mirror of
https://github.com/pagefaultgames/pokerogue.git
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d234466d61
556 Commits
Author | SHA1 | Message | Date | |
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0221c9faba
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[Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704)
* Make type/category read-only * Fix protean/libero tests * Refactor Pokemon type effectiveness calculation * Merge getMoveEffectiveness and getAttackMoveEffectiveness * Move priority-blocking ability check * Fix incorrect early stopping implementation in MultiHitAttr * Fix Aerilate, etc. affecting variable-type moves * Thunder Wave now respects Attack type immunities * Use final move types for pre-defend abilities * Steal some things from flx's PR hehe * Fix Thousand Arrows + "No effect" messages * Fix status type effectiveness check * Another status move effectiveness update + some docs * changing status logic again... * Fix unnecessary "No Effect" message for Volt Absorb, etc * Add type effectiveness unit test * Add Galvanize integration tests * Add multi-hit test to galvanize tests * Add power check to first Galvanize test * Add missing doc line Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Resolve torranx's nits * Apply suggestions from Kev's code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * More suggestions I missed Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Optimize effectiveness test and make others more stylish (#3) * Resolve Kev's remaining nits and some test issues --------- Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: flx-sta Co-authored-by: frutescens |
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93f658b624
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[Bug] Fixes Lunar Blessing only healing twice on the user instead of ally (#3701)
* Sets Lunar Blessing selfTarget healing to false * Removes redundant lines * Adds unit test for Lunar Blessing * Adjusts unit tests to spy on function calls |
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96a404a3d5
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[Balance] Revert Zippy Zap back to its LGPE Implementation (#3495)
* Update move.ts * Update Move Description * Update move.ts --------- Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> |
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03de6cfe36
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[Ability] Implement Forecast (#3534)
* initial forecast implementation * updates * bug fixes and add tests * bug fixes * update docs * fix issues post-merge * add show ability * add support for simulated abilities * add simulated conditions and fix tests * fix simulated conditions |
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f417a262de
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[Misc] Update eslint.config.js for space after commas (#3649)
* Update eslint.config.js for space after commas * run eslint * run eslint, again |
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de5d645847
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[Localization] Add localization hard-coded message in move, pokemon. (#3639)
* Add localization missing messages. * Apply suggestions from code review Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Apply suggestions from code review - ES Co-authored-by: Asdar <asdargmng@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Asdar <asdargmng@gmail.com> |
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b1d4037a57
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[Bug] Fix some damage formulas processed with ceil instead of floor (#3557)
* fix damage calculations. add test code * define toIntValue function to replace every repeatitive min floor function. * revert unnecessary minimum boundary * update function name `toIntValue` -> `toDmgValue`. update comments. * add missing updates for changing function name * Update src/utils.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * remove redundant comment * update import code for test with phase --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> |
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051d38e0a2
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[Enhancement] Add support for simulated calls to Abilities (#3529)
* Adds simulated tag support to all abilities
* Fix compiler errors in ability.ts
Most things are still on fire 😢
* Fix errors left over after merge
* Another pass through simulated ability call logic
* Fix leftover errors from merge resolution
* Another gh pages issue :pikamad:
* Simulated call fixes based on Kev's feedback
* RIP phases.ts
---------
Co-authored-by: Xavion3 <xavion333@gmail.com>
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1487d7f51c
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[Move] Some more implementation for Tera Blast (#3469)
* terablast updated * terablast update * terablast * fix trailing spaces * fixed misspelling in a comment * split tera blast dmg calc and type calc into different classes * terablastpowerattr update removed dupe code and added user terastallized check to conditional * Update src/data/move.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/move.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * removed spaces and added missing semicolon * added tsdocs for tera blast * deleted extra spaces * tsdoc update Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * tsdoc update Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * tsdoc update Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Add files via upload * Update src/test/moves/tera_blast.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/moves/tera_blast.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/moves/tera_blast.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/moves/tera_blast.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/moves/tera_blast.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * remove trailing spaces * The style police are here * Fixed conflict resolution issues --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: innerthunder <brandonerickson98@gmail.com> |
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3a9d24c49a
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[Bug] Fix Jaw Lock leaving the user trapped after the target faints (#3450)
