mirror of
https://github.com/pagefaultgames/pokerogue.git
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c2e0af1f8e
194 Commits
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70b9a43c8b
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[P2] Fix first-turn status damage and arena hazards (#3528)
* [Bug] Toxic Spikes implementation issues fixed Adjusted MoveEffectPhase.start() so that ENEMY_SIDE targeted moves no longer occur twice per use in double battles. Updated Toxic Orb test to no longer expect a tick of damage turn 1. Fixed Toxic/Poison dealing damage immediately when applied. Fixed Hazards not persisting through save Added unit tests Fixed flyout not displaying correct number of Spikes/Toxic Spikes after a refresh * Update Toxic Orb test * Updates Toxic Spikes tests * Apply suggestions from code review * Fix merge issues Replace `integer` with `number` in `arena-tag.ts` * Remove partial Magic Bounce implementation * Remove stray newline * Remove extra change in safeguard test --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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57a967890a
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[Offline P1] Fix wrong local save being deleted when creating a new run (#4598) | ||
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644c078a6c | add new lint rules....again | ||
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8a2900ad29
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[Refactor] Move some relevant files, tables etc to new balance folder (#4510)
* Move biomes.ts * Move starter costs, passives, friendship, starter-candy to starters.ts * Change relative imports to absolute imports * Add docstrings, passives.ts * Constants in rates.ts for egg pity, egg tier rates, hatch waves, variant chances --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> |
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5d819aacf2
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sanitize all money when saving session data to server (#4485)
* sanitize all money when saving session data to server * update money sanitization --------- Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com> |
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5997744aa2
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[Beta][Bug] Major/minor ME bug fixes (#4451)
* major/minor ME bug fixes * potential fix for failed save with rental pokemon * Update src/system/game-data.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/system/game-data.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * more bug fix cleanup and PR feedback * fix Uncommon Breed ME crash * real fix to Fun and Games force switch issues * add isBattleMysteryEncounter() helper function * add isBattleMysteryEncounter() helper function * fix unintentional replace all errors * fix catches not updating dex --------- Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> |
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34bf0069ca
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[P1] Fixing continue menu option when game finishes (#4287)
* [Bug] Fixing continue error when game finishes * migrate: `GameData.tryClearSession` to async/await * install dev: msw module * add: game-data test => tryClearSession tests --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> |
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06331ccdf6
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[Daily] Daily standardization (#3776)
* Disable Luck in Daily Runs If the Game Mode is Daily Run, the player's Luck is set to 0, and the Luck value is hidden. * Give free map in daily Adds a Map to the player's pool of starting items for Daily Runs. * Disable Eviolite in Daily Runs Disables Eviolite spawning in Daily Run mode. * Write shop test and add new overrides Adds new overrides that allow you to force content to be locked or unlocked These overrides were also added to the OverridesHelper to make them available to tests Adds a new check function for content unlocks, which returns `true` if it is overrode to be unlocked, `false` if it is overrode to be locked, and the unlock data mapped to a Boolean otherwise All existing checks (other than the ones that involve actually unlocking things) for unlockables have been changed to use this Added a pair of new exporting booleans, specifically for my test, that check if Eviolite or Mini Black Hole are in the loot table * Prevent shinies from altering runs Places variant rolls inside of an ExecuteWithSeedOffset block, using the current floor's RNG seed as the seed and the Pokémon's ID as the offset. --------- Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> |
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acb2b66be4
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[Feature] Add Mystery Encounters to the game (#3938)
