Compare commits

...

9 Commits

Author SHA1 Message Date
fabske0
f027967a6e
Merge 5a445e3633 into 076ef81691 2025-08-14 16:37:48 +02:00
Sirz Benjie
076ef81691
[Bug] [UI/UX] [Beta] Fix icons not showing in save slot selection (#6262)
Fix icons not showing in save slot selection
2025-08-13 20:49:46 -05:00
fabske0
23271901cf
[Docs] Add locale key naming info to localization.md (#6260) 2025-08-14 01:12:00 +00:00
Inês Simões
1517e0512e
[UI/UX] [Feature] Save Management Tool (Rename/Delete Saves) (#5978)
* Implement Name Run Feat
Modified load session ui component, adding a submenu when selecting a 3
slot. This menu has 4 options:
Load Game -> Behaves as before, allowing the player to continue
progress from the last saved state in the slot.

Rename Run -> Overlays a rename form, allowing the player to type a
name for the run, checking for string validity, with the option to
cancel or confirm (Rename).

Delete Run -> Prompts user confirmation to delete save data, removing
the current save slot from the users save data.

Cancel -> Hides menu overlay.

Modified game data to implement a function to accept and store
runNameText to the users data.

Modified run info ui component, to display the chosen name when
viewing run information.

Example: When loading the game, the user can choose the Load Game
menu option, then select a save slot, prompting the menu, then choose
"Rename Run" and type the name "Monotype Water Run" then confirm,
thus being able to better organize their save files.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Implement Rename Input Design and Tests for Name Run Feat
Created a test to verify Name Run Feature behaviour in the
backend (rename_run.test.ts), checking possible errors and
 expected behaviours.

Created a UiHandler RenameRunFormUiHandler
(rename-run-ui-handler.ts), creating a frontend input
overlay for the Name Run Feature.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Fixed formating and best practices issues:
Rewrote renameSession to be more inline with other
API call funtions, removed debugging comments and
whitespaces.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Minor Sanitization for aesthetics
Deleting the input when closing the overlay for
aesthetics purpose

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Fixed minor rebase alterations.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt

* Implemented Default Name Logic
Altered logic in save-slot-select-ui-handler.ts to
support default naming of runs based on the run
game mode with decideFallback function.

In game-data.ts, to prevent inconsistent naming,
added check for unfilled input, ignoring empty
rename requests.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt

* Replace fallback name logic: use first active challenge instead
of game mode

Previously used game mode as the fallback name, updated to use the
first active challenge instead (e.g. Monogen or Mono Type), which
better reflects the run's theme.
Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Rebasing and conflict resolution

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Lint fix

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Minor compile fix

* Dependency resolved

* Format name respected

* Add all active challenges to default challenge session name if possible

If more than 3 challenges are active, only the first 3 are added
to the name (to prevent the text going off-screen)
and then "..." is appended to the end to indicate
there were more challenges active than the ones listed

* Allow deleting malformed sessions

---------

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-13 20:08:12 -05:00
fabske0
5a445e3633 chnaged MEs part 4 2025-08-09 20:28:35 +02:00
fabske0
c18c2e0dce changed MEs part 3 2025-08-09 17:32:42 +02:00
fabske0
554b154e8b changed MEs part 2 2025-08-09 00:54:47 +02:00
fabske0
028bc1ed1a changed MEs part 1 2025-08-08 20:08:04 +02:00
fabske0
c657e61312 changed ME intro_dialogue to camel case 2025-08-08 18:10:15 +02:00
57 changed files with 598 additions and 227 deletions

View File

@ -90,9 +90,13 @@ If this feature requires new text, the text should be integrated into the code w
- For any feature pulled from the mainline Pokémon games (e.g. a Move or Ability implementation), it's best practice to include a source link for any added text.
[Poké Corpus](https://abcboy101.github.io/poke-corpus/) is a great resource for finding text from the mainline games; otherwise, a video/picture showing the text being displayed should suffice.
- You should also [notify the current Head of Translation](#notifying-translation) to ensure a fast response.
3. At this point, you may begin [testing locales integration in your main PR](#documenting-locales-changes).
4. The Translation Team will approve the locale PR (after corrections, if necessary), then merge it into `pokerogue-locales`.
5. The Dev Team will approve your main PR for your feature, then merge it into PokéRogue's beta environment.
3. Your locales should use the following format:
- File names should be in `kebab-case`. Example: `trainer-names.json`
- Key names should be in `camelCase`. Example: `aceTrainer`
- If you make use of i18next's inbuilt [context support](https://www.i18next.com/translation-function/context), you need to use `snake_case` for the context key. Example: `aceTrainer_male`
4. At this point, you may begin [testing locales integration in your main PR](#documenting-locales-changes).
5. The Translation Team will approve the locale PR (after corrections, if necessary), then merge it into `pokerogue-locales`.
6. The Dev Team will approve your main PR for your feature, then merge it into PokéRogue's beta environment.
[^2]: For those wondering, the reason for choosing English specifically is due to it being the master language set in Pontoon (the program used by the Translation Team to perform locale updates).
If a key is present in any language _except_ the master language, it won't appear anywhere else in the translation tool, rendering missing English keys quite a hassle.

View File

@ -82,7 +82,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
encounter.dialogue.intro = [
{
speaker: `trainerNames:${trainerNameKey}`,
text: `${namespace}:${trainerNameKey}.intro_dialogue`,
text: `${namespace}:${trainerNameKey}.introDialogue`,
},
];
encounter.options[0].dialogue!.selected = [

View File

@ -237,7 +237,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
modifierConfigs: bossModifierConfigs,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
queueEncounterMessage(`${namespace}:option.1.bossEnraged`);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
@ -300,7 +300,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
globalScene.addModifier(seedModifier, false, false, false, true);
}
});
queueEncounterMessage(`${namespace}:option.1.food_stash`);
queueEncounterMessage(`${namespace}:option.1.foodStash`);
};
setEncounterRewards({ fillRemaining: true }, undefined, givePartyPokemonReviverSeeds);

View File

@ -71,7 +71,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`,
},
])
@ -152,7 +152,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [
{
speaker: `${namespace}:speaker`,

View File

@ -254,7 +254,7 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
undefined,
doBerryRewards,
);
await showEncounterText(`${namespace}:option.2.selected_bad`);
await showEncounterText(`${namespace}:option.2.selectedBad`);
await initBattleWithEnemyConfig(config);
return;
}

View File

@ -198,7 +198,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.withOnInit(() => {
@ -312,7 +312,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
})
.withPreOptionPhase(async () => {
// Player shows off their bug types
@ -333,7 +333,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_0_to_1`,
text: `${namespace}:option.2.selected0To1`,
},
];
} else if (numBugTypes < 4) {
@ -344,7 +344,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_2_to_3`,
text: `${namespace}:option.2.selected2To3`,
},
];
} else if (numBugTypes < 6) {
@ -355,7 +355,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_4_to_5`,
text: `${namespace}:option.2.selected4To5`,
},
];
} else {
@ -398,7 +398,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_6`,
text: `${namespace}:option.2.selected6`,
},
];
}
@ -421,17 +421,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_dialogue`,
text: `${namespace}:option.3.selectedDialogue`,
},
],
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -476,7 +476,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
);
});
if (!hasValidItem) {
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null;
return getEncounterText(`${namespace}:option.3.invalidSelection`) ?? null;
}
return null;
@ -713,7 +713,7 @@ function doBugTypeMoveTutor(): Promise<void> {
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO explain
return new Promise<void>(async resolve => {
const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
await showEncounterDialogue(`${namespace}:battle_won`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:battleWon`, `${namespace}:speaker`);
const moveInfoOverlay = new MoveInfoOverlay({
delayVisibility: false,
@ -748,7 +748,7 @@ function doBugTypeMoveTutor(): Promise<void> {
const result = await selectOptionThenPokemon(
optionSelectItems,
`${namespace}:teach_move_prompt`,
`${namespace}:teachMovePrompt`,
undefined,
onHoverOverCancel,
);

