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3 Commits

Author SHA1 Message Date
Acelynn Zhang
c80988e85f
Merge e20d7047f7 into 1633df75c4 2025-08-05 19:25:12 -04:00
Sirz Benjie
1633df75c4
[UI/UX] Add change password ui (#5938)
* Add change password ui

* Ensure input fields are cleared after submit or cancel

* Play select sound on successful submission or cancel

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-05 16:35:58 -06:00
Acelynn Zhang
e20d7047f7 Fix behavior of ally-targeting moves during sleep 2025-07-29 22:02:18 -05:00
10 changed files with 231 additions and 17 deletions

View File

@ -15,3 +15,10 @@ export interface AccountRegisterRequest {
username: string;
password: string;
}
export interface AccountChangePwRequest {
password: string;
}
export interface AccountChangePwResponse {
success: boolean;
}

View File

@ -43,5 +43,6 @@ export enum UiMode {
TEST_DIALOGUE,
AUTO_COMPLETE,
ADMIN,
MYSTERY_ENCOUNTER
MYSTERY_ENCOUNTER,
CHANGE_PASSWORD_FORM,
}

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@ -120,14 +120,8 @@ export class MovePhase extends BattlePhase {
console.log(MoveId[this.move.moveId], enumValueToKey(MoveUseMode, this.useMode));
// Check if move is unusable (e.g. running out of PP due to a mid-turn Spite
// or the user no longer being on field), ending the phase early if not.
if (!this.canMove(true)) {
if (this.pokemon.isActive(true)) {
this.fail();
this.showMoveText();
this.showFailedText();
}
if (!this.pokemon.isActive(true)) {
this.cancel();
this.end();
return;
}
@ -155,6 +149,7 @@ export class MovePhase extends BattlePhase {
this.resolveCounterAttackTarget();
// Check status cancellation from sleep, freeze, etc.
this.resolvePreMoveStatusEffects();
this.lapsePreMoveAndMoveTags();
@ -180,6 +175,18 @@ export class MovePhase extends BattlePhase {
const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue();
// Check if move is unusable (e.g. running out of PP due to a mid-turn Spite
// or the user no longer being on field)
if (!this.canMove(true)) {
if (this.pokemon.isActive(true)) {
this.fail();
this.showMoveText();
this.showFailedText();
}
return;
}
if (
(targets.length === 0 && !this.move.getMove().hasAttr("AddArenaTrapTagAttr")) ||
(moveQueue.length > 0 && moveQueue[0].move === MoveId.NONE)

View File

@ -1,6 +1,7 @@
import { ApiBase } from "#api/api-base";
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
import type {
AccountChangePwRequest,
AccountInfoResponse,
AccountLoginRequest,
AccountLoginResponse,
@ -95,4 +96,19 @@ export class PokerogueAccountApi extends ApiBase {
removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie.
}
public async changePassword(changePwData: AccountChangePwRequest) {
try {
const response = await this.doPost("/account/changepw", changePwData, "form-urlencoded");
if (response.ok) {
return null;
}
console.warn("Change password failed!", response.status, response.statusText);
return response.text();
} catch (err) {
console.warn("Change password failed!", err);
}
return "Unknown error!";
}
}

View File

@ -0,0 +1,124 @@
import { globalScene } from "#app/global-scene";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { UiMode } from "#enums/ui-mode";
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
import type { ModalConfig } from "#ui/modal-ui-handler";
import i18next from "i18next";
export class ChangePasswordFormUiHandler extends FormModalUiHandler {
private readonly ERR_PASSWORD: string = "invalid password";
private readonly ERR_ACCOUNT_EXIST: string = "account doesn't exist";
private readonly ERR_PASSWORD_MISMATCH: string = "password doesn't match";
constructor(mode: UiMode | null = null) {
super(mode);
}
setup(): void {
super.setup();
}
override getModalTitle(_config?: ModalConfig): string {
return i18next.t("menu:changePassword");
}
override getWidth(_config?: ModalConfig): number {
return 160;
}
override getMargin(_config?: ModalConfig): [number, number, number, number] {
return [0, 0, 48, 0];
}
override getButtonLabels(_config?: ModalConfig): string[] {
return [i18next.t("settings:buttonSubmit"), i18next.t("menu:cancel")];
}
override getReadableErrorMessage(error: string): string {
const colonIndex = error?.indexOf(":");
if (colonIndex > 0) {
error = error.slice(0, colonIndex);
}
switch (error) {
case this.ERR_PASSWORD:
return i18next.t("menu:invalidRegisterPassword");
case this.ERR_ACCOUNT_EXIST:
return i18next.t("menu:accountNonExistent");
case this.ERR_PASSWORD_MISMATCH:
return i18next.t("menu:passwordNotMatchingConfirmPassword");
}
return super.getReadableErrorMessage(error);
}
override getInputFieldConfigs(): InputFieldConfig[] {
const inputFieldConfigs: InputFieldConfig[] = [];
inputFieldConfigs.push({
label: i18next.t("menu:password"),
isPassword: true,
});
inputFieldConfigs.push({
label: i18next.t("menu:confirmPassword"),
isPassword: true,
});
return inputFieldConfigs;
}
override show(args: [ModalConfig, ...any]): boolean {
if (super.show(args)) {
const config = args[0];
const originalSubmitAction = this.submitAction;
this.submitAction = () => {
if (globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
// Prevent overlapping overrides on action modification
this.submitAction = originalSubmitAction;
this.sanitizeInputs();
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
const onFail = (error: string | null) => {
globalScene.ui.setMode(UiMode.CHANGE_PASSWORD_FORM, Object.assign(config, { errorMessage: error?.trim() }));
globalScene.ui.playError();
};
const [passwordInput, confirmPasswordInput] = this.inputs;
if (!passwordInput?.text) {
return onFail(this.getReadableErrorMessage("invalid password"));
}
if (passwordInput.text !== confirmPasswordInput.text) {
return onFail(this.ERR_PASSWORD_MISMATCH);
}
pokerogueApi.account.changePassword({ password: passwordInput.text }).then(error => {
if (!error && originalSubmitAction) {
globalScene.ui.playSelect();
originalSubmitAction();
// Only clear inputs if the action was successful
for (const input of this.inputs) {
input.setText("");
}
} else {
onFail(error);
}
});
}
};
// Upon pressing cancel, the inputs should be cleared
const originalCancelAction = this.cancelAction;
this.cancelAction = () => {
globalScene.ui.playSelect();
for (const input of this.inputs) {
input.setText("");
}
originalCancelAction?.();
};
return true;
}
return false;
}
override clear() {
super.clear();
this.setMouseCursorStyle("default"); //reset cursor
}
}

