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4 Commits

Author SHA1 Message Date
ImperialSympathizer
7490699bef
[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#4328)
* Adds Expert Breeder Mystery Encounter to the game

* add achievement for Breeders in Space and remove redundant tests

* rename to Expert Pokemon Breeder

* remove unintentional test code

* remove unintentional test code

* test fix with breeder rename

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-19 22:46:27 +02:00
Lugiad
528e231794
[Localization] Update pkmnems font (#4329) 2024-09-19 15:13:37 -04:00
Mumble
c4d5c923fc
[Bug] Run History Not Saving Correctly (#4248)
* Fix - need to test though

* New Line for Personal Best

* Run History basic Interpretation

* Stray console log

* Added personal best message fix

* argh

* removed a stray log

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-19 10:42:29 -04:00
Tempoanon
714630c9de
[Refactor] Renamed the HitsTagAttr back to how it was (#4324) 2024-09-19 10:25:00 -04:00
50 changed files with 1030 additions and 453 deletions

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@ -0,0 +1,41 @@
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@ -4859,16 +4859,18 @@ export class RemoveAllSubstitutesAttr extends MoveEffectAttr {
}
/**
* Attribute used when a move hits a {@linkcode BattlerTagType} for double damage
* Attribute used when a move can deal damage to {@linkcode BattlerTagType}
* Moves that always hit but do not deal double damage: Thunder, Fissure, Sky Uppercut,
* Smack Down, Hurricane, Thousand Arrows
* @extends MoveAttr
*/
export class DealsDoubleDamageToTagAttr extends MoveAttr {
export class HitsTagAttr extends MoveAttr {
/** The {@linkcode BattlerTagType} this move hits */
public tagType: BattlerTagType;
/** Should this move deal double damage against {@linkcode DealsDoubleDamageToTagAttr.tagType}? */
/** Should this move deal double damage against {@linkcode HitsTagAttr.tagType}? */
public doubleDamage: boolean;
constructor(tagType: BattlerTagType, doubleDamage?: boolean) {
constructor(tagType: BattlerTagType, doubleDamage: boolean = false) {
super();
this.tagType = tagType;
@ -4880,6 +4882,17 @@ export class DealsDoubleDamageToTagAttr extends MoveAttr {
}
}
/**
* Used for moves that will always hit for a given tag but also doubles damage.
* Moves include: Gust, Stomp, Body Slam, Surf, Earthquake, Magnitude, Twister,
* Whirlpool, Dragon Rush, Heat Crash, Steam Roller, Flying Press
*/
export class HitsTagForDoubleDamageAttr extends HitsTagAttr {
constructor(tagType: BattlerTagType) {
super(tagType, true);
}
}
export class AddArenaTagAttr extends MoveEffectAttr {
public tagType: ArenaTagType;
public turnCount: integer;
@ -6759,7 +6772,7 @@ export function initMoves() {
new AttackMove(Moves.CUT, Type.NORMAL, MoveCategory.PHYSICAL, 50, 95, 30, -1, 0, 1)
.slicingMove(),
new AttackMove(Moves.GUST, Type.FLYING, MoveCategory.SPECIAL, 40, 100, 35, -1, 0, 1)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.FLYING)
.windMove(),
new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1),
new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1)
@ -6777,7 +6790,7 @@ export function initMoves() {
new AttackMove(Moves.VINE_WHIP, Type.GRASS, MoveCategory.PHYSICAL, 45, 100, 25, -1, 0, 1),
new AttackMove(Moves.STOMP, Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 1)
.attr(AlwaysHitMinimizeAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED)
.attr(FlinchAttr),
new AttackMove(Moves.DOUBLE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 30, 100, 30, -1, 0, 1)
.attr(MultiHitAttr, MultiHitType._2),
@ -6802,7 +6815,7 @@ export function initMoves() {
new AttackMove(Moves.TACKLE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1),
new AttackMove(Moves.BODY_SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 85, 100, 15, 30, 0, 1)
.attr(AlwaysHitMinimizeAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED)
.attr(StatusEffectAttr, StatusEffect.PARALYSIS),
new AttackMove(Moves.WRAP, Type.NORMAL, MoveCategory.PHYSICAL, 15, 90, 20, -1, 0, 1)
.attr(TrapAttr, BattlerTagType.WRAP),
@ -6870,7 +6883,7 @@ export function initMoves() {
new AttackMove(Moves.HYDRO_PUMP, Type.WATER, MoveCategory.SPECIAL, 110, 80, 5, -1, 0, 1),
new AttackMove(Moves.SURF, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 1)
.target(MoveTarget.ALL_NEAR_OTHERS)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERWATER, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.UNDERWATER)
.attr(GulpMissileTagAttr),
new AttackMove(Moves.ICE_BEAM, Type.ICE, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 1)
.attr(StatusEffectAttr, StatusEffect.FREEZE),
@ -6953,18 +6966,18 @@ export function initMoves() {
new AttackMove(Moves.THUNDER, Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 1)
.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
.attr(ThunderAccuracyAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false),
.attr(HitsTagAttr, BattlerTagType.FLYING),
new AttackMove(Moves.ROCK_THROW, Type.ROCK, MoveCategory.PHYSICAL, 50, 90, 15, -1, 0, 1)
.makesContact(false),
new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERGROUND, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.UNDERGROUND)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1)
.attr(OneHitKOAttr)
.attr(OneHitKOAccuracyAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERGROUND, false)
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND)
.makesContact(false),
new AttackMove(Moves.DIG, Type.GROUND, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 1)
.attr(ChargeAttr, ChargeAnim.DIG_CHARGING, i18next.t("moveTriggers:dugAHole", {pokemonName: "{USER}"}), BattlerTagType.UNDERGROUND)
@ -7353,7 +7366,7 @@ export function initMoves() {
.attr(PreMoveMessageAttr, magnitudeMessageFunc)
.attr(MagnitudePowerAttr)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERGROUND, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.UNDERGROUND)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.DYNAMIC_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 50, 5, 100, 0, 2)
@ -7409,7 +7422,7 @@ export function initMoves() {
new AttackMove(Moves.CROSS_CHOP, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 80, 5, -1, 0, 2)
.attr(HighCritAttr),
new AttackMove(Moves.TWISTER, Type.DRAGON, MoveCategory.SPECIAL, 40, 100, 20, 20, 0, 2)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.FLYING)
.attr(FlinchAttr)
.windMove()
.target(MoveTarget.ALL_NEAR_ENEMIES),
@ -7441,7 +7454,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.DEF ], -1),
new AttackMove(Moves.WHIRLPOOL, Type.WATER, MoveCategory.SPECIAL, 35, 85, 15, -1, 0, 2)
.attr(TrapAttr, BattlerTagType.WHIRLPOOL)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERWATER, true),
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.UNDERWATER),
new AttackMove(Moves.BEAT_UP, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 2)
.attr(MultiHitAttr, MultiHitType.BEAT_UP)
.attr(BeatUpAttr)
@ -7664,7 +7677,7 @@ export function initMoves() {
new AttackMove(Moves.EXTRASENSORY, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 20, 10, 0, 3)
.attr(FlinchAttr),
new AttackMove(Moves.SKY_UPPERCUT, Type.FIGHTING, MoveCategory.PHYSICAL, 85, 90, 15, -1, 0, 3)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING)
.attr(HitsTagAttr, BattlerTagType.FLYING)
.punchingMove(),
new AttackMove(Moves.SAND_TOMB, Type.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3)
.attr(TrapAttr, BattlerTagType.SAND_TOMB)
@ -7896,7 +7909,7 @@ export function initMoves() {
.pulseMove(),
new AttackMove(Moves.DRAGON_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 100, 75, 10, 20, 0, 4)
.attr(AlwaysHitMinimizeAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED)
.attr(FlinchAttr),
new AttackMove(Moves.POWER_GEM, Type.ROCK, MoveCategory.SPECIAL, 80, 100, 20, -1, 0, 4),
new AttackMove(Moves.DRAIN_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 4)
@ -8093,7 +8106,7 @@ export function initMoves() {
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN])
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false)
.attr(HitsTagAttr, BattlerTagType.FLYING)
.makesContact(false),
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
.attr(CritOnlyAttr),
@ -8108,7 +8121,7 @@ export function initMoves() {
new AttackMove(Moves.HEAVY_SLAM, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5)
.attr(AlwaysHitMinimizeAttr)
.attr(CompareWeightPowerAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true),
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED),
new AttackMove(Moves.SYNCHRONOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 5)
.target(MoveTarget.ALL_NEAR_OTHERS)
.condition(unknownTypeCondition)
@ -8261,12 +8274,12 @@ export function initMoves() {
new AttackMove(Moves.HEAT_CRASH, Type.FIRE, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5)
.attr(AlwaysHitMinimizeAttr)
.attr(CompareWeightPowerAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true),
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED),
new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5)
.attr(StatStageChangeAttr, [ Stat.ACC ], -1),
new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5)
.attr(AlwaysHitMinimizeAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED)
.attr(FlinchAttr),
new SelfStatusMove(Moves.COTTON_GUARD, Type.GRASS, -1, 10, -1, 0, 5)
.attr(StatStageChangeAttr, [ Stat.DEF ], 3, true),
@ -8279,7 +8292,7 @@ export function initMoves() {
new AttackMove(Moves.HURRICANE, Type.FLYING, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 5)
.attr(ThunderAccuracyAttr)
.attr(ConfuseAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false)
.attr(HitsTagAttr, BattlerTagType.FLYING)
.windMove(),
new AttackMove(Moves.HEAD_CHARGE, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 5)
.attr(RecoilAttr)
@ -8335,7 +8348,7 @@ export function initMoves() {
new AttackMove(Moves.FLYING_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, -1, 0, 6)
.attr(AlwaysHitMinimizeAttr)
.attr(FlyingTypeMultiplierAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED)
.condition(failOnGravityCondition),
new StatusMove(Moves.MAT_BLOCK, Type.FIGHTING, -1, 10, -1, 0, 6)
.target(MoveTarget.USER_SIDE)
@ -8506,8 +8519,8 @@ export function initMoves() {
new AttackMove(Moves.THOUSAND_ARROWS, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MAGNET_RISEN, false)
.attr(HitsTagAttr, BattlerTagType.FLYING)
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN])
.makesContact(false)
@ -8765,7 +8778,7 @@ export function initMoves() {
.ignoresVirtual(),
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
.attr(AlwaysHitMinimizeAttr)
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
.partial()
.ignoresVirtual(),
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)

