NightKev
b6266c6da1
[Move] Finish implementation of Glaive Rush ( #2720 )
...
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
2024-07-22 11:16:59 -04:00
Adrian T.
f298ec3111
[Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts ( #2899 )
...
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
2024-07-22 11:14:42 -04:00
NightKev
ecbf7570b3
Make EXP boosting items stack additively and not multiplicatively ( #3094 )
...
Fixes #2040
2024-07-22 10:47:56 -04:00
NightKev
cc6b424813
Prevent RNG from breaking the Quick Draw tests ( #3096 )
2024-07-22 10:32:31 -04:00
NightKev
50cf1c07a2
Fix broken multi_target tests and remove RNG-based failures ( #3095 )
2024-07-22 10:30:56 -04:00
Amani H.
a2edc214f0
[Refactor/Test] Update Dynamax Cannon Unit Tests ( #3074 )
...
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
2024-07-19 22:32:47 -04:00
송영진
eb4604db26
[Bug] implemented multi target damage penalty ( #2329 )
...
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-18 16:49:00 -04:00
Amani H.
99f4a9dd25
[Item] Add Scope Lens and Leek ( #2666 )
...
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-07-18 10:20:55 -04:00
Corrade
b1e7ae43a1
[Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities ( #2703 )
...
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
2024-07-14 19:16:15 -04:00
Adrian T
8d5bfa51e8
[Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move ( #2984 )
...
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
2024-07-14 00:28:39 -04:00
mcmontag
f7b53faae3
[Bug] Fix import of overrides in a test ( #3009 )
2024-07-13 17:07:25 +01:00
mcmontag
0aa5e0d49d
[Feature] Fully implement Octolock ( #2985 )
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* implement octolock
* Add tests
2024-07-13 03:19:53 +01:00
flx-sta
589801214b
[Bug] vite port (for development) ( #3003 )
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* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
2024-07-13 02:20:22 +01:00
Opaque02
8e44ddfde2
[Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives ( #2967 )
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* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
2024-07-13 01:09:27 +01:00
Dmitriy K
2314d34907
[QoL] Create default overrides class and export that with custom overrides ( #2999 )
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* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
2024-07-12 21:18:52 +01:00
NightKev
1965f2b147
[Test] Update tests to enable no-crits override ( #2971 )
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* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
2024-07-12 00:28:13 -04:00
Amani H
d57a7c91af
[Test] Fix/Extend Unit Test for Hard Press ( #2992 )
2024-07-12 00:01:52 -04:00
Asdar
5aee958b96
[Qol/Balance] Dynamax cannon tweak ( #2540 )
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* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
2024-07-12 00:37:55 +01:00
Dmitriy K
045fd57242
Update typescript and typedoc ( #2988 )
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* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
2024-07-11 23:44:17 +01:00
Dmitriy K
e2290e4429
[Refactor] rewrite applyAbAttrsInternal to use an iterator. ( #1832 )
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* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
2024-07-11 20:56:26 +01:00
Adrian T
aa90a9ff2d
[QoL] Highlight targets of multitarget moves instead of immediate execution ( #2863 )
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* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
2024-07-11 14:17:02 -04:00
Dmitriy K
2f81bd504c
[Test] Prevent tests from running if overrides are different from the default values ( #2110 )
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* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
2024-07-11 18:22:22 +01:00
innerthunder
50d7ed34d9
[Bug] Fix battler tags lapsing at incorrect times ( #2944 )
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* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
2024-07-11 17:12:49 +01:00
Jannik Tappert
dd361c5615
The stat messages can now be plural ( #2600 )
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* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-07-11 11:47:22 -04:00
NightKev
6bc191c44e
[Bug] Fix off-by-one error in damage calc ( #2970 )
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* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
2024-07-11 10:20:23 -04:00
Frederico Santos
cbf9bdba46
chore: Update environment variables for beta and production environments
2024-07-10 21:33:35 +01:00
schmidtc1
0b5b481de6
[Test] Prevent flying types/levitate from breaking Ceaseless Edge test ( #2931 )
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* Modifies ceaseless edge test to account for flying types/levitate ability
* Removes .js from imports
2024-07-08 22:49:52 -04:00
schmidtc1
7474eac808
[Bug] Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with Ceaseless Edge ( #2727 )
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* Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with ceaseless edge
* Creates initial test file with basic cases for ceaseless edge
* Fixes ceaseless edge unit test and expands on case 3
* Adds truthy/falsy expectations prior to use
2024-07-08 16:53:16 -04:00
NightKev
458245f542
[Unittest] Prevent Arena Trap/etc from breaking Costar test ( #2923 )
2024-07-08 16:37:22 -04:00
Tempoanon
f9327680dd
[Feature] Stop random trainers from spawning near fixed battles ( #2610 )
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* Stop trainer spawns on evil team and E4 floors
* Thanks Xavion
* change "floors" to "wave" in coment
* at test for not spawning 3 waves within fixed trainer battle
* remove out-commented code
* apply code formatting
* Updated test and make sure isWaveTrainer returns a boolean
* Update comment
---------
