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19 changed files with 60 additions and 183 deletions

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@ -11,7 +11,6 @@
<meta property="og:image" content="https://pokerogue.net/logo512.png" />
<link rel="apple-touch-icon" href="./logo512.png" />
<link rel="shortcut icon" type="image/png" href="./logo512.png" />
<link rel="canonical" href="https://pokerogue.net" />
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover" />
<style type="text/css">

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@ -2783,7 +2783,7 @@ export const allAbilities = [ new Ability(Abilities.NONE, 3) ];
export function initAbilities() {
allAbilities.push(
new Ability(Abilities.STENCH, 3)
.attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => (move.getMove().category !== MoveCategory.STATUS && !move.getMove().findAttr(attr => attr instanceof FlinchAttr)) ? 10 : 0, BattlerTagType.FLINCHED),
.attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.getMove().findAttr(attr => attr instanceof FlinchAttr) ? 10 : 0, BattlerTagType.FLINCHED),
new Ability(Abilities.DRIZZLE, 3)
.attr(PostSummonWeatherChangeAbAttr, WeatherType.RAIN)
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.RAIN),

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@ -1,5 +1,6 @@
import { Gender } from "./gender";
import { AttackTypeBoosterModifier, FlinchChanceModifier } from "../modifier/modifier";
import { AttackTypeBoosterModifierType } from "../modifier/modifier-type";
import { Moves } from "./enums/moves";
import { PokeballType } from "./pokeball";
import Pokemon from "../field/pokemon";
@ -1391,9 +1392,9 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CRABOMINABLE, 1, EvolutionItem.ICE_STONE, null)
],
[Species.ROCKRUFF]: [
new SpeciesFormEvolution(Species.LYCANROC, '', 'midday', 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY) && (p.formIndex === 0)), null),
new SpeciesFormEvolution(Species.LYCANROC, '', 'dusk', 25, null, new SpeciesEvolutionCondition(p => p.formIndex === 1), null),
new SpeciesFormEvolution(Species.LYCANROC, '', 'midnight', 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT) && (p.formIndex === 0)), null)
new SpeciesFormEvolution(Species.LYCANROC, '', 'midday', 25, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null),
new SpeciesFormEvolution(Species.LYCANROC, '', 'dusk', 25, null, new SpeciesEvolutionCondition(p => p.scene.getSpeciesFormIndex(p.species) === 1), null),
new SpeciesFormEvolution(Species.LYCANROC, '', 'midnight', 25, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null)
],
[Species.STEENEE]: [
new SpeciesEvolution(Species.TSAREENA, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.STOMP).length > 0), SpeciesWildEvolutionDelay.LONG)

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@ -1096,8 +1096,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
let shinyThreshold = new Utils.IntegerHolder(32);
if (thresholdOverride === undefined) {
if (!this.hasTrainer())
if (!this.hasTrainer()) {
if (new Date() < new Date('2024-05-13'))
shinyThreshold.value *= 3;
this.scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
}
} else
shinyThreshold.value = thresholdOverride;

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@ -100,10 +100,6 @@ export class LoadingScene extends SceneBase {
this.loadImage('summary_bg', 'ui');
this.loadImage('summary_overlay_shiny', 'ui');
this.loadImage('summary_profile', 'ui');
this.loadImage('summary_profile_prompt_z', 'ui') // The pixel Z button prompt
this.loadImage('summary_profile_prompt_a', 'ui'); // The pixel A button prompt
this.loadImage('summary_profile_ability', 'ui'); // Pixel text 'ABILITY'
this.loadImage('summary_profile_passive', 'ui'); // Pixel text 'PASSIVE'
this.loadImage('summary_status', 'ui');
this.loadImage('summary_stats', 'ui');
this.loadImage('summary_stats_overlay_exp', 'ui');

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@ -775,11 +775,11 @@ export class EncounterPhase extends BattlePhase {
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
if (!this.loaded) {
this.scene.gameData.saveAll(this.scene, true).then(success => {
this.scene.gameData.saveSystem().then(success => {
this.scene.disableMenu = false;
if (!success)
return this.scene.reset(true);
this.doEncounter();
this.scene.gameData.saveSession(this.scene, true).then(() => this.doEncounter());
});
} else
this.doEncounter();

