Commit Graph

1273 Commits

Author SHA1 Message Date
Jacob Hatchett
77d25d18f9
[Ability] Implemented Aura Break (#2252)
* re-adjust according to new changes

* added unit tests

* add test fixes

* add documentation

* more fixes
2024-06-22 11:37:46 -04:00
Dmitriy K
3bbe01b288
[Ability] Implement Costar Ability (#1218)
* Add unthaw to moves that are missing it

Add unthaw to all damaging fire moves

Add Status Effect overrides for easier testing

clean up comments and readd status cure before fainting

* implement Costar ability, refactor TraceAbAttr to be more generic

* format code, clean up comments

* Revert "Add unthaw to moves that are missing it"

This reverts commit 89494fa0c8.

* clean up comments, remove unused call

* ability now copies negatives changes as well

* separate PostSummonCopy into two different classes

* small refactor of copy ability attrs

* add costar to test suite

* remove abstract declaration from comments

* remove broken import statement

* actually fix broken imports
2024-06-22 11:35:25 -04:00
Adrian T
464ffe7332
[Enhancement][Unit Test] Refactor + Unit Tests for Light Screen, Reflect and Aurora Veil (#2514)
* refactor copy pastas

* add tests

* specify arena tag types
2024-06-22 10:09:23 -04:00
sirzento
f0422fa7d9
Hotfix: Rare Egg move rate from bought eggs where always common tier rates (#2512)
* Hotfix: Rare Egg move rate from bought eggs where always common tier rates

* Update src/data/egg.ts. Removed new line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-22 13:28:10 +01:00
sirzento
3e9fbeb4d6
Hotfix: Override varaint tier if species was given. Fixed that some common egg where displayed as manaphy egg and wrong manaphy egg counter (#2505)
* Hotfix: Override varaint tier if species was given. Fixed that some common egg where displayed as manaphy egg.

* Fixes wrong manaphy egg pulled stat count
2024-06-22 20:40:10 +10:00
Matthew Olker
6c0602b3f8 hotfix egg descrptions 2024-06-21 21:26:42 -04:00
sirzento
9d090f37f9
[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum

* Added variant tier override property to the egg class

* Added hasVariants function to pokemon species

* Implement variant override logic to egg hatching phase

* Delete src/enums/variant-tiers

* Create variant-tiers enum

* Added egg shiny and variant overrides

* fixed egg comment in overrides.ts

* Added override logic to egg hatch phase

* Added species pool filter logic when global override is set

* Added global egg tier override logic

* Added global egg tier override

* Added global gacha pull count override logic

* Added global gacha pull count override

* Renamed egg hatch override

* Renamed egg hatch override

* Added gacha pull without voucher global override

* Renamed free gacha pull global override

* Added free gacha pull override logic

* Gacha pull count override name fix

* Bugfix

* restored defaults + savegame bugfix

* eggOptions added to parameterize eggs. Added option to buy eggs of the same species.

* Small Bugfix for same species egg generation

* Removed translation from translator

* Improved the isManaphyEgg() check

* Fixed manaphy egg hatch wave count

* Added comments to IEggOptions

* Added eggOptions for hidden ability and rare egg move override

* Merge Fix: Update egg-hatch-phase.ts

* Fixed manaphy rates back to 1/256 like in PR #2182

* Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates.

* Merge fix. Moved enums.

* quick fix for the commented out code

* Fixed that you can't buy an egg over the 99 egg limit

* Fix that you can't buy eternatus

* Use already existing randSeedShuffle instead of my own function

* Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount().

* Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts.

* Added 19 unit tests for eggs

* Changed unit test description

* Added higher rates for same species eggs

* Adjusted same species egg cost for 1-3 cost starters and HA rates

* Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading

* Legacy egg loading from server DB fixed
2024-06-21 20:19:56 -04:00
innerthunder
86cc1018e3
[Bug] Fix Thousand Arrows not hitting Pokemon with Levitate (#2493) 2024-06-21 14:04:11 -04:00
innerthunder
7cad385a38
[Bug] Fix Thousand Arrows grounding opponents before use (#2485)
* Fix Thousand Arrows grounding opponents before use