View File

@ -119,7 +119,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`,
},
])
@ -233,7 +233,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// After the battle, offer the player the opportunity to permanently swap ability
const abilityWasSwapped = await handleSwapAbility();
if (abilityWasSwapped) {
await showEncounterText(`${namespace}:option.1.ability_gained`);
await showEncounterText(`${namespace}:option.1.abilityGained`);
}
// Play animations once ability swap is complete
@ -267,10 +267,10 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}:option.2.selected_2`,
text: `${namespace}:option.2.selected2`,
},
{
text: `${namespace}:option.2.selected_3`,
text: `${namespace}:option.2.selected3`,
speaker: `${namespace}:speaker`,
},
],
@ -359,10 +359,10 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}:option.3.selected_2`,
text: `${namespace}:option.3.selected2`,
},
{
text: `${namespace}:option.3.selected_3`,
text: `${namespace}:option.3.selected3`,
speaker: `${namespace}:speaker`,
},
],
@ -432,8 +432,8 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
async function handleSwapAbility() {
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: Consider refactoring to avoid async promise executor
return new Promise<boolean>(async resolve => {
await showEncounterDialogue(`${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`);
await showEncounterText(`${namespace}:option.1.apply_ability_message`);
await showEncounterDialogue(`${namespace}:option.1.applyAbilityDialogue`, `${namespace}:speaker`);
await showEncounterText(`${namespace}:option.1.applyAbilityMessage`);
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
displayYesNoOptions(resolve);
@ -442,7 +442,7 @@ async function handleSwapAbility() {
}
function displayYesNoOptions(resolve) {
showEncounterText(`${namespace}:option.1.ability_prompt`, null, 500, false);
showEncounterText(`${namespace}:option.1.abilityPrompt`, null, 500, false);
const fullOptions = [
{
label: i18next.t("menu:yes"),

View File

@ -174,7 +174,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
// Gets +1 to all stats except SPD on battle start
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
queueEncounterMessage(`${namespace}:option.1.bossEnraged`);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
@ -273,8 +273,8 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [
{
text: `${namespace}:option.3.selected`,
@ -316,7 +316,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
}
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalidSelection`) ?? null;
}
return null;

View File

@ -118,7 +118,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
@ -136,10 +136,10 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
selected: [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected_dialogue`,
text: `${namespace}:option.1.selectedDialogue`,
},
{
text: `${namespace}:option.1.selected_message`,
text: `${namespace}:option.1.selectedMessage`,
},
],
})

View File

@ -193,7 +193,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`,
secondOptionPrompt: `${namespace}:option.2.selectPrompt`,
selected: [
{
text: `${namespace}:option.2.selected`,
@ -229,7 +229,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalidSelection`) ?? null;
}
return null;
@ -303,7 +303,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [
{
text: `${namespace}:option.3.selected`,
@ -341,7 +341,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalidSelection`) ?? null;
}
return null;

View File

@ -43,7 +43,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`,
},
])

View File

@ -56,7 +56,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`,
},
])
@ -70,7 +70,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
secondOptionPrompt: `${namespace}:secondOptionPrompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -118,7 +118,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
secondOptionPrompt: `${namespace}:secondOptionPrompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -166,7 +166,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
secondOptionPrompt: `${namespace}:secondOptionPrompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -226,7 +226,7 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}:incorrect_exp`,
text: `${namespace}:incorrectExp`,
},
];
setEncounterExp(
@ -243,7 +243,7 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}:correct_exp`,
text: `${namespace}:correctExp`,
},
];
setEncounterExp([pokemon.id], 100);

View File

@ -247,7 +247,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name);
queueEncounterMessage(`${namespace}:option.2.target_burned`);
queueEncounterMessage(`${namespace}:option.2.targetBurned`);
// Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF);
@ -269,7 +269,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
@ -313,6 +313,6 @@ function giveLeadPokemonAttackTypeBoostItem() {
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("itemName", boosterModifierType.name);
encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
queueEncounterMessage(`${namespace}:found_item`);
queueEncounterMessage(`${namespace}:foundItem`);
}
}

View File

@ -69,7 +69,7 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
isBoss: true,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
queueEncounterMessage(`${namespace}:option.1.statBoost`);
// Randomly boost 1 stat 2 stages
// Cannot boost Spd, Acc, or Evasion
globalScene.phaseManager.unshiftNew(
@ -165,7 +165,7 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,

View File

@ -78,7 +78,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
.withIntroDialogue([
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.setLocalizationKey(`${namespace}`)
@ -118,7 +118,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
// Only Pokemon that are not KOed/legal can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -284,25 +284,25 @@ function handleNextTurn() {
guaranteedModifierTypeFuncs: [modifierTypes.MULTI_LENS],
fillRemaining: false,
});
resultMessageKey = `${namespace}:best_result`;
resultMessageKey = `${namespace}:bestResult`;
} else if (healthRatio < 0.15) {
// 2nd prize
setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.SCOPE_LENS],
fillRemaining: false,
});
resultMessageKey = `${namespace}:great_result`;
resultMessageKey = `${namespace}:greatResult`;
} else if (healthRatio < 0.33) {
// 3rd prize
setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.WIDE_LENS],
fillRemaining: false,
});
resultMessageKey = `${namespace}:good_result`;
resultMessageKey = `${namespace}:goodResult`;
} else {
// No prize
isHealPhase = true;
resultMessageKey = `${namespace}:bad_result`;
resultMessageKey = `${namespace}:badResult`;
}
// End the battle
@ -312,7 +312,7 @@ function handleNextTurn() {
globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(isHealPhase);
// Must end the TurnInit phase prematurely so battle phases aren't added to queue
queueEncounterMessage(`${namespace}:end_game`);
queueEncounterMessage(`${namespace}:endGame`);
queueEncounterMessage(resultMessageKey);
// Skip remainder of TurnInitPhase
@ -320,9 +320,9 @@ function handleNextTurn() {
}
if (encounter.misc.turnsRemaining < 3) {
// Display charging messages on turns that aren't the initial turn
queueEncounterMessage(`${namespace}:charging_continue`);
queueEncounterMessage(`${namespace}:chargingContinue`);
}
queueEncounterMessage(`${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`);
queueEncounterMessage(`${namespace}:turnRemaining${encounter.misc.turnsRemaining}`);
encounter.misc.turnsRemaining--;
// Don't skip remainder of TurnInitPhase