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@ -250,28 +250,24 @@ export class GameData {
this.initStarterData();
}
public getSystemSaveData(): SystemSaveData {
return {
trainerId: this.trainerId,
secretId: this.secretId,
gender: this.gender,
dexData: this.dexData,
starterData: this.starterData,
gameStats: this.gameStats,
unlocks: this.unlocks,
achvUnlocks: this.achvUnlocks,
voucherUnlocks: this.voucherUnlocks,
voucherCounts: this.voucherCounts,
eggs: this.eggs.map(e => new EggData(e)),
gameVersion: this.scene.game.config.gameVersion,
timestamp: new Date().getTime()
};
}
public saveSystem(): Promise<boolean> {
return new Promise<boolean>(resolve => {
this.scene.ui.savingIcon.show();
const data = this.getSystemSaveData();
const data: SystemSaveData = {
trainerId: this.trainerId,
secretId: this.secretId,
gender: this.gender,
dexData: this.dexData,
starterData: this.starterData,
gameStats: this.gameStats,
unlocks: this.unlocks,
achvUnlocks: this.achvUnlocks,
voucherUnlocks: this.voucherUnlocks,
voucherCounts: this.voucherCounts,
eggs: this.eggs.map(e => new EggData(e)),
gameVersion: this.scene.game.config.gameVersion,
timestamp: new Date().getTime()
};
const maxIntAttrValue = Math.pow(2, 31);
const systemData = JSON.stringify(data, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v);
@ -821,59 +817,6 @@ export class GameData {
}) as SessionSaveData;
}
saveAll(scene: BattleScene, skipVerification?: boolean): Promise<boolean> {
return new Promise<boolean>(resolve => {
Utils.executeIf(!skipVerification, updateUserInfo).then(success => {
if (success !== null && !success)
return resolve(false);
this.scene.ui.savingIcon.show();
const data = this.getSystemSaveData();
const sessionData = this.getSessionSaveData(scene);
const maxIntAttrValue = Math.pow(2, 31);
const systemData = this.getSystemSaveData();
const request = {
system: systemData,
session: sessionData,
sessionSlotId: scene.sessionSlotId
};
if (!bypassLogin) {
Utils.apiPost('savedata/updateall', JSON.stringify(request, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v), undefined, true)
.then(response => response.text())
.then(error => {
this.scene.ui.savingIcon.hide();
if (error) {
if (error.startsWith('client version out of date')) {
this.scene.clearPhaseQueue();
this.scene.unshiftPhase(new OutdatedPhase(this.scene));
} else if (error.startsWith('session out of date')) {
this.scene.clearPhaseQueue();
this.scene.unshiftPhase(new ReloadSessionPhase(this.scene));
}
console.error(error);
return resolve(false);
}
resolve(true);
});
} else {
localStorage.setItem('data_bak', localStorage.getItem('data'));
localStorage.setItem('data', btoa(JSON.stringify(systemData, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v)));
localStorage.setItem(`sessionData${scene.sessionSlotId ? scene.sessionSlotId : ''}`, btoa(JSON.stringify(sessionData)));
console.debug('Session data saved');
this.scene.ui.savingIcon.hide();
resolve(true);
}
});
});
}
public tryExportData(dataType: GameDataType, slotId: integer = 0): Promise<boolean> {
return new Promise<boolean>(resolve => {
const dataKey: string = getDataTypeKey(dataType, slotId);

