => {
{ text: `${namespace}:intro` }, { text: `${namespace}:intro` },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(PartTimerEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(PartTimerEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -219,7 +219,7 @@ describe("Part-Timer - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

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@ -207,7 +207,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,

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@ -71,7 +71,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
}, },
{ {
speaker: "trainerNames:expert_pokemon_breeder", speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

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@ -67,7 +67,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
expect(dialogue).toBeDefined(); expect(dialogue).toBeDefined();
expect(dialogue.intro).toStrictEqual([ expect(dialogue.intro).toStrictEqual([
{ text: `${namespace}:intro` }, { text: `${namespace}:intro` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:intro_dialogue` }, { speaker: `${namespace}:speaker`, text: `${namespace}:introDialogue` },
]); ]);
const { title, description, query } = dialogue.encounterOptionsDialogue!; const { title, description, query } = dialogue.encounterOptionsDialogue!;
expect(title).toBe(`${namespace}:title`); expect(title).toBe(`${namespace}:title`);
@ -120,7 +120,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
buttonTooltip: expect.stringMatching(new RegExp(`^${namespace}\\:option\\.1\\.tooltip(_shiny)?$`)), buttonTooltip: expect.stringMatching(new RegExp(`^${namespace}\\:option\\.1\\.tooltip(_shiny)?$`)),
selected: [ selected: [
{ {
text: `${namespace}:option.1.selected_message`, text: `${namespace}:option.1.selectedMessage`,
}, },
], ],
}); });

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@ -73,7 +73,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => {
{ text: `${namespace}:intro` }, { text: `${namespace}:intro` },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(TheWinstrateChallengeEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(TheWinstrateChallengeEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

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@ -172,7 +172,7 @@ describe("Uncommon Breed - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`, buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`, buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.2.selected`, text: `${namespace}:option.2.selected`,
@ -237,7 +237,7 @@ describe("Uncommon Breed - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({ expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`, buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`, buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`, disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [ selected: [
{ {
text: `${namespace}:option.3.selected`, text: `${namespace}:option.3.selected`,

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@ -68,7 +68,7 @@ describe("Weird Dream - Mystery Encounter", () => {
}, },
{ {
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`, text: `${namespace}:introDialogue`,
}, },
]); ]);
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);