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3 Commits

Author SHA1 Message Date
Acelynn Zhang
3932d9b18f
Merge e20d7047f7 into 6c0253ada4 2025-08-11 10:06:11 -04:00
Jimmybald1
6c0253ada4
[Misc] Expanded Daily Run custom seeds (#6248)
* Modify custom starters and added boss, biome and luck custom seed overrides

* Added form index to boss custom seed

* Fix circular dependency in daily-run.ts

* Review for PR 6248

- Use early returns

- Update TSDocs

- Use `getEnumValues` instead of `Object.values` for `enum`s

- Add console logging for invalid seeds

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-10 23:43:31 -04:00
Acelynn Zhang
e20d7047f7 Fix behavior of ally-targeting moves during sleep 2025-07-29 22:02:18 -05:00
6 changed files with 201 additions and 34 deletions

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@ -5,10 +5,9 @@ import type { PokemonSpeciesForm } from "#data/pokemon-species";
import { PokemonSpecies } from "#data/pokemon-species";
import { BiomeId } from "#enums/biome-id";
import { PartyMemberStrength } from "#enums/party-member-strength";
import type { SpeciesId } from "#enums/species-id";
import { PlayerPokemon } from "#field/pokemon";
import { SpeciesId } from "#enums/species-id";
import type { Starter } from "#ui/starter-select-ui-handler";
import { randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
import { isNullOrUndefined, randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
import { getEnumValues } from "#utils/enums";
import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
@ -32,15 +31,9 @@ export function getDailyRunStarters(seed: string): Starter[] {
() => {
const startingLevel = globalScene.gameMode.getStartingLevel();
if (/\d{18}$/.test(seed)) {
for (let s = 0; s < 3; s++) {
const offset = 6 + s * 6;
const starterSpeciesForm = getPokemonSpeciesForm(
Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
Number.parseInt(seed.slice(offset + 4, offset + 6)),
);
starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
}
const eventStarters = getDailyEventSeedStarters(seed);
if (!isNullOrUndefined(eventStarters)) {
starters.push(...eventStarters);
return;
}
@ -72,18 +65,7 @@ function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLeve
const starterSpecies =
starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId);
const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex;
const pokemon = new PlayerPokemon(
starterSpecies,
startingLevel,
undefined,
formIndex,
undefined,
undefined,
undefined,
undefined,
undefined,
undefined,
);
const pokemon = globalScene.addPlayerPokemon(starterSpecies, startingLevel, undefined, formIndex);
const starter: Starter = {
species: starterSpecies,
dexAttr: pokemon.getDexAttr(),
@ -145,6 +127,11 @@ const dailyBiomeWeights: BiomeWeights = {
};
export function getDailyStartingBiome(): BiomeId {
const eventBiome = getDailyEventSeedBiome(globalScene.seed);
if (!isNullOrUndefined(eventBiome)) {
return eventBiome;
}
const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
let totalWeight = 0;
@ -169,3 +156,126 @@ export function getDailyStartingBiome(): BiomeId {
// TODO: should this use `randSeedItem`?
return biomes[randSeedInt(biomes.length)];
}
/**
* If this is Daily Mode and the seed is longer than a default seed
* then it has been modified and could contain a custom event seed. \
