Blitzy
81f424dc71
[Balance] Fix and Adjust TM Compatibility
...
Curse
Skill Swap
Aqua Tail
Zen Headbutt
Hidden Power
Tera Blast
2025-04-11 16:33:25 -04:00
NightKev
1a7442511c
[Bug] Fix Biome selection RNG ( #5645 )
2025-04-10 23:22:42 -07:00
Sirz Benjie
787feceb14
[Refactor] Refactor variant sprite code part 1 ( #5592 )
...
* Move exp to its own masterlist, simplify initVariantData
* Update test/sprites/pokemonSprite.test.ts
* Extract loadPokemonVariantAssets out of BattleScene
* move variant.ts and update pokemon.loadAssets
* Add fuzzy matching for applying variant recolors
* Move glsl shaders to their own files
* Remove extra variants from shader masterlist
Their exp sprites have since been removed.
Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
* Make exp sprite keys a set instead of an array
* Remove outdated exp sprite jsons
Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
---------
Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
2025-04-09 10:43:05 -05:00
damocleas
b3a4c75c06
[Refactor] Delete stale pokemon objects at the end of a battle
2025-04-08 18:10:39 -04:00
NightKev
2c2a34cfaf
Merge branch 'beta' into refactor/delete-stale-pokemon-objects
2025-04-08 15:08:34 -07:00
Unicornpowerstar
ccbecae791
422- 421 both forms variant palettes
2025-04-08 17:32:59 +02:00
Dean
31835e6d53
[Bug] Fix #4972 Status-Prevention Abilities do not Cure Status ( #5406 )
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* Add PostSummonHealAbAttr and give it to appropriate abilities
* Add attr to insomnia
* Remove attr from leaf guard (it does not activate on gain with sun up)
* Add tests and remove attr from shields down
* Add PostSummonRemoveBattlerTag and give it to oblivious and own tempo
* Add tests for oblivious and own tempo
* Fix oblivious test sometimes failing
* Remove Comatose changes as it doesn't reapply
* Remove unused tagRemoved field
* Fix tests checking status instead of tag
* Fix attr comments
* Add PostSetStatusHealStatusAbAttr
* Add ResetStatusPhase
* Modify pokemon.resetStatus to use ResetStatusPhase
* Move post status effects to ObtainStatusEffectPhase
* Ensure status overriding (ie rest) works properly
* Add PostApplyBattlerTagRemoveTagAbAttr for own tempo and oblivious
* Guard removeTag call in PostApplyBattlerTagRemoveTagAbAttr
* Commenting
* Handle Mold Breaker case in MoveEndPhase
* Remove PostSummonHealStatusAbAttr from purifying salt
* Fix not passing overrideStatus to canSetStatus
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Add isNullOrUndefined import
* Add canApply to new attrs
* Add followup argument back
* Remove guard around new MoveEndPhase
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-07 16:32:10 -07:00
NightKev
1171656d12
Update console message
2025-04-07 16:02:58 -07:00
NightKev
17a56cc6c1
Move try/catch
inside for
loop
...
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-04-07 15:58:17 -07:00
NightKev
cb5deb408f
[Refactor] Delete stale pokemon objects at the end of a battle
...
Co-authored-by: Frutescens <info@laptop>
2025-04-07 15:58:17 -07:00
NightKev
1b79d1f832
[Refactor] Re-implement save migration system ( #5634 )
2025-04-07 22:53:35 +00:00
Diogo Cruz Diniz
0479b9dfcc
Fix #2735 : Hazard moves incorrectly require targets ( #5635 )
...
* Fix #2735 : Hazard moves incorrectly require targets
Hazard moves should no longer require targets to successfully execute
* Apply suggestions from code review made by NightKev
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-07 08:50:52 -05:00
Unicornpowerstar
18f20c94ff
Removing 905 who wasnt working correctly
2025-04-06 18:22:13 +02:00
Unicornpowerstar
325861eb20
299 - 476 _masterlist
...
somehow mangage to miss this
2025-04-06 18:18:32 +02:00
Unicornpowerstar
6ffbd168af
299 - 476 variant palette
2025-04-06 18:16:10 +02:00
NightKev
1e6ceb5581
[Misc] Clean up various phases (part 1) ( #4797 )
...
* Clean up various phases
Remove redundant code, utilize default parameters,
clean up some leftover `strict-null` `TODO`s,
replace `integer` with `number`
* Replace `* as Utils` imports with named imports
* Apply Biome
2025-04-06 03:10:52 +00:00
Unicornpowerstar
4f05678d1e
645 both forms variant palette
...
Icons gets pushed at a later date.
2025-04-05 14:18:17 +02:00
damocleas
fdf8c1a695
[Balance] Remove accuracy cap from Wide Lens
2025-04-05 01:45:10 -04:00
Sirz Benjie
46d234983c
Merge branch 'beta' into balance/remove-wide-lens-cap
2025-04-05 00:43:30 -05:00
Sirz Benjie
5318d717b3
[Refactor] [Docs] Minor refactor of move.checkFlags
into move.doesFlagEffectApply
( #5264 )
...
* Refactor Move.checkFlags
* Improve jsdoc clarity
* Fix improper recursive call for the IGNORE_PROTECT check
* Fix improper placement of followUp check
* Get rid of unnecssary break
* Fix last import
* Remove latent checkFlag call in move-effect-phase
* Remedy perish body oversight
* Apply kev's suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-05 00:43:46 +00:00
Sirz Benjie
9e4162d429
[Bug] Fix super luck implementation ( #5625 )
...