* Fix Jaw Lock not removing TRAPPED tag after enemy faints * Create tests for Jaw Lock * Fix overrides import * Clean up implementation + tests * minor style change to phases * Update src/data/move.ts Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> * Jaw Lock no longer overlaps its trapping effect * Friendship ended with JAW_LOCK tag type Now TRAPPED is my new best friend --------- Co-authored-by: EmberCM <kooly213@hotmail.com> Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> |
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e39ebb68f2
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[Balance] Dark Void 80% Accurate (#1836)
* Dark Void 80% Accurate * updated comment |
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ae2ab120dc
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Deleted phases.ts (#3618) | ||
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098811c006
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Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
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a760022c77
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[Move] Refactor Conditional Protection and Protect interactions (#2731)
* Refactor protection moves * Revert Protected move result change * Fix typo in documentation * Fix merge conflicts in integration tests * Improve readability of apply function * Fix effects applying through Protect * Fix typos in `src/data/egg.ts` comments * [Localization(it)] Added Honey Gather translation (#2301) * Update ability.ts [Localization(it)] * Update ability.ts [Localization(it)] Fixed capitalization * Hitting into protect now records a move as failed * Add check for move success before applying additional effects (Stone Axe) * `Overrides` should be capitalized * Add fail conditions for `RechargeAttr` and Jaw Lock * Update protect test * Add check for protect in Glaive Rush * Update tests to use new overrides helpers * Account for Mat Block and add protect test for Glaive Rush --------- Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Crafty Shield now blocks ALL protect-ignoring moves * Crafty Shield test + Fix blocking ally-target moves * ESLint * Mat Block and Wide Guard integration tests * Fix strict-null errors in integration tests * Fix strict-null issue in arena-tag * Fix strict-null in unrelated test :pikamad: * Fix conflicting AbAttr --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> |
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161043ecd6
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[Move] Implement Shell Trap (#3500)
* Implement Shell Trap * Fix error in EN message * Add ZH/KO translations Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Fix error in placeholder messages * FR translation / KO translation fix Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com> * More translations (DE, ES, IT, PT-BR) Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ja/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Fix Shell Trap activating from ally attacks (+ test fixes) * Remove todo + add test with shell trap as first move --------- Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> |
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c5c314eb53
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Fix No Retreat failing when trapped by another effect (#3488) | ||
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0c64b01f3f
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[Refactor] move and change localization key of battler-tags (#3498)
* move locale messages of battler tags : battle.ts -> battler-tags.ts * Change message key name to simple * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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57a4e1cc47
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[Bug] Fixes bug with freezy frost not eliminating all Pokemon's stat changes (#3362)
* Cherrypick due to beta roll back * Adds corrected stat eliminated message to move trigger, removes from battle.ts * Adds check for Clear Smog vs Haze/Freezy Frost for targetting purposes * Adds translations for fr, de, and pt_br * Update src/locales/ko/move-trigger.ts with translation Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update korean move-trigger.ts with proper translation * Update src/locales/zh_CN/move-trigger.ts with translation Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/zh_TW/move-trigger.ts with translation Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Adds locales to ja and ca-ES * Creates unit test for Haze * Removes repeats option on Haze test left from testing * Updates title of haze tests, creates freezy frost tests * Update src/locales/es/move-trigger.ts with translation Co-authored-by: Asdar <asdargmng@gmail.com> * Fixes freezy_frost.test.ts copy errors from Haze test --------- Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> Co-authored-by: Asdar <asdargmng@gmail.com> |
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7f5e873457
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[Move] Fully Implement Gulp Missile (#3438)
* Fix Dive + Gulp Missile interaction * Fix animation + remove tests for inaccurate behavior * Fix strict-null issue in new test |
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b4a891cc71
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[Move] Reimplement Beak Blast (#3427)
* Re-Implement Beak Blast * Fix charge animation loading issues |
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8faf27efc9
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[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
* fixing switchout ability doubles bug, refactor move redirect code * added unit test for dragon tail * updating test * addressing errors from pages deployment * pages deployment still failing * typedoc * please let this be the one * formatting and test fixing * await starting battle should go after overrides |
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94c1c923e4
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[Bug] Default 0.5 heal ratio in HitHealAttr (#3414)
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2b99f005dc
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[Enhancement] Add Move Header phase and attributes (#2716)