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@ -9,6 +9,7 @@ import {
transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
getRandomPartyMemberFunc,
trainerConfigs,
TrainerPartyCompoundTemplate,
TrainerPartyTemplate,
@ -17,14 +18,12 @@ import {
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import BattleScene from "#app/battle-scene";
import * as Utils from "#app/utils";
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { Moves } from "#enums/moves";
@ -584,16 +583,6 @@ function getTrainerConfigForWave(waveIndex: number) {
return config;
}
function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void) {
return (scene: BattleScene, level: number, strength: PartyMemberStrength) => {
let species = Utils.randSeedItem(speciesPool);
if (!ignoreEvolution) {
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength);
}
return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess);
};
}
function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
return new Promise<void>(async resolve => {
const moveOptions = scene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;

View File

@ -133,7 +133,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
}
const oricorioData = new PokemonData(enemyPokemon);
const oricorio = scene.addEnemyPokemon(species, scene.currentBattle.enemyLevels![0], TrainerSlot.NONE, false, oricorioData);
const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, oricorioData);
// Adds a real Pokemon sprite to the field (required for the animation)
scene.getEnemyParty().forEach(enemyPokemon => {

View File

@ -0,0 +1,549 @@
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { trainerConfigs } from "#app/data/trainer-config";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import { randSeedShuffle } from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Biome } from "#enums/biome";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import { Species } from "#enums/species";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { Type } from "#app/data/type";
import { Stat } from "#enums/stat";
import { PlayerPokemon } from "#app/field/pokemon";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { achvs } from "#app/system/achv";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:expertPokemonBreeder";
const trainerNameKey = "trainerNames:expert_pokemon_breeder";
const FIRST_STAGE_EVOLUTION_WAVE = 30;
const SECOND_STAGE_EVOLUTION_WAVE = 45;
const FINAL_STAGE_EVOLUTION_WAVE = 60;
const FRIENDSHIP_ADDED = 20;
class BreederSpeciesEvolution {
species: Species;
evolution: number;
constructor(species: Species, evolution: number) {
this.species = species;
this.evolution = evolution;
}
}
const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[Species.MUNCHLAX, new BreederSpeciesEvolution(Species.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.HAPPINY, new BreederSpeciesEvolution(Species.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.MAGBY, new BreederSpeciesEvolution(Species.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.ELEKID, new BreederSpeciesEvolution(Species.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.RIOLU, new BreederSpeciesEvolution(Species.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BUDEW, new BreederSpeciesEvolution(Species.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.TOXEL, new BreederSpeciesEvolution(Species.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MIME_JR, new BreederSpeciesEvolution(Species.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE)]
];
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.JYNX],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.IGGLYBUFF, new BreederSpeciesEvolution(Species.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.AZURILL, new BreederSpeciesEvolution(Species.MARILL, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.WYNAUT, new BreederSpeciesEvolution(Species.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.CHINGLING, new BreederSpeciesEvolution(Species.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BONSLY, new BreederSpeciesEvolution(Species.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MANTYKE, new BreederSpeciesEvolution(Species.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)]
];
/**
* The Expert Pokémon Breeder encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3818 | GitHub Issue #3818}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const TheExpertPokemonBreederEncounter: MysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER)
.withEncounterTier(MysteryEncounterTier.ULTRA)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withScenePartySizeRequirement(4, 6, true) // Must have at least 4 legal pokemon in party
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
},
{
speaker: trainerNameKey,
text: `${namespace}.intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const waveIndex = scene.currentBattle.waveIndex;
// Calculates what trainers are available for battle in the encounter
// If player is in space biome, uses special "Space" version of the trainer
encounter.enemyPartyConfigs = [
getPartyConfig(scene)
];
const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE;
encounter.spriteConfigs = [
{
spriteKey: cleffaSpecies.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
x: 14,
y: -2,
yShadow: -2
},
{
spriteKey: "expert_pokemon_breeder",
fileRoot: "trainer",
hasShadow: true,
x: -14,
y: 4,
yShadow: 2
},
];
// Determine the 3 pokemon the player can battle with
let partyCopy = scene.getParty().slice(0);
partyCopy = partyCopy
.filter(p => p.isAllowedInBattle())
.sort((a, b) => a.friendship - b.friendship);
const pokemon1 = partyCopy[0];
const pokemon2 = partyCopy[1];
const pokemon3 = partyCopy[2];
encounter.setDialogueToken("pokemon1Name", pokemon1.getNameToRender());
encounter.setDialogueToken("pokemon2Name", pokemon2.getNameToRender());
encounter.setDialogueToken("pokemon3Name", pokemon3.getNameToRender());
// Dialogue and egg calcs for Pokemon 1
const [pokemon1CommonEggs, pokemon1RareEggs] = calculateEggRewardsForPokemon(pokemon1);
let pokemon1Tooltip = getEncounterText(scene, `${namespace}.option.1.tooltip_base`)!;
if (pokemon1RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon1RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon1Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1RareEggs", eggsText);
}
if (pokemon1CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon1CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon1Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[0].dialogue!.buttonTooltip = pokemon1Tooltip;
// Dialogue and egg calcs for Pokemon 2
const [pokemon2CommonEggs, pokemon2RareEggs] = calculateEggRewardsForPokemon(pokemon2);
let pokemon2Tooltip = getEncounterText(scene, `${namespace}.option.2.tooltip_base`)!;
if (pokemon2RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon2RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon2Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon2RareEggs", eggsText);
}
if (pokemon2CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon2Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
// Dialogue and egg calcs for Pokemon 3
const [pokemon3CommonEggs, pokemon3RareEggs] = calculateEggRewardsForPokemon(pokemon3);
let pokemon3Tooltip = getEncounterText(scene, `${namespace}.option.3.tooltip_base`)!;