* Use existing AddBattlerTag instead
2024-06-21 10:39:00 -04:00
Xavion3
a14128aece
Fix Minimize AI and add NaN AI score safeguard (#2460) 2024-06-21 09:26:32 +10:00
innerthunder
7ae6baf9a5
[Bug] Fix Poison Heal blocking non-Poison damage (#2465) 2024-06-20 15:07:27 -04:00
Tempoanon
7a7e944a1c
Mountain Gale does not make contact (#2456) 2024-06-20 11:06:35 -05:00
Zach Day
07b9f5476a
[Fix] Ability suppression effects not failing correctly (#2440)
* Make ability suppression fail if ability is already suppressed

* Document SuppressAbilitiesAttr

* Add gastro acid unit tests
2024-06-20 00:43:45 -04:00
Tempoanon
cb5cedac84
[Bug] Fix bug in doubles after 1 opponent is phazed (#2419)
* Hotfix uturn with kings rock

* Hotfix for crashing after phazing away a doubles opponent

* Hotfix for crashing after phazing away a doubles opponent
2024-06-19 22:36:23 +01:00
Matthew
3d9b134332
[UI] Update Challenge UI (#2393)
* Update Challenge UI

* Update interpolation and localization

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-19 20:40:08 +01:00
Dmitriy K
74aa5a8005
Create Class constructor utility type. (#2162) 2024-06-19 12:00:26 -04:00
Enoch
afe70453b1
[hotfix] fix message when helping hand (#2410) 2024-06-19 11:34:17 -04:00
Enoch
06b1f8a0bc
[Localization] Add localization in battler-tags.ts (#1990)
* [Localization] Add localization in battler-tags

* localize curse ghost skill apply message

* translate Drowsy korean

* translate requested changes

* Update src/locales/ko/battle.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* resolve merge error

* Update French battle.ts

* remove unnecessary backslash

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* recover missing code resolving merge

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/data/battler-tags.ts

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
2024-06-19 10:38:31 -04:00
Adrian T
29b8b3aa1f
[Bug] Fixes dragon tail vs ice face eiscue interaction (#2397)
* add optional chaining

* specify first hit
2024-06-19 09:51:50 -04:00
Adrian T
9463da8797
[Bug] Fix ice face blocking all hits from multihit moves (#2391)
* fix ice face bug

* add multihit test
2024-06-18 22:56:44 -04:00
innerthunder
21f1e077fa
[Featrue] Add Dark-type immunity to Prankster (#2355) 2024-06-18 11:21:54 -04:00
3ae3ae
cf1f958a07
[Move] Remove partial from Matcha Gotcha (#2368) 2024-06-18 10:21:53 -04:00
Xavion3
38b1a7fc61
Make starter selection account for evolutions and forms (#2077)
Only the second and on can be selected with future valid criteria
2024-06-18 09:27:06 -04:00
NxKarim
cc7db08fe8
[Bug] Sheer Force Fix (Stone Axe and self status moves) (#2366)
Implements AddArenaTrapTagHitAttr for moves like Stone Axe and Ceaseless Edge.

Fixes chance for selfstatus moves.

Added Comments For AddArenaTrapTagHitAttr
2024-06-18 00:23:34 -04:00
Daniel Gaston
b8a3f30bd0
[Hotfix] Sheer Force arena tag add extra condition (#2356) 2024-06-17 21:49:08 -04:00
NxKarim
c52e0ac5b6
[Ability] Serene Grace, Shield Dust, Sheer Force (P) (#246)
Co-authored-by: okimin <danielgaston6@gmail.com>
2024-06-17 20:30:42 -04:00
innerthunder
3b3b9e39af
[Move] Implement Follow Me, Rage Powder, and Spotlight (#1834)
* Implement "Center of Attention" battler tag + moves

* Powder immunity logic for Rage Powder

* Center of Attention unit tests
2024-06-17 18:05:21 -04:00
Matthew
d70dd16f8c
[Refactor] I18n Cleaning (#2348)
* I18n Cleaning

* pr comments

* appease typedoc

* moved types into src
2024-06-17 17:05:33 -04:00
Adrian T
fd1baef244
[Ability] Implement Power Spot & Battery (#2268)
* add battery

* add power spot

* refactor

* remove FieldVariableMovePowerAbAttr

* remove showing ability bar

* document + cleanup

* add unit tests

* update test name

* update variable names

* update multiplier
2024-06-17 16:12:11 -04:00
Adrian T
57b5c33c4b
[Ability] Implement Screen Cleaner (#2346)
* implement screen cleaner