* Create Move Header phase and attributes * Fix move header persisting after run/ball * Add mid-turn sleep test * Fix status effect text in move header phase * Remove preemptive non-volatile status check * Process move headers in main loop of TurnStartPhase instead * Fix merge issues in Focus Punch test * Fix Focus Punch test + ESLint * Add i18n key for Focus Punch header message * Fix missing arg in i18n message * Add Focus Punch message translations (DE, FR, KO, PT-BR, ZH) Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> * Update src/locales/it/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Use new test helper functions + snooz's cleanup suggestions * Add check for MoveHeaderPhase in switch test * Add key to JA locale * Add CA-ES locale key * Fix strict-null checks in focus punch test --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> |
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3698f13f49
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[Bug] Fix healing modifying the HP stat instead of the Pokemon's HP (#3406) | ||
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a07d2c57a4
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[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null * fix battle-scene.ts * fix voucher.ts * adapt more files to strict-null * adapt more files to strict-null ( 2) * adapt ability.ts to strict-null * adapt `arena.ts` to strict-null * adapt TagAddedEvent constructor to strict-null * adapt phases.ts.to strict-null * adapt status-effect.ts to strict-null * adapt `account.ts` to strict-null * adapt `configHandler.ts` to strict-null * adapt `ability.ts` to strict-null * adapt `biomes.ts` to strict-null * adapt `challenge.ts` to strict-null * adapt `daily-run.ts` to strict-null * adapt `nature.ts` to strict-null * adapt `pokemon-forms.ts` to strict-null * adapt `tainer-names.ts` to strict-null * adapt `types.ts` to strict-null * adapt `weather.ts` to strict-null * adapt `egg-hatch-phase.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `pokemon-sprite-sparkle-handler.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `game-mode.ts` to strict-null * adapt `utils.ts` to strict-null * adapt `voucher-ui-handler.ts` to strict-null * adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null * adapt `src/ui/ui.ts` to strict-null * adapt `src/ui/ui-theme.ts` to strict-null * adapt `src/ui/title-ui-handler.ts` to strict-null * adapt `src/ui/time-of-day-widget.ts` to strict-null * adapt `src/ui/text.ts` to strict-null * adapt `src/ui/target-select-ui-handler.ts` to strict-null * adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null * adapt more files to strict-null (3) * adapt more files to strict-null (4) * adapt more files (mostly tests) to strict-null (5) * adapt more files to strict-null (6) * adapt more files to strict-null (7) * Update `src/data/pokemon-evolutions.ts` for strict-null Partial update `src/data/pokemon-species.ts` for strict-null * adapt more files to strict-null (8) * adapt more files to strict-null (9) * Strict some more nulls (still a few errors remaining) * adapt rest of the files to strict-null (9) * fix tests (check for null instead of undefined) * repalce a lot of `??` with bangs And added TODO notice as usual * fix more tests * all tests pass now * fix broken game-loop after trainer battle add some console.warn for missing cases and falling back to default * remove guessed fallback from utils.rgbHexToRgba * add TODO for this.currentBattle = null * adjust getPokemonById() return to include `null` * fix compilation errors * add test for pokemon.trySetStatus * `chanceMultiplier` shouldn't be optional * allow `null` for currentPhase * adjust hasExpSprite logic for no keymatch found * reduce bang usage in account.updateUserInfo() * fix new strict-null issues after merge * fix `strict-null` issues in dropdown.ts and sand_spit.test.ts * fix egg-gacha * adapt gul_missile.test.ts to strict-null * fix move.ts strict-null * fix i18n.ts strict-null * fix strict-null issues * fix baton_pass test after accidentially breaking it * chore: fix compiler errors * revert accidential changes in baton_pass.test.ts --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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548bd8978f
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[Move] Add type immunity removal moves (Foresight, Odor Sleuth, Miracle Eye) (#3379)
* Update Foresight PR to current beta Implements Foresight, Miracle Eye, and Odor Sleuth * Add placeholder i18n strings * Minor tsdoc updates * Fix placement of evasion level modifier, add tests * Add first batch of translations Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Second batch of translations Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Add Catalan and Japanese translation placeholder strings * Fix issue caused by merge --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> |
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a4c913d963
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[Move] Implement (or re-implement?) Lucky Chant (#3352)
* Implement Lucky Chant * Add i18n keys for NoCritTag messages * Add Lucky Chant message translations (DE, FR, KO, PT-BR) Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add ZH translations Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> * Add keys for JA locale --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> |
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f555dd6dc8
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[Bug] Fix a couple small issues with uturn and friends (#3321)
* prevent double-application of status contact abilities and switch out abilities * use SwitchPhase for ForceSwitchOutAbAttr instead of switchOut() * add tests for baton pass/uturn * PR comments * Update src/test/moves/baton_pass.test.ts * add test for forced switch after mutual KO + revive * tweak condition to fix uturn/baton pass * improve docs * style/typo nits from CR Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * CR feedback * use doSelectPartyPokemon + rename * int -> number Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> |
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da51d6ae12
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[Bug] Fix moveset flyout not updating PP from Spite (#3388) | ||
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9875fcc59d
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[Ability] Partially implement Gulp Missile (#3327)
* implement gulp missile * add tests * change fly to dive * show ability when reverting to normal form * update ai score, tests * update score condition * adjust conditions, damage * add underwater test * update damage in test * partial commit |