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@ -20,7 +20,6 @@ import { loggedInUser } from "../account";
import { PlayerGender } from "../system/game-data";
import { Variant, getVariantTint } from "#app/data/variant";
import {Button} from "../enums/buttons";
import { Ability } from "../data/ability.js";
enum Page {
PROFILE,
@ -33,18 +32,6 @@ export enum SummaryUiMode {
LEARN_MOVE
}
/** Holds all objects related to an ability for each iteration */
interface abilityContainer {
/** An image displaying the summary label */
labelImage: Phaser.GameObjects.Image,
/** The ability object */
ability: Ability,
/** The text object displaying the name of the ability */
nameText: Phaser.GameObjects.Text,
/** The text object displaying the description of the ability */
descriptionText: Phaser.GameObjects.Text,
}
export default class SummaryUiHandler extends UiHandler {
private summaryUiMode: SummaryUiMode;
@ -67,12 +54,6 @@ export default class SummaryUiHandler extends UiHandler {
private championRibbon: Phaser.GameObjects.Image;
private statusContainer: Phaser.GameObjects.Container;
private status: Phaser.GameObjects.Image;
/** The pixel button prompt indicating a passive is unlocked */
private abilityPrompt: Phaser.GameObjects.Image;
/** Object holding everything needed to display an ability */
private abilityContainer: abilityContainer;
/** Object holding everything needed to display a passive */
private passiveContainer: abilityContainer;
private summaryPageContainer: Phaser.GameObjects.Container;
private movesContainer: Phaser.GameObjects.Container;
private moveDescriptionText: Phaser.GameObjects.Text;
@ -460,17 +441,6 @@ export default class SummaryUiHandler extends UiHandler {
this.showMoveSelect();
success = true;
}
// if we're on the PROFILE page and this pokemon has a passive unlocked..
else if (this.cursor === Page.PROFILE && this.pokemon.hasPassive()) {
// Since abilities are displayed by default, all we need to do is toggle visibility on all elements to show passives
this.abilityContainer.nameText.setVisible(!this.abilityContainer.descriptionText.visible);
this.abilityContainer.descriptionText.setVisible(!this.abilityContainer.descriptionText.visible);
this.abilityContainer.labelImage.setVisible(!this.abilityContainer.labelImage.visible);
this.passiveContainer.nameText.setVisible(!this.passiveContainer.descriptionText.visible);
this.passiveContainer.descriptionText.setVisible(!this.passiveContainer.descriptionText.visible);
this.passiveContainer.labelImage.setVisible(!this.passiveContainer.labelImage.visible);
}
} else if (button === Button.CANCEL) {
if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE)
this.hideMoveSelect();
@ -716,75 +686,40 @@ export default class SummaryUiHandler extends UiHandler {
profileContainer.add(luckText);
}
this.abilityContainer = {
labelImage: this.scene.add.image(0, 0, 'summary_profile_ability'),
ability: this.pokemon.getAbility(true),
nameText: null,
descriptionText: null};
const allAbilityInfo = [this.abilityContainer]; // Creates an array to iterate through
// Only add to the array and set up displaying a passive if it's unlocked
if (this.pokemon.hasPassive()) {
this.passiveContainer = {
labelImage: this.scene.add.image(0, 0, 'summary_profile_passive'),
ability: this.pokemon.getPassiveAbility(),
nameText: null,
descriptionText: null};
allAbilityInfo.push(this.passiveContainer);
const ability = this.pokemon.getAbility(true);
// Sets up the pixel button prompt image
this.abilityPrompt = this.scene.add.image(0, 0, !this.scene.gamepadSupport ? 'summary_profile_prompt_z' : 'summary_profile_prompt_a');
this.abilityPrompt.setPosition(8, 43);
this.abilityPrompt.setVisible(true);
this.abilityPrompt.setOrigin(0, 0);
profileContainer.add(this.abilityPrompt);
const abilityNameText = addTextObject(this.scene, 7, 66, ability.name, TextStyle.SUMMARY_ALT);
abilityNameText.setOrigin(0, 1);
profileContainer.add(abilityNameText);