if (pokemon3RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon3RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon3Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3RareEggs", eggsText);
}
if (pokemon3CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon3CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon3Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3CommonEggs", eggsText);
}
encounter.options[2].dialogue!.buttonTooltip = pokemon3Tooltip;
encounter.misc = {
pokemon1,
pokemon1CommonEggs,
pokemon1RareEggs,
pokemon2,
pokemon2CommonEggs,
pokemon2RareEggs,
pokemon3,
pokemon3CommonEggs,
pokemon3RareEggs
};
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with first pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon1, pokemon1CommonEggs, pokemon1RareEggs } = encounter.misc;
encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon1CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon1RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1RareEggs"] }),
});
}
initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
scene.currentBattle.mysteryEncounter!.misc.pokemon1.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with second pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon2, pokemon2CommonEggs, pokemon2RareEggs } = encounter.misc;
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon2CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon2RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2RareEggs"] }),
});
}
initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
scene.currentBattle.mysteryEncounter!.misc.pokemon2.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with third pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon3, pokemon3CommonEggs, pokemon3RareEggs } = encounter.misc;
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon3CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon3RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3RareEggs"] }),
});
}
initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
scene.currentBattle.mysteryEncounter!.misc.pokemon3.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
})
.build()
)
.withOutroDialogue([
{
text: `${namespace}.outro`,
},
])
.build();
function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
// Bug type superfan trainer config
const waveIndex = scene.currentBattle.waveIndex;
const breederConfig = trainerConfigs[TrainerType.EXPERT_POKEMON_BREEDER].clone();
breederConfig.name = i18next.t(trainerNameKey);
// First mon is *always* this special cleffa
const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE;
const baseConfig: EnemyPartyConfig = {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
{
nickname: i18next.t(`${namespace}.cleffa_1_nickname`),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
shiny: false,
nature: Nature.ADAMANT,
moveSet: [Moves.METEOR_MASH, Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH],
ivs: [31, 31, 31, 31, 31, 31],
modifierConfigs: [
{
modifier: generateModifierType(scene, modifierTypes.TERA_SHARD, [Type.STEEL]) as PokemonHeldItemModifierType,
},
{
modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.ATK]) as PokemonHeldItemModifierType,
stackCount: 1 + Math.floor(waveIndex / 20), // +1 Protein every 20 waves
},
{
modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
stackCount: 1 + Math.floor(waveIndex / 40), // +1 Carbos every 40 waves
},
]
}
]
};
if (scene.arena.biomeType === Biome.SPACE) {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push({
nickname: i18next.t(`${namespace}.cleffa_2_nickname`),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
shiny: true,
variant: 1,
nature: Nature.MODEST,
moveSet: [Moves.MOONBLAST, Moves.MYSTICAL_FIRE, Moves.ICE_BEAM, Moves.THUNDERBOLT],
ivs: [31, 31, 31, 31, 31, 31]
},
{
nickname: i18next.t(`${namespace}.cleffa_3_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 2, // Friend Guard / Unaware
shiny: true,
variant: 2,
nature: Nature.BOLD,
moveSet: [Moves.TRI_ATTACK, Moves.STORED_POWER, Moves.TAKE_HEART, Moves.MOONLIGHT],
ivs: [31, 31, 31, 31, 31, 31]
});
} else {
// Second member from pool 1
const pool1Species = getSpeciesFromPool(POOL_1_POKEMON, waveIndex);
// Third member from pool 2
const pool2Species = getSpeciesFromPool(POOL_2_POKEMON, waveIndex);
baseConfig.pokemonConfigs!.push({
species: getPokemonSpecies(pool1Species),
isBoss: false,
ivs: [31, 31, 31, 31, 31, 31]
},
{
species: getPokemonSpecies(pool2Species),
isBoss: false,
ivs: [31, 31, 31, 31, 31, 31]
});
}
return baseConfig;
}
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species {
const poolCopy = speciesPool.slice(0);
randSeedShuffle(poolCopy);
const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!;
while (speciesObject instanceof BreederSpeciesEvolution && speciesObject.evolution > waveIndex) {
speciesObject = speciesEvolutions.pop()!;
}
return speciesObject instanceof BreederSpeciesEvolution ? speciesObject.species : speciesObject;
}
function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number] {
const bst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0);
// 1 point for every 20 points below 680 BST the pokemon is, (max 18, min 1)
const pointsFromBst = Math.min(Math.max(Math.floor((680 - bst) / 20), 1), 18);
const rootSpecies = pokemon.species.getRootSpeciesId(true);
let pointsFromStarterTier = 0;
// 2 points for every 1 below 7 that the pokemon's starter tier is (max 12, min 0)
if (speciesStarters.hasOwnProperty(rootSpecies)) {
const starterTier = speciesStarters[rootSpecies];
pointsFromStarterTier = Math.min(Math.max(Math.floor(7 - starterTier) * 2, 0), 12);
}
// Maximum of 30 points
const totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
// 1 Rare egg for every 6 points
const numRares = Math.floor(totalPoints / 6);
// 1 Common egg for every point leftover
const numCommons = totalPoints % 6;
return [numCommons, numRares];
}
function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) {
const eggDescription = i18next.t(`${namespace}.title`) + ":\n" + i18next.t(trainerNameKey);
const eggOptions: IEggOptions[] = [];
if (commonEggs > 0) {
for (let i = 0; i < commonEggs; i++) {
eggOptions.push({
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.COMMON
});
}
}
if (rareEggs > 0) {
for (let i = 0; i < rareEggs; i++) {
eggOptions.push({
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.GREAT
});
}
}
return eggOptions;
}
function removePokemonFromPartyAndStoreHeldItems(scene: BattleScene, encounter: MysteryEncounter, chosenPokemon: PlayerPokemon) {
const party = scene.getParty();
const chosenIndex = party.indexOf(chosenPokemon);
party[chosenIndex] = party[0];
party[0] = chosenPokemon;
encounter.misc.originalParty = scene.getParty().slice(1);
encounter.misc.originalPartyHeldItems = encounter.misc.originalParty
.map(p => p.getHeldItems());
scene["party"] = [
chosenPokemon
];
}
function checkAchievement(scene: BattleScene) {
if (scene.arena.biomeType === Biome.SPACE) {
scene.validateAchv(achvs.BREEDERS_IN_SPACE);
}
}
async function restorePartyAndHeldItems(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
// Restore original party
scene.getParty().push(...encounter.misc.originalParty);
// Restore held items
const originalHeldItems = encounter.misc.originalPartyHeldItems;
originalHeldItems.forEach(pokemonHeldItemsList => {
pokemonHeldItemsList.forEach(heldItem => {
scene.addModifier(heldItem, true, false, false, true);
});
});
await scene.updateModifiers(true);
}

