Madi Simpson
f7f235cdec
move: handle some aspects of custom fail text a bit better
2024-05-05 14:28:06 -04:00
Madi Simpson
fa01f32475
ability: sturdy ability tag no longer pops up with 1 max hp
2024-05-05 11:40:54 -04:00
Armin
5c6e161eda
Issue-483: Fix contact effects after death
2024-05-05 11:06:26 -04:00
Madi Simpson
80ee440109
Implement Guard Dog, attribute for abilities to give Intimidate immunity ( #448 )
...
* abilities: implement guard dog, abilities that give intimidate immunity
* abilities: implement rattled's second effect, remove refs to mold breaker
* abilities: fix rattled not giving the attack drop still
* abilities: make ability bars pop in to some success
* abilities: implement suction cups since it has the same effect
* moves: add custom fail text, fix animation issues with Guard Dog/Roar
* abilities: manually show intimidate ability bar to prevent weirdness
2024-05-05 10:52:27 -04:00
Madi Simpson
96d7fdd3f9
Implement Water Shuriken Battle Bond condition ( #466 )
...
* moves: water shuriken hits 3x 20bp in ash greninja forme
* moves: remove fusion checks
2024-05-04 20:50:12 -05:00
Madi Simpson
b2c74cfc90
Implement Opportunist ( #460 )
...
* abilities: implement opportunist
* abilities: make it not infinitely loop like a dummy
* abilities: properly ignore only opportunist on opportunist boosts
* abilities: rename some things to make a bit more sense
2024-05-04 18:38:53 -05:00
Tempoanon
fabd2b1550
Add in missing import ( #445 )
2024-05-04 12:40:34 +10:00
Tempoanon
5b44905b86
Fix Shedinja passive, mummy passive, acupressure, moody, and added a second move override ( #369 )
2024-05-04 12:30:23 +10:00
Tempoanon
f9abc50d8b
Add Neutralizing Gas message, display Manaphy egg gacha origin, allow catching wonder guard bosses ( #322 )
...
* Add Neutralizing Gas message, display Manaphy egg gacha origin, allowcatching wonder guard bosses
* Add edge cases of supressed/overriden wonder guard bosses
2024-05-04 12:29:30 +10:00
Tempoanon
4163005f12
Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP) ( #241 )
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* Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP)
2024-05-04 12:10:40 +10:00
Madi Simpson
d48f0aa97d
Implement Anger Shell and Berserk ( #421 )
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* abilities: implement anger shell and berserk
* abilities: fix small typo causing berserk to raise speed instead of spatk
* abilities: condense battlestats into an array instead of multiple attrs
2024-05-03 15:55:46 -05:00
Xavion3
c7c4deb416
Implement Sniper
2024-05-03 12:05:20 -04:00
Flashfyre
7a418109c3
Fix not checking move conditions for AI
2024-05-01 18:17:12 -04:00
Tempoanon
0f153d39b1
Fix effect spore immunities, tera blast TM distribution, and IVs shown on catch ( #388 )
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* Fix effect spore, tera blast distribution, and IVs shown on catch
* Forgot to add tms
* Unown does not learn any TMs
* Fix some tera blast learns
* delelele whooooop
2024-05-01 16:47:32 -05:00
NxKarim
8e64eaea3f
Some Fixes (HPRatio, Hustle, Imposter, Sleep Talk) ( #353 )
...
* Some Fixes
- HP ratio related checks (`getHpRatio`): Added rounding to 2 decimals for non-precise option.
- Hustle (`BattleStatMultiplierAbAttr`): added optional condition; Hustle now works only for physical attacks.
- Imposter (`PostSummonTransformAbAttr`): Switch in a double battle after both foes have been defeated no longer crashes the game.
- Sleep Talk (`RandomMovesetMoveAttr`): Single target moves no longer target allies.
* Formatting changes for consistency
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 11:47:10 -04:00
Madmadness65
bd30dca47d
Partially implement Battle Bond (Gen 8) & Power Construct abilities
...
Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability ( #245 )
2024-04-26 13:58:57 -04:00
InfernoVulpix
d4c265443f
Assurance effect implementation
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Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp ( #290 )
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* Implemented explosives
* Add Aftermath and Magic Guard interactions
* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
lucfd
fa463b77db
Implements Stakeout & Analytic ( #292 )
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* implemented stakeout
* implemented analytic
2024-04-25 14:29:05 -04:00
Tempoanon
230c2bf983
Fix Moody and Quark Drive ( #284 )
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* Fix Quark Drive and Moody
* Telepathy still unimplemented
* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Flashfyre
a0311f4b0f
Fix partial and unimplemented indicators not showing on abilities
2024-04-24 22:42:09 -04:00
Pablo González
7055ea49c7
Support localization of Pokémon abilities ( #271 )
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* Support localization of Pokemon abilities
* Reload ability localization when language is changed
* Add Spanish localization for abilities
* Add missing French abilities localization
* Add missing localize call on abilities
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 21:10:09 -04:00
shayebeadling
11ee81091b
Implements hospitality ( #252 )
...
* implements hospitality
* 1/8 -> 1/4
* shows animation
* Minor nitpicks
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-23 09:43:35 -04:00
Luc
8cf82d3db4
fixed steam engine activating on all water moves
2024-04-22 00:49:54 -04:00
Flashfyre
df7a6be654
Fix errors from merged PRs
2024-04-21 23:05:36 -04:00
Procyonae
fd8cb07c9b
Implement Liquid Ooze ( #210 )
...
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
shayebeadling
a214ed6e66
Implements anticipation ( #201 )
...
* implements anticipation
* checks against ohko attr
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:01:11 -04:00
Procyonae
0737827bbc
Implement Toxic Debris
2024-04-21 23:00:09 -04:00
Xavion3
5b34e7f873
Implement No Guard
2024-04-21 01:34:21 -04:00
Flashfyre
08988822db
Add missing attribute to Pressure
2024-04-20 23:09:59 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
...
* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
Xavion3
0b4963aefc
Block form changing abilities while fused
2024-04-18 18:56:50 -04:00
Xavion3
453c5644aa
Fix mold breaker + implement neutralising gas
2024-04-18 10:52:31 -04:00
NxKarim
94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix ( #174 )
...
* Implemented Disguise
Somehow it works.
* Update ability.ts
* Update ability.ts
* Update ability.ts
* whitespace pain
* Form name typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
* Implemented Disguise
Disguise
Merge
Merge
Merge
Merge
Disguise + Merge
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities ( #163 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add wind abilities and charge
* Implement Charge and more abilities
* Add i18n support and Beedrill fury cutter
* Fix merge conflict in taunt
* More English strings removed
2024-04-17 01:09:15 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type ( #148 )
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* Initial push with roost fix
* Roost fix
* Added GROUNDED to Levitate
* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
prateau
509954995c
update moves and abilities that takes effect in snow
2024-04-15 17:45:52 -04:00
LaukkaE
e15b810f6a
Prevent crash with trace
2024-04-15 16:08:54 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities ( #137 )
2024-04-15 12:48:33 -04:00
AJ Fontaine
76edb00e31
Thermal Exchange
2024-04-15 12:18:00 -04:00
Madmadness65
e0dd7d6d48
Implement Shields Down's form change; Fix wild Rotom forms not appearing
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Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Appo
c8445ba8dd
Implement Competitive
...
Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation ( #128 )
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* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize ( #108 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain ( #126 )
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* implement toxic chain
* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73
Fix transform and imposter not copying ability
2024-04-14 12:23:49 -04:00
Xavion3
4078518c5f
Add support for ability changing effects ( #113 )
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* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
Xavion3
66ef42db85
Update ability attributes
2024-04-12 22:25:22 -04:00
Madmadness65
92812aae1d
Draining Kiss now restores 75% of damage dealt
2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5
Add missing passive parameter to BonusCritAbAttr
2024-04-12 19:31:08 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr ( #106 )
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* Fixed Super Luck, and added a new BonusCritAbAttr
* Added crit clause for BonusCritAbAttr ( Super Luck )
* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
William Burleson
389278a1b0
Implement download ( #99 )
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* Implement Download
* Fix formatting
2024-04-12 16:08:04 -04:00
Madmadness65
dcb4688c76
Revert "Update Gen 4 & 9 egg moves"
...
This reverts commit eef83432ab
.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab
Update Gen 4 & 9 egg moves
2024-04-12 14:40:14 -05:00
AppleOfTheDark
d05fab041c
Snow Cloak Conditional Fix ( #91 )
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* Snow Cloak Hail Condition Fix
Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.
