Commit Graph

65 Commits

Author SHA1 Message Date
Bertie690
fb274077c2 Reworked regex to use matchAll, added error handling + tests 2025-10-31 19:01:51 -04:00
Dean
df98e506ad
[Bug] Prevent self speed ties (#6719)
* Prevent self speed ties

* Remove outdated parameter doc

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-31 00:38:49 -04:00
Bertie690
24e9dcdadc
[Feature] Allow setting movesets via custom daily seed (#6712)
* Clean up Daily Run custom seed gen; add moveset post-processing

* Remove redundant `fetchDailyRunSeed` function

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-30 16:15:20 +00:00
Wlowscha
a55b2b18e8
[UI/UX][Beta] Adjustments to display of ribbons (#6709)
* Introduce custom ordering of ribbons

* Displaying classic ribbon for mons that have at least one classic win

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-29 18:27:03 -04:00
Wlowscha
a66f183a30
[Bug] Show ribbons for forms of evolutions (#6708) 2025-10-29 06:20:52 -04:00
Dean
c048b34425
[Misc] Add dynamic ordering to non-phase interactions (#6581)
* Update interactions to use generator

* Fix triggerWeatherBasedFormChanges

* Update documentation

* Fix arena tag file

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-29 04:03:32 +00:00
Bertie690
64176a0920
[Test] Cleaned up enum test utils (#6653)
* added type tests
* Update test/test-utils/string-utils.ts
* Update docs

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-26 13:03:46 -05:00
Fabi
4acd39d703
[UI/UX][Beta] Show all ribbon descriptions (#6685)
fix ribbon description not showing
2025-10-23 17:51:25 -04:00
Sirz Benjie
73e8c6c160
[UI/UX][Beta][Bug] Fix ribbons using wrong index when showMissingRibbons is off (#6648)
Fix ribbons using wrong index when showMissingRibbons is off
2025-10-10 12:38:06 -04:00
Blitzy
dacf71151a
[Balance] Evil Team Admin Rework + Misc Trainer Changes (#6608)
* Update trainer-config.ts

* Update trainer-config.ts

* Revert "Update trainer-config.ts"

This reverts commit 6243592913.

* Revert "Update trainer-config.ts"

This reverts commit 6243592913.

* Update Admins, Add Admin 3

* Update Admins, Add Admin 3

* Update trainer-config.ts

* Update trainer-config.ts

* Initial Pool Updates

* Initial Pool Updates

* allow evil team admins to use subpools

* allow evil team admins to use subpools

* Remove trainer pool tier stairs

* freedom motif

* Remove trainer pool tier stairs

* freedom motif

* fix: missing import in trainer-config.ts

* Fix incorrect Starmobile forms

* Pool Updates + Boss additions

* Misc Changes

* Reorder p functions in Trainer Config

This let move gen properly account for Boss Health, Form Changes, and Abilities for future functions

* Ensure evil admins are uniquely selected in different fights

* Ensure evil admins are uniquely selected in different fights

* Implement evil team admin instant tera for slot 4

* Revert Starmobile Changes

* Minor Grunt Pool Changes

* Champion Adjustments

* Update trainer-config.ts

* Update trainer-config.ts

* Update challenge.ts

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-10-08 00:08:50 -05:00
Bertie690
15b6877a86
[Bug/i18n] Added type safety to Arena.applyTags; fixed arena tag addition/removal messages (#6304)
* Fixed up arena tags `apply` with type safety; removed unused parameters from tags

* Enforced member visibility on a few methods

* Made arena tag layers readonly; cleaned up callsites

* Added tests for stone axe

* Fixed mat block + removed unused file

* Fixed up the tests for locale messages + fixed lucky chant

* Reverted change to light screen DR%

* Fixed tests to not check neutralizing gas msgs

* Fixed inverted conditional in test file

* Update doc comments for type-helpers.ts

* Added util to make `it.each` test cases from a bunch of enums

* Fixed up tsdocs

* Fixed type error + removed broken util

* Fixed TR signature

* FIxed type errors caused by pending heal tags

* Remove `undefined` from `onOverlap`'s signature

* allow sourceless arena tags once again

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-07 23:38:51 -05:00
Wlowscha
06fe3c7b76
[UI/UX] Add option to see ribbons in Pokédex (#6596)
* Added various ribbon utils

