Commit Graph

4950 Commits

Author SHA1 Message Date
Sirz Benjie
bbad4c6cf3
Update rest of imports 2025-03-29 22:03:01 -05:00
Sirz Benjie
aa6a079c41
Update eslint plugin 2025-03-29 22:03:00 -05:00
Sirz Benjie
5606d0d16b
Update phaser family 2025-03-29 22:03:00 -05:00
Sirz Benjie
65318ccedc
Update eslint family 2025-03-29 22:02:59 -05:00
Sirz Benjie
f63644cf60
Fix ts errors 2025-03-29 22:02:59 -05:00
Sirz Benjie
f7ff3707ae
Run npm-audit fix 2025-03-29 22:02:58 -05:00
Sirz Benjie
30181e35e9
Remove commented code and defunct import 2025-03-29 22:02:58 -05:00
Sirz Benjie
234668b4c4
Update inquirer to 12.4.2 2025-03-29 22:02:58 -05:00
Sirz Benjie
22f538ac60
Update @stylistic/eslint-plugin-js to 4.1.0 2025-03-29 22:02:57 -05:00
Sirz Benjie
eb3f2d6357
Update jsdom to 26.0
Important! Security fixes, and performance/stability improvements.
2025-03-29 22:02:57 -05:00
Sirz Benjie
feb3093cd0
Update vite-tsconfig-paths 2025-03-29 22:02:56 -05:00
Sirz Benjie
b2aed09071
Update typescript family 2025-03-29 22:02:56 -05:00
Sirz Benjie
f3feed580c
Update i18next family 2025-03-29 22:02:55 -05:00
Sirz Benjie
031c6964f9
Update via npm audit fix --force 2025-03-29 22:02:55 -05:00
Blitzy
9c13fa5f80
[Balance] Evil Team Tweaks (#5579)
* Update evil-admin-trainer-pools.ts

* Update trainer-config.ts

* Fix Pokemon names

* Update / Fix Teams

* typo

* Rotom Revival Protocol (and Ponyta)

Accidentally removed Rotom from two different places

* unevolve the buddies

* Update evil-admin-trainer-pools.ts

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-03-30 03:02:27 +00:00
Unicorn_Power
2ad030ec16
[Sprite] Animation updated for gen 7 batch 1 (#5558)
* 749-750 animation updated.

* Fix the animation json error plus missing files.

back shiny had placement issues and needed to be redone and i forgot to include the static updates.

* Remove the code that got merged by accident again

* Wishiwashi and schooling animations 746

* 728-729-730 Animation implementation

also Variant compatibility

* Final touch ups for 728-729-730

* Yes...... another undo redo

* 2037-2038 Alolan vulpix line animations

plus the Primarina back exp I show how missed

* 2074-2075-2076- animations

plus fixing the back shiny vulpix sprite not working correctly

* 2088-2089 animation and variant support.

* Fixing the base shiny 730

* 780 animation update
2025-03-30 01:57:15 +00:00
schmidtc1
27a1638243
[Bug] Fix interactions for Pollen Puff Parental Bond, Multi-Lens, Grip Claw Ally Healing (#5550)
* Checks for hit result status on Grip Claw application

* Adds a boolean check for the Pollen Puff edge case in canBeMultiStrikeEnhanced

* Adds parental bond test

* Adds grip claw and multi lens tests
2025-03-29 18:25:34 +00:00
damocleas
4f19e4a126
[Move] False Swipe/Hold Back don't fail if the target has 1 HP (#5577)
* Remove condition from `SurviveDamageAttr`

* Add test for False Swipe

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: EmberCM <kooly213@hotmail.com>
2025-03-29 17:10:07 +00:00
NightKev
25b9fa7933
[Biome] Add "no unused imports" rule (#5580)
* Apply Biome to files

* Add `lint/correctness/noUnusedImports` rule

* Apply rule

* Remove obsolete eslint directives

* Fix variable naming in `game-speed.ts`
2025-03-29 10:24:23 +00:00
Dean
a727375730
[Bug] Fix Flash Fire has No Message (#5578)
Add flash fire message
2025-03-29 09:51:28 +01:00
Sirz Benjie
5f01caffae
[Refactor] Minor refactor of trainer-config files (#5573)
* Move trainer-config.ts

* move TeraAIMode enum to its own file

* Move TrainerPoolTier enum to its own file

* Move TrainerSlot enum to its own file

* Reorder and group imports

* Move TrainerPartyTemplate to its own file

* Remove speciesPoolPerEvilTeamAdmin method

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix typo in zinzolin's name

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-29 00:19:35 -04:00
Sirz Benjie
fac20ca97a
[Ability] Fully implement Flower Gift and Victory Star (#5222)
* Fully implement Flower Gift and Victory Star

* Fully implement Flower Gift and Victory Star

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Accept suggested change

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Accept suggested change

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix check for ignore_abilities move flag