View File

@ -31,6 +31,7 @@ import { BugTypeSuperfanEncounter } from "#app/data/mystery-encounters/encounter
import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fun-and-games-encounter";
import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter";
import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter";
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
/**
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
@ -184,7 +185,8 @@ const humanTransitableBiomeEncounters: MysteryEncounterType[] = [
MysteryEncounterType.SHADY_VITAMIN_DEALER,
MysteryEncounterType.THE_POKEMON_SALESMAN,
MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE,
MysteryEncounterType.THE_WINSTRATE_CHALLENGE
MysteryEncounterType.THE_WINSTRATE_CHALLENGE,
MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER
];
const civilizationBiomeEncounters: MysteryEncounterType[] = [
@ -238,7 +240,6 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
MysteryEncounterType.SAFARI_ZONE,
MysteryEncounterType.ABSOLUTE_AVARICE
]],
[Biome.SEA, [
MysteryEncounterType.LOST_AT_SEA
]],
@ -275,7 +276,9 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
[Biome.ABYSS, [
MysteryEncounterType.DANCING_LESSONS
]],
[Biome.SPACE, []],
[Biome.SPACE, [
MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER
]],
[Biome.CONSTRUCTION_SITE, []],
[Biome.JUNGLE, [
MysteryEncounterType.SAFARI_ZONE
@ -319,6 +322,7 @@ export function initMysteryEncounters() {
allMysteryEncounters[MysteryEncounterType.FUN_AND_GAMES] = FunAndGamesEncounter;
allMysteryEncounters[MysteryEncounterType.UNCOMMON_BREED] = UncommonBreedEncounter;
allMysteryEncounters[MysteryEncounterType.GLOBAL_TRADE_SYSTEM] = GlobalTradeSystemEncounter;
allMysteryEncounters[MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER] = TheExpertPokemonBreederEncounter;
// Add extreme encounters to biome map
extremeBiomeEncounters.forEach(encounter => {