* add .github/workflows/mystery-event.yml * update mystery-event.yml * mystery encounters: resolve review comments: Lost at Sea: -fix typo in handlePokemonGuidingYouPhase function Mysterious Chest: - remove obsolete commented code mystery-encounter.ts - remove unused `onDone` field from MysteryEncounterBuilder * fix typo in CanLearnMoveRequirementOptions * remove redundance from Pokemon.isAllowedInBattle() * chore: jsdoc formatting * fix lost-at-sea tests * add fallback for biomeMysteryEncounters if empty * lost-at-sea-encounter: fix and extend tests * move "battle:fainted" into `koPlayerPokemon` * add retries to quick-draw tests * fix lost-at-sea-encounter tests * clean up battle animation logic * Update and rename mystery-event.yml to mystery-events.yml * Update mystery-events.yml * Fix typo * Update mystery-events.yml Fix debug runs * clean up unit tests and utils * attach github issues to all encounter jsdocs * start dialogue refactor * update sleeping snorlax encounter * migrate encounters dialogue to new format * cleanup and add jsdocs * finish fiery fallout encounter * fix unit test breaks * add skeleton tests to fiery fallout * commit latest test changes * finish unit tests for fiery fallout * bug fix for empty modifier shop * stash working changes * stash changes * Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update src/data/battle-anims.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * nit updates and cleanup * Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * add jsdocs and more cleanup * add more jsdoc * add the strong stuff encounter * add the strong stuff encounter and more unit tests * cleanup container length checks in ME ui * add retries to tests * add retries to tests * fix trainer wave disable override * add shuckle juice modifier * add dialogue bug fixes * add dialogue bug fixes * add pokemon salesman encounter and affects pokedex UI display * add unit tests for pokemon salesman * temp stash * add offer you can't refuse * add unit tests for offer you can't refuse encounter * remove unnecessary prompt handlers * add tests for disabled encounter options * add delibird-y encounter * add delibird-y encounter * add absolute avarice encounter * finish absolute avarice encounter * add unit tests and enhancements for item overrides in tests * fix unit test * cleanup absolute avarice PR * small bug fixes with latest sync from main * update visuals loading for safari and stat trainer visuals * update visuals loading for safari and stat trainer visuals * update a trainer's test encounter and add unit tests * add Trash to Treasure encounter * clean up trash to treasure encounter * clean up trash to treasure encounter * add berries abound encounter * start clowning around encounter * first implementation pass at clowning around * add unit tests for clowning around * add unit tests for clowning around * clean up ME unit tests * clean up unit tests * update unit tests * add part timer and dancing lessons encounters * add unit tests for Dancing Lessons and Part-Timer * reordered biome list and adjusted redirection for project and labels * Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight * adjusting yml to match new labels * fix yml whoopsie * Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range * adds Winstrate Challenge mystery encounter * small cleanup for winstrates * add unit tests for Winstrate Challenge * fix pokemon not returning after winstrate battle * commit latest beta merge updates * fix ME null checks and unit tests with beta update * fix ME null checks and unit tests with beta update * MEs to pokerogue beta branch * test dialogue changes * test patch fix * test patch fix * test patch fix * adds teleporting hijinks encounter * add unit tests for Teleporting Hijinks * small change to teleporting hijinks dialogue * migrate ME translations to json * add retries to berries-abound.Option1: should reward the player with X berries based on wave * add missing ME dialogue back in * revert template changes * add ME unique trainer dialogue to both dialogue jsons * fix hanging comma in json * fix broken imports * resolve lint issues * fix flaky test * balance tweaks to a few MEs, updates to bug superfan * add unit tests for Bug-Type Superfan and clean up dialogue * Adds Fun and Games mystery encounter * add unit tests for Fun and Games encounter * update jsdoc * small ME balance changes * small ME balance changes * Adds Uncommon Breed ME and misc. ME bug fixes * Update getFinalSessionData() to collect Mystery Encounter data * adds GTS encounter * various ME bug fixes and balance changes * latest ME bug fixes * clean up GTS Encounter and add unit tests * small cleanup to MEs branch * add BGM music names for ME music * bug fixes and balance changes for MEs * ME data schema updates * balance changes and bug fixes to MEs * balance changes and bug fixes to MEs * update tests for MEs * add jsdoc to party exp function * dialogue updates and test fixes for MEs * dialogue updates and test fixes for MEs * PR suggestions and fixees * stash PR feedback and bugfixes * fix all tests for MEs and cleanup * PR feedback * update flaky ME test * update tests, bug fix MEs, and sprite assets * remove unintentional console log * re-enable stubbed function for Phaser text styling * handle undefined introVisuals properly * PR feedback from NightKev * disable Uncommon Breed tests * locales updates and bug fixes for safari zone * more PR feedback and update field trip with Rarer Candy * fix unit test * Change how reroll button gets disabled in Modifier Shop Phase * update continue button text logic * Update src/ui/modifier-select-ui-handler.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * fix money formatting and some nits * more nits * more nits * update ME tsdocs with links * update ME tsdocs with links --------- Co-authored-by: Felix Staud <felix.staud@headwire.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> |
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2bd07cb84e
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fix and optimize imports (#4061)
- remove any `.js` extension imports - remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static - increase vite chunk-size warning limit Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> |
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ffcedfd9a4
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[Dev] Save Data Version Migration (#4080)
