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3359b76952 | ||
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70e7f8b4d4 | ||
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c884de339a |
@ -27,13 +27,7 @@ import { UiInputs } from "#app/ui-inputs";
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import { biomeDepths, getBiomeName } from "#balance/biomes";
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import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
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import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters";
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import {
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initCommonAnims,
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initMoveAnim,
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loadCommonAnimAssets,
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loadMoveAnimAssets,
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populateAnims,
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} from "#data/battle-anims";
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import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets } from "#data/battle-anims";
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import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists";
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import { battleSpecDialogue } from "#data/dialogue";
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import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers";
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@ -388,7 +382,6 @@ export class BattleScene extends SceneBase {
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const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
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await Promise.all([
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populateAnims(),
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this.initVariantData(),
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initCommonAnims().then(() => loadCommonAnimAssets(true)),
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Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)),
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@ -404,22 +404,18 @@ export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimCon
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export const commonAnims = new Map<CommonAnim, AnimConfig>();
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export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
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export function initCommonAnims(): Promise<void> {
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return new Promise(resolve => {
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const commonAnimNames = getEnumKeys(CommonAnim);
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const commonAnimIds = getEnumValues(CommonAnim);
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const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
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for (let ca = 0; ca < commonAnimIds.length; ca++) {
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const commonAnimId = commonAnimIds[ca];
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commonAnimFetches.push(
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globalScene
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.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimNames[ca])}.json`)
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.then(response => response.json())
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.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
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);
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}
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Promise.allSettled(commonAnimFetches).then(() => resolve());
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});
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export async function initCommonAnims(): Promise<void> {
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const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
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for (const commonAnimName of getEnumKeys(CommonAnim)) {
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const commonAnimId = CommonAnim[commonAnimName];
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commonAnimFetches.push(
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globalScene
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.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimName)}.json`)
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.then(response => response.json())
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.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
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);
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}
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await Promise.allSettled(commonAnimFetches);
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}
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export function initMoveAnim(move: MoveId): Promise<void> {
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@ -1396,279 +1392,3 @@ export class EncounterBattleAnim extends BattleAnim {
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return this.oppAnim;
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}
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}
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export async function populateAnims() {
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const commonAnimNames = getEnumKeys(CommonAnim).map(k => k.toLowerCase());
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const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/_/g, ""));
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const commonAnimIds = getEnumValues(CommonAnim);
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const chargeAnimNames = getEnumKeys(ChargeAnim).map(k => k.toLowerCase());
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const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/_/g, " "));
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const chargeAnimIds = getEnumValues(ChargeAnim);
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const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
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const moveNameToId = {};
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// Exclude MoveId.NONE;
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for (const move of getEnumValues(MoveId).slice(1)) {
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// KARATE_CHOP => KARATECHOP
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const moveName = MoveId[move].toUpperCase().replace(/_/g, "");
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moveNameToId[moveName] = move;
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}
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const seNames: string[] = []; //(await fs.readdir('./public/audio/se/battle_anims/')).map(se => se.toString());
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const animsData: any[] = []; //battleAnimRawData.split('!ruby/array:PBAnimation').slice(1); // TODO: add a proper type
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for (let a = 0; a < animsData.length; a++) {
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const fields = animsData[a].split("@").slice(1);
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const nameField = fields.find(f => f.startsWith("name: "));
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let isOppMove: boolean | undefined;
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let commonAnimId: CommonAnim | undefined;
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let chargeAnimId: ChargeAnim | undefined;
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if (!nameField.startsWith("name: Move:") && !(isOppMove = nameField.startsWith("name: OppMove:"))) {
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const nameMatch = commonNamePattern.exec(nameField)!; // TODO: is this bang correct?