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06ed89ef13
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[Bug] Fix sketch being able to copy some unsketchable moves (#3386)
* Cherrypicks due to beta issues * Adds flags to some unsketchable moves, adds typedoc * Cherrypicks due to beta issues #2 |
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af56eee1cf
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[Bug] Fix Storm moves having accuracy drops in sun/sand (#3381) | ||
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32d4102594
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[Bug] Fix Make It Rain and Clanging Scales stat drop trigger logic (#3355)
* Fix Make It Rain + Clanging Scales stat drop logic * Use "includes" instead of "<" for firstTarget logic instead |
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84d89617ed
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Update move.ts
Fixed accidentally added commas |
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6f82d9c96c
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Update move.ts
Mark future sight and doom desire as partial |
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3fa2088f5b
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[Refactor] Merged implementation of CutHpStatBoostAttr moves (#3255)
* Merged implementation of CutHpStatBoostAttr moves * Fixed failure check * Fixed Belly Drum details * Moved comment * Tests for involved moves * Fixed belly drum reference * Added localization * Manual merge * Fixed issues discovered by Temp * Updated moveset overrides to match new format * Implementing Torranx's fixes * Localized Belly Drum message to Belly Drum's initialization * Post Caffeine Activation * Actual Caffeine Fix-TypeDoc Test --------- Co-authored-by: Frutescens <info@laptop> |
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a2a1f3ec24
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[Refactor] Refactored duplicated code into a common Pokemon#leaveField() function (#3310)
* refactor duplicated code into leaveField function * replace bugfix code |
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ec27c14035
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[Localization] add missed move trigger and remove getPokemonMessage (#3281)
* localize missed move-trigger message and remove redundant getPokemonMessage
* Update src/locales/zh_CN/move-trigger.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/move-trigger.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/data/move.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/move-trigger.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/move-trigger.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_CN/move-trigger.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/it/move-trigger.ts
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Revert "Update src/data/move.ts"
This reverts commit
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495284ad47
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[Refactor] Consolidate the switch cases in IvyCudgelTypeAttr (#3261)
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54ee2f3f10
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[Refactor] Remove single-use EndureAttr (#3260)
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64ca6dd827
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[Move] Psycho Shift treats Comatose as Sleep (#1780)
* comotose + psycho_shift * condensed conditional for psycho shift --------- Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com> |
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208f5af62a
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[Move] Implement Flame Burst (after beta fix) (#3239)
* add integration tests * account for magic guard * update test name * remove test code * fix magic guard interaction * set 1 as min damage * fix tests * only apply magic guard attr if ally is active * nit: remove new line * update docs * add the move attr |
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e9c48ef865
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Sync beta with changes to main (#3235)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222) * chore: Update TNC links layout and position in index.html * chore: Update TNC links font size in index.css (#3230) --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> |
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c2b2cf08db
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[Localization]Localized move-trigger text (#3233)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * localized type * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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37a27c773e
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[Bug] Fix Beat Up dealing NaN damage with Multi-Lens (#3165)
* Fix Beat Up dealing NaN damage with Multi-Lens * Simplify allyCount logic |
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e6e58131c1
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[Ability] Fix Shield Dust and Sparkling Aria interaction (#3170)
* Shield Dust and Sparkling Aria interaction. Shield Dust prevents a Pokémon's burn being cured by Sparkling Aria if it is the only target of the attack. * Update src/data/move.ts * Fix lint issue --------- Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com> |
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22cfa48103
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[Bug] Magic Guard-Ability Interactions (#3227)
* Liquid Ooze * Added checks for the last of the abilities * Updated some abilities * Reverted old message --------- Co-authored-by: Frutescens <info@laptop> |
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b5d77c3d15
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[Move] Implement Fusion Flare and Fusion Bolt (#1774) | ||
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4b0157d5d7
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[Bug] Self effect moves fix for Shield Dust (#3167)
* Self effect moves fix for Shield Dust Moves with self effects no longer affected by Shield Dust. * comma spaces Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> |
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89abe44d14
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[Misc] Remove redundant AddBattlerTagAttr sub-classes (#3224)
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