Commit Graph

4147 Commits

Author SHA1 Message Date
Lugiad
bd7ac9f1d8
Update bgm-name.json 2024-09-11 20:17:52 +02:00
Lugiad
5d822c7bdc
Update battle.json 2024-09-11 20:17:35 +02:00
Lugiad
f03c5f1fc7
Update battle.json 2024-09-11 20:16:40 +02:00
Lugiad
3f3d5ad6a7
Update battle.json 2024-09-11 20:16:09 +02:00
Lugiad
26d45cc9c5
Update bgm-name.json 2024-09-11 20:15:31 +02:00
Lugiad
3b4ee63f59
Update config.ts 2024-09-11 20:15:07 +02:00
Lugiad
4671eaa58e
Update dialogue.json 2024-09-11 20:14:17 +02:00
Lugiad
365da5ff99
Update egg.json 2024-09-11 20:13:33 +02:00
Lugiad
38dd7e104a
Update modifier-type.json 2024-09-11 20:12:56 +02:00
Lugiad
d046155006
Update party-ui-handler.json 2024-09-11 20:10:36 +02:00
Lugiad
afb1836bb2
Update trainer-names.json 2024-09-11 20:10:15 +02:00
Lugiad
78034bf564
Update trainer-titles.json 2024-09-11 20:10:05 +02:00
Lugiad
bd928b4da2
Update trainer-titles.json 2024-09-11 20:09:43 +02:00
Lugiad
bd12b44a29
Update trainer-titles.json 2024-09-11 20:09:24 +02:00
Lugiad
357aca95eb
Update trainer-names.json 2024-09-11 20:08:58 +02:00
Lugiad
f9cb66979d
Update party-ui-handler.json 2024-09-11 20:08:31 +02:00
Lugiad
d5366e8695
Update modifier-type.json 2024-09-11 20:07:50 +02:00
Lugiad
e07c765edf
Update modifier-type.json 2024-09-11 20:06:59 +02:00
Lugiad
5359b03d8d
Update egg.json 2024-09-11 20:05:24 +02:00
Lugiad
a4fb1eb66b
Update dialogue.json 2024-09-11 20:04:42 +02:00
Lugiad
eb43ebedb2
Update config.ts 2024-09-11 20:02:16 +02:00
Lugiad
4e78d8767a
Update bgm-name.json 2024-09-11 19:49:35 +02:00
Lugiad
32a259cf0a
Update battle.json 2024-09-11 19:48:58 +02:00
Lugiad
740a65bf25
Add files via upload 2024-09-11 19:42:08 +02:00
Lugiad
363ae7e048
Add files via upload 2024-09-11 19:41:28 +02:00
Lugiad
0b472a46f5
Add files via upload 2024-09-11 19:40:52 +02:00
Lugiad
80439b109b
Add files via upload 2024-09-11 19:40:16 +02:00
Lugiad
843caa6126
Add files via upload 2024-09-11 19:39:12 +02:00
Lugiad
e580c70170
Add files via upload 2024-09-11 19:38:21 +02:00
Lugiad
ac1fd1c6e3
Add files via upload 2024-09-11 19:37:36 +02:00
Lugiad
ce18281e84
Add files via upload 2024-09-11 19:37:05 +02:00
Lugiad
fc59e10251
Add files via upload 2024-09-11 19:36:08 +02:00
Frederico Santos
abb133e253
Merge pull request #4167 from DayKev/beta
Synchronize beta with main
2024-09-11 15:38:23 +01:00
NightKev
9f82d796d3 Merge branch 'main' into beta 2024-09-11 07:29:18 -07:00
Leo Kim
e657322294
[Enhancement] Update instruction for gamepad in run history UI (#4053)
* update instruction for pad in run history UI

* move getGamepadType function to ui.ts

* Update src/ui/ui.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-10 23:45:53 -04:00
Amani H.
4808c07cf9
[Hotfix] Fix System Data Conversion Failure 2 (#4159) 2024-09-10 23:05:48 +01:00
flx-sta
e17bf592c2
[Bug] Use silent mode during tests (unless debugging!) + test workflow optimization (#4154)
* add :silent to all tests

but disable it if the runner is in debug mode!