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const name = nameMatch[2].toLowerCase();
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if (commonAnimMatchNames.indexOf(name) > -1) {
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commonAnimId = commonAnimIds[commonAnimMatchNames.indexOf(name)];
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} else if (chargeAnimMatchNames.indexOf(name) > -1) {
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isOppMove = nameField.startsWith("name: Opp ");
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chargeAnimId = chargeAnimIds[chargeAnimMatchNames.indexOf(name)];
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}
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}
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const nameIndex = nameField.indexOf(":", 5) + 1;
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const animName = nameField.slice(nameIndex, nameField.indexOf("\n", nameIndex));
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if (!moveNameToId.hasOwnProperty(animName) && !commonAnimId && !chargeAnimId) {
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continue;
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}
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const anim = commonAnimId || chargeAnimId ? new AnimConfig() : new AnimConfig();
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if (anim instanceof AnimConfig) {
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(anim as AnimConfig).id = moveNameToId[animName];
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}
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if (commonAnimId) {
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commonAnims.set(commonAnimId, anim);
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} else if (chargeAnimId) {
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chargeAnims.set(chargeAnimId, !isOppMove ? anim : [chargeAnims.get(chargeAnimId) as AnimConfig, anim]);
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} else {
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moveAnims.set(
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moveNameToId[animName],
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!isOppMove ? (anim as AnimConfig) : [moveAnims.get(moveNameToId[animName]) as AnimConfig, anim as AnimConfig],
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);
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}
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for (let f = 0; f < fields.length; f++) {
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const field = fields[f];
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const fieldName = field.slice(0, field.indexOf(":"));
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const fieldData = field.slice(fieldName.length + 1, field.lastIndexOf("\n")).trim();
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switch (fieldName) {
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case "array": {
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const framesData = fieldData.split(" - - - ").slice(1);
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for (let fd = 0; fd < framesData.length; fd++) {
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anim.frames.push([]);
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const frameData = framesData[fd];
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const focusFramesData = frameData.split(" - - ");
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for (let tf = 0; tf < focusFramesData.length; tf++) {
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const values = focusFramesData[tf].replace(/ {6}- /g, "").split("\n");
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const targetFrame = new AnimFrame(
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Number.parseFloat(values[0]),
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Number.parseFloat(values[1]),
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Number.parseFloat(values[2]),
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Number.parseFloat(values[11]),
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Number.parseFloat(values[3]),
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Number.parseInt(values[4]) === 1,
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Number.parseInt(values[6]) === 1,
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Number.parseInt(values[5]),
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Number.parseInt(values[7]),
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Number.parseInt(values[8]),
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Number.parseInt(values[12]),
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Number.parseInt(values[13]),
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Number.parseInt(values[14]),
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Number.parseInt(values[15]),
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Number.parseInt(values[16]),
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Number.parseInt(values[17]),
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Number.parseInt(values[18]),
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Number.parseInt(values[19]),
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Number.parseInt(values[21]),
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Number.parseInt(values[22]),
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Number.parseInt(values[23]),
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Number.parseInt(values[24]),
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Number.parseInt(values[20]) === 1,
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Number.parseInt(values[25]),
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Number.parseInt(values[26]) as AnimFocus,
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);
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anim.frames[fd].push(targetFrame);
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}
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}
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break;
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}
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case "graphic": {
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const graphic = fieldData !== "''" ? fieldData : "";
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anim.graphic = graphic.indexOf(".") > -1 ? graphic.slice(0, fieldData.indexOf(".")) : graphic;
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break;
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}
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case "timing": {
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const timingEntries = fieldData.split("- !ruby/object:PBAnimTiming ").slice(1);
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for (let t = 0; t < timingEntries.length; t++) {
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const timingData = timingEntries[t]
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.replace(/\n/g, " ")
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.replace(/[ ]{2,}/g, " ")
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.replace(/[a-z]+: ! '', /gi, "")
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.replace(/name: (.*?),/, 'name: "$1",')
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.replace(
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/flashColor: !ruby\/object:Color { alpha: ([\d.]+), blue: ([\d.]+), green: ([\d.]+), red: ([\d.]+)}/,
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"flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1",
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);
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const frameIndex = Number.parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
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let resourceName = /name: "(.*?)"/.exec(timingData)![1].replace("''", ""); // TODO: is the bang correct?