* Initial Draft * Successfuly Migration with Vitamins and White Herb * Apply Session Data Patches Earlier * Remove Stray `console.log` |
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d58f035287
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[Misc] Migrate REROLL_TARGET to SHOP_CURSOR_TARGET (#4016)
* migrate reroll target to shop cursor target * delete key after migrating |
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e822c91a16
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[Enhancement] Skip egg hatching and show summary (#3726)
* cherry picked commits / manual copy * better dex tracking for summary after regular egg hatching * ui changes * updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock * added i18 line, reset overrides * touchup * code cleanup, documentation and slight refactor * sprite display fix * load interrupts, simple sfx and no summary for small egg amounts * Garbage Collection + Eslint/Docs approved. * time logging and optimisation * skip redundant load * more time logs and fix pre-load issues * more detailed loading logs * changed loading to be on demand from cursor nav * fix missing variant icon fallback * removing redundant time logs and code touchup * code cleanup * Comments so developer doesn't get bugged about garbage collecton * remove logs n stuff * lang settings touchup and final touchup plus uploading blank egg summary bg * fix nits, js imports, extra docs, magic numbers changed * extra docs and spacing nits * Update Github --------- Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au> Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> Co-authored-by: frutescens <info@laptop> Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> |
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3a6146935c
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[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952)
* [Bug] Fix reloads causing RNG inconsistencies * Minor revisions * Allow reload helper to directly access getSessionSaveData() * Changed Moody and Acupressure to use seeded RNG * Fix broken unit test |
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aae4d6933c
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[QoL] Enable female gender for all default starters and all existing s… (#2194)
* fix: Enable female gender for all default starters and all existing saves * Fixed Fresh Start so it doesn't restrict gender --------- Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> Co-authored-by: frutescens <info@laptop> |
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f8e119f37e
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[Beta][Bug] Preventing Run History encryption (#3933)
* Blah * Thought about it more * Removed excess comment * Purposely tested everything by manually setting bypassLogin to false --------- Co-authored-by: frutescens <info@laptop> |
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e4da48f51a
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[Bug] Starter select default attributes fixes (#3870)
* Test changes to starter ui stuff for edge case stuff to fix * Minor bug fixes * [starter-ui] cleanup outdated fix * use existing method to get the default form from the caught attributes * clear the existing StarterPreferences of potential invalid values * remember the last variant used even when disabling shiny form * fix variant and shiny checks for edge case with variant flags but no shiny flag * more fixes for invalid starter prefs and default settings --------- Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com> Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> |
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781e25848d
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fixed infinite loop (#3887)
Co-authored-by: frutescens <info@laptop> |
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f6551efc36
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[Bug] Run History Day 1 patch (#3715)
* Money Display Fix + Partially localized import data * Fixed Japanese text. --------- Co-authored-by: frutescens <info@laptop> |
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929da80037
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Run History Export Data Patch (#3712)
Co-authored-by: frutescens <info@laptop> |
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c5a66326dd
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[QoL][Feature] Hall of Fame + Run History (#3251)
* Fixed SaveSessionData issue + Added loss details + removed Modifiers * Final changes * Updated code with the current repo + mode localization * Final touches before moving to a clean branch * Manual merging * Some more merging + updating * Fixed import * TypeDocs issues * Fixed relevant typedoc issues * Manual merge * More fixes * So many commits for so little * Localization Updates * Very barebones implementation of 'favorite' runs - not planning to implement any time soon though * menu-ui-handler.ts localizations * Update src/locales/ko/run-history-ui-handler.ts Thank you! Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/de/run-history-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * The German name for Squirtle is silly * Fixed Run-Entry Def * Commented out networking functionality * Commenting out network functionality pt2 * Update src/locales/pt_BR/menu-ui-handler.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/run-history-ui-handler.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/menu-ui-handler.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/run-history-ui-handler.