* add documentation

* add unit tests

* rename arena to arenaTag
2024-06-17 15:37:11 -04:00
schmidtc1
d5ec5c371b
[Move] Fix bug for Spite and fully implement Eerie Spell (#2244)
* Bug fixes for spite, creates class to extend spite for eerie spell

* Comments for clarity, creates class to extend ReducePpMoveAttr

* Resolve reference error with AttackReducePpMoveAttr

* Shows move failed in a clearer way with showMoveText

* Localization of pp reduction moves

* Fixes issue of eerie spell reducing pp when ratio is 0

* Removes unnecessary phase replacement

* Remove partial implementation from eerie spell

* Adds locale entry for ppReduced to other languages
2024-06-17 15:05:23 -04:00
Frisk17
89eba349c9
[Move] Implemented Magnet Rise (#2081)
* Partially implemented Magnet Rise

* Implemented Magnet Rise

* Changed pokemon.ts so all TypeImmune tags work instead of just
MagnetRisen

* Magnet Risen is now removed when Gravity is used.

* Magnet Rise is ignored by Thousand Arrows
and Smack Down.

* Fixed a bug where status ground type moves
would also be ignored by Magnet Rise

* Added a message when Magnet Rise is removed

* Inserted TypeImmuneTag check in
getAttackMoveEffectiveness() for the AI

* Created a magnetRiseCondition separately

* Created a test for Magnet Rise

* Bug Fix in Magnet Rise test

* Created Magnet Rise test with Gravity

* Shifted the code from getAttackMoveEffectiveness
and apply into getAttackTypeEffectiveness instead

* Replaced onNextPrompt with doAttack

* Removed redundant runFrom(Phase)

* Replaced magnetRiseCondition with
battlerTags.every anonymous function

* Fixed import errors

* Added an undefined check for summonData
for TypeImmuneTag in getAttackTypeEffectiveness

* Replaced undefined-check with optional chaining
2024-06-17 17:35:06 +02:00
chaosgrimmon
1396aaaa57
[Move] Sappy Seed shouldn't be Making Contact (#2303)
https://bulbapedia.bulbagarden.net/wiki/Sappy_Seed_(move)
2024-06-16 18:48:42 -04:00
chaosgrimmon
90f6ae7e6d
[Bug] Friendship-based moves have Base Power -1 when Pokemon is wild (#2291)
Affects RETURN, FRUSTRATION, PIKA_POW, and VEEVEE_VOLLEY.
2024-06-16 18:40:47 -04:00
Madmadness65
cc1b37c097 Correct Iron Jugulis' passive ability 2024-06-16 17:38:32 -05:00
Devin Korb
728ee3809a
Add dependency cruiser command (#2192)
* add dependency cruiser and fix all default errors

* create svg render of dependencies in command

* move configs to ts files, await font loading

* fix i18n

* fix dependencies...

* fix typedoc generation and tsconfig exclusions

* revert github-pages fix for another pr

* no-circular -> no-circular-at-runtime for type imports (future)
2024-06-16 00:26:37 -04:00
Arxalc
2d254bab96
[Move] Implemented Incinerate and Knock Off (#1671)
* Implemented Incinerate and Knock Off

* Ran linter

* Removed unnecessary code
2024-06-15 22:26:54 -04:00
Lee ByungHoon
9b8f6f312b
[Localization] Modification some code about battle stat for localization (#1985)
* [Localization] Modification some code about battle stat for localization.

* Corrections to failed generating typedoc docs.

* [Localization] Modification some code about battle stat for localization.

* Corrections to failed generating typedoc docs.

* Corrections to change localized key for battle stat and level change description.

* Deleted battle-stat.ts file in Deutsch locales.

* Fixed build failure

* Move unit test file into localisation folder from battle folder.

