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12 changed files with 18 additions and 83 deletions

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@ -2282,34 +2282,6 @@ export class PostTurnFormChangeAbAttr extends PostTurnAbAttr {
}
}
/**
* Attribute used for abilities (Bad Dreams) that damages the opponents for being asleep
*/
export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
/**
* Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1)
* @param {Pokemon} pokemon Pokemon that has this ability
* @param {boolean} passive N/A
* @param {any[]} args N/A
* @returns {boolean} true if any opponents are sleeping
*/
applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise<boolean> {
let hadEffect: boolean = false;
for(let opp of pokemon.getOpponents()) {
if(opp.status !== undefined && opp.status.effect === StatusEffect.SLEEP) {
opp.damageAndUpdate(Math.floor(Math.max(1, opp.getMaxHp() / 8)), HitResult.OTHER);
pokemon.scene.queueMessage(i18next.t('abilityTriggers:badDreams', {pokemonName: `${getPokemonPrefix(opp)}${opp.name}`}));
hadEffect = true;
}
}
return hadEffect;
}
}
/**
* Grabs the last failed Pokeball used
* @extends PostTurnAbAttr
@ -3355,7 +3327,7 @@ export function initAbilities() {
.ignorable()
.partial(),
new Ability(Abilities.BAD_DREAMS, 4)
.attr(PostTurnHurtIfSleepingAbAttr),
.unimplemented(),
new Ability(Abilities.PICKPOCKET, 5)
.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT)),
new Ability(Abilities.SHEER_FORCE, 5)

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@ -4,7 +4,7 @@ import { Variant, VariantSet, variantColorCache } from '#app/data/variant';
import { variantData } from '#app/data/variant';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
import { Moves } from "../data/enums/moves";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit } from "../data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr } from "../data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
import * as Utils from '../utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
@ -1282,13 +1282,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.isBoss()) // Bosses never get self ko moves
movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(SacrificialAttr).length);
movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(SacrificialAttrOnHit).length);
if (this.hasTrainer()) {
// Trainers never get OHKO moves
movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(OneHitKOAttr).length);
// Half the weight of self KO moves
movePool = movePool.map(m => [m[0], m[1] * (!!allMoves[m[0]].getAttrs(SacrificialAttr).length ? 0.5 : 1)]);
movePool = movePool.map(m => [m[0], m[1] * (!!allMoves[m[0]].getAttrs(SacrificialAttrOnHit).length ? 0.5 : 1)]);
// Trainers get a weight bump to stat buffing moves
movePool = movePool.map(m => [m[0], m[1] * (allMoves[m[0]].getAttrs(StatChangeAttr).some(a => (a as StatChangeAttr).levels > 1 && (a as StatChangeAttr).selfTarget) ? 1.25 : 1)]);
// Trainers get a weight decrease to multiturn moves

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@ -2,5 +2,4 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{pokemonName}} wurde durch {{abilityName}}\nvor Rückstoß geschützt!`,
'badDreams': `{{pokemonName}} wird gequält!`,
} as const;

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@ -2,5 +2,4 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
'badDreams': `{{pokemonName}} is tormented!`,
} as const;

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@ -2,5 +2,4 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
'badDreams': `{{pokemonName}} Está atormentado!`
} as const;
} as const;

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@ -2,5 +2,4 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{abilityName}}\nde {{pokemonName}} le protège du contrecoup !`,
'badDreams': `{{pokemonName}} est tourmenté!`
} as const;

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@ -2,5 +2,4 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{abilityName}} di {{pokemonName}}\nl'ha protetto dal contraccolpo!`,
'badDreams': `{{pokemonName}} è tormentato!`,
} as const;

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@ -2,5 +2,4 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const abilityTriggers: SimpleTranslationEntries = {
'blockRecoilDamage' : `{{pokemonName}} 的 {{abilityName}}\n抵消了反作用力`,
'badDreams': `{{pokemonName}} 被折磨着!`
} as const;