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/menu-ui-handler.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/run-history-ui-handler.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/it/menu-ui-handler.ts Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Update src/locales/it/run-history-ui-handler.ts Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Update src/locales/fr/run-history-ui-handler.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/run-history-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/run-history-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/run-history-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Fixed SaveSessionData issue + Added loss details + removed Modifiers * Final changes * Updated code with the current repo + mode localization * Final touches before moving to a clean branch * Manual merging * Some more merging + updating * Fixed import * TypeDocs issues * Fixed relevant typedoc issues * Manual merge * More fixes * So many commits for so little * Localization Updates * Very barebones implementation of 'favorite' runs - not planning to implement any time soon though * menu-ui-handler.ts localizations * Update src/locales/ko/run-history-ui-handler.ts Thank you! Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/de/run-history-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * The German name for Squirtle is silly * Fixed Run-Entry Def * Commented out networking functionality * Commenting out network functionality pt2 * Fixed cursor-close out freeze and replaced hall of fame background * Removed console.log * Fixed cursor freeze bug + changed hall of fame background * cursor freeze bug fix pt 2 * Revert "Disable egg gacha in rewards (#3304)" This reverts commit |
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f417a262de
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[Misc] Update eslint.config.js for space after commas (#3649)
* Update eslint.config.js for space after commas * run eslint * run eslint, again |
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ae2ab120dc
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Deleted phases.ts (#3618) | ||
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15584f8f1e
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fix typecast to BigInt (#3598) | ||
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14b3907b11
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[Enhancement] Add favorite filter in Starter UI (#3431)
* add favorite filter. add favorite starter attribute * add error handling for undefined favorite attribute * add placeholders in each locales * add favorite icon from great art team * update favorite icon to code * update korean translation * align icons * initialize the starter preferences if they don't exist * update requested changes |
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d2eea96777
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[Enhancement] Allow nickname assignment in the starter select UI. (#3456)
* add rename nickname in starter UI * update requested changes |
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49bb681554
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[Bug] Starter UI challenge form fix (#3373)
* First issue with soft attribute on challenges as well as incorrect sprites appearing on the starter select ui * Updated logic to fix starter party icons, forms and shinies in starter selection area * Fixed issue where some pokemon were being shown in challenges originally if the default form didn't meet the criteria * Updated docs and tests to account for new behaviour * Removed some debugging comments * Fixed rotom form not counting as valid party * Fixed a bug where the cursor's last known position would be used when pokemon forms were being changed when other forms were available when updated from your party directly * Fixed issue with starter party icons' forms updating incorrectly when removing pokemon from party * Fixed docs * Updated code to allow for starter icons to remember their previous state after a reload |
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723040208d
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[Enhancement/Item] Add Achievement to Unlock Eviolite (#3390)
* Add Achievement & Adjust Weight Function * Create `EVIOLITE` Unlockable * Add Placeholder Localization Entries * Add `de` Localization Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Add `ko` Localization Co-authored-by: returntoice <dieandbecome@gmail.com> * Add Placeholder `ja` Entry * Add `pt-BR` Localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add `fr` Localization Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Add Missing Placeholders for Localization * Add `fr` Localization (female) Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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a07d2c57a4