* Snow Cloak
getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre
31050a5181
Add passive secondary abilities for bosses
2024-04-11 09:24:03 -04:00
AppleOfTheDark
b9a068e3b7
Implement Shed Skin (and Hydration!) ( #84 )
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* Implement Shed Skin (and Hydration!)
Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.
* Update to ability.ts based on changes.
Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
kd8lvt
3e5a0d5c9c
Implement Aftermath ( #71 )
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* Implement Aftermath
* Clean up unused imports & Consistency
* Minor changes
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre
e672ead184
Indicate starters that exceed cost on starter select and show values for locked starters
2024-04-09 16:58:56 -04:00
Flashfyre
5844f2d742
Fix poison immunity abilities not working with toxic
2024-04-08 13:21:06 -04:00
LaukkaE
34cb70afa5
Implement Triage and Gale Wings
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add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre
fdcefbd5c1
Fix weather and terrain abilities not applying in endless mode on biome switch
2024-04-08 09:31:30 -04:00
musicman928
b7368afa9e
Add type change abilities
2024-04-07 22:27:07 -07:00
LaukkaE
fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints ( #53 )
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* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints
add phases.ts
remove unused import
spacing
fix
* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Madmadness65
c9de57185e
Implement Sand Spit ability; Increase Nymble's starter cost
...
The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm
0597d04784
Added Ice Scales
2024-04-07 19:36:56 +01:00
Madmadness65
0cb008adb0
Implement Gooey and Tangling Hair abilities
2024-04-06 22:18:12 -05:00
Madmadness65
af3d9cb34c
Implement Steam Engine ability
...
Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65
8446130728
Fully implement Spiky Shield move
2024-04-06 21:50:17 -05:00
kd8lvt
70ce649eec
Implement contact-damage abilities ( #49 )
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* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.
* Implement Rough Skin
* Implement Iron Barbs and make Rough Skin code reusable for other abilities
* Remove unused import
* Changes for consistency
* Add missing ceiling function to damage
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
LaukkaE
4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor ( #46 )
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* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor
fix
fix
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Matthew
3dabfd3c55
Fix sturdy
2024-04-06 01:51:42 -04:00
Flashfyre
a6a382e357
Fix Poison Point odds
2024-04-05 14:38:54 -04:00
Flashfyre
1167b21d7e
Fix Poison Point not working
2024-04-05 14:26:41 -04:00
LaukkaE
a214e815bc
implement Regenerator ( #37 )
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* implement Regenerator
* fix
2024-04-05 10:32:36 -04:00
Jaime
36b3c91276
Implemented the abilities Stamina and Weak Armor
2024-04-04 18:35:15 -04:00
Flashfyre
84f6456972
Use nature override property instead of overwriting base nature
2024-04-02 23:00:56 -04:00
Madmadness65
08beae9cee
Implement Embody Aspect abilities
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More work toward getting Ogerpon's unique Terastal forms functional. Also fixes the graphics for the Terastal Ogerpon forms, as they were scaled incorrectly.
2024-04-02 18:03:49 -05:00
Flashfyre
f95f3ff30e
Implement Magic Guard ability
2024-04-02 15:14:07 -04:00
Flashfyre
e171b10d40
Fix Sturdy enduring all hits instead of just from full HP
2024-04-02 01:03:29 -04:00
Madmadness65
b2f79c5756
Partially implement Good as Gold
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It can block basic status attacks currently.
2024-04-01 22:16:16 -05:00
Madmadness65
077d87ade8
Implement Intrepid Sword & Dauntless Shield abilities
2024-04-01 15:34:46 -05:00
Flashfyre
332e658555
Pass ability arguments to trigger message
2024-03-30 23:49:29 -04:00
Madmadness65
8845d43784
Partially implement Flower Gift
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The Attack and Special Defense boost works, but only for the ability holder currently. It does not change Cherrim's form yet.
Also adds the necessary battler tag entries because I forgot them in the previous commit.
2024-03-30 18:56:13 -05:00
Flashfyre
e5ee66b0b7
Implement King's Shield move and Stance Change ability
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Implement King's Shield move and Stance Change ability; fix fire moves not all thawing and certain fire moves not thawing user
2024-03-30 18:46:33 -04:00
Madmadness65
4b772c903a
Implement Zen Mode ability
2024-03-30 13:02:58 -05:00
Madmadness65
160072ac5e
Implement Hunger Switch ability
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Aura Wheel still does not change types based on Morpeko's current form, however.
