mirror of
https://github.com/pagefaultgames/pokerogue.git
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fb274077c2
4 Commits
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6766940fa1
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[Misc] Make the repo REUSE compliant (#6474)
* Add license information * Add reuse lint workflow * Add snippets for spdx * fix: minor wording adjustments and typo fixes Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * chore: add FileContributor attributions for Bertie Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> * begin licensing some audio assets * Add pokemon reborn sound affect attribution * Annotate Leavannite's section * Add more licensing info * Add license info to license files ._. * Move ps1 files out of public * Add license for animation jsons * Add license for bat scripts in public * Update licensing in scripts * Fix typo in license ref * Fix AGPL-3.0-or-later * Add license info to typedoc.config.js * Add MIT license for snippets * chore: update license info for files in scripts * chore: update license info * chore: update license info * chore: update license info * Remove licenses used only by public before linting with reuse * Add license info to new files added by docker PR * chore: apply biome * fix: add back linting workflow lost during merge * Add attribution based on Hanniel's information * Add attribution based on Officer Porkchop and Green Ninja's information * add attribution to unicorn_power for reshiram/zekrom/kyurem epic variant * Fixup minor typo * Adjust sprite test to not think REUSE.toml is a sprite json * Add missing continue-on-error to workflow * fix: address kev's comments from code review * docs: minor touchups --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> |
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c0da686ba0
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
* Added more biome rules * Fixes * Added a few more rules * Added global phaser to biome * Fix tpyo * Updated biome to 2.1.4; improved docs on linting/localization; added vcs support Also added `.build` to gitignore cuz reasons * Fixed tpyo * dd * Applied linter fixes * Partially fixed some private property issues * Upgraded to Biome 2.2.0; added `operatorLinebreak` and a few new rules * Moved operator linebreaks before lines * Applied kev's suggestions * Update biome.jsonc Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * added like all the rules and then some * modify biome.jsonc * apply biome formatting * Reverted changes to balance folder * fixed stuff * Fixed biome stripping trailing globstars from everything * made `noInvertedElse` an error rule * Add & apply fixes for `useExplicitLengthCheck`, `useAtIndex` and `noNonNullAssertedOptionalChain` * Bumped biome to 2.2.3 * Fixed a few syntax errors * Removed trailing globstars since biome actually fixed their shit * Final clean up * foobarbaz * Fixed remaining issues * Fixed a few errors in SSUI * fixed rounding issue * Fixed test to not round funky * Fixed biome false positive for vitest hooks * Apply biome:all --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> |
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8b95361d61
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[Dev] Added egg move parse script & script type checking (#6116)
* Added egg move parse utility script * Update interactive.js Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update interactive.js Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update interactive.js Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Applied kev's reviews * Removed `basePath` from tsconfig the docs literally recommend against using it so yeah * Fixed up configs so that script folder has its own file * Reverted changes to egg move contents * renamed boilerplate so biome doesn't lint it * Fix `jsconfig.json` so that it doesn't typecheck all of `node_modules` See https://github.com/microsoft/TypeScript/issues/50862#issuecomment-1565175938 for more info * Update tsconfig.json Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Updated workflows and fixed issues * Removed eslint from linting workflow * Fixed type error in d.ts file to shut up linters * Reverted test-filters.yml * Update biome.jsonc * Update decrypt-save.js comment * Update interactive.js * Apply Biome * Fixed type errors for scripts * Fixed biome from removing tsdoc linkcodes * Update test/@types/vitest.d.ts --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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b0f126430b
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Release v1.10.0 to beta (#6321)
* Stage release v1.10.0
* [GitHub] Workflows will now run on `release` branch (#6329)
* [Beta] [Balance] Add Wild Evo Delay to Gallade / Froslass (#6324)
* Update pokemon-evolutions.ts
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Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* [Beta] [Balance] Fix Wrong Teras in Trainer Config (#6326)
* Update trainer-config.ts
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Co-authored-by: damocleas <damocleas25@gmail.com>
* Revert #6307 "Remove duplicate animation json for ... variants" (#6332)
Revert "[Refactor][Sprite] Remove duplicate animation json for shinies, sprite-based variants (#6307)"
This reverts commit
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