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61
.devcontainer/devcontainer.json
Normal file
61
.devcontainer/devcontainer.json
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
|
||||||
|
// README at: https://github.com/devcontainers/templates/tree/main/src/typescript-node
|
||||||
|
{
|
||||||
|
"name": "Node.js & TypeScript",
|
||||||
|
// Or use a Dockerfile or Docker Compose file. More info: https://containers.dev/guide/dockerfile
|
||||||
|
"image": "mcr.microsoft.com/devcontainers/typescript-node:1-22-bookworm",
|
||||||
|
"features": {
|
||||||
|
"ghcr.io/devcontainers/features/github-cli:1": {
|
||||||
|
"installDirectlyFromGitHubRelease": true,
|
||||||
|
"version": "latest"
|
||||||
|
},
|
||||||
|
"ghcr.io/devcontainers-extra/features/pnpm:2": {
|
||||||
|
"version": "latest"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"customizations": {
|
||||||
|
"vscode": {
|
||||||
|
"settings": {
|
||||||
|
// # Formatter configs
|
||||||
|
"editor.defaultFormatter": "biomejs.biome",
|
||||||
|
"editor.tabSize": 2,
|
||||||
|
"editor.insertSpaces": true,
|
||||||
|
"editor.codeActionsOnSave": {
|
||||||
|
"source.addMissingImports.ts": "always",
|
||||||
|
"source.removeUnusedImports": "always",
|
||||||
|
"source.fixAll.biome": "always",
|
||||||
|
"source.organizeImports.biome": "always"
|
||||||
|
},
|
||||||
|
"biome.suggestInstallingGlobally": false,
|
||||||
|
|
||||||
|
// # JS/TS setting overrides
|
||||||
|
"javascript.preferences.importModuleSpecifier": "non-relative",
|
||||||
|
"javascript.preferences.importModuleSpecifierEnding": "index",
|
||||||
|
"javascript.preferGoToSourceDefinition": true,
|
||||||
|
"javascript.updateImportsOnFileMove.enabled": "always",
|
||||||
|
|
||||||
|
"typescript.preferences.importModuleSpecifier": "non-relative",
|
||||||
|
"typescript.preferences.importModuleSpecifierEnding": "index",
|
||||||
|
"typescript.preferGoToSourceDefinition": true,
|
||||||
|
"typescript.updateImportsOnFileMove.enabled": "always",
|
||||||
|
|
||||||
|
"typescript.tsserver.experimental.enableProjectDiagnostics": true,
|
||||||
|
|
||||||
|
// # Miscellaneous
|
||||||
|
"npm.packageManager": "pnpm",
|
||||||
|
"npm.scriptRunner": "pnpm",
|
||||||
|
"vitest.cliArguments": "--no-isolate"
|
||||||
|
},
|
||||||
|
"extensions": [
|
||||||
|
"biomejs.biome",
|
||||||
|
"YoavBls.pretty-ts-errors",
|
||||||
|
"vitest.explorer",
|
||||||
|
"adpyke.codesnap", // Bind to a hotkey (ctrl+\, etc) for best results
|
||||||
|
"aaron-bond.better-comments",
|
||||||
|
"MuTsunTsai.jsdoc-link"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"postCreateCommand": "pnpm install",
|
||||||
|
"forwardPorts": [8000]
|
||||||
|
}
|
5
.gitignore
vendored
5
.gitignore
vendored
@ -12,9 +12,10 @@ dist
|
|||||||
dist-ssr
|
dist-ssr
|
||||||
*.local
|
*.local
|
||||||
|
|
||||||
# Editor directories and files
|
# Editor directories and files (excluding `extensions.json` for devcontainer)
|
||||||
.vscode
|
|
||||||
*.code-workspace
|
*.code-workspace
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/extensions.json
|
||||||
.idea
|
.idea
|
||||||
.DS_Store
|
.DS_Store
|
||||||
*.suo
|
*.suo
|
||||||
|
@ -26,3 +26,4 @@ ignore:
|
|||||||
- .git
|
- .git
|
||||||
- public
|
- public
|
||||||
- dist
|
- dist
|
||||||
|
- .devcontainer
|
||||||
|
13
.vscode/extensions.json
vendored
Normal file
13
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
{
|
||||||
|
"recommendations": [
|
||||||
|
"biomejs.biome",
|
||||||
|
"YoavBls.pretty-ts-errors",
|
||||||
|
"vitest.explorer",
|
||||||
|
|
||||||
|
// This stuff isn't mandatory - it's just nice to have :)
|
||||||
|
|
||||||
|
"adpyke.codesnap", // Bind to a hotkey (ctrl+\, etc) for best results
|
||||||
|
"aaron-bond.better-comments",
|
||||||
|
"MuTsunTsai.jsdoc-link"
|
||||||
|
]
|
||||||
|
}
|
@ -18,17 +18,34 @@ We are here to help and the better you understand what you're working on, the ea
|
|||||||
|
|
||||||
PokéRogue is built with [Typescript](https://www.typescriptlang.org/docs/handbook/intro.html), using the [Phaser](https://github.com/phaserjs/phaser) game framework.