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const timingType = Number.parseInt(/timingType: (\d)/.exec(timingData)![1]); // TODO: is the bang correct?
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let timedEvent: AnimTimedEvent | undefined;
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switch (timingType) {
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case 0:
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if (resourceName && resourceName.indexOf(".") === -1) {
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let ext: string | undefined;
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["wav", "mp3", "m4a"].every(e => {
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if (seNames.indexOf(`${resourceName}.${e}`) > -1) {
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ext = e;
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return false;
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}
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return true;
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});
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if (!ext) {
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ext = ".wav";
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}
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resourceName += `.${ext}`;
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}
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timedEvent = new AnimTimedSoundEvent(frameIndex, resourceName);
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break;
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case 1:
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timedEvent = new AnimTimedAddBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
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break;
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case 2:
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timedEvent = new AnimTimedUpdateBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
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break;
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}
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if (!timedEvent) {
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continue;
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}
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const propPattern = /([a-z]+): (.*?)(?:,|\})/gi;
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let propMatch: RegExpExecArray;
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while ((propMatch = propPattern.exec(timingData)!)) {
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// TODO: is this bang correct?
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const prop = propMatch[1];
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let value: any = propMatch[2];
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switch (prop) {
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case "bgX":
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case "bgY":
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value = Number.parseFloat(value);
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break;
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case "volume":
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case "pitch":
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case "opacity":
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case "colorRed":
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case "colorGreen":
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case "colorBlue":
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case "colorAlpha":
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case "duration":
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case "flashScope":
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case "flashRed":
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case "flashGreen":
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case "flashBlue":
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case "flashAlpha":
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case "flashDuration":
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value = Number.parseInt(value);
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break;
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}
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if (timedEvent.hasOwnProperty(prop)) {
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timedEvent[prop] = value;
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}
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}
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if (!anim.frameTimedEvents.has(frameIndex)) {
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anim.frameTimedEvents.set(frameIndex, []);
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}
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anim.frameTimedEvents.get(frameIndex)!.push(timedEvent); // TODO: is this bang correct?