* Default seeds are always exactly 24 characters.
* @returns `true` if it is a Daily Event Seed.
*/
export function isDailyEventSeed(seed: string): boolean {
return globalScene.gameMode.isDaily && seed.length > 24;
}
/**
* Expects the seed to contain `/starters\d{18}/`
* where the digits alternate between 4 digits for the species ID and 2 digits for the form index
* (left padded with `0`s as necessary).
* @returns An array of {@linkcode Starter}s, or `null` if no valid match.
*/
export function getDailyEventSeedStarters(seed: string): Starter[] | null {
if (!isDailyEventSeed(seed)) {
return null;
}
const starters: Starter[] = [];
const match = /starters(\d{4})(\d{2})(\d{4})(\d{2})(\d{4})(\d{2})/g.exec(seed);
if (!match || match.length !== 7) {
return null;
}
for (let i = 1; i < match.length; i += 2) {
const speciesId = Number.parseInt(match[i]) as SpeciesId;
const formIndex = Number.parseInt(match[i + 1]);
if (!getEnumValues(SpeciesId).includes(speciesId)) {
console.warn("Invalid species ID used for custom daily run seed starter:", speciesId);
return null;
}
const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
const startingLevel = globalScene.gameMode.getStartingLevel();
const starter = getDailyRunStarter(starterForm, startingLevel);
starters.push(starter);
}
return starters;
}
/**
* Expects the seed to contain `/boss\d{4}\d{2}/`
* where the first 4 digits are the species ID and the next 2 digits are the form index
* (left padded with `0`s as necessary).
* @returns A {@linkcode PokemonSpeciesForm} to be used for the boss, or `null` if no valid match.
*/
export function getDailyEventSeedBoss(seed: string): PokemonSpeciesForm | null {
if (!isDailyEventSeed(seed)) {
return null;
}
const match = /boss(\d{4})(\d{2})/g.exec(seed);
if (!match || match.length !== 3) {
return null;
}
const speciesId = Number.parseInt(match[1]) as SpeciesId;
const formIndex = Number.parseInt(match[2]);
if (!getEnumValues(SpeciesId).includes(speciesId)) {
console.warn("Invalid species ID used for custom daily run seed boss:", speciesId);
return null;
}
const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
return starterForm;
}
/**
* Expects the seed to contain `/biome\d{2}/` where the 2 digits are a biome ID (left padded with `0` if necessary).
* @returns The biome to use or `null` if no valid match.
*/
export function getDailyEventSeedBiome(seed: string): BiomeId | null {
if (!isDailyEventSeed(seed)) {
return null;
}
const match = /biome(\d{2})/g.exec(seed);
if (!match || match.length !== 2) {
return null;
}
const startingBiome = Number.parseInt(match[1]) as BiomeId;
if (!getEnumValues(BiomeId).includes(startingBiome)) {
console.warn("Invalid biome ID used for custom daily run seed:", startingBiome);
return null;
}
return startingBiome;
}
/**
* Expects the seed to contain `/luck\d{2}/` where the 2 digits are a number between `0` and `14`
* (left padded with `0` if necessary).
* @returns The custom luck value or `null` if no valid match.
*/
export function getDailyEventSeedLuck(seed: string): number | null {
if (!isDailyEventSeed(seed)) {
return null;
}
const match = /luck(\d{2})/g.exec(seed);
if (!match || match.length !== 2) {
return null;
}
const luck = Number.parseInt(match[1]);
if (luck < 0 || luck > 14) {
console.warn("Invalid luck value used for custom daily run seed:", luck);
return null;
}
return luck;
}