Co-authored-by: Felix Staud <felix.staud@headwire.com>
2024-07-08 10:33:47 -04:00
Enoch
965bc687b3
[Localization] Localize terrain message and translate in Korean ( #2806 )
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* add terrain localization and test code, change folder name
* Update src/locales/fr/weather.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/weather.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_CN/weather.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/weather.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_TW/weather.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Use testUtil
* add missed en messages
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-07-08 10:16:55 -04:00
Tempoanon
694616e1e9
[Bug] Fix hard press bp and pp ( #2441 )
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* Fix hard press bp and pp
* Hard Press should have a max bp of 100
* Fix typo for acc
* Add test
2024-07-07 01:44:47 +01:00
Tempoanon
0f510996f0
[Bug] Fix strong winds calculation ( #2423 )
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* Fix strong winds calculation
* add unit test
* Add strong winds effect message
* Update src/locales/de/weather.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/es/weather.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/weather.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/it/weather.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/ko/weather.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
---------
Co-authored-by: torranx <torranicles@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-07-05 19:59:53 +01:00
EmberCM
10dd16fa1e
[QoL] Add red color to the quantity if the item is at it's held limit ( #2221 )
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* Add red color to the quantity if the item is at it's held limit
* Add shadow back to option text
* Attempt to fix transfer item crash and add tests for transferring items
* remove .js file extensions from test file imports
* Fix import paths for transfer-item.test
2024-07-05 13:50:19 -04:00
flx-sta
c5886bc2a2
[Tests] add unit-tests for battle-stat.ts ( #2752 )
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* add test coverage for battle-stat.getBattleStatName()
* add test coverage for battle-stat
* apply mockI18next() to status-effect.test.ts
* add testUtils jsdocs and optimize imports
2024-07-05 11:30:48 -04:00
innerthunder
126174efe4
[Bug] Fix Grip Claw sometimes stealing from the wrong enemy ( #2766 )
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* Fix Grip Claw stealing from the wrong enemy
* Document held item transfer modifiers
2024-07-03 14:48:41 -04:00
Adrian T
dad065cbae
[Ability] Fully Implement Steely Spirit ( #2749 )
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* implement steely spirit
* add unit test
* cleanup
* cleanup and add another test
2024-07-03 12:55:39 -04:00
innerthunder
4c4e2bc792
[Bug] Fix evasion multiplier in hit check ( #2765 )
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* Fix evasion multiplier in hit check
* Make Sand Veil test more future-proof
2024-07-03 12:49:12 -04:00
flx-sta
cc36cdb1a8
[Tests] add unit tests for accounts ( #2748 )
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* add unit tests for accounts
* only import from vitest (not node:test)
* resolve comments
* improve test coverage for accounts.updateUserInfo
* add test coverage for account.initLoggedInUser()
* code style improvements
2024-07-02 22:00:44 -04:00
Enoch
0bc4f26b9d
[Localization] localized status-effect.ts and translate. ( #2528 )
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* make postposition not to dynamic for localize
* localize status-effect.ts
* added test code, modified english postposition, modifed toxic_orb test to make it always fix in English.
* Update src/locales/zh_CN/status-effect.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/status-effect.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/status-effect.ts
* added test code for check message key
* remove multi-language tests (except english)
* Update src/locales/pt_BR/status-effect.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* remove language and change test code to check method call and parameter
* Update src/locales/es/status-effect.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/en/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Apply review suggestion
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* add Test with empty string parameter
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/fr/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
2024-07-02 10:22:46 -04:00
innerthunder
284c3c628b
[Unittest] Remove random berry effects from PBond tests ( #2715 )
2024-06-29 21:48:05 -04:00
innerthunder
a48429de09
[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents ( #2696 )
...
* Revert Make It Rain stat change behavior
* ESLint
* Add double KO unit test
2024-06-29 13:59:26 -04:00
NightKev
b82c85899e
[Unittest] Add tests for Tidy Up ( #2667 )
2024-06-29 13:56:38 -04:00
ReneGV
fd586ecd8e
[Bug] Fix purify ( #2697 )
2024-06-28 20:59:06 -04:00
NightKev
924ee17f70
[Unittest] Fix mocked value in Volt Absorb test ( #2685 )
2024-06-28 12:13:25 -04:00
NightKev
784035b6f5
[Unittest] Prevent berries from interfering with Dry Skin tests ( #2679 )
2024-06-28 00:55:09 -04:00
innerthunder
b2048148c9
[Bug] Fix Make It Rain not applying effect on KO ( #2670 )
2024-06-27 19:52:13 -04:00
innerthunder
e521862096
[Bug] Fix Make It Rain applying effects for each target ( #2664 )
...
* Fix Make It Rain applying effects for each target
* Revert MoneyAttr change
* Remove RNG from parental bond tests
2024-06-27 15:21:24 -04:00
NightKev
23a1c461a9
[unittest] Remove more RNG from Dry Skin tests ( #2647 )
2024-06-27 01:06:16 -04:00
NightKev
8933a9bb05
[Test] Prevent RNG from breaking Dry Skin tests ( #2630 )
2024-06-26 21:39:35 -04:00