Commit Graph

308 Commits

Author SHA1 Message Date
Bertie690
958fd64d90 Merge remote-tracking branch 'upstream/beta' into tsconfig 2025-06-16 12:56:16 -04:00
AJ Fontaine
e3108603e3
[Refactor] Rework evolution conditions and descriptions (#5679)
* Refactor evo conditions and descriptions

* Fix test

* Fix Shedinja

* Simplify Gimmighoul evolution

* Primeape and Stantler evolve by using their move 10 times

* Basculin white stripe evolves by taking 294 recoil damage

* Primeape and Stantler use modifiers for tracking

* Basculin uses modifier too

* Remove evo count from pokemon data

* No more evo counter data, Gallade/Froslass

* Fix allmoves import

* Clamperl

* Struggle shouldn't count for Basc recoil

* Change to nicer type

* Apply Benjie's suggestions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Address formatting

* Undo new evolution changes

* Remove unused imports

* Fix speciesid

* Fixed up descriptions a little

* Change a key name

* Fix Gimmighoul

* Apply Biome

* Apply Biome unsafe fixes

* Review suggestions

- Convert `EvoCondKey` enum to `const` object

- Use early returns in `SpeciesEvolutionCondition#description`
and `SpeciesFormEvolution#description`

- Replace `!!x.find` with `x.some`
and `y.indexOf() > -1` with `y.includes()`

- Implement `coerceArray`

- Fix Shelmet evolution condition
checking for Shelmet and not Karrablast

- Remove unnecessary type casting in `battle-scene.ts`

* Remove leftover enforce func loop

* Fix circular imports issue

- `getPokemonSpecies` moved to `src/utils/pokemon-utils.ts`
- `allSpecies` moved to `src/data/data-lists.ts`

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:57:51 -07:00
NightKev
b5f40a3e0b
Merge branch 'beta' into tsconfig 2025-06-15 00:52:47 -07:00
Bertie690
a41de39d4f
[Misc] Run biome on all files; update some rules to be errors now
https://github.com/pagefaultgames/pokerogue/pull/5962/

* Fixed lint issue; ran biome on entire repository

* Fixed biome.jsonc

* Trimmed trailing whitespace... again...

* Fixed PR template md

* Fixed package json

* Fixed void return issues + ran biome again

* ran biome
2025-06-14 00:59:34 -07:00
Bertie690
3f2cdb0933
Merge branch 'beta' into tsconfig 2025-06-12 07:57:51 -04:00
Sirz Benjie
1029afcdbf
[Refactor] Remove circular dependencies (part 4) (#5964)
* Add abilityAttr.is methods

* [WIP] move modifier stuff around

* Untangle circular deps from modifiers

* Move unlockables to own file

* Untangle all circular deps outside of MEs

* Move constants in MEs to their own files

* Re-add missing import to battle.ts

* Add necessary overload for getTag

* Add missing type import in weather.ts

* Init modifier types and pools in loading-scene

* Remove stray commented code

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-11 19:42:04 -07:00
Bertie690
caf3cc940f Fixes 2025-06-10 21:21:20 -04:00
Sirz Benjie
48e911e03c
[Refactor] Remove circular deps 3 (#5959)
* Move game-mode to its own file

Reduces circular imports to 325

* Move battler-index to own file

Reduces circular deps to 314

* Move trainer-variant to own file

Reduces circ deps to 313

* Move enums in pokemon to their own file

* Move arena-tag-type to its own file

* Move pokemon-moves to its own file

* Move command to own file

* Move learnMoveType to own file

* Move form change item to own file

* Move battlerTagLapseType to own file

* Move anim enums to own shared file

* Move enums out of challenges

* Move species form change triggers to own file

Reduces circ imports to 291

* Update test importing pokemon move

* Replace move attribute imports with string names

* Untangle circular deps from game data

* Fix missing string call in switch summon phase

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure ChargeMove's is method calls super

* Use InstanceType for proper narrowing

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-09 16:24:13 -07:00
Sirz Benjie
1c4edabd1d
[Refactor] Ensure that new phases are created through the phase manager
https://github.com/pagefaultgames/pokerogue/pull/5955

* Add newPhase method to phase-manager

* Update calls to append/prepend phase to use string phase

* Replace instantiations of new phase with phase manager
2025-06-07 23:55:30 -07:00
Sirz Benjie
93745f14b7
[Refactor] Decouple phase system from battle-scene (#5953)
* Move phase logic into its own class