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[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null * fix battle-scene.ts * fix voucher.ts * adapt more files to strict-null * adapt more files to strict-null ( 2) * adapt ability.ts to strict-null * adapt `arena.ts` to strict-null * adapt TagAddedEvent constructor to strict-null * adapt phases.ts.to strict-null * adapt status-effect.ts to strict-null * adapt `account.ts` to strict-null * adapt `configHandler.ts` to strict-null * adapt `ability.ts` to strict-null * adapt `biomes.ts` to strict-null * adapt `challenge.ts` to strict-null * adapt `daily-run.ts` to strict-null * adapt `nature.ts` to strict-null * adapt `pokemon-forms.ts` to strict-null * adapt `tainer-names.ts` to strict-null * adapt `types.ts` to strict-null * adapt `weather.ts` to strict-null * adapt `egg-hatch-phase.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `pokemon-sprite-sparkle-handler.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `game-mode.ts` to strict-null * adapt `utils.ts` to strict-null * adapt `voucher-ui-handler.ts` to strict-null * adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null * adapt `src/ui/ui.ts` to strict-null * adapt `src/ui/ui-theme.ts` to strict-null * adapt `src/ui/title-ui-handler.ts` to strict-null * adapt `src/ui/time-of-day-widget.ts` to strict-null * adapt `src/ui/text.ts` to strict-null * adapt `src/ui/target-select-ui-handler.ts` to strict-null * adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null * adapt more files to strict-null (3) * adapt more files to strict-null (4) * adapt more files (mostly tests) to strict-null (5) * adapt more files to strict-null (6) * adapt more files to strict-null (7) * Update `src/data/pokemon-evolutions.ts` for strict-null Partial update `src/data/pokemon-species.ts` for strict-null * adapt more files to strict-null (8) * adapt more files to strict-null (9) * Strict some more nulls (still a few errors remaining) * adapt rest of the files to strict-null (9) * fix tests (check for null instead of undefined) * repalce a lot of `??` with bangs And added TODO notice as usual * fix more tests * all tests pass now * fix broken game-loop after trainer battle add some console.warn for missing cases and falling back to default * remove guessed fallback from utils.rgbHexToRgba * add TODO for this.currentBattle = null * adjust getPokemonById() return to include `null` * fix compilation errors * add test for pokemon.trySetStatus * `chanceMultiplier` shouldn't be optional * allow `null` for currentPhase * adjust hasExpSprite logic for no keymatch found * reduce bang usage in account.updateUserInfo() * fix new strict-null issues after merge * fix `strict-null` issues in dropdown.ts and sand_spit.test.ts * fix egg-gacha * adapt gul_missile.test.ts to strict-null * fix move.ts strict-null * fix i18n.ts strict-null * fix strict-null issues * fix baton_pass test after accidentially breaking it * chore: fix compiler errors * revert accidential changes in baton_pass.test.ts --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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aeafe0fddd
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[Refactor/Bug] Use Bit Shifting & Masking (#3278) | ||
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e30b9607c5
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[Misc] Removes the temporary save-fix code that swaps abilities (#3274) | ||
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8a883ea079
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[Hotfix] Use getPokemonSpecies() instead of allSpecies[] (#3179)
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4d87254001
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Fix off-by-one error (#3177) | ||
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bb005bb506
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[Bug] Fix Pokemon in pre-patch saves swapping abilities (#3173) | ||
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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930845c715
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Localization: Add "has been added as a starter!" localization (#2555)
* [Localization] Update Portuguese translation for egg.ts * Localization: Add "added as a starter" translation in multiple languages * revert * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: Jancojicanoder <jancoleiva@gmail.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Localization: Update Spanish and Portuguese translations for "addedAsAStarter" --------- Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jancojicanoder <jancoleiva@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> |
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b5ffb9aae3
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[Localization] localize hatch egg message (+ egg move unlock) (#2395)
* localize hatch egg message (+ egg move unlock) * Revert overrides.ts * Update src/locales/de/egg.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/egg.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * add parameter moveName to (rare)eggMoveUnlock to make sentense more flexable * Update src/locales/ko/egg.ts Co-authored-by: hibiya (김종이) <inemuri@hibiya.moe> * Update src/locales/it/egg.ts * Update src/locales/fr/egg.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/egg.ts * Update src/locales/fr/egg.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/egg.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/es/egg.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * solve merge error > Update src/locales/zh_TW/egg.ts --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: hibiya (김종이) <inemuri@hibiya.moe> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> |
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111f4362fc
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[QoL] Improved Nature selection + Persistent selection of various values (#1401)