|
PokéRogue is built with [Typescript](https://www.typescriptlang.org/docs/handbook/intro.html), using the [Phaser](https://github.com/phaserjs/phaser) game framework.
|
||||||
|
|
||||||
If you have the motivation and experience with Typescript/Javascript (or are willing to learn) you can contribute by forking the repository and making pull requests with contributions.
|
If you have the motivation and experience with Typescript/Javascript (or are willing to learn), you can contribute by forking the repository and making pull requests with contributions.
|
||||||
|
|
||||||
## 💻 Environment Setup
|
## 💻 Environment Setup
|
||||||
|
|
||||||
### Prerequisites
|
### Codespaces/Devcontainer Environment
|
||||||
|
|
||||||
- node: >=22.14.0 - [manage with pnpm](https://pnpm.io/cli/env) | [manage with fnm](https://github.com/Schniz/fnm) | [manage with nvm](https://github.com/nvm-sh/nvm)
|
Arguably the easiest way to get started is by using the prepared development environment.
|
||||||
|
|
||||||
|
We have a `.devcontainer/devcontainer.json` file, meaning we are compatible with:
|
||||||
|
|
||||||
|
- [![Open in GitHub Codespaces][codespaces-badge]][codespaces-link], or
|
||||||
|
- the [Visual Studio Code Remote - Containers][devcontainer-ext] extension.
|
||||||
|
|
||||||
|
This Linux environment comes with all required dependencies needed to start working on the project.
|
||||||
|
|
||||||
|
[codespaces-badge]: <https://github.com/codespaces/badge.svg>
|
||||||
|
[codespaces-link]: <https://github.com/codespaces/new?hide_repo_select=true&repo=620476224&ref=beta>
|
||||||
|
[devcontainer-ext]: <https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers>
|
||||||
|
|
||||||
|
### Local Development
|
||||||
|
|
||||||
|
#### Prerequisites
|
||||||
|
|
||||||
|
- node: >=22.14.0 - [manage with pnpm](https://pnpm.io/cli/env) | [manage with fnm](https://github.com/Schniz/fnm) | [manage with nvm](https://github.com/nvm-sh/nvm) | [manage with volta.sh](https://volta.sh/)
|
||||||
- pnpm: 10.x - [how to install](https://pnpm.io/installation) (not recommended to install via `npm` on Windows native) | [alternate method - volta.sh](https://volta.sh/)
|
- pnpm: 10.x - [how to install](https://pnpm.io/installation) (not recommended to install via `npm` on Windows native) | [alternate method - volta.sh](https://volta.sh/)
|
||||||
- The repository [forked](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/working-with-forks/fork-a-repo) and [cloned](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository) locally on your device
|
- The repository [forked](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/working-with-forks/fork-a-repo) and [cloned](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository) locally on your device
|
||||||
|
|
||||||
### Running Locally
|
#### Running Locally
|
||||||
|
|
||||||
1. Run `pnpm install` from the repository root
|
1. Run `pnpm install` from the repository root
|
||||||
- *if you run into any errors, reach out in the **#dev-corner** channel on Discord*
|
- *if you run into any errors, reach out in the **#dev-corner** channel on Discord*
|
||||||
@ -50,7 +67,7 @@ Most issues are bugs and are labeled with their area, such as `Move`, `Ability`,
|
|||||||
- `P2`: Minor - Incorrect (but non-crashing) move/ability/interaction
|
- `P2`: Minor - Incorrect (but non-crashing) move/ability/interaction
|
||||||
- `P3`: No gameplay impact - typo, minor graphical error, etc.