2024-03-30 12:01:49 -05:00
Flashfyre
7cd1cbcf5e
Add missing Schooling ability effect level requirement
2024-03-30 09:07:06 -04:00
Madmadness65
c3a163b348
Implement Tera Shift ability
2024-03-30 00:19:54 -05:00
Flashfyre
dbca257a76
Add Schooling ability for Wishiwashi and fix Beast Boost
2024-03-30 00:53:35 -04:00
Madmadness65
0bd941d6a1
Implement more stat-boosting abilities
...
This implements Chilling Neigh, Grim Neigh, and both As One abilities.
Also separates the Embody Aspect ability into four for later when it's implemented, and adds the graphics for Ogerpon's Terastallized forms.
2024-03-29 22:19:10 -05:00
Flashfyre
7f2dd28832
Implement Moxie and Beast Boost abilities
2024-03-29 22:08:27 -04:00
Flashfyre
8915b2acec
Fix Prankster ability not working properly
2024-03-28 21:35:30 -04:00
Flashfyre
11bd7fdbca
Implement Prankster ability
2024-03-28 16:24:11 -04:00
Madmadness65
211d8d3636
Fix Poison Touch not working as intended
2024-03-27 23:02:49 -05:00
Flashfyre
63a6655759
Fix Transform and Imposter causing crash
2024-03-27 23:44:11 -04:00
Flashfyre
c9eac1f510
Fix Adaptability popup triggering falsely on non-STAB moves
2024-03-26 09:32:02 -04:00
Flashfyre
a22d50caa7
Fix abilities causing permanent weather and terrains
2024-03-25 10:22:16 -04:00
Flashfyre
c77ea04120
Fix static ability broken and causing crash
2024-03-24 22:43:35 -04:00
Flashfyre
a333f7886c
Fix effect spore and similar abilities activating on the wrong target
2024-03-23 10:54:16 -04:00
Flashfyre
5c02455c97
Implement Protosynthesis and Quark Drive
2024-03-18 21:22:27 -04:00
Flashfyre
4432522e15
Fix weather damage ability flavor text
2024-03-17 23:21:30 -04:00
Madmadness65
76de0d01f9
Correct Huge Power and Pure Power
...
They now increase the attack stat directly, instead of stat boosts (which was unintended).
2024-03-14 14:09:25 -05:00
Madmadness65
66b306de9e
Add Turboblaze/Teravolt flavor text
2024-03-13 23:56:18 -05:00
Flashfyre
0c835f4157
Implement various abilities including Mold Breaker
2024-03-14 00:40:57 -04:00
Madmadness65
9384344758
Implement various terrain-related abilities
...
Fully implements Electric, Psychic, Misty, and Grassy Surge. Partially implements Grass Pelt, Surge Surfer, and Hadron Engine, as their stat-boosting properties don't seem to work as intended.
2024-03-13 12:23:31 -05:00
Xiaphear
97b029b5d7
Added Defeatist
2024-03-13 13:54:15 +01:00
Flashfyre
b93e4397fa
Fix formatting and remove stray character
2024-03-13 08:51:07 -04:00
Xiaphear
9d2d03ee44
Added Tinted Lens.
2024-03-13 12:45:31 +01:00
Flashfyre
71e820f149
Add redirection logic to Lightning Rod and Storm Drain
2024-03-11 20:55:41 -04:00
Flashfyre
47cf14da9b
Implement terrains and rework status logic
2024-03-09 21:57:33 -05:00
Xiaphear
b9395ebd7f
Implemented Sturdy.
