Commit Graph

346 Commits

Author SHA1 Message Date
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case (#160) 2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type (#148)
* Initial push with roost fix

* Roost fix

* Added GROUNDED to Levitate

* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves (#155)
* i18n for moves

* Remove extra comma from merge

* Fixed some missing moves description

* Infer move i18n keys

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2 Implements psycho shift 2024-04-16 13:15:00 -04:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. (#152)
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg

* present doesn't make contact

* removes console log

* only === 0
2024-04-16 00:41:15 -04:00
prateau
509954995c update moves and abilities that takes effect in snow 2024-04-15 17:45:52 -04:00
prateau
0196cf8310 Add snow as a weather 2024-04-15 17:45:52 -04:00
Matthew Ross
c978fad286 Smack down should hit target charging fly 2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains (#147) 2024-04-15 16:23:44 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive (#143)
* whirlwind should hit pokemon charging fly

* Thunder should hit flying

* magnitude and fissure should hit dig

* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving

* reorder underwater in enums to match battler-tags order

* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815 Nature Power move for all biomes
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
serif
39eed2a275 Update move.ts
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
Flashfyre
9d92ec2a72 Fix nature power using wrong syntax for switch case 2024-04-15 10:45:40 -04:00
Xavion3
6881246d17 Implement check functions for abilities 2024-04-15 01:11:27 -04:00
Madmadness65
e7f1969099 Implement Ivy Cudgel's type changing property
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
lucfd
d699a0f7d4
Implemented barrier-breaking moves (#130)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog
2024-04-14 22:26:58 -04:00
shayebeadlingkl
be9d07ab1a fixes targeting 2024-04-14 18:26:44 -04:00
shayebeadlingkl
8932a0b6f9 Implements Nature Power 2024-04-14 18:00:31 -04:00
Madmadness65
73cf4e9f5c Implement Thunderclap
It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35 Fix a bunch of moves 2024-04-14 13:16:28 -04:00
Flashfyre
75ce0e8f73 Fix transform and imposter not copying ability 2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e Fix crash bug with sucker punch when not using a move 2024-04-14 12:06:21 -04:00
Xavion3
cc20d24afa
Implement sucker punch (#121)
* Implement sucker punch

* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931 Fix Jungle Healing healing the user twice
It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Xavion3
4078518c5f
Add support for ability changing effects (#113)
* Add support for ability changing effects

* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
Xavion3
66ef42db85 Update ability attributes 2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d Draining Kiss now restores 75% of damage dealt 2024-04-12 19:02:24 -05:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented (#105)
* Last Respects fully implemented

* Fixed Last Respects

* Last Respects Fully Implemented

* Last Respects Fully Implemented

---------

Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it (#103)
* Added a new BattlerTagType and support for Laser Focus

BattlerTagType.ALWAYS_CRIT

* Updated battler-tags to support ALWAYS_CRIT

* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type

* Updated the crit formula to include the new critAlways

* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Matthew Olker
d2ebb499d8 Fix broken call in force switch out 2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr (#90)
* Updated ForceSwitchOutAttr