|
- `P3`: No gameplay impact - typo, minor graphical error, etc.
|
||||||
|
|
||||||
Also under issues, you can take a look at the [List of Partial / Unimplemented Moves and Abilities](https://github.com/pagefaultgames/pokerogue/issues/3503) and the [Bug Board](https://github.com/orgs/pagefaultgames/projects/3) (the latter is essentially the same as the issues page but easier to work with).
|
Also under issues, you can take a look at the [List of Partial / Unimplemented Moves and Abilities](https://github.com/pagefaultgames/pokerogue/issues/3503) and the [Bug Board](https://github.com/orgs/pagefaultgames/projects/3). The latter is essentially the same as the issues page, so take your pick.
|
||||||
|
|
||||||
You are free to comment on any issue so that you may be assigned to it and we can avoid multiple people working on the same thing.
|
You are free to comment on any issue so that you may be assigned to it and we can avoid multiple people working on the same thing.
|
||||||
|
|
||||||
@ -58,7 +75,7 @@ You are free to comment on any issue so that you may be assigned to it and we ca
|
|||||||
|
|
||||||
You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html).
|
You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html).
|
||||||
|
|
||||||
Additionally, the [docs folder](./docs) contains a variety of in-depth documents and guides useful for aspiring contributors.
|
Additionally, the [docs folder](./docs) contains a variety of in-depth documents and guides useful for aspiring contributors. \
|
||||||
Notable topics include:
|
Notable topics include:
|
||||||
- [Commenting your code](./docs/comments.md)
|
- [Commenting your code](./docs/comments.md)
|
||||||
- [Linting & Formatting](./docs/linting.md)
|
- [Linting & Formatting](./docs/linting.md)
|
||||||
|
@ -36,7 +36,6 @@
|
|||||||
"!**/src/data/balance/tms.ts"
|
"!**/src/data/balance/tms.ts"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
||||||
"assist": {
|
"assist": {
|
||||||
"actions": {
|
"actions": {
|
||||||
"source": {
|
"source": {
|
||||||
|
@ -27,13 +27,7 @@ import { UiInputs } from "#app/ui-inputs";
|
|||||||
import { biomeDepths, getBiomeName } from "#balance/biomes";
|
import { biomeDepths, getBiomeName } from "#balance/biomes";
|
||||||
import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
|
import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
|
||||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters";
|
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters";
|
||||||
import {
|
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets } from "#data/battle-anims";
|
||||||
initCommonAnims,
|
|
||||||
initMoveAnim,
|
|
||||||
loadCommonAnimAssets,
|
|
||||||
loadMoveAnimAssets,
|
|
||||||
populateAnims,
|
|
||||||
} from "#data/battle-anims";
|
|
||||||
import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists";
|
import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists";
|
||||||
import { battleSpecDialogue } from "#data/dialogue";
|
import { battleSpecDialogue } from "#data/dialogue";
|
||||||
import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers";
|
import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers";
|
||||||
@ -388,7 +382,6 @@ export class BattleScene extends SceneBase {
|
|||||||
const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
|
const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
|
||||||
|
|
||||||
await Promise.all([
|
await Promise.all([
|
||||||
populateAnims(),
|
|
||||||
this.initVariantData(),
|
this.initVariantData(),
|
||||||
initCommonAnims().then(() => loadCommonAnimAssets(true)),
|
initCommonAnims().then(() => loadCommonAnimAssets(true)),
|
||||||
Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)),