View File

@ -158,7 +158,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:option.1.trade_options_prompt`,
secondOptionPrompt: `${namespace}:option.1.tradeOptionsPrompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -248,7 +248,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
// Show the trade animation
await showTradeBackground();
await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon);
await showEncounterText(`${namespace}:trade_received`, null, 0, true, 4000);
await showEncounterText(`${namespace}:tradeReceived`, null, 0, true, 4000);
globalScene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(newPlayerPokemon);
await hideTradeBackground();
@ -369,7 +369,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
// Show the trade animation
await showTradeBackground();
await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon);
await showEncounterText(`${namespace}:trade_received`, null, 0, true, 4000);
await showEncounterText(`${namespace}:tradeReceived`, null, 0, true, 4000);
globalScene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(newPlayerPokemon);
await hideTradeBackground();
@ -384,7 +384,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.trade_options_prompt`,
secondOptionPrompt: `${namespace}:option.3.tradeOptionsPrompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
@ -416,7 +416,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
return it.isTransferable;
}).length > 0;
if (!meetsReqs) {
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null;
return getEncounterText(`${namespace}:option.3.invalidSelection`) ?? null;
}
return null;
@ -468,7 +468,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
// Generate a trainer name
const traderName = generateRandomTraderName();
encounter.setDialogueToken("tradeTrainerName", traderName.trim());
await showEncounterText(`${namespace}:item_trade_selected`);
await showEncounterText(`${namespace}:itemTradeSelected`);
leaveEncounterWithoutBattle();
})
.build(),
@ -740,10 +740,10 @@ function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: P
duration: 500,
onComplete: async () => {
globalScene.fadeOutBgm(1000, false);
await showEncounterText(`${namespace}:pokemon_trade_selected`);
await showEncounterText(`${namespace}:pokemonTradeSelected`);
tradedPokemon.cry();
globalScene.playBgm("evolution");
await showEncounterText(`${namespace}:pokemon_trade_goodbye`);
await showEncounterText(`${namespace}:pokemonTradeGoodbye`);
tradedPokeball.setAlpha(0);
tradedPokeball.setVisible(true);

View File

@ -63,9 +63,9 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withPokemonCanLearnMoveRequirement(OPTION_1_REQUIRED_MOVE)
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
disabledButtonLabel: `${namespace}:option.1.label_disabled`,
disabledButtonLabel: `${namespace}:option.1.labelDisabled`,
buttonTooltip: `${namespace}:option.1.tooltip`,
disabledButtonTooltip: `${namespace}:option.1.tooltip_disabled`,
disabledButtonTooltip: `${namespace}:option.1.tooltipDisabled`,
selected: [
{
text: `${namespace}:option.1.selected`,
@ -81,9 +81,9 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withPokemonCanLearnMoveRequirement(OPTION_2_REQUIRED_MOVE)
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
disabledButtonLabel: `${namespace}:option.2.label_disabled`,
disabledButtonLabel: `${namespace}:option.2.labelDisabled`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [
{
text: `${namespace}:option.2.selected`,

View File

@ -58,7 +58,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.withOnInit(() => {
@ -128,7 +128,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -142,9 +142,9 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// Give money and do dialogue
if (moneyMultiplier > 2.5) {
await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:jobCompleteGood`, `${namespace}:speaker`);
} else {
await showEncounterDialogue(`${namespace}:job_complete_bad`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:jobCompleteBad`, `${namespace}:speaker`);
}
const moneyChange = globalScene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(moneyChange, true, false);
@ -153,7 +153,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
amount: moneyChange,
}),
);
await showEncounterText(`${namespace}:pokemon_tired`);
await showEncounterText(`${namespace}:pokemonTired`);
setEncounterRewards({ fillRemaining: true });
leaveEncounterWithoutBattle();
@ -210,7 +210,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -224,9 +224,9 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
// Give money and do dialogue
if (moneyMultiplier > 2.5) {
await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:jobCompleteGood`, `${namespace}:speaker`);
} else {
await showEncounterDialogue(`${namespace}:job_complete_bad`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:jobCompleteBad`, `${namespace}:speaker`);
}
const moneyChange = globalScene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(moneyChange, true, false);
@ -235,7 +235,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
amount: moneyChange,
}),
);
await showEncounterText(`${namespace}:pokemon_tired`);
await showEncounterText(`${namespace}:pokemonTired`);
setEncounterRewards({ fillRemaining: true });
leaveEncounterWithoutBattle();
@ -248,7 +248,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
@ -282,7 +282,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
await transitionMysteryEncounterIntroVisuals(false, false);
// Give money and do dialogue
await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:jobCompleteGood`, `${namespace}:speaker`);
const moneyChange = globalScene.getWaveMoneyAmount(2.5);
updatePlayerMoney(moneyChange, true, false);
await showEncounterText(
@ -290,7 +290,7 @@ export const PartTimerEncounter: MysteryEncounter = MysteryEncounterBuilder.with
amount: moneyChange,
}),
);
await showEncounterText(`${namespace}:pokemon_tired`);
await showEncounterText(`${namespace}:pokemonTired`);
setEncounterRewards({ fillRemaining: true });
leaveEncounterWithoutBattle();

View File

@ -205,7 +205,7 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
// 80% chance to increase flee stage +1
const fleeChangeResult = tryChangeFleeStage(1, 8);
if (!fleeChangeResult) {
await showEncounterText(getEncounterText(`${namespace}:safari.busy_eating`) ?? "", null, 1000, false);
await showEncounterText(getEncounterText(`${namespace}:safari.busyEating`) ?? "", null, 1000, false);
} else {
await showEncounterText(getEncounterText(`${namespace}:safari.eating`) ?? "", null, 1000, false);
}
@ -233,7 +233,7 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
// 80% chance to decrease catch stage -1
const catchChangeResult = tryChangeCatchStage(-1, 8);
if (!catchChangeResult) {
await showEncounterText(getEncounterText(`${namespace}:safari.beside_itself_angry`) ?? "", null, 1000, false);
await showEncounterText(getEncounterText(`${namespace}:safari.besideItselfAngry`) ?? "", null, 1000, false);
} else {
await showEncounterText(getEncounterText(`${namespace}:safari.angry`) ?? "", null, 1000, false);
}
@ -274,7 +274,7 @@ async function summonSafariPokemon() {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Message pokemon remaining
encounter.setDialogueToken("remainingCount", encounter.misc.safariPokemonRemaining);
globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true);
globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.remainingCount`) ?? "", null, true);
// Generate pokemon using safariPokemonRemaining so they are always the same pokemon no matter how many turns are taken
// Safari pokemon roll twice on shiny and HA chances, but are otherwise normal

View File

@ -70,7 +70,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`,
},
])
@ -119,7 +119,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
);
}
if (!encounter.pokemonMeetsPrimaryRequirements(pokemon)) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalidSelection`) ?? null;
}
return null;
@ -155,7 +155,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
chosenPokemon.setCustomNature(newNature);
encounter.setDialogueToken("newNature", getNatureName(newNature));
queueEncounterMessage(`${namespace}:cheap_side_effects`);
queueEncounterMessage(`${namespace}:cheapSideEffects`);
setEncounterExp([chosenPokemon.id], 100);
await chosenPokemon.updateInfo();
})
@ -193,7 +193,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
// Only Pokemon that can gain benefits are unfainted
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -215,7 +215,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
const encounter = globalScene.currentBattle.mysteryEncounter!;
const chosenPokemon = encounter.misc.chosenPokemon;
queueEncounterMessage(`${namespace}:no_bad_effects`);
queueEncounterMessage(`${namespace}:noBadEffects`);
setEncounterExp([chosenPokemon.id], 100);
await chosenPokemon.updateInfo();

