Commit Graph

222 Commits

Author SHA1 Message Date
Madmadness65
3cb3fd15ec
[Sprite] Add missing variant icons, fix misnamed variant icons (#5751)
Add missing variant icons, fix misnamed variant icons
2025-05-03 01:50:23 +00:00
Unicorn_Power
bee06410dd
[Sprite] Variant Spring Implementation (#5483)
* 566 567 variant icons and palettes @ bytezor

* Add Archen & Archeops to variant icon atlas

* [554 - 555 + zen ] Variant Implementation

* [626 ] Variant Implementation

* Removal of The base-replacement Genies

* [ 746 ]-[ 746-school ] Implementation

* Variant Palette for 2037-2038

* Variant palette 32-33-34

Plus base fix for front and back 34.

* 645 both forms variant palette

Icons gets pushed at a later date.

* 299 - 476 variant palette

* 299 - 476 _masterlist

somehow mangage to miss this

* Removing 905 who wasnt working correctly

* 422- 421 both forms variant palettes

* 143+ form - 446 variant Palette

* 417 Variant palette

* 498-499-500 variant palette

* 88-89 variant palette

plus the variant json for 500 I missed

* 572 - 573 variant palette.

found another lose one that should be pushed lmao

* 187-188-189 Variant palette

* 871 variant palette

* 780 Variant palette

* 331 332 + female variant palette

* 782-783-784 variant palette

transfer to consistent sprite set. removal of exp. due to statics not lining up.

* 2038 json adjustments on breaking

* 204 205 variant palette

* [Bug][UI/UX] Fix type hint after enemy disappears (#5677)

* Fix type hint after enemy disappears

* Add automated test for type hint bugfix

* Make onField default to true

* Replace reference to Mode with UiMode and battleType with BattleStyle

* [Bug] Fix Login Screen Buttons can be Pressed While Animating (#5170)

* destroy containers when processing external containers

* make form buttons uninteractible until tweens finished instead

* fix holding enter spam

* fix conflicts

* [Balance] Update Gym Leader Teams and Teras (#5670)

* Update Gym Leader Teams

* Set Tera slots for Gym Leaders

* Change Giovanni's Specialty Type to Ground

---

Co-authored-by: damocleas <damocleas25@gmail.com>

* [Bug] Properly handle suppression with Illusion (#5671)

* Remove extra attributes on neutralizing gas

* Add IllusionBreakAbAttr to applyOnLose

* Add test case

* [Bug] Fix order of operations when displaying enemy Boss level (#5685)

* order of operations in creating boss battleInfo

fixed a bug where because of an order of operations error in this file it ignored the position update of the boss life value set in battle-info.ts (around line 562)

* [Dev] Fix imports in `overrides.ts` and `illusion.test.ts` (#5686)

* applin familly variant palette

* 522 523 variant palette

* 403 404 405 variant palette

* 511 512 515 516 variant palette

masterlist have code for 513 514 but fixes was broken add will be added once fixed

* 313 314 variant palettes

plus disabaling Landorus and other 2.

* 692 693 Variant palette.

* 535 536 537 variant palette

fixing up mess found in masterlist json and the masterlist inclusion of 692 693

* 207 female variants palette

plus adjustments of gliscor color to have better contrats.

* 325 326 variant palette

* 345 346 variant palette

* Adding all variant Icons

to the correct folder under variant icons.

* Removal of Variant files triggering errors for sprite test

these arent going to be implemented at this time due to the other 3 not being ready.

* File adjustment

the animation adjsutment for 750 to make the neck look less like a block.
fixing the line issue that appeared in 523 back sprite

* fixing the variant break for 572 573

* 513 514 variant palette

been fully fix and is not working

* 396 397 398 variant palette

* fixing back variant palette and fix for 554

* fixing the missing files for 692 and 693

* Updated masterlist

* fix flagging issue

* Update all Pokemon variant icon atlases

Fixed incorrectly sized Bouffalant icons, re-exported gen 5 icon atlas as it had broken graphics in it

* Last Gen 5 icons

* Export gen 5 variant icon atlas

* 643 644 646 + form variant palette

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Chris <75648912+ChrisLolz@users.noreply.github.com>
Co-authored-by: Blitzy <118096277+Blitz425@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
Co-authored-by: zaccie <zaccie.adams@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-01 20:12:57 -04:00
Sirz Benjie
787feceb14
[Refactor] Refactor variant sprite code part 1 (#5592)
* Move exp to its own masterlist, simplify initVariantData

* Update test/sprites/pokemonSprite.test.ts

* Extract loadPokemonVariantAssets out of BattleScene

* move variant.ts and update pokemon.loadAssets

* Add fuzzy matching for applying variant recolors

* Move glsl shaders to their own files

* Remove extra variants from shader masterlist

Their exp sprites have since been removed.