* Move ts ignore comment
2025-06-07 17:59:30 -07:00
Bertie690
1ff45687c5
[Refactor] Merged interfaces/ into @types/; removed runtime orphan modules
https://github.com/pagefaultgames/pokerogue/pull/5951
2025-06-07 17:28:01 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Lugiad
ccd9480240
[Localization] Secondary pending languages inclusion (#5903)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update mysterious-chest-dialogue.json

* Update mysterious-chest-dialogue.json

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update i18n.ts

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update i18n.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Update utils.ts

* Add files via upload

* Rename statuses_dk.json to statuses_da.json

* Update statuses_da.json

* Update and rename types_dk.json to types_da.json

* Rename statuses_dk.png to statuses_da.png

* Rename types_dk.png to types_da.png

* Delete src/locales/dk directory

* Add files via upload

* Apply suggestions from code review

* Delete src/locales/da directory

* Delete src/locales/tr directory

* Update i18n.ts

* Update i18n.ts

* Update utils.ts

* Main -> Beta (1.1.6) (#4751)

* Comment out startGame call on manifest fetch failure

* [Hotfix] Fix status damage triggering before berry usage (#4732)

* [Hotfix] Fix Eternatus egg tier (#4734)

* [Hotfix] Fix manifest getting loaded before the game is initialized (#4739)

* fix locales path for offline builds (#4739)

* [Sprite] Hotfix cut off Binacle sprite (#4741)

* [Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743)

* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja

* [Hotfix] Fix crash when Mist would block a stat drop (#4746)

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>

* Update settings-display-ui-handler.ts

* Delete src/utils.ts

* Update common.ts

* Delete src/utils.ts

* Update common.ts

* Romanian workspace (#25)

* Russian workspace (#26)

* Update settings-display-ui-handler.ts

* Update settings-display-ui-handler.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update common.ts

* Update and rename statuses_ca-ES.json to statuses_ca.json

* Update and rename types_ca-ES.json to types_ca.json

* Add files via upload

* Delete public/images/statuses_ca-ES.png

* Delete public/images/types_ca-ES.png

* Update locales submodule

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-30 23:54:17 +00:00
Sirz Benjie
9a60cc9c71
[Refactor] Cleanup filter bar (#5896)
* Cleanup filter bar

* Move DropDownColumn to its own file

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2025-05-30 23:12:35 +00:00
Lugiad
c236996a02
[UI/UX] [Localization] starterInfoText adjustments and clean up (#5859)
* starterInfoText adjustments and clean up

* starterInfoText adjustments and clean up

* Update starter-select-ui-handler.ts

* Update starter-select-ui-handler.ts

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-05-27 22:08:49 +00:00
Sirz Benjie
f0e806c508
[Misc] Move allMoves to data-lists.ts (#5860) 2025-05-21 20:18:24 -07:00
damocleas
4a39adacf8
[UI/UX] Remove Redundant Unlock Passive text (#5845)
* Update starter-select-ui-handler.ts

* Update pokedex-page-ui-handler.ts
2025-05-21 03:05:39 +00:00
Lugiad
f01e7599ac
[UI/UX] [Localization] Update Japanese starterInfoText (#5852)
Update Japanese starterInfoText
2025-05-21 02:21:35 +00:00
Lugiad
9746f1a2a6
[UI/UX] [Localization] Update Korean starterInfoText 2025-05-19 17:39:17 -07:00
Sirz Benjie
ae25a70b4d
[Bug][UI/UX] Ensure pokemon hop when animations are selected (#5781)
Ensure pokemon hop when animations are selected
2025-05-05 17:36:22 -04:00
Wlowscha
423bab1057
[UI/UX] Move Pokémon sprite below name and other text in starter select (#5714)
Moving the sprite down
2025-04-26 13:17:54 -04:00
Sirz Benjie
5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00
Sirz Benjie
ff44cbfa97
[Refactor] Refactor ability file part 1 (#5589)
* Move ability.ts to subfolder

* Extract types out of ability.ts

* Update imports in ability.ts and friends

* Cleanup imports in ability.ts

* Re-add imports lost during sort

* Update imports forgotten during rebase

* Re-import proper type from enums

* Update biome.jsonc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Add commit to force tests to rerun

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-04-15 14:08:35 +00:00
damocleas
b41eee3c7f
Revert "[Refactor] Move many interfaces and enums to their own file" (#5661)
Revert "[Refactor] Move many interfaces and enums to their own file (#5646)"

