mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-07 07:59:26 +02:00
Compare commits
4 Commits
5c692f6617
...
1122354d28
Author | SHA1 | Date | |
---|---|---|---|
|
1122354d28 | ||
|
1633df75c4 | ||
|
2d6267b668 | ||
|
8b65f9afab |
@ -15,3 +15,10 @@ export interface AccountRegisterRequest {
|
||||
username: string;
|
||||
password: string;
|
||||
}
|
||||
|
||||
export interface AccountChangePwRequest {
|
||||
password: string;
|
||||
}
|
||||
export interface AccountChangePwResponse {
|
||||
success: boolean;
|
||||
}
|
||||
|
@ -43,5 +43,6 @@ export enum UiMode {
|
||||
TEST_DIALOGUE,
|
||||
AUTO_COMPLETE,
|
||||
ADMIN,
|
||||
MYSTERY_ENCOUNTER
|
||||
MYSTERY_ENCOUNTER,
|
||||
CHANGE_PASSWORD_FORM,
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { ApiBase } from "#api/api-base";
|
||||
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
|
||||
import type {
|
||||
AccountChangePwRequest,
|
||||
AccountInfoResponse,
|
||||
AccountLoginRequest,
|
||||
AccountLoginResponse,
|
||||
@ -95,4 +96,19 @@ export class PokerogueAccountApi extends ApiBase {
|
||||
|
||||
removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie.
|
||||
}
|
||||
|
||||
public async changePassword(changePwData: AccountChangePwRequest) {
|
||||
try {
|
||||
const response = await this.doPost("/account/changepw", changePwData, "form-urlencoded");
|
||||
if (response.ok) {
|
||||
return null;
|
||||
}
|
||||
console.warn("Change password failed!", response.status, response.statusText);
|
||||
return response.text();
|
||||
} catch (err) {
|
||||
console.warn("Change password failed!", err);
|
||||
}
|
||||
|
||||
return "Unknown error!";
|
||||
}
|
||||
}
|
||||
|
124
src/ui/change-password-form-ui-handler.ts
Normal file
124
src/ui/change-password-form-ui-handler.ts
Normal file
@ -0,0 +1,124 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
|
||||
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
|
||||
import type { ModalConfig } from "#ui/modal-ui-handler";
|
||||
import i18next from "i18next";
|
||||
|
||||
export class ChangePasswordFormUiHandler extends FormModalUiHandler {
|
||||
private readonly ERR_PASSWORD: string = "invalid password";
|
||||
private readonly ERR_ACCOUNT_EXIST: string = "account doesn't exist";
|
||||
private readonly ERR_PASSWORD_MISMATCH: string = "password doesn't match";
|
||||
|
||||
constructor(mode: UiMode | null = null) {
|
||||
super(mode);
|
||||
}
|
||||
|
||||
setup(): void {
|
||||
super.setup();
|
||||
}
|
||||
|
||||
override getModalTitle(_config?: ModalConfig): string {
|
||||
return i18next.t("menu:changePassword");
|
||||
}
|
||||
|
||||
override getWidth(_config?: ModalConfig): number {
|
||||
return 160;
|
||||
}
|
||||
|
||||
override getMargin(_config?: ModalConfig): [number, number, number, number] {
|
||||
return [0, 0, 48, 0];
|
||||
}
|
||||
|
||||
override getButtonLabels(_config?: ModalConfig): string[] {
|
||||
return [i18next.t("settings:buttonSubmit"), i18next.t("menu:cancel")];
|
||||
}
|
||||
|
||||
override getReadableErrorMessage(error: string): string {
|
||||
const colonIndex = error?.indexOf(":");
|
||||
if (colonIndex > 0) {
|
||||
error = error.slice(0, colonIndex);
|
||||
}
|
||||
switch (error) {
|
||||
case this.ERR_PASSWORD:
|
||||
return i18next.t("menu:invalidRegisterPassword");
|
||||
case this.ERR_ACCOUNT_EXIST:
|
||||
return i18next.t("menu:accountNonExistent");
|
||||
case this.ERR_PASSWORD_MISMATCH:
|
||||
return i18next.t("menu:passwordNotMatchingConfirmPassword");
|
||||
}
|
||||
|
||||
return super.getReadableErrorMessage(error);
|
||||
}
|
||||
|
||||
override getInputFieldConfigs(): InputFieldConfig[] {
|
||||
const inputFieldConfigs: InputFieldConfig[] = [];
|
||||
inputFieldConfigs.push({
|
||||
label: i18next.t("menu:password"),
|
||||
isPassword: true,
|
||||
});
|
||||
inputFieldConfigs.push({
|
||||
label: i18next.t("menu:confirmPassword"),
|
||||
isPassword: true,
|
||||
});
|
||||
return inputFieldConfigs;
|
||||
}
|
||||
|
||||
override show(args: [ModalConfig, ...any]): boolean {
|
||||
if (super.show(args)) {
|
||||
const config = args[0];
|
||||
const originalSubmitAction = this.submitAction;
|
||||
this.submitAction = () => {
|
||||
if (globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||
// Prevent overlapping overrides on action modification
|
||||
this.submitAction = originalSubmitAction;
|
||||