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

* Make exp sprite keys a set instead of an array

* Remove outdated exp sprite jsons

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

---------

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
2025-04-09 10:43:05 -05:00
Unicorn_Power
a7394130a7
(Beta) Undoing the Pika-etern stuff (#5615) 2025-04-02 17:21:04 -04:00
Unicorn_Power
16bce25333
Pika-e (#5597) 2025-04-01 00:39:54 +02:00
Unicorn_Power
2ad030ec16
[Sprite] Animation updated for gen 7 batch 1 (#5558)
* 749-750 animation updated.

* Fix the animation json error plus missing files.

back shiny had placement issues and needed to be redone and i forgot to include the static updates.

* Remove the code that got merged by accident again

* Wishiwashi and schooling animations 746

* 728-729-730 Animation implementation

also Variant compatibility

* Final touch ups for 728-729-730

* Yes...... another undo redo

* 2037-2038 Alolan vulpix line animations

plus the Primarina back exp I show how missed

* 2074-2075-2076- animations

plus fixing the back shiny vulpix sprite not working correctly

* 2088-2089 animation and variant support.

* Fixing the base shiny 730

* 780 animation update
2025-03-30 01:57:15 +00:00
NightKev
4e1ee9e50b
Revert "[Enhancement] Add form changes for Solgaleo, Lunala, & Marshadow cosmetic forms" (#5512) 2025-03-13 22:32:35 +01:00
Madmadness65
f3f43f4a44
[Enhancement] Add form changes for Solgaleo, Lunala, & Marshadow cosmetic forms (#5344) 2025-03-12 01:00:33 -04:00
Unicorn_Power
9544973f1f
[Sprite] Gmax animation implementation + Palkia-Origin fix (#5468) 2025-03-05 14:05:59 -08:00
Unicorn_Power
f902716837
[Sprite] Froakie static scuff (#5434) 2025-02-27 19:05:37 +00:00
Unicorn_Power
d11f02aa3d
[Sprite] Variant json and deletion of the pngs for Vivillon-666 (#5408)
* Variant json and deletion of the pngs

* Variant color adjustment

adjusted some color that werent mapped correctly.
adjusted some colors due to contrast issues

* Fixing  the reason sprite test kept failing.

.....669
2025-02-25 06:54:24 -08:00
Unicorn_Power
1c192d434b
[Sprite] 666-Vivillion back exp change and scuff fix (#5382)
* [Sprite] Vivillion back exp change and scuff fix

scuff is the incorrect labeling in the exp-sprite.json.
fully updated meadow pattern.
all incorrect labeled back sprites are no more a thing.

* fix the last issues with Shiny exp backs

* Last adjustment for the future variant Pr

added 1 color
2025-02-24 10:44:41 -05:00
Unicorn_Power
5fa77b7177
[Sprite][Exp First batch of exp change (#5231)
* [Sprite][Exp change] Gen 6 - Gen 7

* Sylveon new exp

* 702 Dedenne

* 712-713 exp changes
2025-02-17 20:32:17 -06:00
Unicorn_Power
fd066ac9b2
[Sprite]Batch 5 exp change (#5243)
* 718 and 718-10 exp change and removal of experimental

* 719 exp change and removal of exp

* 362-mega exp change

* 248-mega exp change

* Fix missing pixels on 248-mega back-exp

* screwing up the master.json to properly commit it

Somehow its ignoring the master.json changes when checking mega tyranitar

* Reverted the screw up on Master.json

Trying to fix so test check the correct files and not look for a png that dont exists

* update the exp-sprites.json

after Kev gave me the Info I needed I did this

* fix it and pokemonSprites text is passing

* Final Adjustment for the colors regarding 248-mega.

Adjusted the colors so that it would GLOW and not become darker.

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-17 20:27:19 -06:00
Unicorn_Power
3018a747bd
DuskNoir sprite fix and base sprite fix (#5338) 2025-02-17 20:26:36 -06:00
Unicorn_Power
62bacf52a7
[Sprite] Batch 6 exp change last for Gen 6 (#5248)
* 653-654 exp change

* 656 exp change

* 664-665 + 663 exp change.