|
Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)),
|
||||||
|
@ -404,22 +404,18 @@ export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimCon
|
|||||||
export const commonAnims = new Map<CommonAnim, AnimConfig>();
|
export const commonAnims = new Map<CommonAnim, AnimConfig>();
|
||||||
export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
|
export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
|
||||||
|
|
||||||
export function initCommonAnims(): Promise<void> {
|
export async function initCommonAnims(): Promise<void> {
|
||||||
return new Promise(resolve => {
|
|
||||||
const commonAnimNames = getEnumKeys(CommonAnim);
|
|
||||||
const commonAnimIds = getEnumValues(CommonAnim);
|
|
||||||
const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
|
const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
|
||||||
for (let ca = 0; ca < commonAnimIds.length; ca++) {
|
for (const commonAnimName of getEnumKeys(CommonAnim)) {
|
||||||
const commonAnimId = commonAnimIds[ca];
|
const commonAnimId = CommonAnim[commonAnimName];
|
||||||
commonAnimFetches.push(
|
commonAnimFetches.push(
|
||||||
globalScene
|
globalScene
|
||||||
.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimNames[ca])}.json`)
|
.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimName)}.json`)
|
||||||
.then(response => response.json())
|
.then(response => response.json())
|
||||||
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
|
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
Promise.allSettled(commonAnimFetches).then(() => resolve());
|
await Promise.allSettled(commonAnimFetches);
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export function initMoveAnim(move: MoveId): Promise<void> {
|
export function initMoveAnim(move: MoveId): Promise<void> {
|
||||||
@ -1396,279 +1392,3 @@ export class EncounterBattleAnim extends BattleAnim {
|
|||||||
return this.oppAnim;
|
return this.oppAnim;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export async function populateAnims() {
|
|
||||||
const commonAnimNames = getEnumKeys(CommonAnim).map(k => k.toLowerCase());
|
|
||||||
const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/_/g, ""));
|
|
||||||
const commonAnimIds = getEnumValues(CommonAnim);
|
|
||||||
const chargeAnimNames = getEnumKeys(ChargeAnim).map(k => k.toLowerCase());
|
|
||||||
const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/_/g, " "));
|
|
||||||
const chargeAnimIds = getEnumValues(ChargeAnim);
|
|
||||||
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
|
|
||||||
const moveNameToId = {};
|
|
||||||
// Exclude MoveId.NONE;
|
|
||||||
for (const move of getEnumValues(MoveId).slice(1)) {
|
|
||||||
// KARATE_CHOP => KARATECHOP
|
|
||||||
const moveName = MoveId[move].toUpperCase().replace(/_/g, "");
|
|
||||||
moveNameToId[moveName] = move;
|
|
||||||
}
|
|
||||||
|
|
||||||
const seNames: string[] = []; //(await fs.readdir('./public/audio/se/battle_anims/')).map(se => se.toString());
|
|
||||||
|
|
||||||
const animsData: any[] = []; //battleAnimRawData.split('!ruby/array:PBAnimation').slice(1); // TODO: add a proper type
|
|
||||||
for (let a = 0; a < animsData.length; a++) {
|
|
||||||
const fields = animsData[a].split("@").slice(1);
|
|
||||||
|
|
||||||
const nameField = fields.find(f => f.startsWith("name: "));
|
|
||||||
|
|
||||||
let isOppMove: boolean | undefined;
|
|
||||||
let commonAnimId: CommonAnim | undefined;
|
|
||||||
let chargeAnimId: ChargeAnim | undefined;
|
|
||||||
if (!nameField.startsWith("name: Move:") && !(isOppMove = nameField.startsWith("name: OppMove:"))) {
|
|
||||||
const nameMatch = commonNamePattern.exec(nameField)!; // TODO: is this bang correct?