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@ -366,14 +366,10 @@ export class TitlePhase extends Phase {
this.scene.pushPhase(new SummonPhase(this.scene, 0, true, true));
if (this.scene.currentBattle.double && availablePartyMembers > 1)
this.scene.pushPhase(new SummonPhase(this.scene, 1, true, true));
if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) {
const minPartySize = this.scene.currentBattle.double ? 2 : 1;
if (availablePartyMembers > minPartySize) {
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
if (this.scene.currentBattle.double)
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
}
if (this.scene.currentBattle.waveIndex > 1 && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
if (this.scene.currentBattle.double && availablePartyMembers > 1)
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
}
}
@ -959,13 +955,10 @@ export class EncounterPhase extends BattlePhase {
this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false));
}
if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) {
const minPartySize = this.scene.currentBattle.double ? 2 : 1;
if (availablePartyMembers.length > minPartySize) {
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
if (this.scene.currentBattle.double)
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
}
if (this.scene.currentBattle.waveIndex > startingWave && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
if (this.scene.currentBattle.double && availablePartyMembers.length > 1)
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
}
}
@ -4423,7 +4416,6 @@ export class AttemptCapturePhase extends PokemonPhase {
if (this.scene.getParty().length === 6) {
const promptRelease = () => {
this.scene.ui.showText(`Your party is full.\nRelease a Pokémon to make room for ${pokemon.name}?`, null, () => {
this.scene.pokemonInfoContainer.makeRoomForConfirmUi();
this.scene.ui.setMode(Mode.CONFIRM, () => {
this.scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: integer, _option: PartyOption) => {
this.scene.ui.setMode(Mode.MESSAGE).then(() => {

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@ -5,9 +5,6 @@ import i18next from "i18next";
import {Button} from "../enums/buttons";
export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
public static readonly windowWidth: integer = 48;
private switchCheck: boolean;
private switchCheckCursor: integer;
@ -16,7 +13,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
}
getWindowWidth(): integer {
return ConfirmUiHandler.windowWidth;
return 48;
}
show(args: any[]): boolean {

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@ -9,11 +9,8 @@ import { getNatureName } from "../data/nature";
import * as Utils from "../utils";
import { Type } from "../data/type";
import { getVariantTint } from "#app/data/variant";
import ConfirmUiHandler from "./confirm-ui-handler";
export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
private readonly infoWindowWidth = 104;
private pokemonGenderLabelText: Phaser.GameObjects.Text;
private pokemonGenderText: Phaser.GameObjects.Text;
private pokemonAbilityLabelText: Phaser.GameObjects.Text;
@ -40,7 +37,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
}
setup(): void {
const infoBg = addWindow(this.scene, 0, 0, this.infoWindowWidth, 132);
const infoBg = addWindow(this.scene, 0, 0, 104, 132);
infoBg.setOrigin(0.5, 0.5);
this.pokemonMovesContainer = this.scene.add.container(6, 14);
@ -175,7 +172,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
targets: this,
duration: Utils.fixedInt(Math.floor(750 / speedMultiplier)),
ease: 'Cubic.easeInOut',
x: this.initialX - this.infoWindowWidth,
x: this.initialX - 104,
onComplete: () => {
resolve();
}
@ -204,20 +201,6 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
});
}
makeRoomForConfirmUi(speedMultiplier: number = 1): Promise<void> {
return new Promise<void>(resolve => {
this.scene.tweens.add({
targets: this,
duration: Utils.fixedInt(Math.floor(150 / speedMultiplier)),
ease: 'Cubic.easeInOut',
x: this.initialX - this.infoWindowWidth - ConfirmUiHandler.windowWidth,
onComplete: () => {
resolve();
}
});
});
}
hide(speedMultiplier: number = 1): Promise<void> {
return new Promise(resolve => {
if (!this.shown)

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@ -70,12 +70,12 @@ const languageSettings: { [key: string]: LanguageSetting } = {
starterInfoTextSize: '54px',
instructionTextSize: '42px',
},
"zh":{
"zh_CN":{
starterInfoTextSize: '40px',
instructionTextSize: '42px',
starterInfoYOffset: 2
},
"pt":{
"pt_BR":{
starterInfoTextSize: '47px',
instructionTextSize: '38px',
starterInfoXPos: 32,
@ -217,8 +217,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
setup() {
const ui = this.getUi();
const currentLanguage = i18next.language;
const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang));
const textSettings = languageSettings[langSettingKey];
const textSettings = languageSettings[currentLanguage];
this.starterSelectContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6);
this.starterSelectContainer.setVisible(false);
@ -281,7 +280,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
let starterInfoYOffset = textSettings?.starterInfoYOffset || 0;
// The font size should be set per language
let starterInfoTextSize = textSettings?.starterInfoTextSize || 56;
let starterInfoTextSize = textSettings.starterInfoTextSize;
this.pokemonAbilityLabelText = addTextObject(this.scene, 6, 127 + starterInfoYOffset, i18next.t("starterSelectUiHandler:ability"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize });
this.pokemonAbilityLabelText.setOrigin(0, 0);