View File

@ -157,7 +157,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
// Fall asleep waiting for Snorlax
// Full heal party
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
queueEncounterMessage(`${namespace}:option.2.rest_result`);
queueEncounterMessage(`${namespace}:option.2.restResult`);
leaveEncounterWithoutBattle();
},
)
@ -167,7 +167,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -122,7 +122,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter = MysteryEncounterBui
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
@ -227,7 +227,7 @@ async function doBiomeTransitionDialogueAndBattleInit() {
isBoss: true,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:boss_enraged`);
queueEncounterMessage(`${namespace}:bossEnraged`);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),

View File

@ -139,7 +139,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
},
{
speaker: trainerNameKey,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.withOnInit(() => {
@ -189,13 +189,13 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
// Dialogue and egg calcs for Pokemon 1
const [pokemon1CommonEggs, pokemon1RareEggs] = calculateEggRewardsForPokemon(pokemon1);
let pokemon1Tooltip = getEncounterText(`${namespace}:option.1.tooltip_base`)!;
let pokemon1Tooltip = getEncounterText(`${namespace}:option.1.tooltipBase`)!;
if (pokemon1RareEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, {
count: pokemon1RareEggs,
rarity: i18next.t("egg:greatTier"),
});
pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, {
pokemon1Tooltip += i18next.t(`${namespace}:eggsTooltip`, {
eggs: eggsText,
});
encounter.setDialogueToken("pokemon1RareEggs", eggsText);
@ -205,7 +205,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
count: pokemon1CommonEggs,
rarity: i18next.t("egg:defaultTier"),
});
pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, {
pokemon1Tooltip += i18next.t(`${namespace}:eggsTooltip`, {
eggs: eggsText,
});
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
@ -214,13 +214,13 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
// Dialogue and egg calcs for Pokemon 2
const [pokemon2CommonEggs, pokemon2RareEggs] = calculateEggRewardsForPokemon(pokemon2);
let pokemon2Tooltip = getEncounterText(`${namespace}:option.2.tooltip_base`)!;
let pokemon2Tooltip = getEncounterText(`${namespace}:option.2.tooltipBase`)!;
if (pokemon2RareEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, {
count: pokemon2RareEggs,
rarity: i18next.t("egg:greatTier"),
});
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, {
pokemon2Tooltip += i18next.t(`${namespace}:eggsTooltip`, {
eggs: eggsText,
});
encounter.setDialogueToken("pokemon2RareEggs", eggsText);
@ -230,7 +230,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
count: pokemon2CommonEggs,
rarity: i18next.t("egg:defaultTier"),
});
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, {
pokemon2Tooltip += i18next.t(`${namespace}:eggsTooltip`, {
eggs: eggsText,
});
encounter.setDialogueToken("pokemon2CommonEggs", eggsText);
@ -239,13 +239,13 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
// Dialogue and egg calcs for Pokemon 3
const [pokemon3CommonEggs, pokemon3RareEggs] = calculateEggRewardsForPokemon(pokemon3);
let pokemon3Tooltip = getEncounterText(`${namespace}:option.3.tooltip_base`)!;
let pokemon3Tooltip = getEncounterText(`${namespace}:option.3.tooltipBase`)!;
if (pokemon3RareEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, {
count: pokemon3RareEggs,
rarity: i18next.t("egg:greatTier"),
});
pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, {
pokemon3Tooltip += i18next.t(`${namespace}:eggsTooltip`, {
eggs: eggsText,
});
encounter.setDialogueToken("pokemon3RareEggs", eggsText);
@ -255,7 +255,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
count: pokemon3CommonEggs,
rarity: i18next.t("egg:defaultTier"),
});
pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, {
pokemon3Tooltip += i18next.t(`${namespace}:eggsTooltip`, {
eggs: eggsText,
});
encounter.setDialogueToken("pokemon3CommonEggs", eggsText);
@ -321,14 +321,14 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon1CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, {
text: i18next.t(`${namespace}:gainedEggs`, {
numEggs: encounter.dialogueTokens["pokemon1CommonEggs"],
}),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon1RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, {
text: i18next.t(`${namespace}:gainedEggs`, {
numEggs: encounter.dialogueTokens["pokemon1RareEggs"],
}),
});
@ -380,14 +380,14 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon2CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, {
text: i18next.t(`${namespace}:gainedEggs`, {
numEggs: encounter.dialogueTokens["pokemon2CommonEggs"],
}),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon2RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, {
text: i18next.t(`${namespace}:gainedEggs`, {
numEggs: encounter.dialogueTokens["pokemon2RareEggs"],
}),
});
@ -439,14 +439,14 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon3CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, {
text: i18next.t(`${namespace}:gainedEggs`, {
numEggs: encounter.dialogueTokens["pokemon3CommonEggs"],
}),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon3RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, {
text: i18next.t(`${namespace}:gainedEggs`, {
numEggs: encounter.dialogueTokens["pokemon3RareEggs"],
}),
});
@ -482,7 +482,7 @@ function getPartyConfig(): EnemyPartyConfig {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
{
nickname: i18next.t(`${namespace}:cleffa_1_nickname`, {
nickname: i18next.t(`${namespace}:cleffa1Nickname`, {
speciesName: getPokemonSpecies(cleffaSpecies).getName(),
}),
species: getPokemonSpecies(cleffaSpecies),
@ -501,7 +501,7 @@ function getPartyConfig(): EnemyPartyConfig {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push(
{
nickname: i18next.t(`${namespace}:cleffa_2_nickname`, {
nickname: i18next.t(`${namespace}:cleffa2Nickname`, {
speciesName: getPokemonSpecies(cleffaSpecies).getName(),
}),
species: getPokemonSpecies(cleffaSpecies),
@ -514,7 +514,7 @@ function getPartyConfig(): EnemyPartyConfig {
ivs: [31, 31, 31, 31, 31, 31],
},
{
nickname: i18next.t(`${namespace}:cleffa_3_nickname`, {
nickname: i18next.t(`${namespace}:cleffa3Nickname`, {
speciesName: getPokemonSpecies(cleffaSpecies).getName(),
}),
species: getPokemonSpecies(cleffaSpecies),
@ -647,7 +647,7 @@ function onGameOver() {
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}:outro_failed`,
text: `${namespace}:outroFailed`,
},
];

View File

@ -66,7 +66,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
speaker: `${namespace}:speaker`,
},
])
@ -178,8 +178,8 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
// Always max price for shiny (flip HA back to normal), and add special messaging
priceMultiplier = MAX_POKEMON_PRICE_MULTIPLIER;
pokemon.abilityIndex = 0;
encounter.dialogue.encounterOptionsDialogue!.description = `${namespace}:description_shiny`;
encounter.options[0].dialogue!.buttonTooltip = `${namespace}:option.1.tooltip_shiny`;
encounter.dialogue.encounterOptionsDialogue!.description = `${namespace}:descriptionShiny`;
encounter.options[0].dialogue!.buttonTooltip = `${namespace}:option.1.tooltipShiny`;
}
const price = globalScene.getWaveMoneyAmount(priceMultiplier);
encounter.setDialogueToken("purchasePokemon", pokemon.getNameToRender());
@ -202,7 +202,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}:option.1.selected_message`,
text: `${namespace}:option.1.selectedMessage`,
},
],
})
@ -215,7 +215,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
updatePlayerMoney(-price, true, false);
// Show dialogue
await showEncounterDialogue(`${namespace}:option.1.selected_dialogue`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:option.1.selectedDialogue`, `${namespace}:speaker`);
await transitionMysteryEncounterIntroVisuals();
// "Catch" purchased pokemon

