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1db26dab96 |
@ -2419,13 +2419,7 @@ export default class BattleScene extends SceneBase {
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count = Math.max(count, Math.floor(chances / 2));
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}
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getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance)
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.map(mt => {
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const enemyModifier = mt.newModifier(enemyPokemon);
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if (enemyModifier instanceof TurnHeldItemTransferModifier) {
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enemyModifier.setTransferrableFalse();
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}
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enemyModifier.add(this.enemyModifiers, false, this);
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});
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.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this));
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});
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this.updateModifiers(false).then(() => resolve());
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});
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@ -2395,16 +2395,16 @@ export class PreStatChangeAbAttr extends AbAttr {
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}
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export class ProtectStatAbAttr extends PreStatChangeAbAttr {
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private protectedStat: BattleStat | null;
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private protectedStat?: BattleStat;
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constructor(protectedStat?: BattleStat) {
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super();
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this.protectedStat = protectedStat ?? null;
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this.protectedStat = protectedStat;
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}
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applyPreStatChange(pokemon: Pokemon, passive: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (!this.protectedStat || stat === this.protectedStat) {
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if (Utils.isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) {
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cancelled.value = true;
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return true;
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}
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@ -4441,7 +4441,7 @@ export class CurseAttr extends MoveEffectAttr {
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const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2));
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user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true);
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user.scene.queueMessage(
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i18next.t("battle:cursedOnAdd", {
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i18next.t("battlerTags:cursedOnAdd", {
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pokemonNameWithAffix: getPokemonNameWithAffix(user),
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pokemonName: getPokemonNameWithAffix(target)
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})
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@ -2414,7 +2414,7 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif
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}
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getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierTypes.ModifierType): string {
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return i18next.t("modifier:contactHeldItemTransferApply", { pokemonNameWithAffix: getPokemonNameWithAffix(targetPokemon), itemName: item.name, pokemonName: pokemon.name, typeName: this.type.name });
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return i18next.t("modifier:contactHeldItemTransferApply", { pokemonNameWithAffix: getPokemonNameWithAffix(targetPokemon), itemName: item.name, pokemonName: getPokemonNameWithAffix(pokemon), typeName: this.type.name });
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}
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getMaxHeldItemCount(pokemon: Pokemon): integer {
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@ -878,6 +878,10 @@ export class EncounterPhase extends BattlePhase {
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} else if (!(battle.waveIndex % 1000)) {
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enemyPokemon.formIndex = 1;
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enemyPokemon.updateScale();
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const bossMBH = this.scene.findModifier(m => m instanceof TurnHeldItemTransferModifier && m.pokemonId === enemyPokemon.id, false) as TurnHeldItemTransferModifier;
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this.scene.removeModifier(bossMBH!);
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bossMBH?.setTransferrableFalse();
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this.scene.addEnemyModifier(bossMBH!);
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}
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}
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58
src/test/abilities/hyper_cutter.test.ts
Normal file
58
src/test/abilities/hyper_cutter.test.ts
Normal file
@ -0,0 +1,58 @@
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import { BattleStat } from "#app/data/battle-stat";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import { getMovePosition } from "#test/utils/gameManagerUtils";
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import { SPLASH_ONLY } from "#test/utils/testUtils";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Abilities - Hyper Cutter", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.moveset([Moves.SAND_ATTACK, Moves.NOBLE_ROAR, Moves.DEFOG, Moves.OCTOLOCK])
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.ability(Abilities.BALL_FETCH)
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.enemySpecies(Species.SHUCKLE)
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.enemyAbility(Abilities.HYPER_CUTTER)
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.enemyMoveset(SPLASH_ONLY);
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});
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// Reference Link: https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(Ability)
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it("only prevents ATK drops", async () => {
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await game.startBattle();
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const enemy = game.scene.getEnemyPokemon()!;
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game.doAttack(getMovePosition(game.scene, 0, Moves.OCTOLOCK));
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await game.toNextTurn();
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game.doAttack(getMovePosition(game.scene, 0, Moves.DEFOG));
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await game.toNextTurn();
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game.doAttack(getMovePosition(game.scene, 0, Moves.NOBLE_ROAR));
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await game.toNextTurn();
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game.doAttack(getMovePosition(game.scene, 0, Moves.SAND_ATTACK));
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await game.toNextTurn();
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game.override.moveset([Moves.STRING_SHOT]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.STRING_SHOT));
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await game.toNextTurn();
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expect(enemy.summonData.battleStats[BattleStat.ATK]).toEqual(0);
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[BattleStat.ACC, BattleStat.DEF, BattleStat.EVA, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD].forEach((stat: number) => expect(enemy.summonData.battleStats[stat]).toBeLessThan(0));
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});
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});
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@ -552,3 +552,11 @@ export function capitalizeString(str: string, sep: string, lowerFirstChar: boole
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}
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return null;
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}
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/**
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* Returns if an object is null or undefined
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* @param object
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*/
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export function isNullOrUndefined(object: any): boolean {
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return null === object || undefined === object;
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}
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