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}
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break;
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}
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case "position":
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anim.position = Number.parseInt(fieldData);
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break;
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case "hue":
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anim.hue = Number.parseInt(fieldData);
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||||
break;
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||||
}
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}
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}
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||||
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
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const animReplacer = (k, v) => {
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if (k === "id" && !v) {
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return undefined;
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}
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if (v instanceof Map) {
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return Object.fromEntries(v);
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}
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if (v instanceof AnimTimedEvent) {
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v["eventType"] = v.getEventType();
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}
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return v;
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};
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const animConfigProps = ["id", "graphic", "frames", "frameTimedEvents", "position", "hue"];
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const animFrameProps = [
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"x",
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"y",
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"zoomX",
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"zoomY",
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"angle",
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"mirror",
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"visible",
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"blendType",
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"target",
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"graphicFrame",
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"opacity",
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"color",
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"tone",
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"flash",
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"locked",
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"priority",
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"focus",
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];
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const propSets = [animConfigProps, animFrameProps];
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|
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// biome-ignore lint/correctness/noUnusedVariables: used in commented code
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const animComparator = (a: Element, b: Element) => {
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let props: string[];
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for (let p = 0; p < propSets.length; p++) {
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props = propSets[p];
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||||
// @ts-expect-error TODO
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const ai = props.indexOf(a.key);
|
||||
if (ai === -1) {
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||||
continue;
|
||||
}
|
||||
// @ts-expect-error TODO
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||||
const bi = props.indexOf(b.key);
|
||||
|
||||
return ai < bi ? -1 : ai > bi ? 1 : 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
||||
/*for (let ma of moveAnims.keys()) {
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const data = moveAnims.get(ma);
|
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(async () => {
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await fs.writeFile(`../public/battle-anims/${Moves[ma].toLowerCase().replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
||||
})();
|
||||
}
|
||||
|
||||
for (let ca of chargeAnims.keys()) {
|
||||
const data = chargeAnims.get(ca);
|
||||
(async () => {
|
||||
await fs.writeFile(`../public/battle-anims/${chargeAnimNames[chargeAnimIds.indexOf(ca)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
||||
})();
|
||||
}
|
||||
|
||||
for (let cma of commonAnims.keys()) {
|
||||
const data = commonAnims.get(cma);
|
||||
(async () => {
|
||||
