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Author | SHA1 | Date | |
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3932d9b18f | ||
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e20d7047f7 |
@ -5,10 +5,9 @@ import type { PokemonSpeciesForm } from "#data/pokemon-species";
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import { PokemonSpecies } from "#data/pokemon-species";
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import { PokemonSpecies } from "#data/pokemon-species";
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import { BiomeId } from "#enums/biome-id";
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import { BiomeId } from "#enums/biome-id";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import type { SpeciesId } from "#enums/species-id";
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import { SpeciesId } from "#enums/species-id";
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import { PlayerPokemon } from "#field/pokemon";
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import type { Starter } from "#ui/starter-select-ui-handler";
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import type { Starter } from "#ui/starter-select-ui-handler";
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import { randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
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import { isNullOrUndefined, randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
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import { getEnumValues } from "#utils/enums";
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import { getEnumValues } from "#utils/enums";
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import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
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import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
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@ -32,15 +31,9 @@ export function getDailyRunStarters(seed: string): Starter[] {
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() => {
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() => {
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const startingLevel = globalScene.gameMode.getStartingLevel();
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const startingLevel = globalScene.gameMode.getStartingLevel();
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if (/\d{18}$/.test(seed)) {
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const eventStarters = getDailyEventSeedStarters(seed);
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for (let s = 0; s < 3; s++) {
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if (!isNullOrUndefined(eventStarters)) {
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const offset = 6 + s * 6;
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starters.push(...eventStarters);
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const starterSpeciesForm = getPokemonSpeciesForm(
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Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
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Number.parseInt(seed.slice(offset + 4, offset + 6)),
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);
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starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
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}
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return;
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return;
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}
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}
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@ -72,18 +65,7 @@ function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLeve
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const starterSpecies =
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const starterSpecies =
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starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId);
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starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId);
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const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex;
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const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex;
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const pokemon = new PlayerPokemon(
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const pokemon = globalScene.addPlayerPokemon(starterSpecies, startingLevel, undefined, formIndex);
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starterSpecies,
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startingLevel,
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undefined,
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formIndex,
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undefined,
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undefined,
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undefined,
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undefined,
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undefined,
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undefined,
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);
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const starter: Starter = {
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const starter: Starter = {
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species: starterSpecies,
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species: starterSpecies,
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dexAttr: pokemon.getDexAttr(),
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dexAttr: pokemon.getDexAttr(),
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@ -145,6 +127,11 @@ const dailyBiomeWeights: BiomeWeights = {
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};
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};
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export function getDailyStartingBiome(): BiomeId {
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export function getDailyStartingBiome(): BiomeId {
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const eventBiome = getDailyEventSeedBiome(globalScene.seed);
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if (!isNullOrUndefined(eventBiome)) {
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return eventBiome;
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}
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const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
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const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
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let totalWeight = 0;
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let totalWeight = 0;
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@ -169,3 +156,126 @@ export function getDailyStartingBiome(): BiomeId {
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// TODO: should this use `randSeedItem`?
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// TODO: should this use `randSeedItem`?
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return biomes[randSeedInt(biomes.length)];
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return biomes[randSeedInt(biomes.length)];
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}
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}
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/**
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* If this is Daily Mode and the seed is longer than a default seed
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* then it has been modified and could contain a custom event seed. \
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* Default seeds are always exactly 24 characters.
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* @returns `true` if it is a Daily Event Seed.
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*/
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export function isDailyEventSeed(seed: string): boolean {
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return globalScene.gameMode.isDaily && seed.length > 24;
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}
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/**
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* Expects the seed to contain `/starters\d{18}/`
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* where the digits alternate between 4 digits for the species ID and 2 digits for the form index
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* (left padded with `0`s as necessary).
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* @returns An array of {@linkcode Starter}s, or `null` if no valid match.