View File

@ -36,6 +36,7 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase";
import { Variant } from "#app/data/variant";
/**
* Animates exclamation sprite over trainer's head at start of encounter
@ -67,6 +68,7 @@ export function doTrainerExclamation(scene: BattleScene) {
export interface EnemyPokemonConfig {
species: PokemonSpecies;
isBoss: boolean;
nickname?: string;
bossSegments?: number;
bossSegmentModifier?: number; // Additive to the determined segment number
mysteryEncounterPokemonData?: MysteryEncounterPokemonData;
@ -79,6 +81,8 @@ export interface EnemyPokemonConfig {
nature?: Nature;
ivs?: [number, number, number, number, number, number];
shiny?: boolean;
/** Is only checked if Pokemon is shiny */
variant?: Variant;
/** Can set just the status, or pass a timer on the status turns */
status?: StatusEffect | [StatusEffect, number];
mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
@ -220,6 +224,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
if (partyConfig?.pokemonConfigs && e < partyConfig.pokemonConfigs.length) {
const config = partyConfig.pokemonConfigs[e];
// Set form
if (!isNullOrUndefined(config.nickname)) {
enemyPokemon.nickname = btoa(unescape(encodeURIComponent(config.nickname!)));
}
// Generate new id, reset status and HP in case using data source
if (config.dataSource) {
enemyPokemon.id = Utils.randSeedInt(4294967296);
@ -235,6 +244,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
enemyPokemon.shiny = config.shiny!;
}
// Set Variant
if (enemyPokemon.shiny && !isNullOrUndefined(config.variant)) {
enemyPokemon.variant = config.variant!;
}
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) {
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData!;
@ -315,6 +329,9 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
// Requires re-priming summon data to update everything properly
enemyPokemon.primeSummonData(enemyPokemon.summonData);
if (enemyPokemon.isShiny() && !enemyPokemon["shinySparkle"]) {
enemyPokemon.initShinySparkle();
}
enemyPokemon.initBattleInfo();
enemyPokemon.getBattleInfo().initInfo(enemyPokemon);
enemyPokemon.generateName();

View File

@ -1105,8 +1105,16 @@ function getGymLeaderPartyTemplate(scene: BattleScene) {
return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5);
}
function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void): PartyMemberFunc {
return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => {
/**
* Randomly selects one of the `Species` from `speciesPool`, determines its evolution, level, and strength.
* Then adds Pokemon to scene.
* @param speciesPool
* @param trainerSlot
* @param ignoreEvolution
* @param postProcess
*/
export function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void) {
return (scene: BattleScene, level: number, strength: PartyMemberStrength) => {
let species = Utils.randSeedItem(speciesPool);
if (!ignoreEvolution) {
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex);
@ -2302,6 +2310,8 @@ export const trainerConfigs: TrainerConfigs = {
.setMoneyMultiplier(2)
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))),
[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE))
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE)),
[TrainerType.EXPERT_POKEMON_BREEDER]: new TrainerConfig(++t).setMoneyMultiplier(3).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.STRONG))
};

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@ -28,5 +28,6 @@ export enum MysteryEncounterType {
BUG_TYPE_SUPERFAN,
FUN_AND_GAMES,
UNCOMMON_BREED,
GLOBAL_TRADE_SYSTEM
GLOBAL_TRADE_SYSTEM,
THE_EXPERT_POKEMON_BREEDER
}

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@ -107,6 +107,7 @@ export enum TrainerType {
VICKY,
VITO,
BUG_TYPE_SUPERFAN,
EXPERT_POKEMON_BREEDER,
BROCK = 200,
MISTY,

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@ -1,19 +1,19 @@
import BattleScene from "../battle-scene";
import { BiomePoolTier, PokemonPools, BiomeTierTrainerPools, biomePokemonPools, biomeTrainerPools } from "../data/biomes";
import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPools, PokemonPools } from "../data/biomes";
import { Constructor } from "#app/utils";
import * as Utils from "../utils";
import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species";
import { Weather, WeatherType, getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage } from "../data/weather";
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "../data/weather";
import { CommonAnim } from "../data/battle-anims";
import { Type } from "../data/type";
import Move from "../data/move";
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "../data/arena-tag";
import { BattlerIndex } from "../battle";
import { Terrain, TerrainType } from "../data/terrain";
import { PostTerrainChangeAbAttr, PostWeatherChangeAbAttr, applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs } from "../data/ability";
import { applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs, PostTerrainChangeAbAttr, PostWeatherChangeAbAttr } from "../data/ability";
import Pokemon from "./pokemon";
import Overrides from "#app/overrides";
import { WeatherChangedEvent, TerrainChangedEvent, TagAddedEvent, TagRemovedEvent } from "../events/arena";
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "../events/arena";
import { ArenaTagType } from "#enums/arena-tag-type";
import { Biome } from "#enums/biome";
import { Moves } from "#enums/moves";

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@ -3,7 +3,7 @@ import BattleScene, { AnySound } from "../battle-scene";
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
import { variantData } from "#app/data/variant";
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "../ui/battle-info";
import Move, { HighCritAttr, DealsDoubleDamageToTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "../data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "../data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species";
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
import * as Utils from "../utils";
@ -1513,7 +1513,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const immuneTags = this.findTags(tag => tag instanceof TypeImmuneTag && tag.immuneType === moveType);
for (const tag of immuneTags) {
if (move && !move.getAttrs(DealsDoubleDamageToTagAttr).some(attr => attr.tagType === tag.tagType)) {
if (move && !move.getAttrs(HitsTagAttr).some(attr => attr.tagType === tag.tagType)) {
typeMultiplier.value = 0;
break;
}
@ -2515,13 +2515,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier);
/**
* For each {@linkcode DealsDoubleDamageToTagAttr} the move has, doubles the damage of the move if:
* For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if:
* The target has a {@linkcode BattlerTagType} that this move interacts with
* AND
* The move doubles damage when used against that tag
*/
const hitsTagMultiplier = new Utils.NumberHolder(1);
move.getAttrs(DealsDoubleDamageToTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
move.getAttrs(HitsTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
if (this.getTag(hta.tagType)) {
hitsTagMultiplier.value *= 2;
}

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@ -283,5 +283,9 @@
"INVERSE_BATTLE": {
"name": "Mirror rorriM",
"description": "Complete the Inverse Battle challenge.\n.egnellahc elttaB esrevnI eht etelpmoC"
},
"BREEDERS_IN_SPACE": {
"name": "Breeders in Space!",
"description": "Beat the Expert Pokémon Breeder in the Space Biome."
}
}

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@ -84,6 +84,7 @@ import bugTypeSuperfan from "#app/locales/en/mystery-encounters/bug-type-superfa
import funAndGames from "#app/locales/en/mystery-encounters/fun-and-games-dialogue.json";
import uncommonBreed from "#app/locales/en/mystery-encounters/uncommon-breed-dialogue.json";
import globalTradeSystem from "#app/locales/en/mystery-encounters/global-trade-system-dialogue.json";
import expertPokemonBreeder from "#app/locales/en/mystery-encounters/the-expert-pokemon-breeder-dialogue.json";
/**
* Dialogue/Text token injection patterns that can be used:
@ -183,7 +184,8 @@ export const enConfig = {
bugTypeSuperfan,
funAndGames,
uncommonBreed,
globalTradeSystem
globalTradeSystem,
expertPokemonBreeder
},
mysteryEncounterMessages
};