Should fix issue #83

* Removed the additional indents

* Updated the import and fixed the ForceSwitchOutAttr coding errors

* Removed the rest of the indents

* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1 Add support for hidden power 2024-04-12 01:45:19 -04:00
Xavion3
747a039a2e Add support for strength sap 2024-04-11 20:55:21 -04:00
Flashfyre
3e9fdc2d0a Fix rest not overriding status 2024-04-11 20:01:43 -04:00
Flashfyre
053c07cfba Fix being able to use rest without drawback when unable to sleep 2024-04-11 12:14:03 -04:00
Flashfyre
43bf8e13ea Fix stack overflow with weather abilities 2024-04-11 09:39:15 -04:00
Flashfyre
31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Xavion3
4f1fa4e192 Fix random category
Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3
4f63b83bd9 Add support for variable category moves
Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
Stophles
f418fe294a Rapid Spin now removes traps/seeds, added (P) back on
Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse.  Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre
bd556e3c68 Fix Fillet Away 2024-04-10 17:31:39 -04:00
Flashfyre
f45b21afde Revert "Fillet Away"
This reverts commit 97144077f2.
2024-04-10 17:23:31 -04:00
Kieru Snowbell
97144077f2 Fillet Away
I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre
350aa30a35 Fix issue with status effect move AI 2024-04-10 15:39:36 -04:00
LaukkaE
3a2f364b41 Fix protect having a chance to fail twice in a row
Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre
151b751300 Fix crash when stealing an enemy item not in player pool 2024-04-10 14:31:29 -04:00
Flashfyre
012158e7ff Improve enemy move selection AI 2024-04-10 12:49:23 -04:00
LaukkaE
973eefee1d Add electric terrain electric type boost 2024-04-10 09:12:27 -04:00
LaukkaE
2a5cfbf758 Psyblade & Rising voltage affected by Electric Terrain
fix
2024-04-10 09:12:27 -04:00
Xavion3
6078154a87 Add support for weather ball
Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
LaukkaE
c9eff345cf
Implement Aura Wheel and Raging Bull types (#69)
* Implement Aura Wheel and Raging Bull types

* Account for fusion
2024-04-09 14:02:41 -04:00
LaukkaE
2623313970 Toxic accuracy skip, fix thousand waves 2024-04-09 11:48:04 -04:00
Flashfyre
a2e57bf1f7 Add unsaved changes to Super Fang benefit score 2024-04-09 11:25:15 -04:00
Flashfyre
5ee95bcd17 Add Super Fang target benefit score 2024-04-09 11:04:09 -04:00
Flashfyre
4a528aebcc Fix one hit KO moves not working properly 2024-04-08 12:52:37 -04:00
Flashfyre
5617aa9772 Re-implement counter changes and Metal Burst with missing property added 2024-04-08 12:13:34 -04:00
Flashfyre
db24880064 Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
This reverts commit e24c79d541.
2024-04-08 12:08:47 -04:00
Potattiummm
e24c79d541 Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
LaukkaE
34cb70afa5 Implement Triage and Gale Wings
add move.ts
2024-04-08 10:16:50 -04:00
Madmadness65
8446130728 Fully implement Spiky Shield move 2024-04-06 21:50:17 -05:00
JackSmith5202
b7913e2a82 Implement Sticky Web 2024-04-06 19:08:47 -04:00
Flashfyre
a8ec37e7fa Fix both side switch out moves softlocking 2024-04-06 12:38:07 -04:00
Flashfyre
751fcf31ca Recoil damage bypasses endure 2024-04-06 01:56:49 -04:00
Flashfyre
e361922091 Revert "Added stat boost for fell stinger"
This reverts commit 9c3595c81a.
2024-04-05 18:33:18 -04:00
Potattiummm
9c3595c81a Added stat boost for fell stinger
added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Madmadness65
9e986390eb Implement Glitzy Glow and Baddy Bad moves 2024-04-05 14:28:50 -05:00
Flashfyre
d88871a86b Bosses prefer not to use sacrificial moves 2024-04-05 12:36:09 -04:00
Matthew
8945de6d59 Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
Jaime
887a4176ab Implemented moves Reflect, Light Screen and Aurora Veil 2024-04-05 11:44:21 -04:00
LaukkaE
a214e815bc
implement Regenerator (#37)
* implement Regenerator