Will need to remove Exp need in the future

* 714 exp change and removal of Experimental need

Its a better improved version of what we already had all around.

* 656 exp change + static change

Undoing the smiling froakie sadge

* 715 files and base fix

I fix the sprite bug that has been around for the longest time. HELL YEAH

* Finishing touches to 654 variants

Gave Braxien tier 2 and tier 3 custom fire color matching the variants for contrast.
2025-02-17 20:24:05 -06:00
AJ Fontaine
c7ee0173f6
Fix Impidimp front Arctozolt back variants (#5342) 2025-02-17 20:23:10 -06:00
Unicorn_Power
a8bf385899
[Sprite]Batch 3 of exp changes (#5232)
* Pancham-exp change

* 698 -Exp change and undo experimental need

* 703.exp change and undo experimental

* 694-exp and removal of experimental

* 698-fixing missing pixels and removing uneeded files
2025-02-17 19:52:43 -06:00
Unicorn_Power
200d52cd99
[Sprite]-2.0-batch-4-exp-change (#5277)
* 707 Klefki animation change and removal of experimental need

Animation is high enough quality plus personality for the pokemon that there wont be a need to try and make 1 better. this is the best animation for klefki

* 704-705 change of exp + 707 Experimental removal

* +707

 fix a Json over sight and now are displaying properly

* 708 animation change and removal of Experimental need

Phantump's animation quality is already top notch and dont need to stay in exp prison

* 692-693 exp change
2025-02-17 19:52:21 -06:00
Unicorn_Power
9e1cc1f188
651. 661-662. 672 exp change (#5314) 2025-02-17 19:45:28 -06:00
AJ Fontaine
7463bedbfd
Un-screw the pooch (#5363) 2025-02-17 19:44:51 -06:00
Madmadness65
4d5f9cecf1
Fix Zenith Marshadow missing a party icon (#5301) 2025-02-15 20:32:07 -06:00
AJ Fontaine
7b9d1d6570
[Hotfix] Fix crash involving female Pyroar fusions with exp sprites (#5331)
* Fix crash involving female Pyroar fusions with exp sprites

* Update locales submodule
2025-02-14 18:51:41 -08:00
AJ Fontaine
b483aa0465
[Sprite] Fix Stunfisk variant backs to use shader (#5293) 2025-02-11 14:39:04 -08:00
AJ Fontaine
195a3936b3
[Sprite] Update Litleo/Pyroar exp sprites, enable female exp sprites (#5260)
* Enable female experimental sprites

* Update Litleo/Pyroar exp sprites

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>

* Update sprite test to check exp female variants

* Fix shading on shiny Pyroar, remove unused 668-female files

---------

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>
2025-02-11 14:34:40 -08:00
AJ Fontaine
de5aba3d5e
Fix Greninja floating static backsprite (#5292) 2025-02-10 20:17:01 -06:00
AJ Fontaine
20ed4db88b
Index Zangoose sprites (#5042) 2025-02-10 20:15:59 -06:00
AJ Fontaine
f1c06a5476
[Sprite] Fix Lugia backsprite being cut off (#5144) 2025-01-25 18:58:21 -08:00
Unicornpowerstar
ce30897c0a
[Sprite] Update Primal Kyogre Backsprite (#5156) 2025-01-19 16:48:07 -07:00
Unicornpowerstar
05485aefdd
[Sprite] Flutter mane back sprite adjustments (#5057)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-19 11:15:33 -07:00
Unicornpowerstar
46e1268a64
[Sprite][Color fix] 3 Venusaur and all forms (#5153) 2025-01-19 11:26:59 -06:00
AJ Fontaine
481616c2ad
[Sprite] Fix female Scizor variants not showing (#5097)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-16 16:25:50 -05:00
Unicornpowerstar
07b69c9485
[Sprite] Fix Issues with the 658-ash.json to display sprite correctly (#5055)
* [Sprite][Color] Fixing Issues with the 658-ash.json to display sprite correctly

- Fix colors not being shown correctly in the json.
   - Said fix are adding a new entry to separate the whites that are F8f8f8 by adding f4f4f4
   - Changed the wrong color into the correct one on the rare.

