Commit Graph

3813 Commits

Author SHA1 Message Date
Amani H.
aeafe0fddd
[Refactor/Bug] Use Bit Shifting & Masking (#3278) 2024-08-01 22:20:27 -04:00
flx-sta
89d38a3b6b
[Bug] fixed switch out bug when fainted single -> double (#3288)
Mirror of PR #1333. Thanks to 0zuzu (https://github.com/0zuzu) for providing the original fix.

Co-authored-by: 0zuzu <63069680+0zuzu@users.noreply.github.com>
2024-08-01 22:10:43 -04:00
cam
17cc8b5c5e
[Sprite] Victreebil's stem not connected to the head (#3292)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp

Fixed cropped feet on exp for default & shiny.
Rearranged spritesheet to fit new size.
Both sritesheets have identical sprite framing.
Both json are identical.

* [Sprite] 71- Fixed  missing stem

fixed missing stem segment on victreebil's head
default and shiny
png positions are identical
json are identical
2024-08-01 22:01:09 -04:00
Leo Kim
69e4ed9284
[Bug] Fix bug of remaining pokerus and starter cursor on scrolling (#3293) 2024-08-01 21:57:36 -04:00
RedstonewolfX
448aa9bbfe Bugfix
Game crashed when an opponent tried to use Sucker Punch since no target move existed yet
2024-08-01 21:32:03 -04:00
RedstonewolfX
01b6ba89ed Display enemy choices
The opponent makes their selection before the player does (this does not affect RNG)

The opponent's choice(s) are shown in the V menu and in the move PP flyout
(switches are only shown in the V menu, for obvious reasons)
2024-08-01 15:05:15 -04:00
allen925
c1595bf2b7
[Bug] fix stuck/sprite issue with double battle player pokemon both died same turn then wins battle with one bench pokemon only (#3266) 2024-08-01 12:35:11 -04:00
chaosgrimmon
b0f8f0e901
[Sprite] Add female Ursaring variant palettes (#3282)
* [Sprite] Female Ursaring variant fronts

Taken from male counterpart

* [Sprite] Female Ursaring variant backs

Taken from male counterpart

* [Sprite] Female Ursaring variants
2024-08-01 10:25:50 -04:00
José Ricardo Fleury Oliveira
7dda6f5cc2
[Localization] Update pt_br arena-tag.ts and fixed typo in modifier.ts (#3277) 2024-07-31 21:57:20 -04:00
Lugiad
1d616d0756
[Localization] Some missing French translations in menu-ui-handler and achv (#3276)
* Update menu-ui-handler.ts

* Update achv.ts
2024-07-31 21:52:11 -04:00
Opaque02
fdbdb862bc
[QoL] Making the transfer button show which pokemon can have items be transferred to them (#2503)
* Basic version of code for updating party ui name to be red when at max stack

* Updated text to be red when pokemon is at max stack

* Removed some comments and fixed a private property issue

* Fixed a const instead of a let statement, and added some comments on the logic

* Accidentally broke last commit. Intentionally fixed this commit

* Updated the code to not have red text for pokemon name as that was too confusing with fainted pokemon. Now the party slot has a descriptor label which can be used to set the text to show if the pokemon is able/not able to receive the transfer items

* Updated transfer logic to use new isTransferrable property instead of getTransferrable method and merged with latest
2024-07-31 21:50:47 -04:00
NightKev
e30b9607c5
[Misc] Removes the temporary save-fix code that swaps abilities (#3274) 2024-07-31 16:56:01 -04:00
Tempoanon
bfc44ea35e
[Bug] Make mbh transferrable again 2024-07-31 12:06:49 -04:00
Leo Kim
9531e64c0d
[Enhancement] Optimize updateScroll function in starter select UI (#3268)
* optimize updateScroll function to update only the container within the screen

* fix eslint
2024-07-31 12:00:46 -04:00
Enoch
7f8ddb514d
[Localization] Localize prevent berry ability phase and translate (#3231)
* localization prevent berry phase (unnerve)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/ability-trigger.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_TW/ability-trigger.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/ability-trigger.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/es/ability-trigger.ts

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-07-31 09:00:24 -04:00
Adrian T.
e416a26cfc
add missing changes from Sweet Veil PR part 2 (#3267) 2024-07-31 11:44:12 +01:00
Adrian T.
59a4546a3f
add missing changes to sweet veil(#3265) 2024-07-31 09:52:01 +01:00
NightKev
495284ad47
[Refactor] Consolidate the switch cases in IvyCudgelTypeAttr (#3261) 2024-07-31 00:11:43 -04:00
NightKev
54ee2f3f10
[Refactor] Remove single-use EndureAttr (#3260) 2024-07-31 00:09:50 -04:00
drew9696
78c3906088
[Bug] Fix Toxic Chain applying for non-damaging moves (#1814)
* Fix Toxic Chain applying for non-damaging moves