2024-03-09 23:49:00 +01:00
Flashfyre
4d8663d274
Fix pickup working on the same item multiple times
2024-03-08 14:49:17 -05:00
Flashfyre
d18eba4df8
Fix Pickup causing crash outside of battle
2024-03-07 08:23:21 -05:00
Flashfyre
113ac10c1b
Implement Pickup ability
2024-03-06 21:05:23 -05:00
Flashfyre
95bfb2a056
Implement Skill Swap and fix Wonder Guard with status moves
2024-03-04 21:32:11 -05:00
Flashfyre
893c20fc16
Remove status effect move type immunity
2024-03-04 20:28:55 -05:00
Flashfyre
6f54fa7741
Fix damage display issues with battle info
2024-03-01 10:28:29 -05:00
Flashfyre
1f6a6f4621
Damage-related fixes and changes
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Apply damage numbers to all damage and heal; fix some damage-related bugs
2024-03-01 09:35:36 -05:00
Flashfyre
f48464d48d
Minor refactoring
2024-02-29 20:08:58 -05:00
Flashfyre
fdff3a549c
Factor type immunity abilities into enemy AI
2024-02-28 11:40:30 -05:00
Flashfyre
085dd15651
Fix broken type immunity ability
2024-02-23 09:24:49 -05:00
Madmadness65
76a6df43c4
Fix off-by-one champions; implement Strong Jaw
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This fix currently has the unintended side effect of making Champion Leon unable to be fought, but every other set of Elite Fours is now followed by the proper Champions as intended.
2024-02-22 23:24:44 -06:00
Flashfyre
3ed80de330
Type immunity abilities only affect attack and status moves
2024-02-22 16:30:55 -05:00
Flashfyre
4e93f1e52c
Display enemy trainer briefly when switching
2024-02-22 00:00:51 -05:00
Flashfyre
dadc08d16e
Add Terestallization mechanics
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Add Terestallization mechanics; implement Stellar type; fix bug with held item weights
2024-02-17 00:40:03 -05:00
Flashfyre
84fe12d83a
Implement some abilities
2024-01-16 00:28:03 -05:00
Flashfyre
63cb2ae22f
Implement some moves and update arena tags to include side
2024-01-15 23:29:22 -05:00
Flashfyre
052564f902
Update final boss fight and restructure some files
2024-01-13 12:24:24 -05:00
Flashfyre
8cc1982859
Add natures
2024-01-05 22:31:13 -05:00
Flashfyre
e05bf78481
Overhaul random logic and implement battle seed
2024-01-02 21:31:59 -05:00
Flashfyre
40eed4464d
Implement various abilities
2023-12-23 01:21:01 -05:00
Flashfyre
40a4d4cf13
Fix issues with Sticky Hold ability
2023-12-22 23:58:53 -05:00
Flashfyre
2bb1676d82
Implement Slow Start ability
2023-12-22 22:46:05 -05:00
Flashfyre
0b5adbb43c
Refactor ability hook functions to remove code duplication
2023-12-22 22:04:30 -05:00
Flashfyre
6391e05508
Convert apply attribute functions to promises
2023-12-22 21:42:47 -05:00
N1ghtz567
53fb56391b
Implement 2 abilities
2023-12-22 18:08:37 -04:00
Flashfyre
7deab1c545
Implement some abilities
2023-12-22 01:21:05 -05:00
Flashfyre
71fdafe8fb
Add egg logic and hatching screen (WiP) and end biome arena BG
2023-12-15 23:07:32 -05:00
Madmadness65
fc2665b3f0
Implement type-boosting abilities
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This affects Steelworker, Transistor, Dragon's Maw, and Rocky Payload.
2023-12-14 11:52:30 -06:00
Madmadness65
625359fb39
Add Indigo Disk data
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New Pokémon, moves, learnsets, TMs, and evolution data added in various states of completeness. Until graphics are made for the new Pokémon, they cannot be used yet.
2023-12-14 03:03:00 -06:00
Flashfyre
243bfa1624
Add missing Mega Diancie evolution
2023-12-14 01:01:10 -05:00
Madmadness65
9d3b936ade
Use the actual ability descriptions
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With the implementation of text scrolling in the ability text box, the shortening is no longer necessary.
2023-12-11 11:23:00 -06:00
Flashfyre
7047448382
Add scrolling ability text
2023-12-11 11:09:58 -05:00
Madmadness65
a4f3408c7d
Add descriptions to generation 9 abilities
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They have also been sufficiently squished to fit within the gen 3 style UI.
2023-12-11 01:41:33 -06:00
Flashfyre
552bda9840
Implement some abilities
2023-12-10 22:29:13 -05:00
Flashfyre
e7ec5b4f88
Implement generation 6 Pokemon and some moves
2023-12-08 16:29:03 -05:00
Flashfyre
fab2d9b788
Soft implement gen 6-9 species, abilities, and learnsets
2023-12-05 17:12:39 -05:00