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-06 16:26:00 -08:00
Moka
4d341bf1fd
[Sprite] Add fixed Skorupi and Parasect front sprites (#4944)
* [sprite] add fixed Parasect front sprite by Kieran

* [sprite] add fixed Skorupi front sprite by Kieran

* [sprite] fix shiny skorupi fusions
2024-11-29 13:25:50 -08:00
chaosgrimmon
6442b8345f
[Sprite] Index spritesheets to load faster (#4907)
Reduces the size of files significantly by changing the .png encoding format.
2024-11-18 21:46:33 -05:00
chaosgrimmon
f2a2281ff1
[Sprite] Implement female icon assets for Meganium and Doduo + Torchic lines (#4841)
* [Sprite] Implement more female icons

* [Sprite] Add female Doduo/Dodrio icons

* [Sprite] Add female Meganium icons

* [Sprite] Add female Torchic line icons

* [Sprite] Add female Meganium icons

* [Sprite] Add female Torchic line icons

Identical to male counterpart icons
2024-11-10 14:37:21 -05:00
pom-eranian
5797f265a4
[Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743)
* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja

* bump version number
2024-10-28 02:32:36 +00:00
chaosgrimmon
33f5f4c33b
[Sprite] Hotfix cut off Binacle sprite (#4741)
* Trim 688.json duration

* Trim 688.json duration

* Fix cut off Binacle back

* Fix cut off shiny Binacle back

* Bump version

* Bump version

* Revert cutting off hair

* Revert cutting off hair

* Remove trailing comma

* Remove trailing comma
2024-10-27 23:23:09 +01:00
pom-eranian
4be0214d5a
[fix] added missing rare icons for spinarak, ariados. added to icon sheet (#4729) 2024-10-26 21:09:19 +01:00
pom-eranian
39362389c7
[Sprite] October Variant Update (#4608)
* 40 Wigglytuff (base fix) @ hanniel

* 39 40 174 variant icons

* 39 40 174 - Variant Palettes

* 359 - Absol Mega Absol [Base Fixes] - @ rival_kieran

* 359 Absol Variant icons

* 359 Absol Variant palettes

* 359 Absol  [_masterlist.json]

Enabled variants for absol & mega absol

* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez

* Honchcrow Murkrow [Base fixes]

* Murkrow Honchkrow - Icons for variant & female murkrow

* 198 430 Murkrow Honchkrow Variants [Epic Rare]

* [fix] 359 - masterlist - removed ghost entry for exp absol

* 527 528 Woobat Swoobat [Epic Rare] @ rival_kieran

base fix on  woobat back, swoobat front, back
palette files for front, back
added to masterlist
variant icons

* [fix] masterlist -removed incorrect entry

* 590 591 Foongus Amoongus @ Omniv

variant icons
variant palettes
fixes for base front and back

* 587 Emolga [Rare Epic] @ bagonganda

icons variants
front back base fix
variant palettes

* [fix] masterlist  Added missiing variants.  Added Qwuilfish variants

Qwilfish icons
variant palettes

Enabled variants for pokemon in title.
39 40  174 Jigglypff Wigglytuff Igglybuff
587 Emolga
211 Qwilfish

* 377 378 379 486 894 895 Regirock Regice Registeel Regigigas Regieleki Regidrago @greenninja757 @_vari_ @splashceles @gonfold @sphinx_sage

variant icons
variant palettes
base fixes for regigigas, regieleki & registeel
added all to masterlist

* 684 685 Swirlix Slurpuff [Rare Epic] - @ gerolau

* 682 683 - Sprizee Aromatisse [Rare Epic] - @ Koda_want_to_sleep

* 378 Regice [Base shiny + replacement] - @ Vari

* 501 502 503 6503 - Oshawott Dewott Samurott [Base Fix Rare Epic] - @Omniv @yepitscaio

* 152 153 154 - Chikorita Bayleef Meganium [Base Fix Rare Epic] - @ corsola_bandit