* fix
2024-04-05 10:32:36 -04:00
Jaime
925bb73f0b Implemented the moves Stored Power and Power Trip 2024-04-04 19:47:20 -04:00
Madmadness65
9310c4d340 Correct the values of many recoil attacks
Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
LaukkaE
217ffcfb26 Implement Heat Crash and Heavy Slam 2024-04-04 11:38:16 -04:00
LaukkaE
785e7c14b5 fix switch statement logic 2024-04-04 10:24:48 -04:00
Flashfyre
b2441fb365 Fix same turn charge moves not working properly 2024-04-04 08:51:46 -04:00
Flashfyre
a5f78e59b0 Fix Minimize only raising evasion by one stage 2024-04-03 21:31:42 -04:00
Flashfyre
8d9ccd58d7 Fix charge moves breaking with multi lens 2024-04-03 14:22:12 -04:00
Flashfyre
b99b781e0c Fix Baton Pass logic and enemy multi hit AI hitting ally 2024-04-03 12:14:26 -04:00
LaukkaE
09129410af
Implement/Fix Thousand arrows (#28)
* implement Thousand Arrows

* discard unused code

* formatting changes

* fixes
2024-04-03 09:33:11 -04:00
Madmadness65
08beae9cee Implement Embody Aspect abilities
More work toward getting Ogerpon's unique Terastal forms functional. Also fixes the graphics for the Terastal Ogerpon forms, as they were scaled incorrectly.
2024-04-02 18:03:49 -05:00
Flashfyre
f95f3ff30e Implement Magic Guard ability 2024-04-02 15:14:07 -04:00
LaukkaE
bd1af25c01
implement Darkest Lariat, Chip Away and Sacred Sword (#26)
* implement darkest lariat, chip away, sacred sword

* fix
2024-04-02 13:51:38 -04:00
Flashfyre
2e728307c3 Fix arena traps applying twice in double battles 2024-04-02 12:00:41 -04:00
LaukkaE
09d7b68668
Implement Foul Play (#24)
* Implement Foul Play

* Cleanup

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-02 09:16:35 -04:00
Madmadness65
2ee65210c4 Add contact flags for Generation 6+ moves
Adds contact flags for special moves that do contact, and physical moves that do not contact.
2024-04-01 20:57:22 -05:00
Madmadness65
1f4eb42ea8 Implement Jaw Lock move 2024-04-01 20:28:03 -05:00
Flashfyre
96288d29ce Fix bug with fainting on force switch out
Fix bug with fainting on force switch out; move overrides in Pokemon to BattleScene
2024-04-01 21:02:48 -04:00
Madmadness65
077d87ade8 Implement Intrepid Sword & Dauntless Shield abilities 2024-04-01 15:34:46 -05:00
LaukkaE
6a87c1b4cc
Implement freezedry (#22)
* implement freezedry

* remove console log
2024-04-01 13:26:35 -04:00
Matthew
dbff672469 salt cure fix 2024-04-01 11:19:22 -04:00
Flashfyre
87c35cb018 Fix Salt Cure causing crash 2024-03-31 00:30:08 -04:00
Madmadness65
7a75f64a04 Implement Fickle Beam move
Includes the 30% chance to deal 160 damage.
2024-03-30 22:40:00 -05:00
Flashfyre
6fe3388b4f Implement a better fix for consecutive use moves 2024-03-30 22:06:16 -04:00
Flashfyre
d44dfac0c8 Fix consecutive use moves starting at double BP (rollout, echoed voice, etc) 2024-03-30 21:59:39 -04:00
Madmadness65
262a60055e Implement Obstruct and Silk Trap moves
Also fixed Loyal Three legendaries being genderless when they should be 100% male.
2024-03-30 18:05:21 -05:00
Flashfyre
e5ee66b0b7 Implement King's Shield move and Stance Change ability
Implement King's Shield move and Stance Change ability; fix fire moves not all thawing and certain fire moves not thawing user
2024-03-30 18:46:33 -04:00
Flashfyre
b85f093674 Grass types are immune to powder moves 2024-03-30 17:23:58 -04:00
Matthew
be3dd0edc1 Salt Cure Full Implementation 2024-03-30 15:42:01 -04:00
Flashfyre
f0d33c96aa Fix Self-Destruct and Explosion not taking type advantage into account 2024-03-29 13:47:40 -04:00