* Fixed localization key

* Fixed build failure

* Fix merge conflict

* Fix merge conflict again

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Temps Ray <temps.ray@gmail.com>
2024-06-15 22:25:18 -04:00
Philippe
bf7eb52f85
[Move] Implement poltergeist (#1726)
* implement poltergeist

* add comments

* use string interpolation
2024-06-15 22:24:38 -04:00
innerthunder
01435ed0e0
[Ability] Implement Unseen Fist (#1776)
* Implement Unseen Fist

* Add unit tests for Unseen Fist

* Fix unit test imports
2024-06-15 22:14:49 -04:00
Jannik Tappert
1a8c9d472a
[Localization] Localized the statname in the X Item description (#2264)
* Localized the statname in the X Item description

* Added french thanks to sangara42

* Changed french by Lugiadrien
2024-06-15 21:54:53 -04:00
Terrorforge
6917db7429
[Balance] give Goomy Regenerator (#2248) 2024-06-15 12:23:32 -04:00
Tempoanon
fdf139d529
[Bug] Add rest of trailblaze Pokemon (#2239) 2024-06-15 12:18:52 -04:00
Adrian T
dbecb72890
[Bug] add ability revelead for trace, refactor (#2258) 2024-06-15 12:13:59 -04:00
Adrian T
0b019d9823
[Ability] Implement Wonder Skin (#2231)
* implement wonder skin

* add unit tests

* fixes

* move applyPreDefendAbAttrs
2024-06-15 17:06:32 +01:00
Adam Clemons
422a561dfe
[Feature] Add Missing Champion Dialogue (#2120)
* Add Alder dialogue

* Add Kieran dialogue

* Add line breaks

* typo fix

* Add placeholder dialogue
2024-06-15 16:47:44 +01:00
EmberCM
16084878c3
Remove random trailing commas (#2245) 2024-06-15 12:13:54 +02:00
Ei
465d95bbd4
[Bug] Fixed frisk not setting revealedAbility flag (#2238) 2024-06-14 20:18:20 -04:00
Madmadness65
df58da32aa
Update Egg Moves (#2227)
New changes to go along with the passive ability changes.
2024-06-14 17:30:36 -05:00
Blitzy
be20783524
[Balance] Give Slakoth, Archen, and Wimpod Line new hidden abilities like Regigigas (#2115)
* Give Archen line and Wimpod line new Hidden Abilities

* Add Hidden Ability to Slakoth Line
2024-06-14 17:05:39 -05:00
Madmadness65
069466b05f Revert Eternatus Passive Change
That wasn't supposed to go through.
2024-06-14 17:01:59 -05:00
damocleas
de4025b7d3
[Balance] Passive Changes (#2226)
* [Balance] Passive Changes

* ADAPTABILITY*
2024-06-14 16:59:02 -05:00
Matthew Olker
f9f69fb0e2 End Freeze Hotfix 2024-06-14 13:12:12 -04:00
Matthew Olker
02d5654be4 Pride Update 2024-06-14 12:42:37 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
sirzento
0adddc4aea
Fixes manaphy egg rate back to 1/256 (#2182) 2024-06-13 17:06:29 -05:00
schmidtc1
fd3261d8ce
[Move] Partial implementation of Stuff Cheeks (#2183)
* Partially implements stuff cheeks

* Comment for clarity on partial implementation

Explains why the move is still partially implemented.
2024-06-13 16:24:32 -04:00
Zach Day
f8c8605710
[Move] Fix multi-hit moves activating type-immunity abilities multiple times (#2165)
* Force multi-hit moves to hit once if they are against an immune type

* Add test for multi-hit attacks against immune types

* Document MultiHitAttr

* Tiny change

* Wording fix

* Use shortcut methods in unit tests

* Fix leftover modifications from METRONOME testing

* Reorganize SAP SIPPER tests

* Fix extra imports
2024-06-13 14:23:13 -04:00
Adrian T
0e794fe2fc
[Bug] Fix Berserk and Anger Shell from crashing the game when pokemon is forced to switch out (#1699)
* fix PostDefendHpGatedStatChangeAbAttr crashing the game

* remove new line

* refactor condition

* refactor condition
2024-06-13 11:37:15 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Dmitriy K
819fe9b4a1
[Ability] Implement Protean and Libero abilities (#1309)
* Add generic to util holders to reduce manual type casting

* implement protean and libero abilities

* remove use only once per turn trigger

* Revert Attack Attribute Conditions back to requiring unused vars

* Remove conditional before invoking type change ability

* update protean to properly trigger and skip certain moves

* remove some dangerous typecasts

* revert autoformatting changes

* not all autoformatting changes were reverted

* Revert "Add generic to util holders to reduce manual type casting"

This reverts commit 3ee7f1d5ff.