* 807 Zeraora [Epic Rare] - @ luckyluckylucky

* 194 195 Wooper Quagsire [Rare Epic] - @ OfficerPorkchops

cleaned up wooper's face
variant icons
added to masterlist
palette files

* 616 617 Shelmet Accelgor [Base fix, Rare, Epic] - @ Vari

shelmet base fixes
variant icons
variant palettes
added to masterlist

* 588 589 Karrablast Escavalier [Rare, Epic] - @ Vari

variant palettes
variant icons
added to masterlist

* 170 171 Chinchou Lanturn [Rare, Epic] - @ thetruegge

variant icons
variant palettes
added to masterlist

* 158 159 160 Totodile Croconaw Feraligatr [Rare, Epic] - @ Dingosig @ Ashhawk

variant icons
variant palettes
added to masterlist

* [128] Tauros [Rare Epic] - @ Bibble

variant icons
variant palettes
added to masterlist

* 509 510 Purrloin Liepard [Basefix, Rare, Epic] - @ MeganiumOpus

variant icons
variant palettes
base fix 510 liepard
added to masterlist

* 390 391 392 Chimchar Monferno Infernape [Base Fix, Rare, Epic] @ hanniel.15

base fix all
variant icons
variant palettes
added to masterlist

* [fix] masterlist erroneous value on chinchou, lanturn

* 455 Carnivine [Base Fix Rare Epic] - @ hamez

base fix for front, back
variant icons
variant palettes
added to masterlist

* 944 945 Shroodle Grafaiai [Base fix, Shiny fix, Rare, Epic] - @ Vari

* 167 168 Spinarak Ariados [Rare, Epic] - @ Thorn @ wormhood

* 676 Furfrou [BaseFix Rare Epic] - @ gerolau

* Variant removed 509 510 Purrloin Liepard

This reverts commit 90ab203708.

* 621 - Druddigon [Rare Epic] - @ Koda_want_to_sleep

variant palettes
variant icons
added to masterlist

* Fix misplaced Gen4 variant icons

* Remove misplaced Gen4 variant icons

* More icon fixes

- Shiny Milotic antenna recolour
- Shaded variant Eevees and added Partner variants
- Swapped Golbat common and rare
- Added variant Centiskorch and Gmax

* Move misclassified Gen9 icons

Also fixes a stray pixel on Fuecoco.

* 102 103 2103 Exeggcute Exeggutor [Rare. Epic] - @ clickonflareblitz

variant palettes
variant icons
added to masterlist

* 276 277 Taillow Swellow [BaseFix Rare Epic] - @ peng06

variant icons
variant palettes
base fixes on all spritesheets
added to masterlist

* [QoL] reordered key for 6713 exp

* reformat of masterlist with less whitespace

* 1012 1013 Poltchageist, Sinistcha

icons, variants, base fixes, my sanity

* 172 Pichu [basefix rare epic]

* 26 raichu [basefix rare epic]

* 25-gmax pikachu [basefix rare epic]

* 25 raichu [basefix] added missing female back

* 25-beauty-cosplay pikachu

* 25-tough-cosplay pikachu [epic rare]

* 25-smart-cosplay pikachu

* 25-cute-cosplay pikachu

* 25-cool-cosplay pikachu

* 25-partner pikachu

* 25 pikachu

* 25-cosplay pikachu

* 2026 alolan raichu  [basefix rare epic]

* 25 pikachu - corrected icon colors, shiny correct colors

* 25 other icons

* 656 657 froakie frogadier

* removed variant images included in commits for  25 26 172 2026, 1012 1013, 656 657

* [masterlist] added 25 26 172 2025 pikachu raichu pichu a-raichu

* [masterlist] added 1012 1013 poltchaageist sinistcha

* [masterlist] added 656 657 froakie frogadier [GRENINJA MISSING]

* 688 689 Binacle Barbaracle [Base Fix, Rare, Epic] - @ saltedcarriemel

replaced front static by first frame of exp
base fixes
variant palettes
variant icons
added to masterlist

* [658] ash-greninja static front variants

* 658 greninja, ash greninja [rare epic]

base fixes
animation standardized front / back
variant palettes
variant icons
added to masterlist

* [fix][icons]  torchic, combusken, blaziken gender icons

* [fix] 658 corrected color error

white on knees

* Updated variant icon sheets

* Reverted override file pushed By Mistake

WHY WAS IT THERE.