View File

@ -115,7 +115,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
],
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.2.stat_boost`);
queueEncounterMessage(`${namespace}:option.2.statBoost`);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
@ -181,7 +181,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.setDialogueToken("reductionValue", HIGH_BST_REDUCTION_VALUE.toString());
encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString());
await showEncounterText(`${namespace}:option.1.selected_2`, null, undefined, true);
await showEncounterText(`${namespace}:option.1.selected2`, null, undefined, true);
encounter.dialogue.outro = [
{

View File

@ -87,7 +87,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.withAutoHideIntroVisuals(false)
@ -163,7 +163,7 @@ async function spawnNextTrainerOrEndEncounter() {
globalScene.playSound("item_fanfare");
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }));
await showEncounterDialogue(`${namespace}:victory_2`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:victory2`, `${namespace}:speaker`);
globalScene.ui.clearText(); // Clears "Winstrate" title from screen as rewards get animated in
const machoBrace = generateModifierTypeOption(modifierTypes.MYSTERY_ENCOUNTER_MACHO_BRACE)!;
machoBrace.type.tier = ModifierTier.MASTER;

View File

@ -90,7 +90,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -174,7 +174,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`,
secondOptionPrompt: `${namespace}:option.2.selectPrompt`,
selected: [
{
text: `${namespace}:option.selected`,
@ -205,7 +205,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
@ -248,7 +248,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [
{
text: `${namespace}:option.selected`,
@ -295,7 +295,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalidSelection`);
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);

View File

@ -194,7 +194,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
.withOptionPhase(async () => {
// Investigate garbage, battle Gmax Garbodor
globalScene.setFieldScale(0.75);
await showEncounterText(`${namespace}:option.2.selected_2`);
await showEncounterText(`${namespace}:option.2.selected2`);
await transitionMysteryEncounterIntroVisuals();
const encounter = globalScene.currentBattle.mysteryEncounter!;

View File

@ -97,7 +97,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
isBoss: false,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
queueEncounterMessage(`${namespace}:option.1.statBoost`);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
@ -191,7 +191,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
@ -236,7 +236,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -143,7 +143,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
])
.setLocalizationKey(`${namespace}`)
@ -216,7 +216,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
await cutsceneDialoguePromise;
doHideDreamBackground();
await showEncounterText(`${namespace}:option.1.dream_complete`);
await showEncounterText(`${namespace}:option.1.dreamComplete`);
await doNewTeamPostProcess(transformations);
setEncounterRewards({
@ -329,7 +329,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
onBeforeRewards,
);
await showEncounterText(`${namespace}:option.2.selected_2`, null, undefined, true);
await showEncounterText(`${namespace}:option.2.selected2`, null, undefined, true);
await initBattleWithEnemyConfig(enemyPartyConfig);
},
)

View File

@ -38,6 +38,7 @@ export enum UiMode {
UNAVAILABLE,
CHALLENGE_SELECT,
RENAME_POKEMON,
RENAME_RUN,
RUN_HISTORY,
RUN_INFO,
TEST_DIALOGUE,

View File

@ -127,6 +127,7 @@ export interface SessionSaveData {
battleType: BattleType;
trainer: TrainerData;
gameVersion: string;
runNameText: string;
timestamp: number;
challenges: ChallengeData[];
mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
@ -979,6 +980,54 @@ export class GameData {
});
}
async renameSession(slotId: number, newName: string): Promise<boolean> {
return new Promise(async resolve => {
if (slotId < 0) {
return resolve(false);
}
const sessionData: SessionSaveData | null = await this.getSession(slotId);
if (!sessionData) {
return resolve(false);
}
if (newName === "") {
return resolve(true);
}
sessionData.runNameText = newName;
const updatedDataStr = JSON.stringify(sessionData);
const encrypted = encrypt(updatedDataStr, bypassLogin);
const secretId = this.secretId;
const trainerId = this.trainerId;
if (bypassLogin) {
localStorage.setItem(
`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`,
encrypt(updatedDataStr, bypassLogin),
);
resolve(true);
return;
}
pokerogueApi.savedata.session
.update({ slot: slotId, trainerId, secretId, clientSessionId }, encrypted)
.then(error => {
if (error) {
console.error("Failed to update session name:", error);
resolve(false);
} else {
localStorage.setItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`, encrypted);
updateUserInfo().then(success => {
if (success !== null && !success) {
return resolve(false);
}
});
resolve(true);
}
});
});
}
loadSession(slotId: number, sessionData?: SessionSaveData): Promise<boolean> {
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: fix this
return new Promise(async (resolve, reject) => {

View File

@ -0,0 +1,54 @@
import i18next from "i18next";
import type { InputFieldConfig } from "./form-modal-ui-handler";
import { FormModalUiHandler } from "./form-modal-ui-handler";
import type { ModalConfig } from "./modal-ui-handler";
export class RenameRunFormUiHandler extends FormModalUiHandler {
getModalTitle(_config?: ModalConfig): string {
return i18next.t("menu:renamerun");
}
getWidth(_config?: ModalConfig): number {
return 160;
}
getMargin(_config?: ModalConfig): [number, number, number, number] {
return [0, 0, 48, 0];
}
getButtonLabels(_config?: ModalConfig): string[] {
return [i18next.t("menu:rename"), i18next.t("menu:cancel")];
}
getReadableErrorMessage(error: string): string {
const colonIndex = error?.indexOf(":");
if (colonIndex > 0) {
error = error.slice(0, colonIndex);
}
return super.getReadableErrorMessage(error);
}
override getInputFieldConfigs(): InputFieldConfig[] {
return [{ label: i18next.t("menu:runName") }];
}
show(args: any[]): boolean {
if (!super.show(args)) {
return false;
}
if (this.inputs?.length) {
this.inputs.forEach(input => {
input.text = "";
});
}
const config = args[0] as ModalConfig;
this.submitAction = _ => {
this.sanitizeInputs();
const sanitizedName = btoa(encodeURIComponent(this.inputs[0].text));
config.buttonActions[0](sanitizedName);
return true;
};
return true;
}
}

View File

@ -207,6 +207,10 @@ export class RunInfoUiHandler extends UiHandler {
headerText.setOrigin(0, 0);
headerText.setPositionRelative(headerBg, 8, 4);
this.runContainer.add(headerText);
const runName = addTextObject(0, 0, this.runInfo.runNameText, TextStyle.WINDOW);
runName.setOrigin(0, 0);
runName.setPositionRelative(headerBg, 60, 4);
this.runContainer.add(runName);
}
/**