* Addressing code review to change a boolean to a PokemonAttackCondition

* Adding comments to introduced methods

* Update src/data/ability.ts

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-30 17:44:40 -04:00
Carson
64ca6dd827
[Move] Psycho Shift treats Comatose as Sleep (#1780)
* comotose + psycho_shift

* condensed conditional for psycho shift

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-30 17:24:01 -04:00
Amani H.
2900f22289
[Enhancement] Add Fee Waiving Overrides (#2266) 2024-07-30 17:15:08 -04:00
MadridPawmot
49f4e5fc2e
[Localization] Added some Spanish translation (#2004) 2024-07-30 17:06:25 -04:00
RedstonewolfX
6aadad1528 Spelling edit
Adds the word "Slot" to the slot name descriptions
2024-07-30 14:55:15 -04:00
RedstonewolfX
20bce1205f Add import shortcut in New Game
Adds a button to the "New Game" menu that opens the Import Session box.

This functions exactly like the "Import Session" button in Manage Data, except it also lists what's in each slot.
2024-07-30 14:53:55 -04:00
RedstonewolfX
2459d2035f Remove feature
Remove an unnecessary feature that didn't work anyways
2024-07-30 14:32:54 -04:00
RedstonewolfX
c1934f5f52 Fix menu being annoying
Opening any menu in the 'stats' option froze the game after you close the associated window

This update fixes it
2024-07-30 14:18:30 -04:00
RedstonewolfX
e7c2be8831 Merge branch 'testing-branch' 2024-07-30 14:02:49 -04:00
RedstonewolfX
1fcdfd26f9 Fix a log's number
The log for the run in slot 1 didn't have a label, since its ID was 0 and, therefore, "if data.slotId" returned false
2024-07-30 13:56:10 -04:00
RedstonewolfX
23ed38f8c5 More changes
Removed two settings that aren't necessary (settings are bugged, and I don't know how to fix it ;-;)

Re-added logging the wave seed
2024-07-30 13:49:11 -04:00
RedstonewolfX
7b6664cc13 Settings fix 2024-07-30 13:35:49 -04:00
Jannik Tappert
74064d03d8
[Localization] Add missing curly braces in localization strings (#3258)
* Add missing } in the german localization strings

* Checked all languages
2024-07-30 13:19:11 -04:00
scott
3fbab84642
[Bug] block input while waiting for transition to prevent changing starter during move select and in nature menu (#2342)
* block input while waiting for transition

* block input while waiting for the nature menu
2024-07-30 13:12:50 -04:00
RedstonewolfX
42f38fc979
Update the game finally
- Merge the huge update from last Saturday
- Move the new links to a menu option so they aren't in the way
- Adds a display on save file slots showing the opposing team
2024-07-30 12:55:35 -04:00
RedstonewolfX
3ee29d4e5d Display opponents on saves
Adds a text label displaying how many items aren't shown due to size limitations

Reduces the items shown from 12 to 9 (or 8 items and the text label, if you have more than 9 items)

Shows the opponent's team in the bottom right
2024-07-30 12:53:35 -04:00
RedstonewolfX
3c99c727c3 Move links
Links have been removed from the page

A new section for viewing the pages' contents has been added to the menu

Achievements, Stats, and Vouchers have been moved to a single panel to make space in the menu
2024-07-30 12:52:11 -04:00
flx-sta
d3dba2ebe2
[Bug] Fix blinds animation (#3254)
so the blinds animation is not broken when using Save & Quit
2024-07-30 12:33:13 -04:00
Mumble
ebbdc334e9
[Tests] Test for Ability Magic Guard (#3253)
* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Added tests for entry hazards

* Moved overrides to top

* Gave player Pokemon the passive Unnerve to prevent random berry interference

* Added tests for ability interactions

* Added reference link

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-07-30 12:16:04 -04:00
Leo Kim
0ad4986fa5
[Enhancement] improve passive and win filters by applying new Tri-state toggle dropdown in the starter select UI (#3252)
* split unlocks filter into shiny and passive

