Flashfyre
5ee95bcd17
Add Super Fang target benefit score
2024-04-09 11:04:09 -04:00
Madmadness65
78dc98eb56
Add former HMs as TMs
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This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre
d226f4f564
Add a new splash message
2024-04-09 01:43:12 -04:00
Flashfyre
611d78718d
Fix additional line break bug
2024-04-08 21:10:53 -04:00
Flashfyre
665eece2ac
Slightly nerf early-mid to late-mid rival battles
2024-04-08 18:05:42 -04:00
Flashfyre
52f0f5a149
Fix status move immunity not working (ie. Thunder Wave)
2024-04-08 16:02:12 -04:00
Flashfyre
5844f2d742
Fix poison immunity abilities not working with toxic
2024-04-08 13:21:06 -04:00
Flashfyre
4a528aebcc
Fix one hit KO moves not working properly
2024-04-08 12:52:37 -04:00
Flashfyre
5617aa9772
Re-implement counter changes and Metal Burst with missing property added
2024-04-08 12:13:34 -04:00
Flashfyre
db24880064
Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
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This reverts commit e24c79d541
.
2024-04-08 12:08:47 -04:00
Potattiummm
e24c79d541
Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
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Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
LaukkaE
34cb70afa5
Implement Triage and Gale Wings
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add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre
fdcefbd5c1
Fix weather and terrain abilities not applying in endless mode on biome switch
2024-04-08 09:31:30 -04:00
Flashfyre
efb957cd4b
Fix crash with generating fused species name
2024-04-08 08:33:22 -04:00
Madmadness65
f16f4576fe
Temporarily mark Rotom as unable to change forms
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This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928
b7368afa9e
Add type change abilities
2024-04-07 22:27:07 -07:00
Flashfyre
4531ef1ff2
Fix minor issue with fusion name generation
2024-04-07 22:56:22 -04:00
Flashfyre
87aae2ff1c
Nerf enemy evolution levels and first gym leader
2024-04-07 21:56:38 -04:00
Flashfyre
89de4b511b
Fix mixed gender names for female guitarist
2024-04-07 19:50:15 -04:00
LaukkaE
fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints ( #53 )
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* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints
add phases.ts
remove unused import
spacing
fix
* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Madmadness65
c9de57185e
Implement Sand Spit ability; Increase Nymble's starter cost
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The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm
0597d04784
Added Ice Scales
2024-04-07 19:36:56 +01:00
Flashfyre
fae5b642f6
Improve fusion names with a space present
2024-04-07 00:28:37 -04:00
Madmadness65
90f6005603
Update Gen 3 egg moves
2024-04-06 23:00:53 -05:00
Madmadness65
0cb008adb0
Implement Gooey and Tangling Hair abilities
2024-04-06 22:18:12 -05:00
Flashfyre
70a4d54ec9
Predetermine overflow line breaks
2024-04-06 23:03:20 -04:00
Madmadness65
af3d9cb34c
Implement Steam Engine ability
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Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65
8446130728
Fully implement Spiky Shield move
2024-04-06 21:50:17 -05:00
Flashfyre
570f10345b
Add missing weather effects for fog and strong winds
2024-04-06 22:10:38 -04:00
kd8lvt
70ce649eec
Implement contact-damage abilities ( #49 )
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* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.
* Implement Rough Skin
* Implement Iron Barbs and make Rough Skin code reusable for other abilities
* Remove unused import
* Changes for consistency
* Add missing ceiling function to damage
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65
d1accabada
Add missing shiny white-striped Basculin icon
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Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre
59cb4daa52
Fix gendered form evolutions always assigning male
2024-04-06 20:48:58 -04:00
JackSmith5202
b7913e2a82
Implement Sticky Web
2024-04-06 19:08:47 -04:00
Flashfyre
f762cf1eb3
Add extra weight to battle count splash message
2024-04-06 18:32:24 -04:00
Flashfyre
0d2f3e0388
Add battle count splash
2024-04-06 18:29:17 -04:00
LaukkaE
4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor ( #46 )
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* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor
fix
fix
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles
a17a9160b3
Checking Flinch before Confusion/Infatuation ( #47 )
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* Recharge checked earlier, Move Tags not checked if move cancelled
Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging. If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)
* PRE_MOVE Lapse added for Recharge, Recharge now cancels
Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.