* Added ribbon tray to pokédex page

* V button in Pokédex toggles IVs

* Introduced visibility toggle

* Added ribbons (and full ivs) to unlocks file

* For real this time

* Added descriptions to the ribbons

* Fixed bug of tray not opening with visibility option on

* Minor cleanup of ribbon tray

* Use unique ribbon icons

* Make achv use image instead of sprite

* Tweak size of ribbons

* Improve clarity on comment

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-07 23:29:19 -05:00
NightKev
b76ecf55fd
[Dev] Add isApp & build:app for AdmiralBilly's offline app (#6632)
- Consolidate `isBeta`/etc into `src/constants/app-constants.ts`

- Rename `isLocal` to `isDev`

- Replace `import.meta.env.DEV` with `isBeta || isDev`
2025-10-06 18:51:33 -07:00
Sirz Benjie
e5e0835a96
[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
* make IVs use Uint8Array

* Add many typed array helpers

* Move array utils to its own file

* Add suppression comment

* Adjust type of `getStats`

* Adjust test mocks to use typed arrays

* Adjust signatures of some phases to use ArrayLike<T>

* Adjust signature of src/ui/containers/stats-container#updateIvs

* Remove comment gap to try to satisfy typedoc

* Ensure ivs are always set

* fix: fun-and-games me to use typed array

* Add new tests for array utilities

* Update type of ivs in save-data.ts

* Update part-timer-encounter.test.ts

* Convert uses of StatusEffect[] to Uint8Array

* Update ssui to use uint8array for ivs

* Revert use of typed arrays

* Move `nil` to @types/common

* Make more arrays readonly

* fix: remnant change to immune effects

* Even more array improvements

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* address Bertie's comments from code review

* tests: remove undefined check for bigint array types

* fixup abilities.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-06 12:21:58 -05:00
Sirz Benjie
f4456f6c7c
[Dev] Improve typescript performance and version bump node and dependencies (#6627)
* Add caching for test matchers types to improve ts performance

* add skipLibCheck to tsconfig.json

* Bump package versions

* Move tm species map to its own file

* Turn on ts-nocheck in pokemon-level-moves

* Move initBiomes to own file

* Add types to methods in ME encounter phase utils

* Fix spacing

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-04 19:29:23 -05:00
Sirz Benjie
4a719e48c7
[Bug]]Beta] Boss segments not fully clearing (#6609)
fix: boss segments with 1 hp remaining
2025-09-29 14:43:23 -05:00
Sirz Benjie
7e40bb24ec
[Bug][Balance] Make type boost items consider moves that have a variable type when rolling one for rewards (#6578)
* Make type boost items consider moves that have a variable, but static type

* fix: type boost item not spawning for moves without variable type

* make tera blast consider a tera-capable user's tera type

* Adjust tera blast's getTypesForItemSpawn method

* Address comments from code review

* docs: clarify `canTerastallize`
2025-09-29 13:00:18 -05:00
Sirz Benjie
ec4ddab8be
[Bug] [Refactor] [Move] Add selection prevention and move failures (#6276)
* Add failure conditions and move failures part 1