* Added nature selection menu Added a nature selection menu to the starter selection, as you can way too easily skip over the nature you want when cycling. All nature selections are furthermore persistent and stored in the starterData. Those changes are compatible with the current save format, but will increase the size, so, in case the size of the save file can't be increased, further changes will be needed. * Sorted nature selection into sub-menus The nature-selection menu is now, instead of one large list, multiple smaller menus. Those menus will appear once at least one nature of the appropriate kind has been collected. Translations partially required. * Update French starter-select-ui-handler.ts * Added support for updated save structure Adds compatibility with updated save-data structure which supports more persistent starter attributes * more persistent start data Abilities, Variants and Forms are now also saved. * added gender to stored information * fixed typedoc issues * Starter Preferences now stored locally * removed deprecated import (due last merge) * Sub menus removed --------- Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> |
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1efb7c5847
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[Bug] Unauthorized 401 error fix (#2315)
* reset scene on 401 * fix: Reset scene and clear session ID on 401 error * Added explanation to clientSessionId |
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eec9963089
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Fix API endpoints for saving and retrieving system and session data (#2279) | ||
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b42c3fac67 |
Revert "Fix API endpoints for saving and retrieving system and session data (#2278)"
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6172f3d574
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Fix API endpoints for saving and retrieving system and session data (#2278) | ||
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dc30dd33b2
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[QoL] Reorganize Enum Locations (#2185)
* moving enums * import updates * fix tsconfig paths importing (#2184) * reverse index.ts addition --------- Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com> |
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e6c24dceab |
Revert "[QoL] Reorganize Enum Locations (#2142)"
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cf06ff3b8d
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[QoL] Reorganize Enum Locations (#2142)
* moving enums |
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819fe9b4a1
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[Ability] Implement Protean and Libero abilities (#1309)
* Add generic to util holders to reduce manual type casting
* implement protean and libero abilities
* remove use only once per turn trigger
* Revert Attack Attribute Conditions back to requiring unused vars
* Remove conditional before invoking type change ability
* update protean to properly trigger and skip certain moves
* remove some dangerous typecasts
* revert autoformatting changes
* not all autoformatting changes were reverted
* Revert "Add generic to util holders to reduce manual type casting"
This reverts commit
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65ddd49d64
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[Enhancement] Move event files to a central directory (#1918)
* Move events to a central directory * Update modifier import Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * remove old battle-scene-events * Move to field events * Update battle-scene.ts --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Benjamin Odom <bennybroseph@gmail.com> |
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696ff6eae3
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Add Challenges (#1459)
* Initial challenge framework * Add type localisation * Change how challenges are tracked Also fixes the difficulty total text * MVP Renames challenge types, temporarily hides difficulty, and implements challenge saving. * Attempt to fix one legal pokemon in a double battle * Make monotype ignore type changing effects * Make isOfType correctly detect normal types * Try to fix double battles again * Make challenge function more like classic * Add helper function for fainted or not allowed * Add framework for fresh start challenge and improve comments * Try to fix evolution issues * Make form changing items only usable from rewards screen * Update localisation * Additional localisation change * Add achievements for completing challenges * Fix initialisation bug with challenge achievements * Add support for gamemode specific fixed battles Also make monogen challenges face the e4 of their generation * Add better support for mobile in challenges * Localise illegal evolution/form change message * Update achievement names * Make alternate forms count for monogen * Update monotype achievement icons * Add more comments * Improve comments * Fix mid battle form changes * Reorder mode list * Remove currently unused localisation entry * Add type overrides for monotype challenges Meloetta always counts for psychic and castform always counts for normal * Change how form changes are handled Now attempts a switch at the start of each turn instead of immediately * Add start button to challenge select screen * Make starter select back out to challenge screen if using challenges * Fix daily runs * Update tests to new game mode logic |
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1a149bfa04
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