* Fix super luck implementation
* Use numberholder instead of booleanholder
* Update tsdoc for getCritStage
2025-04-04 17:40:25 -07:00
Sirz Benjie
420c2e37c2
[GitHub] Add path filters to avoid unnecessarily re-running tests ( #5497 )
...
* Add path filters to avoid unnecessarily re-running tests
* Apply suggestions from kev's review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update .github/workflows/tests.yml
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Don't ignore image files for tests
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-04 22:13:21 +00:00
Sirz Benjie
e31bf91223
[Bug][Ability] Fix mold breaker effect lingering if the user's move runs out of PP ( #5265 )
...
* Fix mold breaker pp bug
* Update Dancer test to account for changed phase behavior
* Update doc comment for move-phase's `end` method
* Add null handling for pokemon in `move-end` phase
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-04 23:57:39 +02:00
Sirz Benjie
b364bb1899
[Bug][Ability] Fix wimp out and emergency exit skipping waves in double battles ( #5261 )
...
Fix wimp out causing battles to skip
2025-04-04 14:39:53 -07:00
damocleas
68f10dc199
Merge branch 'main' into beta
2025-04-03 00:28:55 -04:00
NightKev
7b38596a12
Sync locales and update version to 1.8.4 ( #5620 )
2025-04-02 19:37:48 -07:00
damocleas
333975017f
Hotfixes 1.8.3
2025-04-02 20:37:45 -04:00
damocleas
d0703e0e0b
Merge branch 'main' into beta
2025-04-02 20:31:13 -04:00
Dean
4c8f81bb09
[Bug] Fix uses of getAlly() ( #5618 )
...
* Fix plus/minus crash
* Update getAlly() uses
2025-04-02 17:28:58 -07:00
Wlowscha
c6721521ab
[BUG] Fix broken forms of Pichu starter ( #5616 )
...
* Unlock base Pichu form when catching a Pikachu form
* Implementing migrator for broken Pichu forms
2025-04-02 19:59:31 -04:00
Wlowscha
db7ed43ad7
[Bug][UI/UX] Make sure forms and evolutions are counted in challenges again ( #5617 )
...
Making sure to actually count forms...
2025-04-02 19:42:36 -04:00
Unicorn_Power
a7394130a7
(Beta) Undoing the Pika-etern stuff ( #5615 )
2025-04-02 17:21:04 -04:00
Unicornpowerstar
83035aa66a
Variant palette 32-33-34
...
Plus base fix for front and back 34.
2025-04-02 21:43:06 +02:00
Unicornpowerstar
1dd5666b0f
Variant Palette for 2037-2038
2025-04-02 19:31:55 +02:00
Unicornpowerstar
861787e010
[ 746 ]-[ 746-school ] Implementation
2025-04-02 18:11:21 +02:00
Unicornpowerstar
f89040c018
Removal of The base-replacement Genies
2025-04-02 18:11:20 +02:00
Unicornpowerstar
e5f8c8a259
[626 ] Variant Implementation
2025-04-02 18:11:19 +02:00
Unicornpowerstar
6a88bd49d8
[554 - 555 + zen ] Variant Implementation
2025-04-02 18:11:18 +02:00
Madmadness65
64982cfafc
Add Archen & Archeops to variant icon atlas
2025-04-02 18:11:17 +02:00
Unicornpowerstar
578ff16877
566 567 variant icons and palettes @ bytezor
2025-04-02 18:11:16 +02:00
damocleas
cf1616212c
Hotfixes 1.18.2
2025-04-02 03:05:51 -04:00
damocleas
7f4b37a36f
Merge branch 'main' into beta
2025-04-02 02:58:27 -04:00
Dean
2773354193
[Bug][Hotfix] Fix various ability flyouts not disappearing ( #5614 )
...
* Add hide phases for rogue ability showing
* Hide ability bar on game over
* Hide ability bar in TurnEndPhase
2025-04-02 02:56:19 -04:00
damocleas
951d8b633d
[Balance] Minor Passive Adjustments for 1.8.2 ( #5613 )
...
* Update passives.ts
2025-04-02 02:42:10 -04:00
damocleas
d92bf29030
[i18n] Update locales submodule and 1.8.2 bump
2025-04-02 00:25:05 -04:00
NightKev
70ba974348
[Balance] Remove accuracy cap from Wide Lens
2025-04-01 21:02:14 -07:00
Dean
5416c76ecb
[Bug][Hotfix] Fix crash when pulling trainer names for (certain) non-English languages ( #5608 )
...
* Fix key usage for trainer locales
* Update gts
* Fix partner name generation
---------
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-04-01 21:31:52 -04:00
Amani H.
4a4e766135
[Bug] Prevent Mystical Rock
after Max Stack ( #5606 )
...
* [Bug] Prevent `Mystical Rock` after Max Stack
* Update modifier-type.ts
* fixed ordering, testing locally
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-04-01 17:18:49 -04:00
Jimmybald1
5217703d2b
[Bug] Mystical Rock modifier missing Drought check
2025-04-01 20:18:10 +00:00
Dean
1229bfe004
[Bug][Hotfix] Fix Parental bond + Pollen Puff softlock ( #5607 )
...
* Fix parental bond softlock
* Add test for pollen puff
---------
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-04-01 12:10:59 -07:00