this.sanitizeInputs();
|
||||
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
|
||||
const onFail = (error: string | null) => {
|
||||
globalScene.ui.setMode(UiMode.CHANGE_PASSWORD_FORM, Object.assign(config, { errorMessage: error?.trim() }));
|
||||
globalScene.ui.playError();
|
||||
};
|
||||
const [passwordInput, confirmPasswordInput] = this.inputs;
|
||||
if (!passwordInput?.text) {
|
||||
return onFail(this.getReadableErrorMessage("invalid password"));
|
||||
}
|
||||
if (passwordInput.text !== confirmPasswordInput.text) {
|
||||
return onFail(this.ERR_PASSWORD_MISMATCH);
|
||||
}
|
||||
|
||||
pokerogueApi.account.changePassword({ password: passwordInput.text }).then(error => {
|
||||
if (!error && originalSubmitAction) {
|
||||
globalScene.ui.playSelect();
|
||||
originalSubmitAction();
|
||||
// Only clear inputs if the action was successful
|
||||
for (const input of this.inputs) {
|
||||
input.setText("");
|
||||
}
|
||||
} else {
|
||||
onFail(error);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
// Upon pressing cancel, the inputs should be cleared
|
||||
const originalCancelAction = this.cancelAction;
|
||||
this.cancelAction = () => {
|
||||
globalScene.ui.playSelect();
|
||||
for (const input of this.inputs) {
|
||||
input.setText("");
|
||||
}
|
||||
originalCancelAction?.();
|
||||
};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
override clear() {
|
||||
super.clear();
|
||||
this.setMouseCursorStyle("default"); //reset cursor
|
||||
}
|
||||
}
|
@ -19,6 +19,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
|
||||
protected inputs: InputText[];
|
||||
protected errorMessage: Phaser.GameObjects.Text;
|
||||
protected submitAction: Function | null;
|
||||
protected cancelAction: (() => void) | null;
|
||||
protected tween: Phaser.Tweens.Tween;
|
||||
protected formLabels: Phaser.GameObjects.Text[];
|
||||
|
||||
@ -126,22 +127,37 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
|
||||
});
|
||||
}
|
||||
|
||||
show(args: any[]): boolean {
|
||||
override show(args: any[]): boolean {
|
||||
if (super.show(args)) {
|
||||
this.inputContainers.map(ic => ic.setVisible(true));
|
||||
|
||||
const config = args[0] as FormModalConfig;
|
||||
|
||||
this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
|
||||
this.cancelAction = config.buttonActions[1] ?? null;
|
||||
|
||||
if (this.buttonBgs.length) {
|
||||
this.buttonBgs[0].off("pointerdown");
|
||||
this.buttonBgs[0].on("pointerdown", () => {
|
||||
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||
this.submitAction();
|
||||
// #region: Override button pointerDown
|
||||
// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
|
||||
// properties that we set above, allowing their behavior to change after this method terminates
|
||||
// Some subclasses use this to add behavior to the submit and cancel action
|
||||
|
||||
this.buttonBgs[0].off("pointerdown");
|
||||
this.buttonBgs[0].on("pointerdown", () => {
|
||||
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||
this.submitAction();
|
||||
}
|
||||
});
|
||||
const cancelBg = this.buttonBgs[1];
|
||||
if (cancelBg) {
|
||||
cancelBg.off("pointerdown");
|
||||
cancelBg.on("pointerdown", () => {
|
||||
// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
|
||||
if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||
this.cancelAction();
|
||||
}
|
||||
});
|
||||
}
|
||||
//#endregion: Override pointerDown events
|
||||
|
||||
this.modalContainer.y += 24;
|
||||
this.modalContainer.setAlpha(0);
|
||||
|
@ -311,6 +311,17 @@ export class MenuUiHandler extends MessageUiHandler {
|
||||
},
|
||||
keepOpen: true,
|
||||
},
|
||||
{
|
||||
// Note: i18n key is under `menu`, not `menuUiHandler` to avoid duplication
|
||||
label: i18next.t("menu:changePassword"),
|
||||
handler: () => {
|
||||
ui.setOverlayMode(UiMode.CHANGE_PASSWORD_FORM, {
|
||||
buttonActions: [() => ui.revertMode(), () => ui.revertMode()],
|
||||
});
|
||||
return true;
|
||||
},
|
||||
keepOpen: true,
|
||||
},
|
||||
{
|
||||
label: i18next.t("menuUiHandler:consentPreferences"),
|
||||
handler: () => {
|
||||
|
@ -7,7 +7,7 @@ import { UiHandler } from "#ui/ui-handler";
|
||||
import { addWindow, WindowVariant } from "#ui/ui-theme";
|
||||
|
||||
export interface ModalConfig {
|
||||
buttonActions: Function[];
|
||||
buttonActions: ((...args: any[]) => any)[];
|
||||
}
|
||||
|
||||