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@ -39,6 +39,7 @@ import {
TrappedTag,
TypeImmuneTag,
} from "#data/battler-tags";
import { getDailyEventSeedBoss } from "#data/daily-run";
import { allAbilities, allMoves } from "#data/data-lists";
import { getLevelTotalExp } from "#data/exp";
import {
@ -6256,6 +6257,11 @@ export class EnemyPokemon extends Pokemon {
this.species.forms[Overrides.OPP_FORM_OVERRIDES[speciesId]]
) {
this.formIndex = Overrides.OPP_FORM_OVERRIDES[speciesId];
} else if (globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
const eventBoss = getDailyEventSeedBoss(globalScene.seed);
if (!isNullOrUndefined(eventBoss)) {
this.formIndex = eventBoss.formIndex;
}
}
if (!dataSource) {

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@ -3,7 +3,7 @@ import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_
import { globalScene } from "#app/global-scene";
import Overrides from "#app/overrides";
import { allChallenges, type Challenge, copyChallenge } from "#data/challenge";
import { getDailyStartingBiome } from "#data/daily-run";
import { getDailyEventSeedBoss, getDailyStartingBiome } from "#data/daily-run";
import { allSpecies } from "#data/data-lists";
import type { PokemonSpecies } from "#data/pokemon-species";
import { BiomeId } from "#enums/biome-id";
@ -15,6 +15,7 @@ import type { Arena } from "#field/arena";
import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs";
import { applyChallenges } from "#utils/challenge-utils";
import { BooleanHolder, isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common";
import { getPokemonSpecies } from "#utils/pokemon-utils";
import i18next from "i18next";
interface GameModeConfig {
@ -211,6 +212,12 @@ export class GameMode implements GameModeConfig {
getOverrideSpecies(waveIndex: number): PokemonSpecies | null {
if (this.isDaily && this.isWaveFinal(waveIndex)) {
const eventBoss = getDailyEventSeedBoss(globalScene.seed);
if (!isNullOrUndefined(eventBoss)) {
// Cannot set form index here, it will be overriden when adding it as enemy pokemon.
return getPokemonSpecies(eventBoss.speciesId);
}
const allFinalBossSpecies = allSpecies.filter(
s =>
(s.subLegendary || s.legendary || s.mythical) &&

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@ -6,6 +6,7 @@ import Overrides from "#app/overrides";
import { EvolutionItem, pokemonEvolutions } from "#balance/pokemon-evolutions";
import { tmPoolTiers, tmSpecies } from "#balance/tms";
import { getBerryEffectDescription, getBerryName } from "#data/berry";
import { getDailyEventSeedLuck } from "#data/daily-run";
import { allMoves, modifierTypes } from "#data/data-lists";
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
import { getNatureName, getNatureStatMultiplier } from "#data/nature";
@ -2921,6 +2922,12 @@ export function getPartyLuckValue(party: Pokemon[]): number {
const DailyLuck = new NumberHolder(0);
globalScene.executeWithSeedOffset(
() => {
const eventLuck = getDailyEventSeedLuck(globalScene.seed);
if (!isNullOrUndefined(eventLuck)) {
DailyLuck.value = eventLuck;
return;
}
DailyLuck.value = randSeedInt(15); // Random number between 0 and 14
},
0,
@ -2928,6 +2935,7 @@ export function getPartyLuckValue(party: Pokemon[]): number {
);
return DailyLuck.value;
}
const eventSpecies = timedEventManager.getEventLuckBoostedSpecies();
const luck = Phaser.Math.Clamp(
party

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@ -120,14 +120,8 @@ export class MovePhase extends BattlePhase {
console.log(MoveId[this.move.moveId], enumValueToKey(MoveUseMode, this.useMode));
// Check if move is unusable (e.g. running out of PP due to a mid-turn Spite
// or the user no longer being on field), ending the phase early if not.
if (!this.canMove(true)) {
if (this.pokemon.isActive(true)) {
this.fail();
this.showMoveText();
this.showFailedText();
}
if (!this.pokemon.isActive(true)) {
this.cancel();
this.end();
return;
}
@ -155,6 +149,7 @@ export class MovePhase extends BattlePhase {
this.resolveCounterAttackTarget();
// Check status cancellation from sleep, freeze, etc.
this.resolvePreMoveStatusEffects();
this.lapsePreMoveAndMoveTags();
@ -180,6 +175,18 @@ export class MovePhase extends BattlePhase {
const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue();
// Check if move is unusable (e.g. running out of PP due to a mid-turn Spite
// or the user no longer being on field)
if (!this.canMove(true)) {
if (this.pokemon.isActive(true)) {
this.fail();
this.showMoveText();
this.showFailedText();
}
return;
}
if (
(targets.length === 0 && !this.move.getMove().hasAttr("AddArenaTrapTagAttr")) ||
(moveQueue.length > 0 && moveQueue[0].move === MoveId.NONE)

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@ -353,7 +353,7 @@ describe("Status Effects", () => {
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH])
.moveset([MoveId.SPLASH, MoveId.DRAGON_CHEER])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.criticalHits(false)
@ -390,6 +390,35 @@ describe("Status Effects", () => {
expect(player.status).toBeFalsy();
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS);
});
it("Sleep turns should tick down when failing to use ally-targeting moves", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
const player = game.field.getPlayerPokemon();
player.status = new Status(StatusEffect.SLEEP, 0, 4);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status.effect).toBe(StatusEffect.SLEEP);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status.effect).toBe(StatusEffect.SLEEP);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status.effect).toBe(StatusEffect.SLEEP);
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status).toBeFalsy();
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
});
});
describe("Behavior", () => {