* change some variable names

* remove incorrect comment

* update abilities so they use gen 9 logic

* fix typescript error from missing Terrain type

* update gameManager switchPokemon to match other menu utilities

* add test cases for protean and libero
2024-06-13 10:54:23 -04:00
Zach Day
a85a2a9b8b
[Bug] Fix type-immunity abilities activating on self-targeted status moves (#2168)
* Fix type immunity given by abilities only applying to attacking moves

* Add tests for type immunity granted by abilities

* Use Sap Sipper as base for testing

* Fix type-immunity abilities activating on self-targeted status moves

* Add tests for self-targeted moves on mons with type-immunity abilitiies

* Volt absorb tests
2024-06-13 09:49:40 -04:00
Dmitriy K
0970c2cd4e
[Refactor] Replace forceBypass with bypassFaint flag (#1839)
* replace forceBypass with bypassFaint flag

* add another path alias for src/test

* make form override work for the whole party instead of the first pokemon

* add tests for all abilities that are touched by this change

* remove unnecessary overrides from tests

* move SpeciesFormChangeTimeOfDayTrigger outside arena reset logic

* remove alll resetMock calls, rename it to test
2024-06-13 11:36:12 +02:00
Tempoanon
f18dcde490
[Bug] Dipplin should be Erratic instead of Slow (#2155) 2024-06-13 09:26:15 +10:00
Zach Day
31406b35fd
[Move] Fix type immunities granted by abilities only applying to attacks (#2145)
* Fix type immunity given by abilities only applying to attacking moves

* Add tests for type immunity granted by abilities

* Use Sap Sipper as base for testing
2024-06-12 14:46:45 -04:00
Seung Ho Jang
0e7498f9ef
[Bug] Fix move 'Hyperspace Fury' to non-contact (#2132) 2024-06-12 09:21:16 -04:00
Tempoanon
4cca68b323
[Bug] Metagross level up moveset changes (#2114)
Confusion and Metal Claw are level 1 moves, not on-evo moves
2024-06-11 21:12:10 -05:00
Tempoanon
64c0f2edb9
[Bug] Fix base stat totals of G-max Alcremie and Hisui mons (#2097) 2024-06-11 14:59:08 -04:00
Greenlamp2
0faccad49e
[Bug Fix] Corrected PostSummonPhase Trigger Timing for Accurate Stat Changes (#2057)
* fix postSummonPhase when opponent does not summon and fix the statsChange from push to unshift

* added switch pokemon helper method

* added on switch tests for intimidate

* fix test by overriding passive in tests

* remove a test not needed

* cleanup imports
2024-06-11 16:12:46 +02:00
innerthunder
670ea01cb4
[Ability] Implement Treasures of Ruin Abilities (#1637)
* Implement Treasures of Ruin abilities

* Reformat documentation

---------

Co-authored-by: Temps Ray <temps.ray@gmail.com>
2024-06-11 09:37:10 -04:00
Matthew
5248160112
add zh localization font (#2066) 2024-06-10 21:36:09 -04:00
Zach Day
5762409b17
[Move] Implement Core Enforcer (#2024)
* [Move] Implement Core Enforcer

* Documentation

* Documentation
2024-06-10 21:17:28 -04:00
Madmadness65
8a0b5c52d3 [Bugfix] Fix Rival battles not playing correct music
The Rival fights were playing the incorrect battle music on the Mixed music preference. This has been fixed.
2024-06-10 16:53:14 -05:00
Madmadness65
32d222c9cd
Implement Arceus Plates and Silvally Memories (#1195)
* Implement Arceus Plates and Silvally Memories

* German localization for items

* Run linter on changes, add items to zh_TW localization

* linter cleanup

* Finish localization for other languages

Names for items sourced from Bulbapedia. Names for the items in Portuguese could not be reliably sourced, so they were as directly translated as possible.

* Add custom Blank Memory item

Currently does nothing, but the idea is that it would be used if the all-in-one form change item idea is followed through.

* Update item atlas

* Use move.type instead of type.value

The type effectiveness now works again.