export abstract class ModalUiHandler extends UiHandler {
|
||||
|
@ -13,6 +13,7 @@ import { BallUiHandler } from "#ui/ball-ui-handler";
|
||||
import { BattleMessageUiHandler } from "#ui/battle-message-ui-handler";
|
||||
import type { BgmBar } from "#ui/bgm-bar";
|
||||
import { GameChallengesUiHandler } from "#ui/challenges-select-ui-handler";
|
||||
import { ChangePasswordFormUiHandler } from "#ui/change-password-form-ui-handler";
|
||||
import { CommandUiHandler } from "#ui/command-ui-handler";
|
||||
import { ConfirmUiHandler } from "#ui/confirm-ui-handler";
|
||||
import { EggGachaUiHandler } from "#ui/egg-gacha-ui-handler";
|
||||
@ -102,6 +103,7 @@ const noTransitionModes = [
|
||||
UiMode.ADMIN,
|
||||
UiMode.MYSTERY_ENCOUNTER,
|
||||
UiMode.RUN_INFO,
|
||||
UiMode.CHANGE_PASSWORD_FORM,
|
||||
];
|
||||
|
||||
export class UI extends Phaser.GameObjects.Container {
|
||||
@ -172,6 +174,7 @@ export class UI extends Phaser.GameObjects.Container {
|
||||
new AutoCompleteUiHandler(),
|
||||
new AdminUiHandler(),
|
||||
new MysteryEncounterUiHandler(),
|
||||
new ChangePasswordFormUiHandler(),
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -44,6 +44,22 @@ describe("Abilities - Intimidate", () => {
|
||||
expect(enemy.getStatStage(Stat.ATK)).toBe(-2);
|
||||
});
|
||||
|
||||
// TODO: This fails due to a limitation in our switching logic - the animations and field entry occur concurrently
|
||||
// inside `SummonPhase`, unshifting 2 `PostSummmonPhase`s and proccing intimidate twice
|
||||
it.todo("should lower all opponents' ATK by 1 stage on initial switch prompt", async () => {
|
||||
await game.classicMode.runToSummon([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]);
|
||||
await game.classicMode.startBattleWithSwitch(1);
|
||||
|
||||
const [poochyena, mightyena] = game.scene.getPlayerField();
|
||||
expect(poochyena.species.speciesId).toBe(SpeciesId.POOCHYENA);
|
||||
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
expect(enemy).toHaveStatStage(Stat.ATK, -1);
|
||||
|
||||
expect(poochyena).toHaveAbilityApplied(AbilityId.INTIMIDATE);
|
||||
expect(mightyena).not.toHaveAbilityApplied(AbilityId.INTIMIDATE);
|
||||
});
|
||||
|
||||
it("should lower ATK of all opponents in a double battle", async () => {
|
||||
game.override.battleStyle("double");
|
||||
await game.classicMode.startBattle([SpeciesId.MIGHTYENA]);
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { getGameMode } from "#app/game-mode";
|
||||
import overrides from "#app/overrides";
|
||||
import { BattleStyle } from "#enums/battle-style";
|
||||
import { Button } from "#enums/buttons";
|
||||
import { GameModes } from "#enums/game-modes";
|
||||
import { Nature } from "#enums/nature";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
@ -100,4 +101,33 @@ export class ClassicModeHelper extends GameManagerHelper {
|
||||
await this.game.phaseInterceptor.to(CommandPhase);
|
||||
console.log("==================[New Turn]==================");
|
||||
}
|
||||
|
||||
/**
|
||||
* Queue inputs to switch at the start of the next battle, and then start it.
|
||||
* @param pokemonIndex - The 0-indexed position of the party pokemon to switch to.
|
||||
* Should never be called with 0 as that will select the currently active pokemon and freeze
|
||||
* @returns A Promise that resolves once the battle has been started and the switch prompt resolved
|
||||
* @todo Make this work for double battles
|
||||
* @example
|
||||
* ```ts
|
||||
* await game.classicMode.runToSummon([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA])
|
||||
* await game.startBattleWithSwitch(1);
|
||||
* ```
|
||||
*/
|
||||
public async startBattleWithSwitch(pokemonIndex: number): Promise<void> {
|
||||
this.game.scene.battleStyle = BattleStyle.SWITCH;
|
||||
this.game.onNextPrompt(
|
||||
"CheckSwitchPhase",
|
||||
UiMode.CONFIRM,
|
||||
() => {
|
||||
this.game.scene.ui.getHandler().setCursor(0);
|
||||
this.game.scene.ui.getHandler().processInput(Button.ACTION);
|
||||
},
|
||||
() => this.game.isCurrentPhase("CommandPhase") || this.game.isCurrentPhase("TurnInitPhase"),
|
||||
);
|
||||
this.game.doSelectPartyPokemon(pokemonIndex);
|
||||
|
||||
await this.game.phaseInterceptor.to("CommandPhase");
|
||||
console.log("==================[New Battle (Initial Switch)]==================");
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user