This reverts commit c82e01eed3.
2025-04-14 12:28:36 -04:00
Sirz Benjie
c82e01eed3
[Refactor] Move many interfaces and enums to their own file (#5646)
* Move LearnMoveSituation to its own file

* Remove unused selfStatLowerMoves array

* Move all-moves to its own file

* Move TurnMove interface to its own file

* move AiType to its own file

* Move PokemonMove to its own file

* Move DamageCalculationResult interface to its own file

* Move fieldPosition to its own file

* Move hit-result to its own file

* Move DamageResult to its own file

* Move SpeciesWildEvolutionDelay to its own file

* move EvolutionItem to its own file
2025-04-14 08:31:26 -07:00
NightKev
6f56dce771
[Biome] Add and apply lint/style/noNamespaceImport (#5650)
* Add `lint/style/noNamespaceImport` Biome rule

* Apply Biome rule, add exception for `*.test.ts` files
2025-04-12 01:31:56 -04:00
Sirz Benjie
787feceb14
[Refactor] Refactor variant sprite code part 1 (#5592)
* Move exp to its own masterlist, simplify initVariantData

* Update test/sprites/pokemonSprite.test.ts

* Extract loadPokemonVariantAssets out of BattleScene

* move variant.ts and update pokemon.loadAssets

* Add fuzzy matching for applying variant recolors

* Move glsl shaders to their own files

* Remove extra variants from shader masterlist

Their exp sprites have since been removed.

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

* Make exp sprite keys a set instead of an array

* Remove outdated exp sprite jsons

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

---------

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
2025-04-09 10:43:05 -05:00
Lugiad
111390631d
[Localization] LATAM Spanish inclusion (#5582)
* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Add files via upload

* Update i18n.ts

* Add files via upload

* Update loading-scene.ts

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-03-30 19:29:28 +00:00
AJ Fontaine
d2ffc12d65
[Refactor] Remove game mode param from applyChallenges (#5585) 2025-03-30 06:18:18 +00:00
NightKev
25b9fa7933
[Biome] Add "no unused imports" rule (#5580)
* Apply Biome to files

* Add `lint/correctness/noUnusedImports` rule

* Apply rule

* Remove obsolete eslint directives

* Fix variable naming in `game-speed.ts`
2025-03-29 10:24:23 +00:00
Sirz Benjie
35e733e87a
[Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566)
* Reuse global scene between tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Add missing each method to mockContainer

* Fix select-modifier-phase test

* Sanitize overrides before tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Sanitize overrides before tests

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* [WIP] fix things

* Fix tests not working with --no-isolate

* Update npm tests to use no isolate

* Update test-shard-template

* Update package.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-28 17:30:38 -04:00
Lugiad
f78015d757
[Localization] Catalan reactivation (#5555)
* Add files via upload

* Update settings.ts

* Add files via upload

* Add files via upload

* Update starter-select-ui-handler.ts

* Update utils.ts with Catalan

* Update loading-scene.ts
2025-03-25 13:06:24 -07:00
Wlowscha
7f72794d23
[UI/UX] Cancel button on Pokédex page to previously selected Pokémon (#5528)
* Removed redundant form index argument in show() of pokedex page

* Storing previous pokémon for cancel button
2025-03-23 22:03:11 -07:00
Wlowscha
37e51e9657
[Bug][Challenge][UI/UX] Exclude invalid starters when combining challenges (#5509)
* Filtering correctly when combining gen and monotype challenges

* Clean-up

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Always check requested form first

* Fixing Basculin

* Only check forms which are starter selectable

* Exclude form changes that are not triggered by an item

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-24 02:40:17 +00:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Sirz Benjie
60a4db7059
[Refactor] Refactor moves.ts part 1 (#5420) 2025-03-07 19:10:29 -06:00
Wlowscha
6f686a05e3
[UI/UX] [Bug] Hiding tera button when toggling on stats mode (#5466) 2025-03-02 14:35:59 -05:00
Wlowscha
04ac5c3762
[Bug][UI/UX] Shiny button can cycle variants even if non-shiny form is uncaught (#5457) 2025-03-01 15:54:29 -05:00
Wlowscha
5c73a1ea46
[Bug][UI/UX] Starter select screen now looks for and displays form-specific abilities (#5454) 2025-03-01 15:43:18 -05:00
Wlowscha
6e8a4b287c
[UI/UX] Pressing B on filter bar resets filters (#5404)
* Make dropdown update selection when reset to default