* Add second and third failure sequences

* Refactor mostly complete, need to recheck tests

* Adjust status checks to respect ignoreStatus useModes

* Adjust restriction for stuff cheeks

* Address bertie's review comments

* Add counterRedirectAttr to other counter-like moves

* Adjust some documentation for new methods

* Make substitute use the move tag

* Adjust counter attr to use array.find

* Adjust move condition check that occurs in the third failure check sequence

* Insert move failure check sequence part 4 into move phase

* Revert type adjustment to getBattlerIndex

* Make charging moves deduct pp on use instead of on release

* Fix first move condition not using 1 based starting wave

* Tweak charge move handling and protean timing

* Adjust fly tests to expect pp reduction properly

* Add missing attribute to counter

* Adjust revival blessing hardcore test to respect new return value of isUsable

* Adjust copycat test to account for how it actually works

* Play sleep animation and message

* Remove BYPASS_SLEEP battler tag in favor of boolean holder

* Finish unfinished docs

* Ensure move restrictions are only checked for players

* Adjust pollen puff condition, fix docs on `isOpponent`

* Fix failAgainstFinalBossCondition

* Fix dig test

* Adjust dive's test

* Fix missing break in applyConditions

* Fix getBattlerIndex for enemyPokemon

* Adjust type hint test to not rely on teleport

* Minor adjustments from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Add tests for teleport

* Minor adjustments from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* PR review changes

Fix type hints test name

Update Dig/Dive test name

Separate TSDoc imports in `pokemon-utils.ts`

Add missing `@returns` in `move-phase.ts`

Fix comment typos

Separate TSDoc imports in `move-phase.ts`

Add return hints to `trySelectMove`

Minor formatting

Remove duplicate `.affectedByGravity()` on Telekinesis

Fix docs for `checkRestrictions`

Manually format method definition

Fix comment spacing

Fix variable naming

* Address kev's review comments

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Minor adjustments from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Remove optional chaining

* fix: type for InferKeys

* chore: apply biome

* chore: fix merge conflicts from Biome update

* Remove latent isNullOrUndefined

* Drop readonly on timingModifier

* docs: Add class comment

* Address comments from code review

* Drop readonly from timingModifier

* Cleanup proc chance computation

* Move `cureStatus` into the Pokemon class

* Final touchups

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-29 12:08:42 -05:00
NightKev
6c8130db54 [Misc] Update comment in src/utils/pokemon-utils.ts 2025-09-28 22:06:58 -07:00
Sirz Benjie
8d5ba221d8
[Refactor] Refactor boss health segment calculation to improve clarity (#6574)
* Refactor boss health bar

* Apply Kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-22 20:08:39 -05:00
Lugiad
cffbafe4bd
[i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
Dean
87e6095a00
[Misc/Feature] Add dynamic turn order (#6036)
* Add new priority queues

* Add dynamic queue manager

* Add timing modifier and fix post speed ordering

* Make `phaseQueue` private

* Fix `gameManager.setTurnOrder`

* Update `findPhase` to also check dynamic queues

* Modify existing phase manager methods to check dynamic queues

* Fix move order persisting through tests

* Fix magic coat/bounce

* Use append for magic coat/bounce

* Remove `getSpeedOrder` from `TurnStartPhase`, fix references to `getCommandOrder` in tests

* Fix round queuing last instead of next

* Add quick draw application

* Add quick claw activation

* Fix turn order tracking

* Add move header queue to fix ordering

* Fix abilities activating immediately on summon

* Fix `postsummonphases` being shuffled (need to handle speed ties differently here)

* Update speed order function

* Add `StaticSwitchSummonPhase`

* Fix magic coat/bounce error from conflict resolution

* Remove conditional queue

* Fix dancer and baton pass tests

* Automatically queue consecutive Pokémon phases as dynamic

* Move turn end phases queuing back to `TurnStartPhase`

* Fix `LearnMovePhase`

* Remove `PrependSplice`

* Move DQM to phase manager

* Fix various phases being pushed instead of unshifted

* Remove `StaticSwitchSummonPhase`

* Ensure the top queue is always at length - 1

* Fix encounter `PostSummonPhase`s and Revival Blessing

* Fix move headers

* Remove implicit ordering from DQM

* Fix `PostSummonPhase`s in encounters running too early

* Fix `tryRemovePhase` usages

* Add `MovePhase` after `MoveEndPhase` automatically

* Implement an `inSpeedOrder` function

* Merge fixes

* Fix encounter rewards

* Defer `FaintPhase`s where splice was used previously

* Separate speed order utils to avoid circular imports

* Temporarily disable lunar dance test

* Simplify deferral

* Remove move priority modifier

* Fix TS errors in code files

* Fix ts errors in tests

* Fix more test files

* Fix postsummon + checkswitch ability activations

* Fix `removeAll`

* Reposition `positionalTagPhase`

* Re-add `startCurrentPhase`

* Avoid overwriting `currentPhase` after `turnStart`

* Delete `switchSummonPhasePriorityQueue`

* Update `phase-manager.ts`

* Remove uses of `isNullOrUndefined`

* Rename deferral methods

* Update docs and use `getPlayerField(true)` in turn start phase

* Use `.getEnemyField(true)`

* Update docs for post summon phase priority queue (psppq)