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@ -21,7 +21,7 @@
"label": "Sales Assistant",
"tooltip": "(-) Your {{option3PrimaryName}} uses {{option3PrimaryMove}}\n(+) Earn @[MONEY]{Money}",
"disabled_tooltip": "Your Pokémon need to know certain moves for this job",
"selected": "Your {{option3PrimaryName}} spends the day using {{option3PrimaryMove}} to attract customers to the business!"
"selected": "Your {{option3PrimaryName}} spends the day using {{option3PrimaryMove}} to draw customers to the business!"
}
},
"job_complete_good": "Thanks for the assistance!\nYour {{selectedPokemon}} was incredibly helpful!$Here's your check for the day.",

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@ -0,0 +1,30 @@
{
"intro": "It's a trainer carrying tons of Pokémon Eggs!",
"intro_dialogue": "Hey there, trainer!$It looks like some of your\npartner Pokémon are feeling a little down.$Why not have a battle with me to cheer them up?",
"title": "The Expert Pokémon Breeder",
"description": "You've been challenged to a battle where @[TOOLTIP_TITLE]{you can only use a single Pokémon}. It might be tough, but it would surely deepen the bond you have with the Pokémon you choose!\nThe breeder will also give you some @[TOOLTIP_TITLE]{Pokémon Eggs} if you win!",
"query": "Who will you battle with?",
"cleffa_1_nickname": "Ace",
"cleffa_2_nickname": "Clefablest",
"cleffa_3_nickname": "{{speciesName}} the Great",
"option": {
"1": {
"label": "{{pokemon1Name}}",
"tooltip_base": "(-) Tough Battle\n(+) Gain Friendship with {{pokemon1Name}}"
},
"2": {
"label": "{{pokemon2Name}}",
"tooltip_base": "(-) Tough Battle\n(+) Gain Friendship with {{pokemon2Name}}"
},
"3": {
"label": "{{pokemon3Name}}",
"tooltip_base": "(-) Tough Battle\n(+) Gain Friendship with {{pokemon3Name}}"
},
"selected": "Let's do this!"
},
"outro": "Look how happy your {{chosenPokemon}} is now!$Here, you can have these as well.",
"gained_eggs": "@s{item_fanfare}You received {{numEggs}}!",
"eggs_tooltip": "\n(+) Earn {{eggs}}",
"numEggs_one": "{{count}} {{rarity}} Egg",
"numEggs_other": "{{count}} {{rarity}} Eggs"
}

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@ -172,5 +172,6 @@
"vivi": "Vivi",
"vicky": "Vicky",
"vito": "Vito",
"bug_type_superfan": "Bug-Type Superfan"
"bug_type_superfan": "Bug-Type Superfan",
"expert_pokemon_breeder": "Expert Pokémon Breeder"
}

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@ -243,7 +243,7 @@ export class GameOverPhase extends BattlePhase {
gameVersion: this.scene.game.config.gameVersion,
timestamp: new Date().getTime(),
challenges: this.scene.gameMode.challenges.map(c => new ChallengeData(c)),
mysteryEncounterType: this.scene.currentBattle.mysteryEncounter?.encounterType,
mysteryEncounterType: this.scene.currentBattle.mysteryEncounter?.encounterType ?? -1,
mysteryEncounterSaveData: this.scene.mysteryEncounterSaveData
} as SessionSaveData;
}

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@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
import { MoveAnim } from "#app/data/battle-anims";
import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, DealsDoubleDamageToTagAttr } from "#app/data/move";
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr } from "#app/data/move";
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves";
@ -394,7 +394,7 @@ export class MoveEffectPhase extends PokemonPhase {
}
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
if (semiInvulnerableTag && !this.move.getMove().getAttrs(DealsDoubleDamageToTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)) {
if (semiInvulnerableTag && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)) {
return false;
}

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@ -279,6 +279,8 @@ export function getAchievementDescription(localizationKey: string): string {
return i18next.t("achv:FRESH_START.description", { context: genderStr });
case "INVERSE_BATTLE":
return i18next.t("achv:INVERSE_BATTLE.description", { context: genderStr });
case "BREEDERS_IN_SPACE":
return i18next.t("achv:BREEDERS_IN_SPACE.description", { context: genderStr });
default:
return "";
}
@ -356,6 +358,7 @@ export const achvs = {
MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)),
FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)),
INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0),
BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 100).setSecret(),
};
export function initAchievements() {

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@ -69,22 +69,6 @@ describe("A Trainer's Test - Mystery Encounter", () => {
expect(ATrainersTestEncounter.options.length).toBe(2);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.A_TRAINERS_TEST);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = ATrainersTestEncounter;

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@ -66,22 +66,6 @@ describe("Absolute Avarice - Mystery Encounter", () => {
expect(AbsoluteAvariceEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn outside of proper biomes", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.VOLCANO);

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@ -80,22 +80,6 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = AnOfferYouCantRefuseEncounter;

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@ -69,22 +69,6 @@ describe("Berries Abound - Mystery Encounter", () => {
expect(BerriesAboundEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.BERRIES_ABOUND);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = BerriesAboundEncounter;

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@ -201,22 +201,6 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
expect(BugTypeSuperfanEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.BUG_TYPE_SUPERFAN);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = BugTypeSuperfanEncounter;

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@ -95,14 +95,6 @@ describe("Clowning Around - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.CLOWNING_AROUND);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = ClowningAroundEncounter;

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@ -69,22 +69,6 @@ describe("Dancing Lessons - Mystery Encounter", () => {
expect(DancingLessonsEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DANCING_LESSONS);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn outside of proper biomes", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.SPACE);

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@ -66,22 +66,6 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(DelibirdyEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DELIBIRDY);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn if player does not have enough money", async () => {
scene.money = 0;

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@ -79,22 +79,6 @@ describe("Department Store Sale - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DEPARTMENT_STORE_SALE);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DEPARTMENT_STORE_SALE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
describe("Option 1 - TM Shop", () => {
it("should have the correct properties", () => {
const option = DepartmentStoreSaleEncounter.options[0];