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*/
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export function getDailyEventSeedStarters(seed: string): Starter[] | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const starters: Starter[] = [];
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const match = /starters(\d{4})(\d{2})(\d{4})(\d{2})(\d{4})(\d{2})/g.exec(seed);
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if (!match || match.length !== 7) {
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return null;
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}
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for (let i = 1; i < match.length; i += 2) {
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const speciesId = Number.parseInt(match[i]) as SpeciesId;
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const formIndex = Number.parseInt(match[i + 1]);
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if (!getEnumValues(SpeciesId).includes(speciesId)) {
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console.warn("Invalid species ID used for custom daily run seed starter:", speciesId);
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return null;
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}
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const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
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const startingLevel = globalScene.gameMode.getStartingLevel();
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const starter = getDailyRunStarter(starterForm, startingLevel);
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starters.push(starter);
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}
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return starters;
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}
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/**
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* Expects the seed to contain `/boss\d{4}\d{2}/`
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* where the first 4 digits are the species ID and the next 2 digits are the form index
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* (left padded with `0`s as necessary).
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* @returns A {@linkcode PokemonSpeciesForm} to be used for the boss, or `null` if no valid match.
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*/
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export function getDailyEventSeedBoss(seed: string): PokemonSpeciesForm | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const match = /boss(\d{4})(\d{2})/g.exec(seed);
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if (!match || match.length !== 3) {
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return null;
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}
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const speciesId = Number.parseInt(match[1]) as SpeciesId;
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const formIndex = Number.parseInt(match[2]);
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if (!getEnumValues(SpeciesId).includes(speciesId)) {
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console.warn("Invalid species ID used for custom daily run seed boss:", speciesId);
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return null;
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}
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const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
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return starterForm;
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}
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/**
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* Expects the seed to contain `/biome\d{2}/` where the 2 digits are a biome ID (left padded with `0` if necessary).
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* @returns The biome to use or `null` if no valid match.
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*/
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export function getDailyEventSeedBiome(seed: string): BiomeId | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const match = /biome(\d{2})/g.exec(seed);
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if (!match || match.length !== 2) {
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return null;
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}
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const startingBiome = Number.parseInt(match[1]) as BiomeId;
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if (!getEnumValues(BiomeId).includes(startingBiome)) {
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console.warn("Invalid biome ID used for custom daily run seed:", startingBiome);
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return null;
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}
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return startingBiome;
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}
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/**
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* Expects the seed to contain `/luck\d{2}/` where the 2 digits are a number between `0` and `14`
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* (left padded with `0` if necessary).
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* @returns The custom luck value or `null` if no valid match.
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*/
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export function getDailyEventSeedLuck(seed: string): number | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const match = /luck(\d{2})/g.exec(seed);
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if (!match || match.length !== 2) {
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return null;
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}
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const luck = Number.parseInt(match[1]);
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if (luck < 0 || luck > 14) {
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console.warn("Invalid luck value used for custom daily run seed:", luck);
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return null;
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}
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return luck;
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}
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@ -39,6 +39,7 @@ import {
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TrappedTag,
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TrappedTag,
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TypeImmuneTag,
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TypeImmuneTag,
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} from "#data/battler-tags";
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} from "#data/battler-tags";
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import { getDailyEventSeedBoss } from "#data/daily-run";
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import { allAbilities, allMoves } from "#data/data-lists";
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import { allAbilities, allMoves } from "#data/data-lists";
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import { getLevelTotalExp } from "#data/exp";
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import { getLevelTotalExp } from "#data/exp";
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import {
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import {