await fs.writeFile(`../public/battle-anims/common-${commonAnimNames[commonAnimIds.indexOf(cma)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
||||
})();
|
||||
}*/
|
||||
}
|
||||
|
@ -99,6 +99,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
|
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MysteryEncounterType.DARK_DEAL,
|
||||
)
|
||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||
.withDisallowedChallenges(Challenges.HARDCORE)
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
spriteKey: "dark_deal_scientist",
|
||||
|
@ -673,6 +673,8 @@ export async function catchPokemon(
|
||||
globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
|
||||
|
||||
return new Promise(resolve => {
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
const doPokemonCatchMenu = () => {
|
||||
const end = () => {
|
||||
// Ensure the pokemon is in the enemy party in all situations
|
||||
@ -708,9 +710,7 @@ export async function catchPokemon(
|
||||
});
|
||||
};
|
||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
if (!addStatus.value) {
|
||||
if (!(isObtain || addStatus.value)) {
|
||||
removePokemon();
|
||||
end();
|
||||
return;
|
||||
@ -807,10 +807,16 @@ export async function catchPokemon(
|
||||
};
|
||||
|
||||
if (showCatchObtainMessage) {
|
||||
let catchMessage: string;
|
||||
if (isObtain) {
|
||||
catchMessage = "battle:pokemonObtained";
|
||||
} else if (addStatus.value) {
|
||||
catchMessage = "battle:pokemonCaught";
|
||||
} else {
|
||||
catchMessage = "battle:pokemonCaughtButChallenge";
|
||||
}
|
||||
globalScene.ui.showText(
|
||||
i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", {
|
||||
pokemonName: pokemon.getNameToRender(),
|
||||
}),
|
||||
i18next.t(catchMessage, { pokemonName: pokemon.getNameToRender() }),
|
||||
null,
|
||||
doPokemonCatchMenu,
|
||||
0,
|
||||
|
@ -253,8 +253,11 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
|
||||
globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
|
||||
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
|
||||
globalScene.ui.showText(
|
||||
i18next.t("battle:pokemonCaught", {
|
||||
i18next.t(addStatus.value ? "battle:pokemonCaught" : "battle:pokemonCaughtButChallenge", {
|
||||
pokemonName: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
null,
|
||||
@ -290,8 +293,6 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
});
|
||||
};
|
||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
if (!addStatus.value) {
|
||||
removePokemon();
|
||||
end();
|
||||
|
@ -16,8 +16,10 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
|
||||
globalScene.resetSeed();
|
||||
|
||||
const gameMode = globalScene.gameMode;
|
||||
const currentBiome = globalScene.arena.biomeType;
|
||||
const nextWaveIndex = globalScene.currentBattle.waveIndex + 1;
|
||||
const currentWaveIndex = globalScene.currentBattle.waveIndex;
|
||||
const nextWaveIndex = currentWaveIndex + 1;
|
||||
|
||||
const setNextBiome = (nextBiome: BiomeId) => {
|
||||
if (nextWaveIndex % 10 === 1) {
|
||||
@ -26,6 +28,15 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
|
||||
if (healStatus.value) {
|
||||
globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
|
||||
} else {
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"SelectModifierPhase",
|
||||
undefined,
|
||||
undefined,
|
||||
gameMode.isFixedBattle(currentWaveIndex)
|
||||
? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
|
||||
: undefined,
|
||||
);
|
||||
}
|
||||
}
|
||||
globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
|
||||
@ -33,12 +44,12 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
};
|
||||
|
||||
if (
|
||||
(globalScene.gameMode.isClassic && globalScene.gameMode.isWaveFinal(nextWaveIndex + 9)) ||
|
||||
(globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(nextWaveIndex)) ||
|
||||
(globalScene.gameMode.hasShortBiomes && !(nextWaveIndex % 50))
|
||||
(gameMode.isClassic && gameMode.isWaveFinal(nextWaveIndex + 9)) ||
|
||||
(gameMode.isDaily && gameMode.isWaveFinal(nextWaveIndex)) ||
|
||||
(gameMode.hasShortBiomes && !(nextWaveIndex % 50))
|
||||
) {
|
||||
setNextBiome(BiomeId.END);
|
||||
} else if (globalScene.gameMode.hasRandomBiomes) {
|
||||
} else if (gameMode.hasRandomBiomes) {
|
||||
setNextBiome(this.generateNextBiome(nextWaveIndex));
|
||||
} else if (Array.isArray(biomeLinks[currentBiome])) {
|
||||
const biomes: BiomeId[] = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
|
||||
@ -73,9 +84,6 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
}
|
||||
|
||||
generateNextBiome(waveIndex: number): BiomeId {
|
||||
if (!(waveIndex % 50)) {
|
||||
return BiomeId.END;
|
||||
}
|
||||
return globalScene.generateRandomBiome(waveIndex);
|
||||
return waveIndex % 50 === 0 ? BiomeId.END : globalScene.generateRandomBiome(waveIndex);
|
||||
}
|
||||
}
|
||||
|
@ -3,13 +3,9 @@ import { globalScene } from "#app/global-scene";
|
||||
import { modifierTypes } from "#data/data-lists";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { ChallengeType } from "#enums/challenge-type";
|
||||
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
||||