View File

@ -1,12 +1,14 @@
import { GameMode } from "#app/game-mode";
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { GameModes } from "#enums/game-modes";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
import * as Modifier from "#modifiers/modifier";
import type { SessionSaveData } from "#system/game-data";
import type { PokemonData } from "#system/pokemon-data";
import type { OptionSelectConfig } from "#ui/abstract-option-select-ui-handler";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { RunDisplayMode } from "#ui/run-info-ui-handler";
import { addTextObject } from "#ui/text";
@ -15,7 +17,7 @@ import { fixedInt, formatLargeNumber, getPlayTimeString, isNullOrUndefined } fro
import i18next from "i18next";
const SESSION_SLOTS_COUNT = 5;
const SLOTS_ON_SCREEN = 3;
const SLOTS_ON_SCREEN = 2;
export enum SaveSlotUiMode {
LOAD,
@ -33,6 +35,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
private uiMode: SaveSlotUiMode;
private saveSlotSelectCallback: SaveSlotSelectCallback | null;
protected manageDataConfig: OptionSelectConfig;
private scrollCursor = 0;
@ -101,6 +104,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
processInput(button: Button): boolean {
const ui = this.getUi();
const manageDataOptions: any[] = [];
let success = false;
let error = false;
@ -109,14 +113,115 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
const originalCallback = this.saveSlotSelectCallback;
if (button === Button.ACTION) {
const cursor = this.cursor + this.scrollCursor;
if (this.uiMode === SaveSlotUiMode.LOAD && !this.sessionSlots[cursor].hasData) {
const sessionSlot = this.sessionSlots[cursor];
if (this.uiMode === SaveSlotUiMode.LOAD && !sessionSlot.hasData) {
error = true;
} else {
switch (this.uiMode) {
case SaveSlotUiMode.LOAD:
this.saveSlotSelectCallback = null;
originalCallback?.(cursor);
if (!sessionSlot.malformed) {
manageDataOptions.push({
label: i18next.t("menu:loadGame"),
handler: () => {
globalScene.ui.revertMode();
originalCallback?.(cursor);
return true;
},
keepOpen: false,
});
manageDataOptions.push({
label: i18next.t("saveSlotSelectUiHandler:renameRun"),
handler: () => {
globalScene.ui.revertMode();
ui.setOverlayMode(
UiMode.RENAME_RUN,
{
buttonActions: [
(sanitizedName: string) => {
const name = decodeURIComponent(atob(sanitizedName));
globalScene.gameData.renameSession(cursor, name).then(response => {
if (response[0] === false) {
globalScene.reset(true);
} else {
this.clearSessionSlots();
this.cursorObj = null;
this.populateSessionSlots();
this.setScrollCursor(0);
this.setCursor(0);
ui.revertMode();
ui.showText("", 0);
}
});
},
() => {
ui.revertMode();
},
],
},
"",
);
return true;
},
});
}
this.manageDataConfig = {
xOffset: 0,
yOffset: 48,
options: manageDataOptions,
maxOptions: 4,
};
manageDataOptions.push({
label: i18next.t("saveSlotSelectUiHandler:deleteRun"),
handler: () => {
globalScene.ui.revertMode();
ui.showText(i18next.t("saveSlotSelectUiHandler:deleteData"), null, () => {
ui.setOverlayMode(
UiMode.CONFIRM,
() => {
globalScene.gameData.tryClearSession(cursor).then(response => {
if (response[0] === false) {
globalScene.reset(true);
} else {
this.clearSessionSlots();
this.cursorObj = null;
this.populateSessionSlots();
this.setScrollCursor(0);
this.setCursor(0);
ui.revertMode();
ui.showText("", 0);
}
});
},
() => {
ui.revertMode();
ui.showText("", 0);
},
false,
0,
19,
import.meta.env.DEV ? 300 : 2000,
);
});
return true;
},
keepOpen: false,
});
manageDataOptions.push({
label: i18next.t("menuUiHandler:cancel"),
handler: () => {
globalScene.ui.revertMode();
return true;
},
keepOpen: true,
});
ui.setOverlayMode(UiMode.MENU_OPTION_SELECT, this.manageDataConfig);
break;
case SaveSlotUiMode.SAVE: {
const saveAndCallback = () => {
const originalCallback = this.saveSlotSelectCallback;
@ -161,6 +266,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
}
} else {
this.saveSlotSelectCallback = null;
ui.showText("", 0);
originalCallback?.(-1);
success = true;
}
@ -267,33 +373,34 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
this.cursorObj = globalScene.add.container(0, 0);
const cursorBox = globalScene.add.nineslice(
0,
0,
15,
"select_cursor_highlight_thick",
undefined,
296,
44,
294,
this.sessionSlots[prevSlotIndex ?? 0]?.saveData?.runNameText ? 50 : 60,
6,
6,
6,
6,
);
const rightArrow = globalScene.add.image(0, 0, "cursor");
rightArrow.setPosition(160, 0);
rightArrow.setPosition(160, 15);
rightArrow.setName("rightArrow");
this.cursorObj.add([cursorBox, rightArrow]);
this.sessionSlotsContainer.add(this.cursorObj);
}
const cursorPosition = cursor + this.scrollCursor;
const cursorIncrement = cursorPosition * 56;
const cursorIncrement = cursorPosition * 76;
if (this.sessionSlots[cursorPosition] && this.cursorObj) {
const hasData = this.sessionSlots[cursorPosition].hasData;
const session = this.sessionSlots[cursorPosition];
const hasData = session.hasData && !session.malformed;
// If the session slot lacks session data, it does not move from its default, central position.
// Only session slots with session data will move leftwards and have a visible arrow.
if (!hasData) {
this.cursorObj.setPosition(151, 26 + cursorIncrement);
this.cursorObj.setPosition(151, 20 + cursorIncrement);
this.sessionSlots[cursorPosition].setPosition(0, cursorIncrement);
} else {
this.cursorObj.setPosition(145, 26 + cursorIncrement);
this.cursorObj.setPosition(145, 20 + cursorIncrement);
this.sessionSlots[cursorPosition].setPosition(-6, cursorIncrement);
}
this.setArrowVisibility(hasData);
@ -311,7 +418,8 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
revertSessionSlot(slotIndex: number): void {
const sessionSlot = this.sessionSlots[slotIndex];
if (sessionSlot) {
sessionSlot.setPosition(0, slotIndex * 56);
const valueHeight = 76;
sessionSlot.setPosition(0, slotIndex * valueHeight);
}
}
@ -340,7 +448,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
this.setCursor(this.cursor, prevSlotIndex);
globalScene.tweens.add({
targets: this.sessionSlotsContainer,
y: this.sessionSlotsContainerInitialY - 56 * scrollCursor,
y: this.sessionSlotsContainerInitialY - 76 * scrollCursor,
duration: fixedInt(325),
ease: "Sine.easeInOut",
});
@ -374,12 +482,14 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
class SessionSlot extends Phaser.GameObjects.Container {
public slotId: number;
public hasData: boolean;
/** Indicates the save slot ran into an error while being loaded */
public malformed: boolean;
private slotWindow: Phaser.GameObjects.NineSlice;
private loadingLabel: Phaser.GameObjects.Text;
public saveData: SessionSaveData;
constructor(slotId: number) {
super(globalScene, 0, slotId * 56);
super(globalScene, 0, slotId * 76);
this.slotId = slotId;
@ -387,32 +497,89 @@ class SessionSlot extends Phaser.GameObjects.Container {
}
setup() {
const slotWindow = addWindow(0, 0, 304, 52);
this.add(slotWindow);
this.slotWindow = addWindow(0, 0, 304, 70);
this.add(this.slotWindow);
this.loadingLabel = addTextObject(152, 26, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW);
this.loadingLabel = addTextObject(152, 33, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW);
this.loadingLabel.setOrigin(0.5, 0.5);
this.add(this.loadingLabel);
}
/**
* Generates a name for sessions that don't have a name yet.
* @param data - The {@linkcode SessionSaveData} being checked
* @returns The default name for the given data.
*/
decideFallback(data: SessionSaveData): string {
let fallbackName = `${GameMode.getModeName(data.gameMode)}`;
switch (data.gameMode) {
case GameModes.CLASSIC:
fallbackName += ` (${globalScene.gameData.gameStats.classicSessionsPlayed + 1})`;
break;
case GameModes.ENDLESS:
case GameModes.SPLICED_ENDLESS:
fallbackName += ` (${globalScene.gameData.gameStats.endlessSessionsPlayed + 1})`;
break;
case GameModes.DAILY: {
const runDay = new Date(data.timestamp).toLocaleDateString();
fallbackName += ` (${runDay})`;
break;
}
case GameModes.CHALLENGE: {
const activeChallenges = data.challenges.filter(c => c.value !== 0);
if (activeChallenges.length === 0) {
break;
}
fallbackName = "";
for (const challenge of activeChallenges.slice(0, 3)) {
if (fallbackName !== "") {
fallbackName += ", ";
}
fallbackName += challenge.toChallenge().getName();
}
if (activeChallenges.length > 3) {
fallbackName += ", ...";
} else if (fallbackName === "") {
// Something went wrong when retrieving the names of the active challenges,
// so fall back to just naming the run "Challenge"
fallbackName = `${GameMode.getModeName(data.gameMode)}`;
}
break;
}
}
return fallbackName;
}
async setupWithData(data: SessionSaveData) {
const hasName = data?.runNameText;
this.remove(this.loadingLabel, true);
if (hasName) {
const nameLabel = addTextObject(8, 5, data.runNameText, TextStyle.WINDOW);
this.add(nameLabel);
} else {
const fallbackName = this.decideFallback(data);
await globalScene.gameData.renameSession(this.slotId, fallbackName);
const nameLabel = addTextObject(8, 5, fallbackName, TextStyle.WINDOW);
this.add(nameLabel);
}
const gameModeLabel = addTextObject(
8,
5,
19,
`${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unknown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`,
TextStyle.WINDOW,
);
this.add(gameModeLabel);
const timestampLabel = addTextObject(8, 19, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW);
const timestampLabel = addTextObject(8, 33, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW);
this.add(timestampLabel);
const playTimeLabel = addTextObject(8, 33, getPlayTimeString(data.playTime), TextStyle.WINDOW);
const playTimeLabel = addTextObject(8, 47, getPlayTimeString(data.playTime), TextStyle.WINDOW);
this.add(playTimeLabel);
const pokemonIconsContainer = globalScene.add.container(144, 4);
const pokemonIconsContainer = globalScene.add.container(144, 16);
data.party.forEach((p: PokemonData, i: number) => {
const iconContainer = globalScene.add.container(26 * i, 0);
iconContainer.setScale(0.75);
@ -427,13 +594,9 @@ class SessionSlot extends Phaser.GameObjects.Container {
TextStyle.PARTY,
{ fontSize: "54px", color: "#f8f8f8" },
);
text.setShadow(0, 0, undefined);
text.setStroke("#424242", 14);
text.setOrigin(1, 0);
iconContainer.add(icon);
iconContainer.add(text);
text.setShadow(0, 0, undefined).setStroke("#424242", 14).setOrigin(1, 0);
iconContainer.add([icon, text]);
pokemonIconsContainer.add(iconContainer);
pokemon.destroy();
@ -441,7 +604,7 @@ class SessionSlot extends Phaser.GameObjects.Container {
this.add(pokemonIconsContainer);
const modifierIconsContainer = globalScene.add.container(148, 30);
const modifierIconsContainer = globalScene.add.container(148, 38);
modifierIconsContainer.setScale(0.5);
let visibleModifierIndex = 0;
for (const m of data.modifiers) {
@ -464,22 +627,33 @@ class SessionSlot extends Phaser.GameObjects.Container {
load(): Promise<boolean> {
return new Promise<boolean>(resolve => {
globalScene.gameData.getSession(this.slotId).then(async sessionData => {
// Ignore the results if the view was exited
if (!this.active) {
return;
}
if (!sessionData) {
this.hasData = false;
this.loadingLabel.setText(i18next.t("saveSlotSelectUiHandler:empty"));
resolve(false);
return;
}
this.hasData = true;
this.saveData = sessionData;
await this.setupWithData(sessionData);
resolve(true);
});
globalScene.gameData
.getSession(this.slotId)
.then(async sessionData => {
// Ignore the results if the view was exited
if (!this.active) {
return;
}
this.hasData = !!sessionData;
if (!sessionData) {
this.loadingLabel.setText(i18next.t("saveSlotSelectUiHandler:empty"));
resolve(false);
return;
}
this.saveData = sessionData;
this.setupWithData(sessionData);
resolve(true);
})
.catch(e => {
if (!this.active) {
return;
}
console.warn(`Failed to load session slot #${this.slotId}:`, e);
this.loadingLabel.setText(i18next.t("menu:failedToLoadSession"));
this.hasData = true;
this.malformed = true;
resolve(true);
});
});
}
}