* Function to resect selection in filter bar

* Pressing B on filter now closes it or resets instead of going to top of starters

* Filter changes to starter select screen

* Method to get column at a given index in filter bar

* Specific reset behavior for caught filter in starter select menu

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/ui/starter-select-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-26 01:05:39 -05:00
Wlowscha
97aeceab58
[UI/UX] Pokédex - Move Pokédex option up the starter select screen menu #5376 2025-02-21 03:26:50 -05:00
Xavion3
2d067ec7ce
[UI][Enhancement] Allow tera type choice on starter select (#5366)
* Allow tera type choice on starter select

* Make tera type actually apply in run

* Remove logging statement

* Add support for alternate forms
2025-02-21 07:23:08 +11:00
Lugiad
db22354057
Update starter-select-ui-handler.ts Spnaish text size (#5356) 2025-02-16 22:30:27 -06:00
AJ Fontaine
7fea8603f3
[Refactor] Add support for showing separate species form names (#5294)
* Support for localization of regional form names

* Show names of regional and other forms where appropriate

* Add form name to evolution screen

* Remove formKey parameter

* Update docstrings

* More SpeciesFormKey

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Clean up

* Fix inconsistent key name

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-02-11 15:41:22 -06:00
Wlowscha
60b27f4f62
[UI/UX] Pokedex updates batch (#5282)
* Introducing tray to display form icons in the pokedex; displaying correct information for uncaught and seen forms in pokedex page; dexForDevs now unlocks everything in the main page

* Filtering correctly passive abilities and form abilities. Passive candy symbol is now colored

* Pikachu does not break the dex due to having no passive

* Fixed position of pokemonFormText

* Added button instructions to show forms

* Allowing candy upgrades for evolutions; too expensive options shown in shadow text

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed game crashing after save and quit

* Updating import of BBCodeText

* Restoring name on dex page

* getStarterSpecies now looks at speciesStarterCosts to determine what is a starter instead of looking at game data (exception for Pikachu)

* Selecting pokedex option in starter select menu does not play error sound

* Mons having no TM moves don't freeze the game in the dex

* Menu in pokedex page is not pushed to the left when localized options are long

* Removed spurious globalScene.clearPhaseQueue() call

* Showing error message when clicking tm option if no tm moves are available

* Egg move icon and passive icon are darkened when filtering if the respective move or passive has not been unlocked

* Hiding form button when switching to filters

* Hiding "Show forms" button while forms are being shown

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-10 23:32:32 -08:00
Wlowscha
66c70b07a7
[UI/UX] In-Game Pokedex (#5083)
* Working ui, missing logic, logs

* Filtering starters by name is working

* Filtering moves and abilities correctly

* Opening starter page on button.action

* Removed ugly leftover from title

* Added container for text with different colors and titles

* Showing all species in pokedex with no decorations and shinies

* Filtering includes extra forms; moving cursor from filterText to starters does not reset scrollIndex; toggle button for decorations

* Can access evolution page

* Abilities are colored properly (still missing info overlay)

* Biome filter; displays for baseStats, biomes and evolutions

* Removed lockable select ui handler, replaced by changes to standard ui handler.

* Evolutions are selectable from list and displayed properly

* Keeps shiny variant, gender and form when switching to evolutions; show ability descriptions; properly displaying sprites for megas and other forms

* Listing prevolutions and base forms

* Fixed filtering of baby forms with no biome assigned; Caught filter is ALL by default

* Highlighting text filters, resetting all filters when starting up

* No error messag when cursor on uncaught species, showing sprite again after toggling stats

* Simplified Pokemon Scan logic, accepts separate words as input

* Dynamically resizing ability box, showing ability description on first hover. Removed debug logs.

* Removed some more debug messages.

* Filter bar can adjust cursorOffset and x padding

* Fixed some type definitions

* Fixed more warnings; added localization strings in the pokedex scan overlay.