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@ -72,22 +72,6 @@ describe("Field Trip - Mystery Encounter", () => {
expect(FieldTripEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIELD_TRIP);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
describe("Option 1 - Show off a physical move", () => {
it("should have the correct properties", () => {
const option = FieldTripEncounter.options[0];

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@ -88,14 +88,6 @@ describe("Fiery Fallout - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIERY_FALLOUT);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = FieryFalloutEncounter;

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@ -67,22 +67,6 @@ describe("Fight or Flight - Mystery Encounter", () => {
expect(FightOrFlightEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIGHT_OR_FLIGHT);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = FightOrFlightEncounter;

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@ -85,22 +85,6 @@ describe("Fun And Games! - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FUN_AND_GAMES);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FUN_AND_GAMES);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(FunAndGamesEncounter);

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@ -69,22 +69,6 @@ describe("Global Trade System - Mystery Encounter", () => {
expect(GlobalTradeSystemEncounter.options.length).toBe(4);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.GLOBAL_TRADE_SYSTEM);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
game.override.startingBiome(Biome.VOLCANO);

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@ -74,22 +74,6 @@ describe("Lost at Sea - Mystery Encounter", () => {
expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.LOST_AT_SEA);
});
it("should not run below wave 11", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(game.scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(game.scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = LostAtSeaEncounter;

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@ -79,22 +79,6 @@ describe("Mysterious Challengers - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(MysteriousChallengersEncounter);

View File

@ -80,22 +80,6 @@ describe("Part-Timer - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.PART_TIMER);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.PART_TIMER);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
describe("Option 1 - Make Deliveries", () => {
it("should have the correct properties", () => {
const option = PartTimerEncounter.options[0];

View File

@ -67,22 +67,6 @@ describe("Teleporting Hijinks - Mystery Encounter", () => {
expect(TeleportingHijinksEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.TELEPORTING_HIJINKS);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should run in waves that are X1", async () => {
game.override.startingWave(11);
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);

View File

@ -0,0 +1,283 @@
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
import { Biome } from "#app/enums/biome";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species";
import GameManager from "#app/test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
import BattleScene from "#app/battle-scene";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { CommandPhase } from "#app/phases/command-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
import { TrainerType } from "#enums/trainer-type";
import { EggTier } from "#enums/egg-type";
import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
const namespace = "mysteryEncounter:expertPokemonBreeder";
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
const defaultBiome = Biome.CAVE;
const defaultWave = 45;
describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100);
game.override.startingWave(defaultWave);
game.override.startingBiome(defaultBiome);
game.override.disableTrainerWaves();
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
[Biome.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]],
]);
HUMAN_TRANSITABLE_BIOMES.forEach(biome => {
biomeMap.set(biome, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]);
});
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
expect(TheExpertPokemonBreederEncounter.encounterType).toBe(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER);
expect(TheExpertPokemonBreederEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
expect(TheExpertPokemonBreederEncounter.dialogue).toBeDefined();
expect(TheExpertPokemonBreederEncounter.dialogue.intro).toStrictEqual([
{
text: `${namespace}.intro`
},
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.intro_dialogue`
},
]);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}.title`);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}.description`);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}.query`);
expect(TheExpertPokemonBreederEncounter.options.length).toBe(3);
});
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.VOLCANO);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER);
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(TheExpertPokemonBreederEncounter);
const encounter = scene.currentBattle.mysteryEncounter!;
scene.currentBattle.waveIndex = defaultWave;
const { onInit } = encounter;
expect(encounter.onInit).toBeDefined();
encounter.populateDialogueTokensFromRequirements(scene);
const onInitResult = onInit!(scene);
expect(encounter.enemyPartyConfigs).toBeDefined();
expect(encounter.enemyPartyConfigs.length).toBe(1);
expect(encounter.enemyPartyConfigs[0].trainerType).toBe(TrainerType.EXPERT_POKEMON_BREEDER);
expect(encounter.enemyPartyConfigs[0].pokemonConfigs?.length).toBe(3);
expect(encounter.spriteConfigs).toBeDefined();
expect(encounter.spriteConfigs.length).toBe(2);
expect(onInitResult).toBe(true);
});
describe("Option 1 - Battle with Pokemon 1", () => {
it("should have the correct properties", () => {
const option = TheExpertPokemonBreederEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: expect.any(String), // Varies based on pokemon
selected: [
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.option.selected`,
},
],
});
});
it("should start battle against the trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer).toBeDefined();
expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
expect(scene.getParty().length).toBe(1);
});
it("Should reward the player with friendship and eggs based on pokemon selected", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
const friendshipBefore = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship;
scene.gameData.eggs = [];
const eggsBefore = scene.gameData.eggs;
expect(eggsBefore).toBeDefined();
const eggsBeforeLength = eggsBefore.length;
await runMysteryEncounterToEnd(game, 1, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const eggsAfter = scene.gameData.eggs;
const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon1CommonEggs;
const rareEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon1RareEggs;
expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship;
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
});
});
describe("Option 2 - Battle with Pokemon 2", () => {
it("should have the correct properties", () => {
const option = TheExpertPokemonBreederEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: expect.any(String), // Varies based on pokemon
selected: [
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.option.selected`,
},
],
});
});
it("should start battle against the trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
await runMysteryEncounterToEnd(game, 2, undefined, true);
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer).toBeDefined();
expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
expect(scene.getParty().length).toBe(1);
});
it("Should reward the player with friendship and eggs based on pokemon selected", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
const friendshipBefore = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship;
scene.gameData.eggs = [];
const eggsBefore = scene.gameData.eggs;
expect(eggsBefore).toBeDefined();
const eggsBeforeLength = eggsBefore.length;
await runMysteryEncounterToEnd(game, 2, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const eggsAfter = scene.gameData.eggs;
const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon2CommonEggs;
const rareEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon2RareEggs;
expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship;
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
});
});
describe("Option 3 - Battle with Pokemon 3", () => {
it("should have the correct properties", () => {
const option = TheExpertPokemonBreederEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: expect.any(String), // Varies based on pokemon
selected: [
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.option.selected`,
},
],
});
});
it("should start battle against the trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
await runMysteryEncounterToEnd(game, 3, undefined, true);
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer).toBeDefined();
expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
expect(scene.getParty().length).toBe(1);
});
it("Should reward the player with friendship and eggs based on pokemon selected", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
const friendshipBefore = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship;
scene.gameData.eggs = [];
const eggsBefore = scene.gameData.eggs;
expect(eggsBefore).toBeDefined();
const eggsBeforeLength = eggsBefore.length;
await runMysteryEncounterToEnd(game, 3, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const eggsAfter = scene.gameData.eggs;
const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon3CommonEggs;
const rareEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon3RareEggs;
expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship;
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
});
});
});