* Fix missing argument to getBaseDamage in getAttackDamage

* Fix merge conflict due to same changed import line

* Fix call to getAttackDamage that was reset after merge

* Update calls to getEffectiveStat

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-28 22:24:19 -05:00
Unicorn_Power
4a560d7185
[Sprite] Reduce Mystical Rock sprite's size (#5570)
* Updating the size to be smaller

* Update item atlas

* Fix Malicious Armor missing outline

Noticed when exporting atlas that the item sprite broke

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-03-28 19:02:47 -04:00
Sirz Benjie
4149d3600a
[Misc] Remove pre-push lefthook (#5572)
Remove pre-push lefthook
2025-03-28 14:49:54 -07:00
Sirz Benjie
35e733e87a
[Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566)
* Reuse global scene between tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Add missing each method to mockContainer

* Fix select-modifier-phase test

* Sanitize overrides before tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Sanitize overrides before tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* [WIP] fix things

* Fix tests not working with --no-isolate

* Update npm tests to use no isolate

* Update test-shard-template

* Update package.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-28 17:30:38 -04:00
Dean
b838d5f775
[Misc] Allow Localization of Common Trainer Names (#5569)
* Localize common trainer names

* Update locale key usage
2025-03-28 21:23:57 +00:00
Dean
f09c77c81b
[Bug] Fix Extra Ability Activation Flyouts during AI Decisions (#5563)
Fix extra messages in getMoveChance
2025-03-28 18:38:20 +00:00
Wlowscha
188647d2e5
[Bug][UI/UX] Pokédex filters properly track TMs for evolutions (#5568)
Looking at speciesId for TMs
2025-03-28 16:02:42 +00:00
Wlowscha
46d110e705
[UI/UX] Grey options in Pokédex for uncaught mons (#5529)
* Options in Pokédex page are dark if unselectable

* Fixed docstring

* Changing display of seen Pokémon in the dex

* Changed visibility of icons in main Pokédex page
2025-03-28 03:59:05 +00:00
damocleas
0ea8edcf75 [i18n] Update locales submodule 2025-03-27 22:58:53 -04:00
damocleas
19c61a041f
[Misc] New Splash Texts, March 2025 (#5345)
* Update splash-messages.ts 1

* Add Pokemon name splash text

This will display a random Pokemon's name, followed by an exclamation point (ex. "Bulbasaur!").

* Make Pokemon name splash message weighted

* Update splash-messages.ts

* Update splash-messages.ts

* fix trailing spaces

* Update splash-messages.ts

* Update splash-messages.ts

* Add splashes which use random Pokemon

* Update splash message tests

* Update splash-messages.ts

* Update splash-messages.ts

* Missing comma

* Fix length on test

It even says to do so whenever weight multipliers are adjusted...

* Update splash-messages.ts

* add missing prefix thing

* adjusted comment in splash_messages.test.ts

* Update splash-messages.ts

* fix blank line

* Add gender splash message code

This makes the specific April Fools splash message functional.
Also fixed a linter issue with the randomPokemon code.

* Update title-ui-handler.ts changed battles won fallback number to -1

* Update splash-messages.ts

* changed afd to 2 days

* Update splash_messages.test.ts

* Update src/data/splash-messages.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2025-03-27 19:56:26 -07:00
Dean
eb12b8c692
[Bug] Stop Shield Dust and Gluttony from Displaying (#5564)
Prevent displays
2025-03-27 15:01:33 -04:00
Amani H.
d955051730
[Bug] Mystical Rock Crashing on Selection (#5562) 2025-03-27 00:05:38 -04:00
Wlowscha
5fdc133955
[UI/UX] Pokédex filters correctly show split passives (#5560)
* Pokédex filters properly take split passives into account

* Removed unused dependency
2025-03-27 03:26:03 +00:00
Amani H.
6316218bd3
[Item] Add Weather and Terrain Extender Item (#4799)
* [Item] Add Weather and Terrain Extender Item

* Add Documentation

* Clean Up Unit Tests

* Add Weight Function

* Include Suggestions
2025-03-26 22:40:46 -04:00
NightKev
db850c79cd
[Refactor] Moveset arrays can no longer hold null values (#4919)
* Pokemon movesets no longer allow `null` values

* Clean up all the bangs caused by movesets allowing `null`

* Pokemon movesets no longer allow `null` values

* Clean up all the bangs caused by movesets allowing `null`

* Fix merge issues

* Remove various unnecessary `?`

* Apply biome

* Fix `global-trade-system-encounter.ts`

* Fix merge issue

* Remove unnecessary parentheses

* Remove missed `?`

* Match formatting of `pokemon.ts`
2025-03-26 19:12:54 -07:00
Unicorn_Power
0b1f324f97
[Sprite] [Item] Weather/Terrain Extender Item Sprite (#5542)
* Terrain/weather-extender item

* Fixing indexing for the sprite atlas

* Re-export item atlas, fix extender item's name

Spaces in names use underscores instead of hyphens

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-03-26 21:47:16 -04:00
damocleas
938f1b8756
[Balance] G-Max Form Re-Evaluation (#5545)
* Update pokemon-species.ts