* refactor executed code while importing and initializing all of these in loading-scene * reset to main * fix server url * added rule no-trailing-spaces * made progress * test somme data from a session save is working * trying to launch a battle * added fetch wrapper to load data locally * trying to mockAllSettled * pushPhase & shiftPhase * check integrity of exported session * set toke + loggedInUser in tests * progress on starting new battle * tring to test phase but it's async * mocking fetch * working mock fetch * need to handle pile of data * attempt to use real phaser classes * reorder overrides * refactored to use some real classes from phaser * removed useless things * started to work on some container mock * finished the mockContainer time to add some logic * some more mock containers * removed addMethods since there is the mock classes now * commented issues * attempt to create mockTextureManager * fix tests * mockSprite & mockText * yes but not really * yes but not really * fix tutorial callback * reached mode title * added achievement tests * fix test achievements with current state of mock * correct sequence loading for BattleScene with mockLoader ! * deep dive into next step * working wait until starter selection screen * added newGame method into wrapper * expect to save_slot * trying to manage pokemon sprite for getAll without success yet * added test for egg output * fixed egg test for June * fix tests + locate next issue to fix * we are in battle baby * added new game in one-line * export is working but export only what's in the fetch * fix start game as guest * refactored how we start a battle + cleanup * overrided mewtwo but issue with currentBattle * refactor: rename InitAchievements to initAchievements * added missing mock method * override level and pokemon forms working as intended * bringToTop Obj * remove launch battle in achivement test * fix getIndex when same pokemon * can run all tests * first attack, faint, and shop modifiers, MockClock * on method for container * added doAttack one-liner * one-line export data * removed throw error * feat: Make `scenes` property of `GameWrapper` class public The `scenes` property of the `GameWrapper` class was changed from private to public. This change allows external access to the `scenes` map, which is used to store Phaser scenes. This modification was made to enable easier manipulation and interaction with the scenes in the game. * correction * removed CanvasRenderer * added a param to remove console.log and added a param to preven scene create call * fix encounter wave 30 when it's a trainer * test double-battle * test fight without KO * test double fight no ko * fix crashing texture + added Text wrapper to log fight * fix tests on boss - trainer - rival * chore: Refactor BattleScene initialization and add new phases Refactor the BattleScene initialization code to remove unnecessary delay and improve performance. Also, add new phases for the title and unavailable states to enhance the game experience. * rework of Game tests * skipFn is working * added onNextPrompt and restore Og Start * better newGame * added skipFN in remove * not yet working test but updated interceptors * do attack work but not on PostSummonPhase phase when there is mention of silcoon and wurmple * error located, it's just a double fight, i was not there yet * single OHKO & double no OHKO * added expirationFn into next prompt * all tests are passing * working test on non damaging move from opponent * cleaned a bit * removed phaser initialisation on every tests * renamed test file * added load system data * added some ability support * added onKill & onSummon abilities test * removed useless test + cleanup * removed useless test + cleanup * fixed tests after merge main * added itemHeld endTurn trigger test (toxic orb) * added runFrom..To * added mustRun to assert currentPhase * added no-miss move to test things * cleaner restore mock * fix test * fix moxie test + game speed * improve test speed * added onOurself and onOpponent mvoe test * added onDamage test for tackle * removed timeout in intervals to run tests faster * cleanup * added never crit override + separate file per test + remove randomness in randBattleSeedInt * move folders * better org * renamed itemHeld folder to items * fix deploy.yml * cleanup * simplified the gameManager start battle and allow single pokemon in party * remove the need of mode development * added input handler to test inputs + remove time from phaser into inputController * added keyboard support * added fakeMobile support * added details * removed a console.log + added logUp * move test to folder * fixed canvas issue * added starter select tests * added some more test on starter-select * added battle-order tests * added battle-order tests * fixing Phaser RNG * ordering stats for better reading * fix tests for main * adapt battle-order test to be more readable * fix merge * fix some errors and silent all errors from gameWrapper since it's not possible to avoid them * fix mocks to manage childs & stuffs * added some docs * fix achievement test * removed an unused file * separate misc tests to clean battle.test file * added a basic french lokalization test * added i18n where it needs to be used only * revers extracted method * removed unused method * removed handler fetch since we do not test anything server related * fix test with handlers removed * added intrepid sword test * fix enum exp party --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> |
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283714bd0f
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[Refactor] Move enums from game-data into their respective files in src/data/enums (#1837)
* move PlayerGender enum into src/data/enums/player-gender.ts this is necessary to avoid circular dependencies which did crash tests in the past (in PRs) * Update settings.ts * Update game-data.ts * Update summary-ui-handler.ts * Update ui.ts * move Passive & GameDataType enums into own files |