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@ -103,7 +103,7 @@ export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
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export const FAKE_TITLE_LOGO_CHANCE = 10000;
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/**
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* The ceiling on friendship amount that can be reached through the use of rare candies.
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* The ceiling on friendshp amount that can be reached through the use of rare candies.
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* Using rare candies will never increase friendship beyond this value.
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*/
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export const RARE_CANDY_FRIENDSHIP_CAP = 200;
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@ -44,7 +44,7 @@ export abstract class Challenge {
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public conditions: ChallengeCondition[];
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/**
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* The Ribbon awarded on challenge completion, or 0 if the challenge has no ribbon or is not enabled
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* The Ribbon awarded on challenge completion, or 0 if the challenge has no ribbon.
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*
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* @defaultValue 0
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*/
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@ -434,11 +434,8 @@ type ChallengeCondition = (data: GameData) => boolean;
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*/
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export class SingleGenerationChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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// NOTE: This logic will not work for the eventual mono gen 10 ribbon, as
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// as its flag will not be in sequence with the other mono gen ribbons.
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return this.value ? ((RibbonData.MONO_GEN_1 << (this.value - 1)) as RibbonFlag) : 0;
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return RibbonData.MONO_GEN;
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}
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constructor() {
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super(Challenges.SINGLE_GENERATION, 9);
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}
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@ -706,7 +703,7 @@ export class SingleTypeChallenge extends Challenge {
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// `this.value` represents the 1-based index of pokemon type
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// `RibbonData.MONO_NORMAL` starts the flag position for the types,
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// and we shift it by 1 for the specific type.
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return this.value ? ((RibbonData.MONO_NORMAL << (this.value - 1)) as RibbonFlag) : 0;
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return (RibbonData.MONO_NORMAL << (this.value - 1)) as RibbonFlag;
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}
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private static TYPE_OVERRIDES: monotypeOverride[] = [
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{ species: SpeciesId.CASTFORM, type: PokemonType.NORMAL, fusion: false },
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@ -777,9 +774,6 @@ export class SingleTypeChallenge extends Challenge {
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* Implements a fresh start challenge.
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*/
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export class FreshStartChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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return this.value ? RibbonData.FRESH_START : 0;
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}
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constructor() {
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super(Challenges.FRESH_START, 2);
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}
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@ -853,9 +847,6 @@ export class FreshStartChallenge extends Challenge {
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* Implements an inverse battle challenge.
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*/
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export class InverseBattleChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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return this.value ? RibbonData.INVERSE : 0;
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}
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constructor() {
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super(Challenges.INVERSE_BATTLE, 1);
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}
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@ -889,9 +880,6 @@ export class InverseBattleChallenge extends Challenge {
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* Implements a flip stat challenge.
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*/
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export class FlipStatChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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return this.value ? RibbonData.FLIP_STATS : 0;
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}
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constructor() {
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super(Challenges.FLIP_STAT, 1);
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}
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@ -972,9 +960,6 @@ export class LowerStarterPointsChallenge extends Challenge {
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* Implements a No Support challenge
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*/
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export class LimitedSupportChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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return this.value ? ((RibbonData.NO_HEAL << (this.value - 1)) as RibbonFlag) : 0;
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}
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constructor() {
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super(Challenges.LIMITED_SUPPORT, 3);
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}
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@ -1007,9 +992,6 @@ export class LimitedSupportChallenge extends Challenge {
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* Implements a Limited Catch challenge
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*/
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export class LimitedCatchChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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return this.value ? RibbonData.LIMITED_CATCH : 0;
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}
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constructor() {
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super(Challenges.LIMITED_CATCH, 1);
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}
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@ -1034,9 +1016,6 @@ export class LimitedCatchChallenge extends Challenge {
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* Implements a Permanent Faint challenge
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*/
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export class HardcoreChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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return this.value ? RibbonData.HARDCORE : 0;
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}
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constructor() {
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super(Challenges.HARDCORE, 1);
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}
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@ -1865,43 +1865,27 @@ export const trainerConfigs: TrainerConfigs = {
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.setPartyMemberFunc(
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0,
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getRandomPartyMemberFunc([
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SpeciesId.METAPOD,
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SpeciesId.LEDYBA,
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SpeciesId.CLEFFA,
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SpeciesId.WOOPER,