|
|
||||||
const name = nameMatch[2].toLowerCase();
|
|
||||||
if (commonAnimMatchNames.indexOf(name) > -1) {
|
|
||||||
commonAnimId = commonAnimIds[commonAnimMatchNames.indexOf(name)];
|
|
||||||
} else if (chargeAnimMatchNames.indexOf(name) > -1) {
|
|
||||||
isOppMove = nameField.startsWith("name: Opp ");
|
|
||||||
chargeAnimId = chargeAnimIds[chargeAnimMatchNames.indexOf(name)];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const nameIndex = nameField.indexOf(":", 5) + 1;
|
|
||||||
const animName = nameField.slice(nameIndex, nameField.indexOf("\n", nameIndex));
|
|
||||||
if (!moveNameToId.hasOwnProperty(animName) && !commonAnimId && !chargeAnimId) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const anim = commonAnimId || chargeAnimId ? new AnimConfig() : new AnimConfig();
|
|
||||||
if (anim instanceof AnimConfig) {
|
|
||||||
(anim as AnimConfig).id = moveNameToId[animName];
|
|
||||||
}
|
|
||||||
if (commonAnimId) {
|
|
||||||
commonAnims.set(commonAnimId, anim);
|
|
||||||
} else if (chargeAnimId) {
|
|
||||||
chargeAnims.set(chargeAnimId, !isOppMove ? anim : [chargeAnims.get(chargeAnimId) as AnimConfig, anim]);
|
|
||||||
} else {
|
|
||||||
moveAnims.set(
|
|
||||||
moveNameToId[animName],
|
|
||||||
!isOppMove ? (anim as AnimConfig) : [moveAnims.get(moveNameToId[animName]) as AnimConfig, anim as AnimConfig],
|
|
||||||
);
|
|
||||||
}
|
|
||||||
for (let f = 0; f < fields.length; f++) {
|
|
||||||
const field = fields[f];
|
|
||||||
const fieldName = field.slice(0, field.indexOf(":"));
|
|
||||||
const fieldData = field.slice(fieldName.length + 1, field.lastIndexOf("\n")).trim();
|
|
||||||
switch (fieldName) {
|
|
||||||
case "array": {
|
|
||||||
const framesData = fieldData.split(" - - - ").slice(1);
|
|
||||||
for (let fd = 0; fd < framesData.length; fd++) {
|
|
||||||
anim.frames.push([]);
|
|
||||||
const frameData = framesData[fd];
|
|
||||||
const focusFramesData = frameData.split(" - - ");
|
|
||||||
for (let tf = 0; tf < focusFramesData.length; tf++) {
|
|
||||||
const values = focusFramesData[tf].replace(/ {6}- /g, "").split("\n");
|
|
||||||
const targetFrame = new AnimFrame(
|
|
||||||
Number.parseFloat(values[0]),
|
|
||||||
Number.parseFloat(values[1]),
|
|
||||||
Number.parseFloat(values[2]),
|
|
||||||
Number.parseFloat(values[11]),
|
|
||||||
Number.parseFloat(values[3]),
|
|
||||||
Number.parseInt(values[4]) === 1,
|
|
||||||
Number.parseInt(values[6]) === 1,
|
|
||||||
Number.parseInt(values[5]),
|
|
||||||
Number.parseInt(values[7]),
|
|
||||||
Number.parseInt(values[8]),
|
|
||||||
Number.parseInt(values[12]),
|
|
||||||
Number.parseInt(values[13]),
|
|
||||||
Number.parseInt(values[14]),
|
|
||||||
Number.parseInt(values[15]),
|
|
||||||
Number.parseInt(values[16]),
|
|
||||||
Number.parseInt(values[17]),
|
|
||||||
Number.parseInt(values[18]),
|
|
||||||
Number.parseInt(values[19]),
|
|
||||||
Number.parseInt(values[21]),
|
|
||||||
Number.parseInt(values[22]),
|
|
||||||
Number.parseInt(values[23]),
|
|
||||||
Number.parseInt(values[24]),
|
|
||||||
Number.parseInt(values[20]) === 1,
|
|
||||||
Number.parseInt(values[25]),
|
|
||||||
Number.parseInt(values[26]) as AnimFocus,
|
|
||||||
);
|
|
||||||
anim.frames[fd].push(targetFrame);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case "graphic": {