* Update comments

* Fix type changing affecting only Silvally

* Condense switch cases down to a single line

As per Brain Frog's suggestion.
2024-06-10 09:58:34 -04:00
Tempoanon
f6ad30b58f
[Feature] Add evil teams assets (#1577)
* Fix tinted caught icon false positive

* Remove unused import

* Rename and optimize

* Block comment

* Draft of evil team grunt pokemon pools

* Add graphics and music

* Add grunt spawn logic

* Add Giovanni

* Add team leader graphics

Giovanni and Ghetsis already have sprites, so they do not need added.

* Add teams for other evil team bosses

* Fix some typos and change hp bars to 2/2/2

* Fix sprites and add random team boss

* Add forced grunt encounter and update dialogue

* Update locales

* also lint en trainers

* More merge conflicts

* Deleted some duplicate images

* Correctly renamed the grunt files

* Forgot about team rocket

* New Magma Sprites

* Adjusted the trimming. Now they dont have as huge of a shadow bbelow them

* Fix grunt sprites

* Add real dialogue

* German Localization of the Dialogue

* Changes

* Tweak waves grunts spawn on

* Fix some typos in dialogue

* Y is canon

* Disable evil team spawns

* Fix another merge conflict

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
2024-06-09 19:02:29 -04:00
Charlie Giang
c746d0723f
[Move] fix for sparkly swirl apply check (#1059)
fix for sparkly swirl apply check

Update move.ts

Co-authored-by: Temps Ray <temps.ray@gmail.com>
2024-06-09 16:08:33 -04:00
ReneGV
fdc2d1cd02
[enhacement] Show Egg tier icon on starter UI (#1933)
* Show Egg tier on starter UI

* Use CamelCase on method name

* Remove egg if evolved

* Adding ts-doc
2024-06-09 12:45:21 -04:00
Tempoanon
04bad2e15d
[Feature] Update E4 teams (#1851)
* Update E4s

* Accidentally made double Poliwrath

* Fixed some typos in the champ part

* Update based on Fontbane's comments
2024-06-09 12:20:00 -04:00
Madmadness65
c1405c7fd6
[Hotfix] Add Mixed Battle BGM entries for the Gen 1-5 trainers (#1988)
* Add Mixed Battle BGM entries for the Gen 1-5 trainers

* Also fix regular trainers
2024-06-09 01:48:32 -05:00
td76099
8a0eaa0009
[Bug] Fixing multi-hit drain moves so they heal based on individual hit and not total turn damage (#1974) 2024-06-08 23:53:03 -04:00
Madmadness65
67a0ae49b3
Add new Gym Leader, Elite Four, and Champion music (#1971) 2024-06-08 20:51:37 -05:00
Xavion3
f0a826b8f4
[Bug] Fix Victini's generation for challenges. (#1973)
* Make victini count as gen 5 challenge instead of 4

* Add comment
2024-06-08 21:06:36 -04:00
Xavion3
8e0e8952da
Fix switching moves in challenge mode (#1972) 2024-06-09 01:05:18 +02:00
SeafoamQueen
0af0ad5b49
[Bug] Fix run away ability (#1890)
* Added fix for Run Away ability being trapped by trapping abilities.
Added fix for ghost type pokemon not having a 100% chance to run from battles.

* Removed log statement

* Removed commented out code

* Removed ghost type run away mechanics
2024-06-08 15:46:16 -04:00
Yentis
3f9eaf4a5d
Add setting for showing type effectiveness hints (#1061)
* type hints

* fix overwritten change

* don't set color to white, just leave it unchanged

* remove unrelated code

* don't show hints if no opponents, use type effectiveness instead of move effectiveness

* fix color not going back to white when new opponent is sent

* move effectiveness to move info container

* add effectiveness overlay, partial hints only show move effectiveness, improve colors

* lint

* docs

* remove full hints, move container to right of enemy info box

* hide effectiveness while flyout is visible

* move setting to display, use default style color instead of white
2024-06-08 15:33:13 -04:00
Xavion3
696ff6eae3
Add Challenges (#1459)
* Initial challenge framework

* Add type localisation

* Change how challenges are tracked

Also fixes the difficulty total text

* MVP

Renames challenge types, temporarily hides difficulty, and implements challenge saving.