* Update speed order utils

* Remove null from `nextPhase`

* Update move phase timing modifier docs

* Remove mention of phases from base priority queue class

* Remove and replace `applyInSpeedOrder`

* Don't sort weather effect phases

* Order priority queues before removing

- Add some `readonly` and `public` modifiers

- Remove unused `queuedPhases` field from `MoveEffectPhase`

* Fix linting in `phase-manager.ts`

* Remove unnecessary turn order modification in Rage Fist test

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-20 17:49:40 -05:00
Sirz Benjie
da766f364c
[Tests] Cleanup getCookie and add many unit tests (#6562)
Cleanup `getCookie` and add many unit tests
2025-09-18 12:52:15 +00:00
Sirz Benjie
85c38dfdbe
[Bug] Cookies being fetched improperly v2 2025-09-15 19:55:45 -05:00
Sirz Benjie
6ce59ecbd9
[Bug] Cookies being fetched improperly 2025-09-15 19:49:18 -05:00
Bertie690
c217f47942
[Refactor] Added playTween utility function (#6545)
* Added `playTween` utility function

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update comment wording for benjie

---------

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2025-09-13 18:36:38 +00:00
Sirz Benjie
c7a2c666af
[Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549)
* Remove `isNullOrUndefined` in favor of loose check against null

* Fix missing method call

* Remove isNullOrUndefined import
2025-09-12 14:53:27 -05:00
Wlowscha
9a92f98f63
[Refactor] Move type definitions away from game-data.ts (#6487)
* Move type definitions away from game-data.ts

* Update src/@types/data-types.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Renamed file to save-data.ts

* Fixed broken import

* Moved some ui files

* Run biome, fix broken import

* Fixed one more broken input
2025-09-10 14:09:33 -05:00
Sirz Benjie
c0b3b0c55e
[Docs] Fixup typedoc warnings (#6540)
* Replace `@return` with `@returns`

* Remove extends tags

* Remove `@overrides` tag

* Remove `@abstract` tags

* Remove `@overload` tags

* Remove `@description` tags

* Remove `@static` tags

* Remove `@private` tags

* Remove `@warning`

* Remove `@PokemonSpecies`

* Remove {} appearing after `@returns`

* Remove {} appearing after `@param`

* Bump typedoc version

* Remove ...args in `@param` and replace with args

* Cleanup docs in challenge.ts

* Adjust hyphens

* Remove parenthesis in `@see` tags

* Remove old `@see` references
2025-09-10 13:35:55 -05:00
Bertie690
c0da686ba0
[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
* Added more biome rules

* Fixes

* Added a few more rules

* Added global phaser to biome

* Fix tpyo

* Updated biome to 2.1.4; improved docs on linting/localization; added vcs support

Also added `.build` to gitignore cuz reasons

* Fixed tpyo

* dd

* Applied linter fixes

* Partially fixed some private property issues

* Upgraded to Biome 2.2.0; added `operatorLinebreak` and a few new rules

* Moved operator linebreaks before lines

* Applied kev's suggestions

* Update biome.jsonc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added like all the rules and then some

* modify biome.jsonc

* apply biome formatting

* Reverted changes to balance folder

* fixed stuff

* Fixed biome stripping trailing globstars from everything

* made `noInvertedElse` an error rule

* Add & apply fixes for `useExplicitLengthCheck`, `useAtIndex` and `noNonNullAssertedOptionalChain`