const abilityDescriptionText = addTextObject(this.scene, 7, 69, ability.description, TextStyle.WINDOW_ALT, { wordWrap: { width: 1224 } });
abilityDescriptionText.setOrigin(0, 0);
profileContainer.add(abilityDescriptionText);
const abilityDescriptionTextMaskRect = this.scene.make.graphics({});
abilityDescriptionTextMaskRect.setScale(6);
abilityDescriptionTextMaskRect.fillStyle(0xFFFFFF);
abilityDescriptionTextMaskRect.beginPath();
abilityDescriptionTextMaskRect.fillRect(110, 90.5, 206, 31);
const abilityDescriptionTextMask = abilityDescriptionTextMaskRect.createGeometryMask();
abilityDescriptionText.setMask(abilityDescriptionTextMask);
const abilityDescriptionLineCount = Math.floor(abilityDescriptionText.displayHeight / 14.83);
if (abilityDescriptionLineCount > 2) {
abilityDescriptionText.setY(69);
this.descriptionScrollTween = this.scene.tweens.add({
targets: abilityDescriptionText,
delay: Utils.fixedInt(2000),
loop: -1,
hold: Utils.fixedInt(2000),
duration: Utils.fixedInt((abilityDescriptionLineCount - 2) * 2000),
y: `-=${14.83 * (abilityDescriptionLineCount - 2)}`
});
}
allAbilityInfo.forEach(abilityInfo => {
abilityInfo.labelImage.setPosition(17, 43);
abilityInfo.labelImage.setVisible(true);
abilityInfo.labelImage.setOrigin(0, 0);
profileContainer.add(abilityInfo.labelImage);
abilityInfo.nameText = addTextObject(this.scene, 7, 66, abilityInfo.ability.name, TextStyle.SUMMARY_ALT);
abilityInfo.nameText.setOrigin(0, 1);
profileContainer.add(abilityInfo.nameText);
abilityInfo.descriptionText = addTextObject(this.scene, 7, 69, abilityInfo.ability.description, TextStyle.WINDOW_ALT, { wordWrap: { width: 1224 } });
abilityInfo.descriptionText.setOrigin(0, 0);
profileContainer.add(abilityInfo.descriptionText);
// Sets up the mask that hides the description text to give an illusion of scrolling
const descriptionTextMaskRect = this.scene.make.graphics({});
descriptionTextMaskRect.setScale(6);
descriptionTextMaskRect.fillStyle(0xFFFFFF);
descriptionTextMaskRect.beginPath();
descriptionTextMaskRect.fillRect(110, 90.5, 206, 31);
const abilityDescriptionTextMask = descriptionTextMaskRect.createGeometryMask();
abilityInfo.descriptionText.setMask(abilityDescriptionTextMask);
const abilityDescriptionLineCount = Math.floor(abilityInfo.descriptionText.displayHeight / 14.83);
// Animates the description text moving upwards
if (abilityDescriptionLineCount > 2) {
abilityInfo.descriptionText.setY(69);
this.descriptionScrollTween = this.scene.tweens.add({
targets: abilityInfo.descriptionText,
delay: Utils.fixedInt(2000),
loop: -1,
hold: Utils.fixedInt(2000),
duration: Utils.fixedInt((abilityDescriptionLineCount - 2) * 2000),
y: `-=${14.83 * (abilityDescriptionLineCount - 2)}`
});
}
});
// Turn off visibility of passive info by default
this.passiveContainer?.labelImage.setVisible(false);
this.passiveContainer?.nameText.setVisible(false);
this.passiveContainer?.descriptionText.setVisible(false);
let memoString = `${getBBCodeFrag(Utils.toReadableString(Nature[this.pokemon.getNature()]), TextStyle.SUMMARY_RED)}${getBBCodeFrag(' nature,', TextStyle.WINDOW_ALT)}\n${getBBCodeFrag(`${this.pokemon.metBiome === -1 ? 'apparently ' : ''}met at Lv`, TextStyle.WINDOW_ALT)}${getBBCodeFrag(this.pokemon.metLevel.toString(), TextStyle.SUMMARY_RED)}${getBBCodeFrag(',', TextStyle.WINDOW_ALT)}\n${getBBCodeFrag(getBiomeName(this.pokemon.metBiome), TextStyle.SUMMARY_RED)}${getBBCodeFrag('.', TextStyle.WINDOW_ALT)}`;
const memoText = addBBCodeTextObject(this.scene, 7, 113, memoString, TextStyle.WINDOW_ALT);

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@ -117,9 +117,9 @@ export function randSeedEasedWeightedItem<T>(items: T[], easingFunction: string
}
export function getSunday(date: Date): Date {
const day = date.getUTCDay();
const diff = date.getUTCDate() - day;
const newDate = new Date(date.setUTCDate(diff));
const day = date.getDay();
const diff = date.getDate() - day;
const newDate = new Date(date.setDate(diff));
return new Date(Date.UTC(newDate.getUTCFullYear(), newDate.getUTCMonth(), newDate.getUTCDate()));
}