import type { CustomModifierSettings } from "#modifiers/modifier-type";
|
||||
import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils";
|
||||
import { PokemonPhase } from "#phases/pokemon-phase";
|
||||
import { applyChallenges } from "#utils/challenge-utils";
|
||||
import { BooleanHolder } from "#utils/common";
|
||||
|
||||
export class VictoryPhase extends PokemonPhase {
|
||||
public readonly phaseName = "VictoryPhase";
|
||||
@ -49,15 +45,19 @@ export class VictoryPhase extends PokemonPhase {
|
||||
if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
|
||||
globalScene.phaseManager.pushNew("TrainerVictoryPhase");
|
||||
}
|
||||
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
|
||||
|
||||
const gameMode = globalScene.gameMode;
|
||||
const currentWaveIndex = globalScene.currentBattle.waveIndex;
|
||||
|
||||
if (gameMode.isEndless || !gameMode.isWaveFinal(currentWaveIndex)) {
|
||||
globalScene.phaseManager.pushNew("EggLapsePhase");
|
||||
if (globalScene.gameMode.isClassic) {
|
||||
switch (globalScene.currentBattle.waveIndex) {
|
||||
if (gameMode.isClassic) {
|
||||
switch (currentWaveIndex) {
|
||||
case ClassicFixedBossWaves.RIVAL_1:
|
||||
case ClassicFixedBossWaves.RIVAL_2:
|
||||
// Get event modifiers for this wave
|
||||
timedEventManager
|
||||
.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex)
|
||||
.getFixedBattleEventRewards(currentWaveIndex)
|
||||
.map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r]));
|
||||
break;
|
||||
case ClassicFixedBossWaves.EVIL_BOSS_2:
|
||||
@ -66,59 +66,53 @@ export class VictoryPhase extends PokemonPhase {
|
||||
break;
|
||||
}
|
||||
}
|
||||
const healStatus = new BooleanHolder(globalScene.currentBattle.waveIndex % 10 === 0);
|
||||
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
|
||||
if (!healStatus.value) {
|
||||
if (currentWaveIndex % 10) {
|
||||
globalScene.phaseManager.pushNew(
|
||||
"SelectModifierPhase",
|
||||
undefined,
|
||||
undefined,
|
||||
this.getFixedBattleCustomModifiers(),
|
||||
gameMode.isFixedBattle(currentWaveIndex)
|
||||
? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
|
||||
: undefined,
|
||||
);
|
||||
} else if (globalScene.gameMode.isDaily) {
|
||||
} else if (gameMode.isDaily) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM);
|
||||
if (
|
||||
globalScene.currentBattle.waveIndex > 10 &&
|
||||
!globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)
|
||||
) {
|
||||
if (currentWaveIndex > 10 && !gameMode.isWaveFinal(currentWaveIndex)) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
|
||||
}
|
||||
} else {
|
||||
const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
|
||||
if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) {
|
||||
const superExpWave = !gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
|
||||
if (gameMode.isEndless && currentWaveIndex === 10) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE);
|
||||
}
|
||||
if (
|
||||
globalScene.currentBattle.waveIndex <= 750 &&
|
||||
(globalScene.currentBattle.waveIndex <= 500 || globalScene.currentBattle.waveIndex % 30 === superExpWave)
|
||||
) {
|
||||
if (currentWaveIndex <= 750 && (currentWaveIndex <= 500 || currentWaveIndex % 30 === superExpWave)) {
|
||||
globalScene.phaseManager.pushNew(
|
||||
"ModifierRewardPhase",
|
||||
globalScene.currentBattle.waveIndex % 30 !== superExpWave || globalScene.currentBattle.waveIndex > 250
|
||||
currentWaveIndex % 30 !== superExpWave || currentWaveIndex > 250
|
||||
? modifierTypes.EXP_CHARM
|
||||
: modifierTypes.SUPER_EXP_CHARM,
|
||||
);
|
||||
}
|
||||
if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) {
|
||||
if (currentWaveIndex <= 150 && !(currentWaveIndex % 50)) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
|
||||
}
|
||||
if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) {
|
||||
if (gameMode.isEndless && !(currentWaveIndex % 50)) {
|
||||
globalScene.phaseManager.pushNew(
|
||||
"ModifierRewardPhase",
|
||||
!(globalScene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
|
||||
!(currentWaveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
|
||||
);
|
||||
globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase");
|
||||
}
|
||||
}
|
||||
|
||||
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
|
||||
if (gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
|
||||
globalScene.phaseManager.pushNew("SelectBiomePhase");
|
||||
}
|
||||
|
||||
globalScene.phaseManager.pushNew("NewBattlePhase");
|
||||
} else {
|
||||
globalScene.currentBattle.battleType = BattleType.CLEAR;
|
||||
globalScene.score += globalScene.gameMode.getClearScoreBonus();
|
||||
globalScene.score += gameMode.getClearScoreBonus();
|
||||
globalScene.updateScoreText();
|
||||
globalScene.phaseManager.pushNew("GameOverPhase", true);
|
||||
}
|
||||
@ -126,18 +120,4 @@ export class VictoryPhase extends PokemonPhase {
|
||||
|
||||
this.end();
|
||||
}
|
||||
|
||||
/**
|
||||
* If this wave is a fixed battle with special custom modifier rewards,
|
||||
* will pass those settings to the upcoming {@linkcode SelectModifierPhase}`.