* Bumped biome to 2.2.3

* Fixed a few syntax errors

* Removed trailing globstars since biome actually fixed their shit

* Final clean up

* foobarbaz

* Fixed remaining issues

* Fixed a few errors in SSUI

* fixed rounding issue

* Fixed test to not round funky

* Fixed biome false positive for vitest hooks

* Apply biome:all

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-08 10:35:18 -05:00
Xavion3
3765f843db
[Refactor] Remove randSeedWeightedItem utils function. (#6492)
Remove randSeedWeightedItem utils function.
2025-09-06 06:12:32 +00:00
NightKev
317e45ec75
[Dev] Simplify isLocal and add start:prod/start:beta (#6470)
- The constant `isLocal` now checks to see if `import.meta.env.MODE`
is `"development"` (which it is when running via `pnpm start:dev`)
instead of checking what URL is being used to access the client
(e.g. `"localhost"` or an IP address)

- Remove `start` from `package.json` and replace it with
`start:prod` (which runs `vite --mode production`) and
`start:beta` (which runs `vite --mode beta`)

`start:prod` -> `isBeta` and `isLocal` are both `false`
`start:beta` -> `isBeta` is `true` and `isLocal` is `false`
`start:dev` -> `isBeta` is `false` and `isLocal` is `true`

- Remove obsolete/unused `localServerUrl` and `apiUrl` constants
2025-09-02 19:49:45 -07:00
Sirz Benjie
6745ce7839
Fix starterpref reset (#6430)
* Prevent an empty starterpreferences object from being saved

* Fix ssui nullish coalescing

* Update src/utils/data.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Fix starter preferences clearing, add tests

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-08-26 12:11:16 -05:00
NightKev
701eecf947
Revert #6410 starter preferences hotfix (#6422)
Revert "[Bug] Prevent an empty starterpreferences object from being saved (#6410)"

This reverts commit c8a66b2e59.
2025-08-26 03:15:00 -05:00
Sirz Benjie
c8a66b2e59
[Bug] Prevent an empty starterpreferences object from being saved (#6410)
* Prevent an empty starterpreferences object from being saved

* Fix ssui nullish coalescing

* Update src/utils/data.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-08-25 23:48:55 -07:00
Wlowscha
342eb33138
[UI/UX][Bug] Fix typos in trainer class keys (#6347)
* Fixing "fenale" typo

* Changing "key" to key
2025-08-22 18:12:38 -07:00
Bertie690
c3cce668fc
[Misc] Moved scrapeTrainerNames to a script; removed selfStatLowerMoves (#6258)
* Removed scrape trainer names

* Removed `selfStatLowerMoves`

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Started work on the script again

* Made script actually work

* Made finishing touches on script

* Fixed main repo code to not expect snake cased locale strings

* Update trainer.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Remove biome ignore range

* Fix typedoc.json

* rename `getRandomLocaleKey` to `getRandomLocaleEntry`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 16:09:33 -05:00
Wlowscha
e85b479032
[UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277)
* Introduced `getSpeciesData` function

* Saving and loading starter preferences as intended without conflicts

* Hiding shiny star and hidden ability icon, showing correct nature

* Forcing first tera type always

* Fixed bug which prevented tera from displaying the saved preference; tera resets in fresh start

* Ensuring that label text updates correctly

* Removed large commented code, plus lock on hardy nature.

* Excluded specific forms from fresh start, fixed bug with default nature

* Removed Rockruff from restricted forms

* Moves update correctly when switched around

* Making tera type persist in preferences

* Saving starter preferences after every change

* Tera type not resetting randomly

* Removed some log messages

* Incorporated suggestions from review

* Only allowing unlocked neutral natures, or default to hardy if no natures are unlocked

* Capping ivs at 15 instead of setting them at 15

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Hiding various things

* Ran biome

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:26:17 -04:00
Sirz Benjie
b2990aaa15
[Bug] [Beta] Fix renaming runs (#6268)
Rename run name field, don't encrypt before updating
2025-08-14 16:57:01 -05:00
Sirz Benjie
30058ed70e
[Feature] Add per-species tracking for ribbons, show nuzlocke ribbon (#6246)
* Add tracking for nuzlocke completion