* Orbeetle and Drednaw adjustment

* Cinderace, Corviknight, Drednaw, and Coalossal adjustments

* Fix Urshifus

* Butterfree, Orbettle, and Drednaw adjustments
2025-03-26 17:57:30 -05:00
damocleas
f911ffc266
[Balance] Split Passives and related (#5531)
* Initial Split Passives

* Lock Battle Bond Froakie/Frogadier Ability, Gallade back to Inner Focus
2025-03-26 16:01:54 -04:00
damocleas
ead1bc6cce
[UI/UX] Autofill login text color changed to gray (#5523)
Update index.css
2025-03-25 18:06:28 -07:00
Wlowscha
bba7c1610d
[UI/UX] Option to see Pokedex entry after catching wild Pokémon (#5538)
* pokedex option after catching

* Also changing catching for mystery encounters
2025-03-25 13:36:12 -07:00
Lugiad
f78015d757
[Localization] Catalan reactivation (#5555)
* Add files via upload

* Update settings.ts

* Add files via upload

* Add files via upload

* Update starter-select-ui-handler.ts

* Update utils.ts with Catalan

* Update loading-scene.ts
2025-03-25 13:06:24 -07:00
damocleas
443264a3ea [i18n] Update locales submodule 2025-03-25 01:55:26 -04:00
Madmadness65
f3141280c9
[Balance] Implement more trainer types & add to biomes (#5520)
* Add more trainer types to biomes

This makes the Hooligans, Musician, Pilot, Poké Fan, Rich, and Rich Kid trainer types able to be battled.

* Adjusted Rich and Rich Kid $$$ multipliers

* Add basic dialogue for trainer types

Also added the Clerk's dialogue entries, as that trainer type has localized text, but no entry in the code.

* Fix Musician to Pokefan encounter music

* Add dialogue entries for new dialogue

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-03-25 01:51:59 -04:00
Wlowscha
7f72794d23
[UI/UX] Cancel button on Pokédex page to previously selected Pokémon (#5528)
* Removed redundant form index argument in show() of pokedex page

* Storing previous pokémon for cancel button
2025-03-23 22:03:11 -07:00
Wlowscha
37e51e9657
[Bug][Challenge][UI/UX] Exclude invalid starters when combining challenges (#5509)
* Filtering correctly when combining gen and monotype challenges

* Clean-up

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Always check requested form first

* Fixing Basculin

* Only check forms which are starter selectable

* Exclude form changes that are not triggered by an item

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-24 02:40:17 +00:00
Dean
dbc8ac26af
[Bug] Fix #5422 Neut. Gas and Primal Weather Persist After Flee (#5496)
* Add applyPreLeaveFieldAbAttrs call to AttemptRunPhase

* Update tests
2025-03-23 23:27:20 +00:00
schmidtc1
40e1e7fd4e
[Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182)
* Create new turnData field for tracking damageResults, check for HitResult in Reviver Seed modifier

* Optional chaining for cases like stealth rock

* Adds HitResult.SELF for confusion to distinguish from indirect damage

* Adds HitResult.SELF to damage sound effect switch

* Cover edge case of salt cure, insert HitResult for ALL damage regardless of optional variable

* Change Liquid Ooze HitResult to OTHER from HEAL

* Adjust OHKO moves to not bypass endure or RSeed

* Add tests for reviver seed

* Fixes endure to no longer block indirect damage, updates weather damage to be HitResult.OTHER, adds/fixes unit test

* Change destiny bond to HitResult.OTHER so it doesn't trigger rseed

* Adds destiny bond unit test

* Creates additional unit tests for endure

* Rename SELF hitresult to CONFUSION

* Update CONFUSION enum

* Refactors implementation per Wlowscha's suggestions: removes damageSources array and preventEndure variable

* Rename HitResult.OTHER to INDIRECT, create INDIRECT_KO for PSong/DBond, add functionality for INDIRECT_KO to damageanim/number handler

* Fixes hit result for stealth rock

* Removes unnecessary check, makes DamageResult default to EFFECTIVE, updates remaining damageAndUpdate calls to use INDIRECT

* Refactors damageAndUpdate to replace optional parameters with object parameter

* Fixes based on Kev's suggestions

* Updates tsdocs for damageAndUpdate

* Fix merge conflict

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-03-23 22:59:19 +00:00
Dean
817095d895
[Bug] Fix #2769 Revival Blessing Softlock in doubles (#5141)
* Properly handle cases where enemy switches in due to revival

* Fix user ally using move when revived

* Move revival blessing function to move.ts

* Properly filter for the right switch phase to remove

* Re-add bug fix

* Add test
2025-03-23 20:47:51 +00:00
José Serrado Marques
1e876ec595
[BUG] fixes #5472 - transform on reload (#5508)
* [BUG] fixes #5472 - transform on reload

* Fix the bug where transformed pokemon failed to load sprite on reload if it was not the base form

* Now properly loads the transformed sprite assets during summon phase
2025-03-23 12:07:14 -07:00