|
||||
*/
|
||||
getFixedBattleCustomModifiers(): CustomModifierSettings | undefined {
|
||||
const gameMode = globalScene.gameMode;
|
||||
const waveIndex = globalScene.currentBattle.waveIndex;
|
||||
if (gameMode.isFixedBattle(waveIndex)) {
|
||||
return gameMode.getFixedBattle(waveIndex).customModifierRewardSettings;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
|
@ -448,6 +448,8 @@ export function getAchievementDescription(localizationKey: string): string {
|
||||
return i18next.t("achv:FLIP_STATS.description", { context: genderStr });
|
||||
case "FLIP_INVERSE":
|
||||
return i18next.t("achv:FLIP_INVERSE.description", { context: genderStr });
|
||||
case "NUZLOCKE":
|
||||
return i18next.t("achv:NUZLOCKE.description", { context: genderStr });
|
||||
case "BREEDERS_IN_SPACE":
|
||||
return i18next.t("achv:BREEDERS_IN_SPACE.description", {
|
||||
context: genderStr,
|
||||
|
@ -31,14 +31,14 @@ export class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
||||
const config: OptionSelectConfig = {
|
||||
options: [
|
||||
{
|
||||
label: i18next.t("partyUiHandler:SUMMARY"),
|
||||
label: i18next.t("partyUiHandler:summary"),
|
||||
handler: () => {
|
||||
args[0]();
|
||||
return true;
|
||||
},
|
||||
},
|
||||
{
|
||||
label: i18next.t("partyUiHandler:POKEDEX"),
|
||||
label: i18next.t("partyUiHandler:pokedex"),
|
||||
handler: () => {
|
||||
args[1]();
|
||||
return true;
|
||||
|
@ -27,7 +27,7 @@ import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
import { applyChallenges } from "#utils/challenge-utils";
|
||||
import { BooleanHolder, getLocalizedSpriteKey, randInt } from "#utils/common";
|
||||
import { toTitleCase } from "#utils/strings";
|
||||
import { toCamelCase, toTitleCase } from "#utils/strings";
|
||||
import i18next from "i18next";
|
||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
|
||||
@ -1573,12 +1573,12 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon);
|
||||
if (formChangeItemModifiers && option >= PartyOption.FORM_CHANGE_ITEM) {
|
||||
const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
|
||||
optionName = `${modifier.active ? i18next.t("partyUiHandler:DEACTIVATE") : i18next.t("partyUiHandler:ACTIVATE")} ${modifier.type.name}`;
|
||||
optionName = `${modifier.active ? i18next.t("partyUiHandler:deactivate") : i18next.t("partyUiHandler:activate")} ${modifier.type.name}`;
|
||||
} else if (option === PartyOption.UNPAUSE_EVOLUTION) {
|
||||
optionName = `${pokemon.pauseEvolutions ? i18next.t("partyUiHandler:UNPAUSE_EVOLUTION") : i18next.t("partyUiHandler:PAUSE_EVOLUTION")}`;
|
||||
optionName = `${pokemon.pauseEvolutions ? i18next.t("partyUiHandler:unpausedEvolution") : i18next.t("partyUiHandler:pauseEvolution")}`;
|
||||
} else {
|
||||
if (this.localizedOptions.includes(option)) {
|
||||
optionName = i18next.t(`partyUiHandler:${PartyOption[option]}`);
|
||||
optionName = i18next.t(`partyUiHandler:${toCamelCase(PartyOption[option])}`);
|
||||
} else {
|
||||
optionName = toTitleCase(PartyOption[option]);
|
||||
}
|
||||
@ -1595,7 +1595,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
.getLevelMoves()
|
||||
.find(plm => plm[1] === move);
|
||||
} else if (option === PartyOption.ALL) {
|
||||
optionName = i18next.t("partyUiHandler:ALL");
|
||||
optionName = i18next.t("partyUiHandler:all");
|
||||
} else {
|
||||
const itemModifiers = this.getItemModifiers(pokemon);
|
||||
const itemModifier = itemModifiers[option];
|
||||
@ -2142,7 +2142,12 @@ class PartyCancelButton extends Phaser.GameObjects.Container {
|
||||
|
||||