* Fixed fatal bug due to using Object.keys

* Removed debug messages

* Added try catch construct to prevent error that was breaking reloadHelper tests

* Added filter for starters / evolutions

* Biome filter option for uncatchable mons

* C and V buttons snap cursor to filters

* Changing background to make instructions visible

* Can buy candy upgrades through pokedex

* Displaying base stats as bars in an overlay

* Including baby forms among uncatchable mons

* Including evolutions when filtering by biome

* Working logic for select ui handler with skips and scroll

* -Pokedex page showing biomes from prevolutions; displaying correct biomes for forms of Rotom, Burmy and Lycanroc

* Fixed bug in base stats overlay

* Regional forms display name of region in evolutions and prevolutions

* Better messages for evolution conditions

* Showing proper descriptions for menu

* Adding sound effects to menu, and pokemon cry when opening page

* Changing menu colors to textstyle options supporting a legacy version.

* Fix to getStarterSpeciesId to work with all-unlocks files

* Passing a TextStyle to option select ui handler to allow for shadowed text

* Fixed bug of overlapping labels in text filters

* Fixed bug with supportHover and skipped indices in option select ui handler

* Localization of pokemon number label

* Fix to pokemon number localization

* Fix to pokemon number localization

* Adding some comments, removing useless elements

* More cleanup

* Removed candy upgrade instructions from evolved pokemon; attempting to buy candies from evolution now gives error sound instead of crashing the game

* Attempting to exit from filter text is now allowed if current option is empty

* UI changes to make dex pages work in legacy style

* Pokemon name shown while in alt form is no more capitalized

* Handling uncaught pokemon

* Showing types on Pokémon page

* Introducing globalScene everywhere

* Showing evolution requirements in message box

* Displaying form changing items; now using pokemonFormChanges to only show reachable forms

* Playing correct cry

* Pokemon cry in setSpeciesDetails

* Left and right buttons to turn previous or next pokedex page

* Cleaned up "last" from this.species; turning pages now preserves memories of unlocks

* Pokerus cursor is now treated as decoration

* Correctly displaying prevolutions for Pikachu and Gholdengo

* Uncaught forms can be cycled through (with black sprite and no options available)

* Filtering by moves now shows icons to distinguish egg and tm moves

* Added icons for passive abilities

* Added icons to legacy mode; fixed bug that caused game to hang when switching to or from legacy mode

* Pokedex entries are accessible through party screen

* Adding sort criteria for consistency with starter select screen

* Added options to cost reduction filter for consistency with starter select screen

* Updating optionSelectUiHandler to simplify logic and fix bug of autocomplete showing options incorrectly

* Adding Pokedéx option in starter select screen

* Prevolutions are shown properly again; battle forms are considered caught as long as the base form is caught

* Small fixes to evolution and form change descriptions

* Reworked evolutions menu to incorporate condition descriptions

* Moving evolution condition description logic entirely to the SpeciesEvolution class

* Removed extra Miraidon and Koraidon forms

* Properly showing evolution text for Dunsparce and Maushold

* Displaying uncaught forms for Dudunsparce and Maushold properly

* Displaying correct forms for Urshifu and Toxicitry after evolution

* Cleared up comments

* Updating test for tandemaus evolution

* Localized labels for egg moves and abilities

* Added button to show back sprites

* Back to showing only caught battleforms; added dexForDevs option

* Merging shiny and variant buttons

* Uncaught battle forms options are shown in dark text, like evolutions

* Showing proper gender for mons that can only be (or have only caught in) one gender

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed unused options from base-stats-overlay

* Fixed import of BaseStatsOverlay

* Displaying form-specific TMs properly; adjusting for passives rework

* Removed logging messages

* resetting containers to prevent memory leaks

* Updating integer to number in pokedex

* Implemented suggestion

* Removed some stray comments

* Fixed logic for cursor coming down from filter bar

* Transition from filters to dex box now works in a visually pleasing way

---------

Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 11:48:06 -05:00
Wlowscha
8d043a9f55
[Refactor] Replace all instances of integer with number (#5250)
* Replaced instances of "integer" with "number"
2025-02-04 17:56:13 -07:00
Xavion3
6c845cc0d3
[Refactor] Add support for form and evolution specific passives (#5193)
* Add support for form and evolution specific passives

* Update src/data/pokemon-species.ts

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-29 21:35:01 -07:00
Wlowscha
974fe9f7d3
[UI/UX] Merged shiny and variant buttons in starter select menu (#5213)
* Merged shiny and variant options

* Modified test of starter-select ui to reflect button changes

* Removed unused graphics elements
2025-01-29 20:07:44 -07:00
AJ Fontaine
39283e373b
[UI/UX] Add sort by caught/hatched count to starter select (#5161) 2025-01-20 15:43:55 -07:00