* [fix] icon sheet v1 - removed ".png" from file names

---------

Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-10-26 18:06:07 +01:00
chaosgrimmon
6418f46bf7
[Sprite] Fix transparency of pixels on Fletchinder (#4720)
* [Sprite] Front Fletchinder

* [Sprite] Back Fletchinder

* [Sprite] Shiny front Fletchinder

* [Sprite] Shiny back Fletchinder
2024-10-25 16:02:05 -07:00
Frederico Santos
5c70ab238e
Merge pull request #4684 from pagefaultgames/main
Main -> Beta
2024-10-18 21:53:21 +01:00
pom-eranian
f0cc1fc88b
[Sprite] Hisui Goodra, Sliggoo, Shiftry (#4642)
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez

* 705 6706 Sliggoo Hisuian Goodra [Color Fixes] - @ rival_kieran

- Fix to Kalosian Sligoo (705). Front exp should now use shaders properly.
- Fix to all of Hisuian Goodra's base sprites + Variants to allow them to use shaders properly (as they didn't before). .json file included.
- Fix to Hisuian Goodra's back static Rare Variant which used colors from the Epic variant on accident on cheeks + spots and drips.
- Hisuian Goodra's eyes on Variant (Rare, Epic) exps were mapped to the wrong color compared to the statics, this has been fixed.
- All images should be indexed.

* Set variants to palette, removed old files
2024-10-11 16:08:39 -04:00
chaosgrimmon
9bb6398385
[Sprite] Fix stray pixels in Kirlia's animation (#4612)
* [Sprite] Fix Kirlia padding bleedover

* [Sprite] Fix shiny Kirlia padding bleedover
2024-10-08 11:03:47 -04:00
chaosgrimmon
1226ab37e1
[Sprite] Compress Bronzor animation (#4593)
* [Sprite] Compress Bronzor front animation

* [Sprite] Compress Bronzor back animation

* [Sprite] Compress shiny Bronzor back animation

* [Sprite] Compress shiny Bronzor front animation
2024-10-06 17:29:39 -04:00
pom-eranian
160b730921
[Hotfix] Revert "[Sprite] 451 - Skorupi Animation Fix " (#4535) 2024-10-01 15:24:08 -04:00
chaosgrimmon
f7223103e0
[Sprite/Misc] Arceus_Fairy cleanup (#4444)
* Delete public/images/pokemon/shiny/493_fairy.png

* Delete public/images/pokemon/shiny/493_fairy.json
2024-09-26 00:48:19 -04:00
pom-eranian
0500e34f87
[Sprite][Color][Anim] Various Pokemon Sprite Fixes (#4346)
* 451 - Skorupi [Animation Fix] - @rival_kieran

- Fixed chopped up legs in Front Base, Front Shiny, Back Base and Back Shiny.
- Fixed in all animations a single choppy/weird animation loop that cut off and gave the animation itself a weird janky feeling. Removed it entirely.
- Fixed .json files accordingly. All files should be indexed, too.

* 582 Vanillite [Position Fix] - @rival_kieran

- Moves Front Base and Front Shiny to the center of the stage via adding padding to the right side of the sprite (currently the total width is 96 pixels wide, biggest allowed) and by centering the frames.
- Both should work and Vanillite doesn't have variants yet.

* 696 697 Tyrunt Tyrantrum [Colorfixes] - @ rival_kieran

- Fixed Front Shiny exp for Tyrunt (used to have the base color in 5/6 of the frames of its exp on the tailspike, it should load properly now without flicker).
- !! IMPORTANT !! Back Shiny exp for Tyrunt is currently unused because there's a worse copy of it in the /variant/exp/back folder (and I've checked and this is the one the masterlist calls for) it'd be best to revert it as the one in /variant/exp/back has extra colors due to two weird pixels + there's no real need as Tyrunt doesn't have a Base Replace
- Epic variant has been tweaked for all sprites to un-custom the eye (as it had been edited to have a slit eye instead of the ring it should have in Tyrantrum and a slightly modified ring in Tyrunt) and slightly tweak the claws (in Tyrunt, the arm claws had an extra unneeded color as border that caused issues, in Tyrantrum they weren't split properly for a change the Epic introduced). (This affects: Static Front, Static Back, Front exp, Back exp)
- Base sprites have been edited so all variants can load from shader/.json file. .json file has been put in its respective folder and should work.
- All spritesheets should be indexed and clean.

* 774 Minior ordered palettes on static sprites

* 774 minior ordered palette on exp front

* 774 Minior ordered palette exp back

* 774 Minior ordered palettes on shiny back

* 774 Minior ordered palettes on shiny exp front & back

* 774 Minior standard json for all front & back exp

all front colors have identical json values
all back colors have identical json values

* 493 Arceus fairy

* ordered palette for default silvally

palette is identical between front, back, exp front and exp back.