* Add ribbon to legacy ui folder

* Add tracking for friendship ribbon

* fix overlapping flag set

* Replace mass getters with a single method

* Add tracking for each generational ribbon

* Add ribbons for each challenge

* Apply Kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-14 13:20:48 -05:00
Bertie690
4bb3e11c74
[Misc] Added chance for alt title logo (#6182)
* [Misc] Added 0.1% chance for fake login screen
* Actually added logo file
* Update title-ui-handler.ts

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha
<54003515+Wlowscha@users.noreply.github.com>
2025-08-07 21:24:33 -04:00
Amani H.
94650670fd
[Challenge] Add Nuzlocke-related Challenges (#6186)
* [Challenge] Add Nuzlocke-related Challenges

Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirzento <sirzento@gmx.de>

* Add Sacred Ash to `revive` Group

* Separate Challenge Utility Functions

* Misc. Changes

* Transition to `BooleanHolder`

* Add "Nuzlocke" Achievement

* Change Challenge Order

* Adjust Nuzlocke Achievement to Include Fresh Start

* Fix Infinite Reward Reroll Bug

* Fix Party Heal

* Minor Change

* Adjust TODOs

* Add Unit Tests

* Tweak Faint Cry in Permanent Faint

* Resolve rebase issue

* Apply Matthew's Suggestions

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply Matthew's Suggestions Pt. 2

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Fix and Lint Suggestions

* Revert Accidental Overrides

* Fix and Lint Suggestions Pt. 2

* Rename Challenges

* Prevent `RandomMoveAttr` from Using Banned Moves

* Update Locales

---------

Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirzento <sirzento@gmx.de>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-07 18:47:28 -06:00
AJ Fontaine
e8ab79ebed
[Dev] Move various functions out of pokemon-species.ts (#6155)
`initSpecies` moved to its own file,
other functions moved to `pokemon-utils.ts`
2025-08-02 19:35:06 -07:00
Lugiad
12433b78e5
[i18n] Add Tagalog language support (#6170) 2025-07-31 15:13:05 -07:00
Bertie690
1ae69a4183
[Dev] Moved type helpers to separate directory; (#6123)
* [Dev] Moved type helpers to separate directory; renamed `EnumValues` to `ObjectValues` and enforced usage

* Update tsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed import issue

* Updated documentation slightly

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-07-30 18:17:17 -07:00
Bertie690
157b662f9e
[Bug] Fix camel case bug in strings.ts (#6161) 2025-07-27 20:17:46 -07:00
Bertie690
19730f9cf0
[Misc] Moved + cleaned up string manipulation functions (#6112)
* Added string utility package to replace util functions

* Changed string manipulation functions fully over to `change-case`

* Fixed missing comma in package.json

trailing commas when :(

* fixed lockfile

* Hopefully re-added all the string utils

* fixed package json

* Fixed remaining cases of regex + code dupliation

* Fixed more bugs and errors

* Moved around functions and hopefully fixed the regex issues

* Minor renaming

* Fixed incorrect casing on setting strings

pascal snake case 💀

* ran biome
2025-07-27 13:59:03 -07:00
Bertie690
e05d85977e
[Dev] Updated enum utils to have strong typing (#6024)
* Updated enum utils to refuse non-enum values;
added strong typing on return values

* Moved Enum functions to own file; added type helpers for enums

* Cleaned up some code

* Fixed up tests

* Fix training-session-encounter.ts
2025-07-15 01:14:02 -07:00
NightKev
8cf1b9f766
[Dev] Enable Biome import sorting (#6052)
* [Dev] Enable Biome import sorting

Additional changes:

- Implement import aliases

- Convert default exports to named exports

- Remove relative imports

* Apply changes

* Misc fixes

* Merge cleanup
2025-07-13 00:21:25 -07:00
Sirz Benjie
ee02366ccf
[Misc] Make FixedInt support coercion to number primitive (#6081) 2025-07-11 02:09:09 -05:00