|
|
||||||
const graphic = fieldData !== "''" ? fieldData : "";
|
|
||||||
anim.graphic = graphic.indexOf(".") > -1 ? graphic.slice(0, fieldData.indexOf(".")) : graphic;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case "timing": {
|
|
||||||
const timingEntries = fieldData.split("- !ruby/object:PBAnimTiming ").slice(1);
|
|
||||||
for (let t = 0; t < timingEntries.length; t++) {
|
|
||||||
const timingData = timingEntries[t]
|
|
||||||
.replace(/\n/g, " ")
|
|
||||||
.replace(/[ ]{2,}/g, " ")
|
|
||||||
.replace(/[a-z]+: ! '', /gi, "")
|
|
||||||
.replace(/name: (.*?),/, 'name: "$1",')
|
|
||||||
.replace(
|
|
||||||
/flashColor: !ruby\/object:Color { alpha: ([\d.]+), blue: ([\d.]+), green: ([\d.]+), red: ([\d.]+)}/,
|
|
||||||
"flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1",
|
|
||||||
);
|
|
||||||
const frameIndex = Number.parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
|
|
||||||
let resourceName = /name: "(.*?)"/.exec(timingData)![1].replace("''", ""); // TODO: is the bang correct?
|
|
||||||
const timingType = Number.parseInt(/timingType: (\d)/.exec(timingData)![1]); // TODO: is the bang correct?
|
|
||||||
let timedEvent: AnimTimedEvent | undefined;
|
|
||||||
switch (timingType) {
|
|
||||||
case 0:
|
|
||||||
if (resourceName && resourceName.indexOf(".") === -1) {
|
|
||||||
let ext: string | undefined;
|
|
||||||
["wav", "mp3", "m4a"].every(e => {
|
|
||||||
if (seNames.indexOf(`${resourceName}.${e}`) > -1) {
|
|
||||||
ext = e;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
});
|
|
||||||
if (!ext) {
|
|
||||||
ext = ".wav";
|
|
||||||
}
|
|
||||||
resourceName += `.${ext}`;
|
|
||||||
}
|
|
||||||
timedEvent = new AnimTimedSoundEvent(frameIndex, resourceName);
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
timedEvent = new AnimTimedAddBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
timedEvent = new AnimTimedUpdateBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (!timedEvent) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const propPattern = /([a-z]+): (.*?)(?:,|\})/gi;
|
|
||||||
let propMatch: RegExpExecArray;
|
|
||||||
while ((propMatch = propPattern.exec(timingData)!)) {
|
|
||||||
// TODO: is this bang correct?
|
|
||||||
const prop = propMatch[1];
|
|
||||||
let value: any = propMatch[2];
|
|
||||||
switch (prop) {
|
|
||||||
case "bgX":
|
|
||||||
case "bgY":
|
|
||||||
value = Number.parseFloat(value);
|
|
||||||
break;
|
|
||||||
case "volume":
|
|
||||||
case "pitch":
|
|
||||||
case "opacity":
|
|
||||||
case "colorRed":
|
|
||||||
case "colorGreen":
|
|
||||||
case "colorBlue":
|
|
||||||
case "colorAlpha":
|
|
||||||
case "duration":
|
|
||||||
case "flashScope":
|
|
||||||
case "flashRed":
|
|
||||||
case "flashGreen":
|
|
||||||
case "flashBlue":
|
|
||||||
case "flashAlpha":
|
|
||||||
case "flashDuration":
|
|
||||||
value = Number.parseInt(value);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (timedEvent.hasOwnProperty(prop)) {
|
|
||||||
timedEvent[prop] = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!anim.frameTimedEvents.has(frameIndex)) {
|
|
||||||
anim.frameTimedEvents.set(frameIndex, []);
|
|
||||||
}
|
|
||||||
anim.frameTimedEvents.get(frameIndex)!.push(timedEvent); // TODO: is this bang correct?