View File

@ -60,6 +60,7 @@ import { addWindow } from "#ui/ui-theme";
import { UnavailableModalUiHandler } from "#ui/unavailable-modal-ui-handler";
import { executeIf } from "#utils/common";
import i18next from "i18next";
import { RenameRunFormUiHandler } from "./rename-run-ui-handler";
const transitionModes = [
UiMode.SAVE_SLOT,
@ -98,6 +99,7 @@ const noTransitionModes = [
UiMode.SESSION_RELOAD,
UiMode.UNAVAILABLE,
UiMode.RENAME_POKEMON,
UiMode.RENAME_RUN,
UiMode.TEST_DIALOGUE,
UiMode.AUTO_COMPLETE,
UiMode.ADMIN,
@ -168,6 +170,7 @@ export class UI extends Phaser.GameObjects.Container {
new UnavailableModalUiHandler(),
new GameChallengesUiHandler(),
new RenameFormUiHandler(),
new RenameRunFormUiHandler(),
new RunHistoryUiHandler(),
new RunInfoUiHandler(),
new TestDialogueUiHandler(UiMode.TEST_DIALOGUE),

View File

@ -66,7 +66,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
expect(AnOfferYouCantRefuseEncounter.dialogue).toBeDefined();
expect(AnOfferYouCantRefuseEncounter.dialogue.intro).toStrictEqual([
{ text: `${namespace}:intro` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:intro_dialogue` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:introDialogue` },
]);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.description).toBe(
@ -180,7 +180,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [
{
speaker: `${namespace}:speaker`,

View File

@ -194,7 +194,7 @@ describe("Berries Abound - Mystery Encounter", () => {
// Should be enraged
expect(enemyField[0].summonData.statStages).toEqual([0, 1, 0, 1, 1, 0, 0]);
expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selected_bad`);
expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selectedBad`);
});
it("should start battle if fastest pokemon is slower than boss above wave 50", async () => {
@ -218,7 +218,7 @@ describe("Berries Abound - Mystery Encounter", () => {
// Should be enraged
expect(enemyField[0].summonData.statStages).toEqual([1, 1, 1, 1, 1, 0, 0]);
expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selected_bad`);
expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selectedBad`);
});
it("Should skip battle when fastest pokemon is faster than boss", async () => {