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@ -6256,6 +6257,11 @@ export class EnemyPokemon extends Pokemon {
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this.species.forms[Overrides.OPP_FORM_OVERRIDES[speciesId]]
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this.species.forms[Overrides.OPP_FORM_OVERRIDES[speciesId]]
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) {
|
) {
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this.formIndex = Overrides.OPP_FORM_OVERRIDES[speciesId];
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this.formIndex = Overrides.OPP_FORM_OVERRIDES[speciesId];
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} else if (globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
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const eventBoss = getDailyEventSeedBoss(globalScene.seed);
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if (!isNullOrUndefined(eventBoss)) {
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this.formIndex = eventBoss.formIndex;
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}
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}
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}
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if (!dataSource) {
|
if (!dataSource) {
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|
@ -3,7 +3,7 @@ import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_
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import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
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import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
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import { allChallenges, type Challenge, copyChallenge } from "#data/challenge";
|
import { allChallenges, type Challenge, copyChallenge } from "#data/challenge";
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import { getDailyStartingBiome } from "#data/daily-run";
|
import { getDailyEventSeedBoss, getDailyStartingBiome } from "#data/daily-run";
|
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import { allSpecies } from "#data/data-lists";
|
import { allSpecies } from "#data/data-lists";
|
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import type { PokemonSpecies } from "#data/pokemon-species";
|
import type { PokemonSpecies } from "#data/pokemon-species";
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import { BiomeId } from "#enums/biome-id";
|
import { BiomeId } from "#enums/biome-id";
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@ -15,6 +15,7 @@ import type { Arena } from "#field/arena";
|
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import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs";
|
import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs";
|
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import { applyChallenges } from "#utils/challenge-utils";
|
import { applyChallenges } from "#utils/challenge-utils";
|
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import { BooleanHolder, isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common";
|
import { BooleanHolder, isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common";
|
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|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
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import i18next from "i18next";
|
import i18next from "i18next";
|
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|
|
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interface GameModeConfig {
|
interface GameModeConfig {
|
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@ -211,6 +212,12 @@ export class GameMode implements GameModeConfig {
|
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|
|
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getOverrideSpecies(waveIndex: number): PokemonSpecies | null {
|
getOverrideSpecies(waveIndex: number): PokemonSpecies | null {
|
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if (this.isDaily && this.isWaveFinal(waveIndex)) {
|
if (this.isDaily && this.isWaveFinal(waveIndex)) {
|
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|
const eventBoss = getDailyEventSeedBoss(globalScene.seed);
|
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|
if (!isNullOrUndefined(eventBoss)) {
|
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|
// Cannot set form index here, it will be overriden when adding it as enemy pokemon.
|
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|
return getPokemonSpecies(eventBoss.speciesId);
|
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|
}
|
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|
|
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const allFinalBossSpecies = allSpecies.filter(
|
const allFinalBossSpecies = allSpecies.filter(
|
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s =>
|
s =>
|
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(s.subLegendary || s.legendary || s.mythical) &&
|
(s.subLegendary || s.legendary || s.mythical) &&
|
||||||
|
@ -6,6 +6,7 @@ import Overrides from "#app/overrides";
|
|||||||
import { EvolutionItem, pokemonEvolutions } from "#balance/pokemon-evolutions";
|
import { EvolutionItem, pokemonEvolutions } from "#balance/pokemon-evolutions";
|
||||||
import { tmPoolTiers, tmSpecies } from "#balance/tms";
|
import { tmPoolTiers, tmSpecies } from "#balance/tms";
|
||||||
import { getBerryEffectDescription, getBerryName } from "#data/berry";
|
import { getBerryEffectDescription, getBerryName } from "#data/berry";
|
||||||
|
import { getDailyEventSeedLuck } from "#data/daily-run";
|
||||||
import { allMoves, modifierTypes } from "#data/data-lists";
|
import { allMoves, modifierTypes } from "#data/data-lists";
|
||||||
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
|
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
|
||||||
import { getNatureName, getNatureStatMultiplier } from "#data/nature";
|
import { getNatureName, getNatureStatMultiplier } from "#data/nature";
|
||||||
@ -2921,6 +2922,12 @@ export function getPartyLuckValue(party: Pokemon[]): number {
|
|||||||
const DailyLuck = new NumberHolder(0);
|
const DailyLuck = new NumberHolder(0);
|
||||||
globalScene.executeWithSeedOffset(
|
globalScene.executeWithSeedOffset(
|
||||||
() => {
|
() => {
|
||||||
|
const eventLuck = getDailyEventSeedLuck(globalScene.seed);
|
||||||
|
if (!isNullOrUndefined(eventLuck)) {
|
||||||
|
DailyLuck.value = eventLuck;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
DailyLuck.value = randSeedInt(15); // Random number between 0 and 14
|
DailyLuck.value = randSeedInt(15); // Random number between 0 and 14
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
@ -2928,6 +2935,7 @@ export function getPartyLuckValue(party: Pokemon[]): number {
|
|||||||
);
|
);
|
||||||
return DailyLuck.value;
|
return DailyLuck.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
const eventSpecies = timedEventManager.getEventLuckBoostedSpecies();
|
const eventSpecies = timedEventManager.getEventLuckBoostedSpecies();
|
||||||
const luck = Phaser.Math.Clamp(
|
const luck = Phaser.Math.Clamp(
|
||||||
party
|
party
|
||||||
|
@ -120,14 +120,8 @@ export class MovePhase extends BattlePhase {
|
|||||||
|
|
||||||
console.log(MoveId[this.move.moveId], enumValueToKey(MoveUseMode, this.useMode));
|
console.log(MoveId[this.move.moveId], enumValueToKey(MoveUseMode, this.useMode));
|
||||||
|
|
||||||
// Check if move is unusable (e.g. running out of PP due to a mid-turn Spite
|
if (!this.pokemon.isActive(true)) {
|
||||||
// or the user no longer being on field), ending the phase early if not.