View File

@ -76,22 +76,6 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_POKEMON_SALESMAN);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_POKEMON_SALESMAN);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = ThePokemonSalesmanEncounter;

View File

@ -83,22 +83,6 @@ describe("The Strong Stuff - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = TheStrongStuffEncounter;

View File

@ -90,22 +90,6 @@ describe("The Winstrate Challenge - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(TheWinstrateChallengeEncounter);

View File

@ -71,22 +71,6 @@ describe("Trash to Treasure - Mystery Encounter", () => {
expect(TrashToTreasureEncounter.options.length).toBe(2);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.TRASH_TO_TREASURE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = TrashToTreasureEncounter;

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@ -74,22 +74,6 @@ describe("Uncommon Breed - Mystery Encounter", () => {
expect(UncommonBreedEncounter.options.length).toBe(3);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.UNCOMMON_BREED);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = UncommonBreedEncounter;

View File

@ -73,22 +73,6 @@ describe("Weird Dream - Mystery Encounter", () => {
expect(WeirdDreamEncounter.options.length).toBe(2);
});
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.WEIRD_DREAM);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = WeirdDreamEncounter;

View File

@ -4,10 +4,12 @@ import Phaser from "phaser";
import { Species } from "#enums/species";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
describe("Mystery Encounters", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({
@ -21,6 +23,7 @@ describe("Mystery Encounters", () => {
beforeEach(() => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.startingWave(11);
game.override.mysteryEncounterChance(100);
});
@ -32,23 +35,20 @@ describe("Mystery Encounters", () => {
expect(game.scene.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name);
});
it("", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, [Species.CHARIZARD, Species.VOLCARONA]);
it("Encounters should not run below wave 10", async () => {
game.override.startingWave(9);
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
expect(game.scene.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
});
it("spawns mysterious challengers encounter", async () => {
});
it("Encounters should not run above wave 180", async () => {
game.override.startingWave(181);
it("spawns mysterious chest encounter", async () => {
});
await game.runToMysteryEncounter();
it("spawns dark deal encounter", async () => {
});
it("spawns fight or flight encounter", async () => {
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
});

View File

@ -281,7 +281,7 @@ class RunEntryContainer extends Phaser.GameObjects.Container {
const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET;
const genderStr = PlayerGender[genderIndex].toLowerCase();
// Defeats from wild Pokemon battles will show the Pokemon responsible by the text of the run result.
if (data.battleType === BattleType.WILD) {
if (data.battleType === BattleType.WILD || (data.battleType === BattleType.MYSTERY_ENCOUNTER && !data.trainer)) {
const enemyContainer = this.scene.add.container(8, 5);
const gameOutcomeLabel = addTextObject(this.scene, 0, 0, `${i18next.t("runHistory:defeatedWild", { context: genderStr })}`, TextStyle.WINDOW);
enemyContainer.add(gameOutcomeLabel);
@ -302,7 +302,7 @@ class RunEntryContainer extends Phaser.GameObjects.Container {
enemy.destroy();
});
this.add(enemyContainer);
} else if (data.battleType === BattleType.TRAINER) { // Defeats from Trainers show the trainer's title and name
} else if (data.battleType === BattleType.TRAINER || (data.battleType === BattleType.MYSTERY_ENCOUNTER && data.trainer)) { // Defeats from Trainers show the trainer's title and name
const tObj = data.trainer.toTrainer(this.scene);
// Because of the interesting mechanics behind rival names, the rival name and title have to be retrieved differently
const RIVAL_TRAINER_ID_THRESHOLD = 375;

View File

@ -211,7 +211,7 @@ export default class RunInfoUiHandler extends UiHandler {
if (!this.isVictory) {
const enemyContainer = this.scene.add.container(0, 0);
// Wild - Single and Doubles
if (this.runInfo.battleType === BattleType.WILD) {
if (this.runInfo.battleType === BattleType.WILD || (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER && !this.runInfo.trainer)) {
switch (this.runInfo.enemyParty.length) {
case 1:
// Wild - Singles
@ -222,7 +222,7 @@ export default class RunInfoUiHandler extends UiHandler {
this.parseWildDoubleDefeat(enemyContainer);
break;
}
} else if (this.runInfo.battleType === BattleType.TRAINER) {
} else if (this.runInfo.battleType === BattleType.TRAINER || (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER && this.runInfo.trainer)) {
this.parseTrainerDefeat(enemyContainer);
}
this.runResultContainer.add(enemyContainer);
@ -381,10 +381,6 @@ export default class RunInfoUiHandler extends UiHandler {
break;
case GameModes.SPLICED_ENDLESS:
modeText.appendText(`${i18next.t("gameMode:endlessSpliced")}`, false);
if (this.runInfo.waveIndex === this.scene.gameData.gameStats.highestEndlessWave) {
modeText.appendText(` [${i18next.t("runHistory:personalBest")}]`, false);
modeText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969);
}
break;
case GameModes.CHALLENGE:
modeText.appendText(`${i18next.t("gameMode:challenge")}`, false);
@ -403,17 +399,18 @@ export default class RunInfoUiHandler extends UiHandler {
break;
case GameModes.ENDLESS:
modeText.appendText(`${i18next.t("gameMode:endless")}`, false);
// If the player achieves a personal best in Endless, the mode text will be tinted similarly to SSS luck to celebrate their achievement.
if (this.runInfo.waveIndex === this.scene.gameData.gameStats.highestEndlessWave) {
modeText.appendText(` [${i18next.t("runHistory:personalBest")}]`, false);
modeText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969);
}
break;
case GameModes.CLASSIC:
modeText.appendText(`${i18next.t("gameMode:classic")}`, false);
break;
}
// If the player achieves a personal best in Endless, the mode text will be tinted similarly to SSS luck to celebrate their achievement.
if ((this.runInfo.gameMode === GameModes.ENDLESS || this.runInfo.gameMode === GameModes.SPLICED_ENDLESS) && this.runInfo.waveIndex === this.scene.gameData.gameStats.highestEndlessWave) {
modeText.appendText(` [${i18next.t("runHistory:personalBest")}]`);
modeText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969);
}
// Duration + Money
const runInfoTextContainer = this.scene.add.container(0, 0);
// Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12.