View File

@ -181,7 +181,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(BugTypeSuperfanEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -389,7 +389,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
});
});
@ -513,17 +513,17 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_dialogue`,
text: `${namespace}:option.3.selectedDialogue`,
},
],
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
});
});

View File

@ -80,7 +80,7 @@ describe("Clowning Around - Mystery Encounter", () => {
{ text: `${namespace}:intro` },
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(ClowningAroundEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -249,11 +249,11 @@ describe("Clowning Around - Mystery Encounter", () => {
text: `${namespace}:option.2.selected`,
},
{
text: `${namespace}:option.2.selected_2`,
text: `${namespace}:option.2.selected2`,
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_3`,
text: `${namespace}:option.2.selected3`,
},
],
});
@ -334,11 +334,11 @@ describe("Clowning Around - Mystery Encounter", () => {
text: `${namespace}:option.3.selected`,
},
{
text: `${namespace}:option.3.selected_2`,
text: `${namespace}:option.3.selected2`,
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_3`,
text: `${namespace}:option.3.selected3`,
},
],
});

View File

@ -186,8 +186,8 @@ describe("Dancing Lessons - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -186,7 +186,7 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`,
secondOptionPrompt: `${namespace}:option.2.selectPrompt`,
selected: [
{
text: `${namespace}:option.2.selected`,
@ -348,7 +348,7 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
secondOptionPrompt: `${namespace}:option.3.selectPrompt`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -61,7 +61,7 @@ describe("Department Store Sale - Mystery Encounter", () => {
{ text: `${namespace}:intro` },
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(DepartmentStoreSaleEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

View File

@ -61,7 +61,7 @@ describe("Field Trip - Mystery Encounter", () => {
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -78,7 +78,7 @@ describe("Field Trip - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
secondOptionPrompt: `${namespace}:secondOptionPrompt`,
});
});
@ -139,7 +139,7 @@ describe("Field Trip - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
secondOptionPrompt: `${namespace}:secondOptionPrompt`,
});
});
@ -200,7 +200,7 @@ describe("Field Trip - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
secondOptionPrompt: `${namespace}:secondOptionPrompt`,
});
});

View File

@ -253,7 +253,7 @@ describe("Fiery Fallout - Mystery Encounter", () => {
expect(option1.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -143,7 +143,7 @@ describe("Fight or Flight - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,

View File

@ -71,7 +71,7 @@ describe("Fun And Games! - Mystery Encounter", () => {
expect(FunAndGamesEncounter.dialogue.intro).toStrictEqual([
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(FunAndGamesEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

View File

@ -98,7 +98,7 @@ describe("Global Trade System - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:option.1.trade_options_prompt`,
secondOptionPrompt: `${namespace}:option.1.tradeOptionsPrompt`,
});
});
@ -210,7 +210,7 @@ describe("Global Trade System - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.trade_options_prompt`,
secondOptionPrompt: `${namespace}:option.3.tradeOptionsPrompt`,
});
});

View File

@ -99,9 +99,9 @@ describe("Lost at Sea - Mystery Encounter", () => {
expect(option1.dialogue).toBeDefined();
expect(option1.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
disabledButtonLabel: `${namespace}:option.1.label_disabled`,
disabledButtonLabel: `${namespace}:option.1.labelDisabled`,
buttonTooltip: `${namespace}:option.1.tooltip`,
disabledButtonTooltip: `${namespace}:option.1.tooltip_disabled`,
disabledButtonTooltip: `${namespace}:option.1.tooltipDisabled`,
selected: [
{
text: `${namespace}:option.1.selected`,
@ -162,9 +162,9 @@ describe("Lost at Sea - Mystery Encounter", () => {
expect(option2.dialogue).toBeDefined();
expect(option2.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
disabledButtonLabel: `${namespace}:option.2.label_disabled`,
disabledButtonLabel: `${namespace}:option.2.labelDisabled`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
disabledButtonTooltip: `${namespace}:option.2.tooltipDisabled`,
selected: [
{
text: `${namespace}:option.2.selected`,

View File

@ -65,7 +65,7 @@ describe("Part-Timer - Mystery Encounter", () => {
{ text: `${namespace}:intro` },
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(PartTimerEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
@ -219,7 +219,7 @@ describe("Part-Timer - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -207,7 +207,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,

View File

@ -71,7 +71,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
},
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

View File

@ -67,7 +67,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
expect(dialogue).toBeDefined();
expect(dialogue.intro).toStrictEqual([
{ text: `${namespace}:intro` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:intro_dialogue` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:introDialogue` },
]);
const { title, description, query } = dialogue.encounterOptionsDialogue!;
expect(title).toBe(`${namespace}:title`);
@ -120,7 +120,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
buttonTooltip: expect.stringMatching(new RegExp(`^${namespace}\\:option\\.1\\.tooltip(_shiny)?$`)),
selected: [
{
text: `${namespace}:option.1.selected_message`,
text: `${namespace}:option.1.selectedMessage`,
},
],
});

View File

@ -73,7 +73,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => {
{ text: `${namespace}:intro` },
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(TheWinstrateChallengeEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

View File

@ -172,7 +172,7 @@ describe("Uncommon Breed - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabledTooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
@ -237,7 +237,7 @@ describe("Uncommon Breed - Mystery Encounter", () => {
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabledTooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,

View File

@ -68,7 +68,7 @@ describe("Weird Dream - Mystery Encounter", () => {
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
text: `${namespace}:introDialogue`,
},
]);
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);

View File

@ -0,0 +1,82 @@
import * as account from "#app/account";
import * as bypassLoginModule from "#app/global-vars/bypass-login";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import type { SessionSaveData } from "#app/system/game-data";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("System - Rename Run", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH])
.battleStyle("single")
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
describe("renameSession", () => {
beforeEach(() => {
vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(false);
vi.spyOn(account, "updateUserInfo").mockImplementation(async () => [true, 1]);
});
it("should return false if slotId < 0", async () => {
const result = await game.scene.gameData.renameSession(-1, "Named Run");
expect(result).toEqual(false);
});
it("should return false if getSession returns null", async () => {
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue(null as unknown as SessionSaveData);
const result = await game.scene.gameData.renameSession(-1, "Named Run");
expect(result).toEqual(false);
});
it("should return true if bypassLogin is true", async () => {
vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(true);
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
const result = await game.scene.gameData.renameSession(0, "Named Run");
expect(result).toEqual(true);
});
it("should return false if api returns error", async () => {
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
vi.spyOn(pokerogueApi.savedata.session, "update").mockResolvedValue("Unknown Error!");
const result = await game.scene.gameData.renameSession(0, "Named Run");
expect(result).toEqual(false);
});
it("should return true if api is succesfull", async () => {
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
vi.spyOn(pokerogueApi.savedata.session, "update").mockResolvedValue("");
const result = await game.scene.gameData.renameSession(0, "Named Run");
expect(result).toEqual(true);
expect(account.updateUserInfo).toHaveBeenCalled();
});
});
});