this.partyCancelPb = partyCancelPb;
|
||||
|
||||
const partyCancelText = addTextObject(-10, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY_CANCEL_BUTTON);
|
||||
const partyCancelText = addTextObject(
|
||||
-10,
|
||||
-7,
|
||||
i18next.t("partyUiHandler:cancelButton"),
|
||||
TextStyle.PARTY_CANCEL_BUTTON,
|
||||
);
|
||||
this.add(partyCancelText);
|
||||
}
|
||||
|
||||
@ -2185,7 +2190,7 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
||||
setup(party: PartyUiHandler) {
|
||||
this.transferIcon = globalScene.add.sprite(0, 0, "party_transfer");
|
||||
this.discardIcon = globalScene.add.sprite(0, 0, "party_discard");
|
||||
this.textBox = addTextObject(-8, -7, i18next.t("partyUiHandler:TRANSFER"), TextStyle.PARTY);
|
||||
this.textBox = addTextObject(-8, -7, i18next.t("partyUiHandler:transfer"), TextStyle.PARTY);
|
||||
this.party = party;
|
||||
|
||||
this.add(this.transferIcon);
|
||||
@ -2233,14 +2238,14 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
||||
this.transferIcon.setVisible(true);
|
||||
this.discardIcon.setVisible(false);
|
||||
this.textBox.setVisible(true);
|
||||
this.textBox.setText(i18next.t("partyUiHandler:TRANSFER"));
|
||||
this.textBox.setText(i18next.t("partyUiHandler:transfer"));
|
||||
this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
||||
break;
|
||||
case PartyUiMode.DISCARD:
|
||||
this.transferIcon.setVisible(false);
|
||||
this.discardIcon.setVisible(true);
|
||||
this.textBox.setVisible(true);
|
||||
this.textBox.setText(i18next.t("partyUiHandler:DISCARD"));
|
||||
this.textBox.setText(i18next.t("partyUiHandler:discard"));
|
||||
this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
||||
break;
|
||||
}
|
||||
|
@ -210,7 +210,8 @@ export class RunInfoUiHandler extends UiHandler {
|
||||
this.runContainer.add(headerText);
|
||||
const runName = addTextObject(0, 0, this.runInfo.name, TextStyle.WINDOW);
|
||||
runName.setOrigin(0, 0);
|
||||
runName.setPositionRelative(headerBg, 60, 4);
|
||||
const runNameX = headerText.width / 6 + headerText.x + 4;
|
||||
runName.setPositionRelative(headerBg, runNameX, 4);
|
||||
this.runContainer.add(runName);
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,10 @@
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
@ -52,4 +54,18 @@ describe("Challenges - Limited Catch", () => {
|
||||
|
||||
expect(game.scene.getPlayerParty()).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("should allow gift Pokémon from Mystery Encounters to be added to party", async () => {
|
||||
game.override
|
||||
.mysteryEncounterChance(100)
|
||||
.mysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN)
|
||||
.startingWave(12);
|
||||
game.scene.money = 20000;
|
||||
|
||||
await game.challengeMode.runToSummon([SpeciesId.NUZLEAF]);
|
||||
|
||||
await runMysteryEncounterToEnd(game, 1);
|
||||
|
||||
expect(game.scene.getPlayerParty()).toHaveLength(2);
|
||||
});
|
||||
});
|
||||
|
@ -3,6 +3,7 @@ import { Challenges } from "#enums/challenges";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { ExpBoosterModifier } from "#modifiers/modifier";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
|
||||
import Phaser from "phaser";
|
||||
@ -75,6 +76,7 @@ describe("Challenges - Limited Support", () => {
|
||||
await game.doKillOpponents();
|
||||
await game.toNextWave();
|
||||
|
||||
expect(game.scene.getModifiers(ExpBoosterModifier)).toHaveLength(1);
|
||||
expect(playerPokemon).not.toHaveFullHp();
|
||||
|
||||
game.move.use(MoveId.SPLASH);
|
||||
|
Loading…
Reference in New Issue
Block a user