* update tri state dropdown. apply it to passive and win dropdown
2024-07-30 12:13:17 -04:00
RedstonewolfX
52099a1080 Merge branch 'main' of https://github.com/pagefaultgames/pokerogue into pagefaultgames-main 2024-07-30 11:43:15 -04:00
allen925
cce68f6ef7
[Bug] Fix sprite problem after player pokemon faint after enemy pokemon before/after trainer fight (#3211) 2024-07-30 11:40:25 -04:00
Tempoanon
f7459f24b0
[Localization] Add more Italian translations (#3250) 2024-07-30 11:02:12 -04:00
Leo Kim
07b1cf8382
[QoL] Update shiny icons in the starter select filter (#3246) 2024-07-30 10:17:00 -04:00
Lugiad
d6a01155c5
[Localization] Update French bypassSpeedChanceApply (#3243) 2024-07-30 10:12:51 -04:00
flx-sta
0b9d9b5638
[Bug] Update vite-minify-json-plugin.ts (#3238)
Fix minify Jain plugin running in vite serve mode
2024-07-30 10:09:09 -04:00
Adrian T.
5b4a24824f
[Ability] Fully implement Pastel Veil, update Sweet Veil (after beta fix) (#3208)
* ful implement pastel veil, update sweet veil

* improve docs

* update docs

* cleanup attrs
2024-07-30 10:06:31 -04:00
Adrian T.
208f5af62a
[Move] Implement Flame Burst (after beta fix) (#3239)
* add integration tests

* account for magic guard

* update test name

* remove test code

* fix magic guard interaction

* set 1 as min damage

* fix tests

* only apply magic guard attr if ally is active

* nit: remove new line

* update docs

* add the move attr
2024-07-30 10:05:54 -04:00
flx-sta
cb7dbe601a
[Dependencies] Update to resolve install warnings (after beta rebase) (#3213)
* bump up `vitest` and `eslint` version to resolve inflight warning...

- remove and disable `eslint-plugin-import` due to not supporting `eslint@9` yet (can be reactivated later)
- bump `eslint` to `9.7.0`.
  - bump `@typescript-eslint/eslint-plugin` to `8.0.0-alpha.54`
  - update `@typescript-eslint/parser` to `8.0.0-alpha.54`
  - update `typescript-eslint` to `8.0.0-alpha.54`
- update `vitest` to `2.0.4`
  - update `@vitest/coverage-istanbul` to `2.0.4`

* remove `vite-plugin-fs` dependency...

- removed `api-generatort-script.ts` file (this was in consultations with devs https://discord.com/channels/1125469663833370665/1250836282926436413/1266469312609259550)

* bump `vite` to version 5

* fix pokemonSprite.test.ts to run locally

It should ignore hidden (starting with `.`) files!

* migrate some `typescript-eslint` to @stylistic/eslint-plugin-ts

as stated here: https://typescript-eslint.io/blog/deprecating-formatting-rules#upgrading-to-eslint-stylistic

- fix eslint complaints inside `i18next.d.ts`

* delete `pokenode-ts` dependency

* remove `phaser3spectorjs`

It's a WebGL debugging tool but I've never seen anyone using it

* remove `axios` and `axios-cache-interceptor` dependency

They are unused

* remove unused `json-beautify` dependency

* move `dependency-cruiser` to dev dependencies

* Revert "remove `phaser3spectorjs`"

This reverts commit 725e681538.

* fix pokemonSprite.test.ts (invert condition)

whops..

* move `@hpcc-js/wasm` to devDependencies

See #2275

* move `@types/jsdom` to devDependencies

See #2275

* update package-lock.json
2024-07-30 00:29:34 -04:00
flx-sta
29aa1a68e7
[Optimization] Destroy LoadingScene when done (after beta rebase) (#3215)
* destroy loading-scene when done

- unused event listeners are shut off
- children are removed
- `loading_bg` will be removed after transition is finished
- Added some simple types for `rex` plugins

* fix tests

* fix pokemonSprite.test.ts

on local runs it would include hidden dirs like `.DS_store`. Any files starting with `.` is now excluded

* add `mockGameObjectCreator` and use in `gameWrapper`

* add battle-scene.test.ts

add test to verify that LoadingScene is being removed on `BatleScene.create()` call

* update types usage for phaser3-rex-plugins

* remove phaser-extensions.d.ts

fk you typedoc...
2024-07-30 00:28:43 -04:00
Tempoanon
e9c48ef865
Sync beta with changes to main (#3235)
* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222)

* chore: Update TNC links layout and position in index.html

* chore: Update TNC links font size in index.css (#3230)

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-07-30 00:23:47 -04:00