|
this.cancel();
|
||||||
if (!this.canMove(true)) {
|
|
||||||
if (this.pokemon.isActive(true)) {
|
|
||||||
this.fail();
|
|
||||||
this.showMoveText();
|
|
||||||
this.showFailedText();
|
|
||||||
}
|
|
||||||
this.end();
|
this.end();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -155,6 +149,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
|
|
||||||
this.resolveCounterAttackTarget();
|
this.resolveCounterAttackTarget();
|
||||||
|
|
||||||
|
// Check status cancellation from sleep, freeze, etc.
|
||||||
this.resolvePreMoveStatusEffects();
|
this.resolvePreMoveStatusEffects();
|
||||||
|
|
||||||
this.lapsePreMoveAndMoveTags();
|
this.lapsePreMoveAndMoveTags();
|
||||||
@ -180,6 +175,18 @@ export class MovePhase extends BattlePhase {
|
|||||||
const targets = this.getActiveTargetPokemon();
|
const targets = this.getActiveTargetPokemon();
|
||||||
const moveQueue = this.pokemon.getMoveQueue();
|
const moveQueue = this.pokemon.getMoveQueue();
|
||||||
|
|
||||||
|
// Check if move is unusable (e.g. running out of PP due to a mid-turn Spite
|
||||||
|
// or the user no longer being on field)
|
||||||
|
|
||||||
|
if (!this.canMove(true)) {
|
||||||
|
if (this.pokemon.isActive(true)) {
|
||||||
|
this.fail();
|
||||||
|
this.showMoveText();
|
||||||
|
this.showFailedText();
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (
|
if (
|
||||||
(targets.length === 0 && !this.move.getMove().hasAttr("AddArenaTrapTagAttr")) ||
|
(targets.length === 0 && !this.move.getMove().hasAttr("AddArenaTrapTagAttr")) ||
|
||||||
(moveQueue.length > 0 && moveQueue[0].move === MoveId.NONE)
|
(moveQueue.length > 0 && moveQueue[0].move === MoveId.NONE)
|
||||||
|
@ -353,7 +353,7 @@ describe("Status Effects", () => {
|
|||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.moveset([MoveId.SPLASH])
|
.moveset([MoveId.SPLASH, MoveId.DRAGON_CHEER])
|
||||||
.ability(AbilityId.BALL_FETCH)
|
.ability(AbilityId.BALL_FETCH)
|
||||||
.battleStyle("single")
|
.battleStyle("single")
|
||||||
.criticalHits(false)
|
.criticalHits(false)
|
||||||
@ -390,6 +390,35 @@ describe("Status Effects", () => {
|
|||||||
expect(player.status).toBeFalsy();
|
expect(player.status).toBeFalsy();
|
||||||
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS);
|
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("Sleep turns should tick down when failing to use ally-targeting moves", async () => {
|
||||||
|
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
|
||||||
|
|
||||||
|
const player = game.field.getPlayerPokemon();
|
||||||
|
player.status = new Status(StatusEffect.SLEEP, 0, 4);
|
||||||
|
|
||||||
|
game.move.select(MoveId.DRAGON_CHEER);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(player.status.effect).toBe(StatusEffect.SLEEP);
|
||||||
|
|
||||||
|
game.move.select(MoveId.DRAGON_CHEER);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(player.status.effect).toBe(StatusEffect.SLEEP);
|
||||||
|
|
||||||
|
game.move.select(MoveId.DRAGON_CHEER);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(player.status.effect).toBe(StatusEffect.SLEEP);
|
||||||
|
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
||||||
|
|
||||||
|
game.move.select(MoveId.DRAGON_CHEER);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(player.status).toBeFalsy();
|
||||||
|
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
describe("Behavior", () => {
|
describe("Behavior", () => {
|
||||||
|
Loading…
Reference in New Issue
Block a user