* fix: use `--silent` instead of `:silent`

Cause the previous was npm scrpt specific (whops)

* remove env and replace with logic in each call

* reduce redundancy by checking out once

* move pre-test into `needs` after `checkout`

* use cache approach in pre-test

* add node.js install step to `setup` job

* WIP: setup -> pre-test -> all other tests

with using cache

* use matrix approach for tests

* fix matrix approach for tests

* fix wrong use of env var in `run-test-template.yml`

* test: out-comment `run-tests` to see whats wrong

* test: see if this works

* let's try using matrix again...

* make `node-version` input a string

* remove `node-version` input for now

* test: without a matrix fornow

* change usage of reuseable workflow call

* fix call of matrix.project

* try using working-dir

* try setup for pre-tests

* remove `runs-on` from run-tests

* fix some identations for run-tests

* add pre-test as requirement for running tests

* use `1` instead of `'1'` to check `runner.debug`

* add `options` input. Possible fix for debug = not silent

* try again...

* not as an ENV but inside

* move 2nd ${{ !runner.debug && '--silent' }} check into test-template

* fix printing `false` instead of empty-string on runner-debug check

* try a yml array approach

* test running with file include path

* make `project` always `main` for now

* remove all extra vitest workspaces

* adopt `shards` workflow in vitest

* fix workflow reference in tests.yml

* add missing `$` in test-shard-template.yml`

* chore: fix vitest.config.ts after merge

man.. cant trust these machines

* make `project` a variable. try to use inputs on job names

* adjust `test-shard-template` job name
2024-09-10 22:13:42 +01:00
flx-sta
14ace40634
[Misc] eslint rule to prevent .js imports (#4160)
* add `eslint-plugin-import-x` module

* add import eslint rules

* remove .js extensions

* rename account.spec to account.test

* move fontFace.setup into `setupFiles`

instead of importing it in `vitest.setup.ts`
2024-09-10 22:34:50 +02:00
MokaStitcher
d1b058fe3e
[UI] fix candy upgrade icon not updating after purchasing eggs (#4153) 2024-09-10 14:00:50 -04:00
AJ Fontaine
150ab3d1b2
[UI/UX] Make "CH-CHING!" sound when unlocking passive (#4151)
* Make "CH-CHING!" sound when unlocking passive

* Remove unused parameters in line above sound
2024-09-10 11:54:23 -04:00
Amani H.
bd4729b4c5
[Hotfix] Fix Lapsing Modifiers Not Rolling (#4152) 2024-09-10 16:53:40 +01:00
PigeonBar
5bf21a4f75
[Bug] Fix rare egg move and species rates for Manaphy eggs (#4125) 2024-09-10 10:15:07 -04:00
Madmadness65
4b8083211a
[P3 Bug] Fix Transform SFX not playing on quiet form changes (#4144) 2024-09-10 10:13:16 -04:00
MokaStitcher
9c4c19b5fb
[UI Bug] Fix HA icon not always showing in egg summary screen (#4150) 2024-09-10 10:12:17 -04:00
James Diefenbach
7dd1832072
[Hotfix] fix UI transition causing unusual freezes after egg summary shown (#4126)
* console logs n stuff

* fix bad ui transition for egg summary freeze bug (logs included)

* cleanup egg lapse phase

* touchup

* add back removed whitespace

* remove console logs

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-10 14:23:13 +01:00
Amani H.
ebb09dda34
[Hotfix] Fix Lures Refreshing on Reload (#4146) 2024-09-10 10:37:23 +01:00
Raidette
a919b9c0af
[Move] Implement After You (#1789)
* Complete after you implementation (no localization)

* reset override changes

* Remove hardcoded English text, add tests

* Fix test

* Make sure phases occur in the correct order

* fix after-you issues

- fix i18n interpolation ot state "target name" and not "pokemon name" as the target takes the offer, not the user
- fix some tsdocs
- add override to apply
- update scene.findPhase to be able to use generic types. Add tsdocs

* add move-trigger.afterYou for DE

* fix after_you.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 14:35:04 -07:00
Adrian T.
e959595471
[Test] Fix throat chop and gorilla tactics tests (#4140) 2024-09-09 16:03:29 -04:00
Jannik Tappert
d9a8448c6e
[Enhancement] Added the ability to localize the tera type hover text (#4138) 2024-09-09 15:57:07 -04:00
Adrian T.
a82d64b5b5
[Ability] Implement Gorilla Tactics (#4051)
* fully implement gorilla tactics

* fix atk increase

* update oversight

* add showAbility param

* fix postmerge

* fix postmerge

* update tests
2024-09-09 15:41:53 -04:00