* standarized palettes for all silvally base images

all palettes have the same order
al images of the same type have the exact same palette
indexed rgb files

* 773-water

matched all palettes
indexed all images

* 773-bug

matched all palettes
indexed all images

* 773-psychic

matched all palettes
indexed all images

* 773-dark

matched all palettes
indexed all images

* 773-fire

matched all palettes
indexed all images

* 773-grass

matched all palettes
indexed all images

* 773-rock

matched all palettes
indexed all images

* 773-dragon

matched all palettes
indexed all images

* 773-ghost

matched all palettes
indexed all images

* 773-ground

matched all palettes
indexed all images

* 773-electric

matched all palettes
indexed all images

* 773-fairy

matched all palettes
indexed all images

* 773-flying

matched all palettes
indexed all images

* 773-poison

matched all palettes
indexed all images

* 773-steel

matched all palettes
indexed all images

* 773-ice

matched all palettes
indexed all images

* forgot 2 flying files

* 773-fighting

matched all palettes
indexed all images

* 454 Toxicroak (Base + Shiny Fix) @ vari

Adjusted base sprites to get rid of floating mouth corner.
Sprites have been saved in indexed format.

* 453 454 Croagunk Toxicroak gender variants  @ vari

Recolored the new base sprites in the Variant colors. Affected sprites: All Toxicroak front sprites

added a gender difference - Rare male and epic female changed colors compared to the previous version. Affected sprites: Male rare sprites, female epic sprites.

* 4144 articuno galar json palettes

* 4146 galarian moltres palette json

* 4145 galarian zapdos palette json

* variant masterlist: set galar birds to use json palette

* [Sprite] 60 62 Poliwag Poliwrath - cleaned up stray pixels

* 280 281 282 Ralts Kirlia Gardevoir

fixed clipped horn on kirlia front and back
standard palettes
ignore mega gardevoir and gallade for now.

* 773 Silvally - created all variant palette files

* Removed variant image and anim json files

deleted "*_2"  & "*_3" as they are no longer needed.
added palette file for normal-type exp front
2024-09-25 22:29:34 -04:00
chaosgrimmon
4557a73ecc
[Sprite] Standardise Sirfetch'd animation (#4393)
* [Sprite] Match Sirfetch'd animation

Taken from shiny counterpart

* [Sprite] Standardise Sirfetch'd animation

Colours taken from static sprite.
Spritesheet animation taken from shiny counterpart.

* [Sprite] Standardise Sirfetch'd animation

Colours taken from static sprite.
Spritesheet animation taken from shiny counterpart.
2024-09-23 15:36:17 -04:00
Madmadness65
f2a042c3f0
[Enhancement] Add Team Star as potential evil team (#4019)
* Add Team Star (WIP)

Still missing dialogue for all new trainer types, team compositions will need refining, and Starmobile graphics still do not exist yet.

* Add dialogue for all Team Star trainers

Dialogue put together courtesy of @Blitz425

* Add additional Macro Grunt dialogue lines

As suggested to be included by @Blitz425

* Add dialogue entries in dialogue.ts

Forgot them with my last commit, whoops

* Add back Team Star trainer types

Latest merge of beta into this PR deleted them for some reason

* Update Team Star boss team compositions

Bunch up Eeveelutions more in first fight, move random Rotom form to first fight. Remove Espeon, Umbreon, and Rotom from second fight, add legendary beasts and paradox beasts in their place, remove Zacian chance from second fight.

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* fix missing semicolon

* Guarantee Sylveon is always Terastallized

* Guarantee Starmobiles on admin's teams

Also resizing the Starmobiles by 1.5 like Gigantamax Pokémon (it is still just regular Revavroom visually for now).

* Adjust trainer pools for Grunts and Admins

* Add new custom sprites for Starmobiles

This adds front and shiny front sprites made by Kieran. Party icons and back sprites are still placeholders for now.

* Minor pool adjustments

Eevee moved to Uncommon on grunts, Varoom replaced with Hisui Qwilfish for Atticus, and Heracross replaced with Pawmi for Eri.

* Remove Leon's Zamazenta, rename Team Star Boss

As to not have overlap between the champion and Star boss teams.
Also doubled the weights of the Starmobile forms.

* Force movesets for Starmobiles

Also fix accidentally giving Mela a Venusaur instead of a Revavroom. (it was just a testing thing, I swear)

* Correct movesets

Didn't realize copied movesets were desired, ech

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-09-20 18:17:44 -07:00