* Attempt to fix one legal pokemon in a double battle

* Make monotype ignore type changing effects

* Make isOfType correctly detect normal types

* Try to fix double battles again

* Make challenge function more like classic

* Add helper function for fainted or not allowed

* Add framework for fresh start challenge and improve comments

* Try to fix evolution issues

* Make form changing items only usable from rewards screen

* Update localisation

* Additional localisation change

* Add achievements for completing challenges

* Fix initialisation bug with challenge achievements

* Add support for gamemode specific fixed battles

Also make monogen challenges face the e4 of their generation

* Add better support for mobile in challenges

* Localise illegal evolution/form change message

* Update achievement names

* Make alternate forms count for monogen

* Update monotype achievement icons

* Add more comments

* Improve comments

* Fix mid battle form changes

* Reorder mode list

* Remove currently unused localisation entry

* Add type overrides for monotype challenges

Meloetta always counts for psychic and castform always counts for normal

* Change how form changes are handled

Now attempts a switch at the start of each turn instead of immediately

* Add start button to challenge select screen

* Make starter select back out to challenge screen if using challenges

* Fix daily runs

* Update tests to new game mode logic
2024-06-08 01:07:23 -04:00
NightKev
ff7429f240
[Bug] Update Sweet Scent to reduce evasion by 2 (#1910)
cf https://bulbapedia.bulbagarden.net/wiki/Sweet_Scent_(move)
2024-06-07 21:42:17 -04:00
AJ Fontaine
f3898dbabd
[Bug] Fix female trainer names on male Backpackers/Hikers (#1919)
* Fix female trainer names on male Backpackers/Hikers

* Remove duplicate Backpacker Ruth
2024-06-07 17:44:35 -04:00
AJ Fontaine
eb058d7eb7
[Bug] Fix Harvest not checking stack limits for berries (#1920) 2024-06-07 17:42:48 -04:00
Madmadness65
83c11a0865 Allow Partner Pikachu & Eevee to Gigantamax
Note that they will revert back to regular Pikachus and Eevees if deactivated due to an existing bug with the form changes.
2024-06-07 16:21:18 -05:00
Matthew Olker
63d98fe70e Hotfix: types breaking gh-pages action 2024-06-07 17:05:44 -04:00
td76099
0a17c2495a
Bugfix: Abilities check final move type instead of default move type (#1440)
* Added check for move changing type before determining if defending is immune to it because of an ability

* Remove duplicate Ability change class and added getType() function under a move

* Reworking how moves get passed into hit calc

* Fixing exceptions and overreaching changes

* reverting forwarn and dancing move back to original since they are not being changed

* fixing some small move related bugs

* Fixing file permissions after testing

* Fixing move type not resetting after individual MoveEffectPhase

* Fixing move.ts permissions (again)

* Addressing some MR feedback and adding some documentation for PokemonMove class
2024-06-07 16:57:57 -04:00
Arxalc
7c3ace7204
[Bug] Fixed primal weather interaction. (#1744)
* Fixed primal weather interaction.

* Made adjustments

* Improved code readability
2024-06-07 15:22:06 -04:00
Corrade
c177f3c1fb
[Bug] Ignored strong winds for stealth rock and anticipation (#1682) 2024-06-07 15:15:24 -04:00
Madmadness65
a224f5e822 Add Partner Pikachu & Eevee party icons
This also necessitated giving them unique front & back sprites too, even if they are currently just duplicates of the normal forms. This change will help players identify when they are using/have encountered a Partner Pikachu or Eevee.
2024-06-07 13:58:48 -05:00
Adam Clemons
fb21caa769
[Bug] Fix ability Download switch in (1669) (#1679)
* Update ability Dowbload

* Remove whitespace

* Update ability.ts
2024-06-07 14:17:22 -04:00
MutenYoshii
f17a4ff3f2
[Move] Implemented Court Change (#1799)
* [Move] Implemented Court Change

* Returned overides to normal

* Added recommended changes

* Removed an unnecessary if statement for swaparenatagsattr

* Move the swaptags array to the call as well as changes to the quiet boolean

---------

Co-authored-by: Juan <jmora279@fiu.edu>
2024-06-07 09:27:11 -05:00
DustinLin
ffdbdc1139
fix sleep talk targeting (#1813) 2024-06-07 13:38:22 +01:00
DustinLin
a815b73d96
[Documentation] documentation of move.ts (#1828)
* starting documentation of move.ts

* more docs

* fixing comments

* updating comments
2024-06-06 20:11:14 -05:00