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case "position":
|
|
||||||
anim.position = Number.parseInt(fieldData);
|
|
||||||
break;
|
|
||||||
case "hue":
|
|
||||||
anim.hue = Number.parseInt(fieldData);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
|
|
||||||
const animReplacer = (k, v) => {
|
|
||||||
if (k === "id" && !v) {
|
|
||||||
return undefined;
|
|
||||||
}
|
|
||||||
if (v instanceof Map) {
|
|
||||||
return Object.fromEntries(v);
|
|
||||||
}
|
|
||||||
if (v instanceof AnimTimedEvent) {
|
|
||||||
v["eventType"] = v.getEventType();
|
|
||||||
}
|
|
||||||
return v;
|
|
||||||
};
|
|
||||||
|
|
||||||
const animConfigProps = ["id", "graphic", "frames", "frameTimedEvents", "position", "hue"];
|
|
||||||
const animFrameProps = [
|
|
||||||
"x",
|
|
||||||
"y",
|
|
||||||
"zoomX",
|
|
||||||
"zoomY",
|
|
||||||
"angle",
|
|
||||||
"mirror",
|
|
||||||
"visible",
|
|
||||||
"blendType",
|
|
||||||
"target",
|
|
||||||
"graphicFrame",
|
|
||||||
"opacity",
|
|
||||||
"color",
|
|
||||||
"tone",
|
|
||||||
"flash",
|
|
||||||
"locked",
|
|
||||||
"priority",
|
|
||||||
"focus",
|
|
||||||
];
|
|
||||||
const propSets = [animConfigProps, animFrameProps];
|
|
||||||
|
|
||||||
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
|
|
||||||
const animComparator = (a: Element, b: Element) => {
|
|
||||||
let props: string[];
|
|
||||||
for (let p = 0; p < propSets.length; p++) {
|
|
||||||
props = propSets[p];
|
|
||||||
// @ts-expect-error TODO
|
|
||||||
const ai = props.indexOf(a.key);
|
|
||||||
if (ai === -1) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
// @ts-expect-error TODO
|
|
||||||
const bi = props.indexOf(b.key);
|
|
||||||
|
|
||||||
return ai < bi ? -1 : ai > bi ? 1 : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
/*for (let ma of moveAnims.keys()) {
|
|
||||||
const data = moveAnims.get(ma);
|
|
||||||
(async () => {
|
|
||||||
await fs.writeFile(`../public/battle-anims/${Moves[ma].toLowerCase().replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
|
||||||
})();
|
|
||||||
}
|
|
||||||
|
|
||||||
for (let ca of chargeAnims.keys()) {
|
|
||||||
const data = chargeAnims.get(ca);
|
|
||||||
(async () => {
|
|
||||||
await fs.writeFile(`../public/battle-anims/${chargeAnimNames[chargeAnimIds.indexOf(ca)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
|
||||||
})();
|
|
||||||
}
|
|
||||||
|
|
||||||
for (let cma of commonAnims.keys()) {
|
|
||||||
const data = commonAnims.get(cma);
|
|
||||||
(async () => {
|
|
||||||
await fs.writeFile(`../public/battle-anims/common-${commonAnimNames[commonAnimIds.indexOf(cma)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
|
||||||
})();
|
|
||||||
}*/
|
|
||||||
}
|
|
||||||
|
@ -2142,7 +2142,12 @@ class PartyCancelButton extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.partyCancelPb = partyCancelPb;
|
this.partyCancelPb = partyCancelPb;
|
||||||
|
|
||||||
const partyCancelText = addTextObject(-10, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY_CANCEL_BUTTON);
|
const partyCancelText = addTextObject(
|
||||||
|
-10,
|
||||||
|
-7,
|
||||||
|
i18next.t("partyUiHandler:cancelButton"),
|
||||||
|
TextStyle.PARTY_CANCEL_BUTTON,
|
||||||
|
);
|
||||||
this.add(partyCancelText);
|
this.add(partyCancelText);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user