* Changed spacing
* Added Flinch to PRE_MOVE Lapse
Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre
a8ec37e7fa
Fix both side switch out moves softlocking
2024-04-06 12:38:07 -04:00
Madmadness65
36a8939f13
Update a few evolution methods
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Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00
Madmadness65
a8acf1ee1a
Try fixing wild Rotom encounters
2024-04-06 02:13:12 -05:00
Flashfyre
751fcf31ca
Recoil damage bypasses endure
2024-04-06 01:56:49 -04:00
Matthew
3dabfd3c55
Fix sturdy
2024-04-06 01:51:42 -04:00
Flashfyre
7fc4dbce85
Fix immutable weather conditions expiring
2024-04-05 23:45:31 -04:00
Flashfyre
5ebc351e4f
Add a long-term goal
2024-04-05 22:58:40 -04:00
Flashfyre
9a9f093f5c
Aegislash reverts to shield mode when returned
2024-04-05 21:18:23 -04:00
Flashfyre
4c383e105f
Add evolution for secondary fusion species
2024-04-05 21:12:29 -04:00
Stophles
314b7dba43
Fixing Confusion triggering after Sleep, Paralysis, and Recharging ( #44 )
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* Recharge checked earlier, Move Tags not checked if move cancelled
Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging. If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)
* PRE_MOVE Lapse added for Recharge, Recharge now cancels
Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.
* Changed spacing
2024-04-05 20:42:30 -04:00
Matthew
5b2925cf85
Endure updated
2024-04-05 18:50:10 -04:00
Flashfyre
e361922091
Revert "Added stat boost for fell stinger"
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This reverts commit 9c3595c81a
.
2024-04-05 18:33:18 -04:00
Potattiummm
9c3595c81a
Added stat boost for fell stinger
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added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Madmadness65
9e986390eb
Implement Glitzy Glow and Baddy Bad moves
2024-04-05 14:28:50 -05:00
Flashfyre
a6a382e357
Fix Poison Point odds
2024-04-05 14:38:54 -04:00
Flashfyre
1167b21d7e
Fix Poison Point not working
2024-04-05 14:26:41 -04:00
Flashfyre
d88871a86b
Bosses prefer not to use sacrificial moves
2024-04-05 12:36:09 -04:00
Flashfyre
3d083a7d4d
Increase Flamigo starter value
2024-04-05 12:03:00 -04:00
Jaime
a511f7ee0f
Small fix for Reflect/Light Screen/Aurora Veil
2024-04-05 11:56:21 -04:00
Matthew
8945de6d59
Implement Pay Day and Make it Rain
2024-04-05 11:55:16 -04:00
Jaime
887a4176ab
Implemented moves Reflect, Light Screen and Aurora Veil
2024-04-05 11:44:21 -04:00
Flashfyre
ad6924485f
Change Shelmet and Karrablast evolution conditions to having caught eachother respectively
2024-04-05 11:11:40 -04:00
LaukkaE
a214e815bc
implement Regenerator ( #37 )
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* implement Regenerator
* fix
2024-04-05 10:32:36 -04:00
Flashfyre
5fd50eae40
Add missing Shiny Gallade sprite
2024-04-04 22:56:37 -04:00
Madmadness65
850c58844f
Add TM compatibility for Indigo Disk DLC Pokémon
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If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles
636fc22141
Toxic Spikes - Properly removed by statused Poison types ( #36 )
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* Toxic Spikes - Properly removed by statused Poison types
Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry
* Toxic Spikes update
Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre
e76fa25bc8
Fix attack type boosters applying universally and buff Soul Dew
2024-04-04 20:33:08 -04:00
Jaime
925bb73f0b
Implemented the moves Stored Power and Power Trip
2024-04-04 19:47:20 -04:00
Jaime
36b3c91276
Implemented the abilities Stamina and Weak Armor
2024-04-04 18:35:15 -04:00
Flashfyre
4f0b1fdcfb
Fix namebox not updating with theme
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Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Madmadness65
9310c4d340
Correct the values of many recoil attacks
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Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre
23a8fb1fc9
Fix fainted ally targeted attacks redirecting to self
2024-04-04 14:42:20 -04:00
Flashfyre
48ff8b248b
Fix crash on starter screen related to form index out of bounds
2024-04-04 14:24:02 -04:00
Madmadness65
62e6f28dc7
Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
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A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00
Flashfyre
0f7b55c328
Update egg moves
2024-04-04 12:46:35 -04:00
LaukkaE
217ffcfb26
Implement Heat Crash and Heavy Slam
2024-04-04 11:38:16 -04:00
Madmadness65
8351bdd14a
Allow Vivillon forms to be caught; remove Calyrex forms from the wild
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It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
LaukkaE
785e7c14b5
fix switch statement logic
2024-04-04 10:24:48 -04:00
Flashfyre
aa421b5d10
Fix move animation defaults not working (fixes Tackle crash)
2024-04-04 09:45:25 -04:00
Flashfyre
6c59ed27ce
Give more detailed error when move animation fails to load
2024-04-04 09:22:12 -04:00
Flashfyre
b2441fb365
Fix same turn charge moves not working properly
2024-04-04 08:51:46 -04:00
Flashfyre
a5f78e59b0
Fix Minimize only raising evasion by one stage
2024-04-03 21:31:42 -04:00
Flashfyre
8d9ccd58d7
Fix charge moves breaking with multi lens
2024-04-03 14:22:12 -04:00
Flashfyre
b99b781e0c
Fix Baton Pass logic and enemy multi hit AI hitting ally
2024-04-03 12:14:26 -04:00
LaukkaE
09129410af
Implement/Fix Thousand arrows ( #28 )
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* implement Thousand Arrows
* discard unused code
* formatting changes
* fixes
2024-04-03 09:33:11 -04:00
Flashfyre
84f6456972
Use nature override property instead of overwriting base nature
2024-04-02 23:00:56 -04:00
Samuel H
4f82ff9819
Implement Mints ( #27 )
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* Implement mints to change natures
* Merge main
* Merge main
2024-04-02 20:04:42 -04:00
Madmadness65
08beae9cee
Implement Embody Aspect abilities
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More work toward getting Ogerpon's unique Terastal forms functional. Also fixes the graphics for the Terastal Ogerpon forms, as they were scaled incorrectly.
2024-04-02 18:03:49 -05:00
Flashfyre
db960d9a98
Cap breeder party member base total below 450
2024-04-02 18:25:43 -04:00
Flashfyre
f95f3ff30e
Implement Magic Guard ability
2024-04-02 15:14:07 -04:00
LaukkaE
bd1af25c01
implement Darkest Lariat, Chip Away and Sacred Sword ( #26 )
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* implement darkest lariat, chip away, sacred sword
* fix
2024-04-02 13:51:38 -04:00
Flashfyre
2e728307c3
Fix arena traps applying twice in double battles
2024-04-02 12:00:41 -04:00
Flashfyre
53c0d501cc
Fix Giratina Origin form change not working
2024-04-02 10:12:21 -04:00
LaukkaE
09d7b68668
Implement Foul Play ( #24 )
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* Implement Foul Play
* Cleanup
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-02 09:16:35 -04:00
Flashfyre
e171b10d40
Fix Sturdy enduring all hits instead of just from full HP
2024-04-02 01:03:29 -04:00
Madmadness65
b2f79c5756
Partially implement Good as Gold
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It can block basic status attacks currently.
2024-04-01 22:16:16 -05:00
Madmadness65
2ee65210c4
Add contact flags for Generation 6+ moves
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Adds contact flags for special moves that do contact, and physical moves that do not contact.
2024-04-01 20:57:22 -05:00
Madmadness65
1f4eb42ea8
Implement Jaw Lock move
2024-04-01 20:28:03 -05:00
Flashfyre
96288d29ce
Fix bug with fainting on force switch out
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Fix bug with fainting on force switch out; move overrides in Pokemon to BattleScene
2024-04-01 21:02:48 -04:00
Madmadness65
76a409245a
Adjust some Champion teams
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Lance no longer has Zacian or Zamazenta and instead has Zygarde, Leon had his Mr. Rime swapped for his ace Charizard, and Kieran now has a chance for either Ogerpon or Terapagos.
2024-04-01 16:36:38 -05:00
Madmadness65
077d87ade8
Implement Intrepid Sword & Dauntless Shield abilities
2024-04-01 15:34:46 -05:00
LaukkaE
6a87c1b4cc
Implement freezedry ( #22 )
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* implement freezedry
* remove console log
2024-04-01 13:26:35 -04:00
Matthew
dbff672469
salt cure fix
2024-04-01 11:19:22 -04:00