View File

@ -19,6 +19,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
protected inputs: InputText[];
protected errorMessage: Phaser.GameObjects.Text;
protected submitAction: Function | null;
protected cancelAction: (() => void) | null;
protected tween: Phaser.Tweens.Tween;
protected formLabels: Phaser.GameObjects.Text[];
@ -126,22 +127,37 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
});
}
show(args: any[]): boolean {
override show(args: any[]): boolean {
if (super.show(args)) {
this.inputContainers.map(ic => ic.setVisible(true));
const config = args[0] as FormModalConfig;
this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
this.cancelAction = config.buttonActions[1] ?? null;
if (this.buttonBgs.length) {
this.buttonBgs[0].off("pointerdown");
this.buttonBgs[0].on("pointerdown", () => {
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.submitAction();
// #region: Override button pointerDown
// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
// properties that we set above, allowing their behavior to change after this method terminates
// Some subclasses use this to add behavior to the submit and cancel action
this.buttonBgs[0].off("pointerdown");
this.buttonBgs[0].on("pointerdown", () => {
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.submitAction();
}
});
const cancelBg = this.buttonBgs[1];
if (cancelBg) {
cancelBg.off("pointerdown");
cancelBg.on("pointerdown", () => {
// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.cancelAction();
}
});
}
//#endregion: Override pointerDown events
this.modalContainer.y += 24;
this.modalContainer.setAlpha(0);

View File

@ -311,6 +311,17 @@ export class MenuUiHandler extends MessageUiHandler {
},
keepOpen: true,
},
{
// Note: i18n key is under `menu`, not `menuUiHandler` to avoid duplication
label: i18next.t("menu:changePassword"),
handler: () => {
ui.setOverlayMode(UiMode.CHANGE_PASSWORD_FORM, {
buttonActions: [() => ui.revertMode(), () => ui.revertMode()],
});
return true;
},
keepOpen: true,
},
{
label: i18next.t("menuUiHandler:consentPreferences"),
handler: () => {

View File

@ -7,7 +7,7 @@ import { UiHandler } from "#ui/ui-handler";
import { addWindow, WindowVariant } from "#ui/ui-theme";
export interface ModalConfig {
buttonActions: Function[];
buttonActions: ((...args: any[]) => any)[];
}
export abstract class ModalUiHandler extends UiHandler {

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@ -13,6 +13,7 @@ import { BallUiHandler } from "#ui/ball-ui-handler";
import { BattleMessageUiHandler } from "#ui/battle-message-ui-handler";
import type { BgmBar } from "#ui/bgm-bar";
import { GameChallengesUiHandler } from "#ui/challenges-select-ui-handler";
import { ChangePasswordFormUiHandler } from "#ui/change-password-form-ui-handler";
import { CommandUiHandler } from "#ui/command-ui-handler";
import { ConfirmUiHandler } from "#ui/confirm-ui-handler";
import { EggGachaUiHandler } from "#ui/egg-gacha-ui-handler";
@ -102,6 +103,7 @@ const noTransitionModes = [
UiMode.ADMIN,
UiMode.MYSTERY_ENCOUNTER,
UiMode.RUN_INFO,
UiMode.CHANGE_PASSWORD_FORM,
];
export class UI extends Phaser.GameObjects.Container {
@ -172,6 +174,7 @@ export class UI extends Phaser.GameObjects.Container {
new AutoCompleteUiHandler(),
new AdminUiHandler(),
new MysteryEncounterUiHandler(),
new ChangePasswordFormUiHandler(),
];
}

View File

@ -353,7 +353,7 @@ describe("Status Effects", () => {
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH])
.moveset([MoveId.SPLASH, MoveId.DRAGON_CHEER])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.criticalHits(false)
@ -390,6 +390,35 @@ describe("Status Effects", () => {
expect(player.status).toBeFalsy();
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS);
});
it("Sleep turns should tick down when failing to use ally-targeting moves", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
const player = game.field.getPlayerPokemon();
player.status = new Status(StatusEffect.SLEEP, 0, 4);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status.effect).toBe(StatusEffect.SLEEP);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status.effect).toBe(StatusEffect.SLEEP);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status.effect).toBe(StatusEffect.SLEEP);
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
game.move.select(MoveId.DRAGON_CHEER);
await game.toNextTurn();
expect(player.status).toBeFalsy();
expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
});
});
describe("Behavior", () => {