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SpeciesId.TEDDIURSA,
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SpeciesId.REMORAID,
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SpeciesId.HOUNDOUR,
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SpeciesId.SILCOON,
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SpeciesId.PLUSLE,
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SpeciesId.VOLBEAT,
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SpeciesId.SPINDA,
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SpeciesId.BONSLY,
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SpeciesId.PACHIRISU,
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SpeciesId.SILCOON,
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SpeciesId.METAPOD,
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SpeciesId.IGGLYBUFF,
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SpeciesId.PETILIL,
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SpeciesId.SPRITZEE,
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SpeciesId.MILCERY,
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SpeciesId.PICHU,
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SpeciesId.EEVEE,
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]),
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)
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.setPartyMemberFunc(
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1,
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getRandomPartyMemberFunc(
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[
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SpeciesId.KAKUNA,
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SpeciesId.SPINARAK,
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SpeciesId.IGGLYBUFF,
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SpeciesId.PALDEA_WOOPER,
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SpeciesId.PHANPY,
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SpeciesId.MANTYKE,
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SpeciesId.ELECTRIKE,
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SpeciesId.CASCOON,
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SpeciesId.MINUN,
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SpeciesId.ILLUMISE,
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SpeciesId.SPINDA,
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SpeciesId.MIME_JR,
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SpeciesId.EMOLGA,
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SpeciesId.CASCOON,
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SpeciesId.KAKUNA,
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SpeciesId.CLEFFA,
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SpeciesId.COTTONEE,
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SpeciesId.SWIRLIX,
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SpeciesId.FIDOUGH,
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SpeciesId.EEVEE,
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],
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TrainerSlot.TRAINER_PARTNER,
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@ -895,7 +895,7 @@ export class Arena {
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case BiomeId.CAVE:
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return 14.24;
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case BiomeId.DESERT:
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return 9.02;
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return 1.143;
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case BiomeId.ICE_CAVE:
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return 0.0;
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case BiomeId.MEADOW:
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@ -923,7 +923,7 @@ export class Arena {
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case BiomeId.JUNGLE:
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return 0.0;
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case BiomeId.FAIRY_CAVE:
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return 0.0;
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return 4.542;
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case BiomeId.TEMPLE:
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return 2.547;
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case BiomeId.ISLAND:
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@ -1,6 +1,5 @@
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import type { Brander } from "#types/type-helpers";
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export type RibbonFlag = (number & Brander<"RibbonFlag">) | 0;
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export type RibbonFlag = number & Brander<"RibbonFlag">;
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/**
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* Class for ribbon data management. Usually constructed via the {@linkcode fromJSON} method.
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@ -79,27 +78,6 @@ export class RibbonData {
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public static readonly NUZLOCKE = 0x10000000 as RibbonFlag;
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/** Ribbon for reaching max friendship */
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public static readonly FRIENDSHIP = 0x20000000 as RibbonFlag;
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/** Ribbon for winning the flip stats challenge */
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public static readonly FLIP_STATS = 0x40000000 as RibbonFlag;
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/** Ribbon for winning the inverse challenge */
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public static readonly INVERSE = 0x80000000 as RibbonFlag;
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/** Ribbon for winning the fresh start challenge */
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public static readonly FRESH_START = 0x100000000 as RibbonFlag;
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/** Ribbon for winning the hardcore challenge */
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public static readonly HARDCORE = 0x200000000 as RibbonFlag;
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/** Ribbon for winning the limited catch challenge */
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public static readonly LIMITED_CATCH = 0x400000000 as RibbonFlag;
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/** Ribbon for winning the limited support challenge set to no heal */
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public static readonly NO_HEAL = 0x800000000 as RibbonFlag;
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/** Ribbon for winning the limited uspport challenge set to no shop */
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public static readonly NO_SHOP = 0x1000000000 as RibbonFlag;
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/** Ribbon for winning the limited support challenge set to both*/
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public static readonly NO_SUPPORT = 0x2000000000 as RibbonFlag;
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// NOTE: max possible ribbon flag is 0x20000000000000 (53 total ribbons)
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// Once this is exceeded, bitfield needs to be changed to a bigint or even a uint array
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// Note that this has no impact on serialization as it is stored in hex.
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//#endregion Ribbons
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/** Create a new instance of RibbonData. Generally, {@linkcode fromJSON} is used instead. */
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@ -8,7 +8,7 @@ import { isNullOrUndefined } from "#utils/common";
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* Award one or more ribbons to a species and its pre-evolutions
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*
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* @param id - The ID of the species to award ribbons to
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* @param ribbons - The ribbon(s) to award (use bitwise OR to combine multiple)
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* @param ribbons The ribbon(s) to award (use bitwise OR to combine multiple)
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*/
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export function awardRibbonsToSpeciesLine(id: SpeciesId, ribbons: RibbonFlag): void {
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const dexData = globalScene.gameData.dexData;
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