Commit Graph

4151 Commits

Author SHA1 Message Date
Amani H.
612dcc5f27
[Balance] Adjust Relevant Abilities to Match Lures (#4231)
* [Balance] Adjust Relevant Abilities to Match Lures

* Add Relevant Unit Tests
2024-09-21 21:40:47 -04:00
ImperialSympathizer
0518cfd9d6
Merge pull request #4363 from PigeonBar/gts-infinite-loop
[Bug] [Beta] Fix game freeze from GTS infinite loop
2024-09-21 17:24:20 -04:00
Mumble
50dc438930
[Bug] Preventing Duplicate Species in Trainer Battles (#4368)
* no trainer repeats

* Update src/field/trainer.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-21 22:27:19 +02:00
Mumble
4fb76fd117
[Move] Implement Heal Block (#4120)
* Heal Block on new branch

* Add/update code from previous PR

* Re-add i18n from previous PR

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>

* Disabling Moves

* Still need to update tests and write docs

* removing partial tags from abilities to feel better

* Pollen Puff works now

* Implemented Psychic Noise

* typedocs

* Documentation

* Update src/data/battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Turns out the old condition wasn't buggy. Probably mixed up another change I made.

* changed array clear

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
2024-09-21 13:15:32 -07:00
Jannik Tappert
1e70cb92d1
[BUG] Add enough keys in dialogue.ts for team star (#4362) 2024-09-21 12:39:44 -07:00
Blitzy
ba5e89cf61
Swap Order in Trainer Config (#4367) 2024-09-21 14:15:02 -05:00
Michael Li
7190277f79 PR Feedback 2024-09-21 14:36:02 -04:00
Michael Li
5a24435047 [Bug] Fix game freeze from GTS infinite loop 2024-09-21 11:52:54 -04:00
Madmadness65
35cd615363
[Enhancement] Set Appropriate Evil Team on Monogen Challenges (#4355) 2024-09-20 22:49:16 -04:00
Blitzy
1a600d18c6
[Balance] Partial Passives + Egg Move Changes (#4357)
* Update Passives

* Zebra my Beloved
2024-09-20 19:47:14 -07:00
Madmadness65
f2a042c3f0
[Enhancement] Add Team Star as potential evil team (#4019)
* Add Team Star (WIP)

Still missing dialogue for all new trainer types, team compositions will need refining, and Starmobile graphics still do not exist yet.

* Add dialogue for all Team Star trainers

Dialogue put together courtesy of @Blitz425

* Add additional Macro Grunt dialogue lines

As suggested to be included by @Blitz425

* Add dialogue entries in dialogue.ts

Forgot them with my last commit, whoops

* Add back Team Star trainer types

Latest merge of beta into this PR deleted them for some reason

* Update Team Star boss team compositions

Bunch up Eeveelutions more in first fight, move random Rotom form to first fight. Remove Espeon, Umbreon, and Rotom from second fight, add legendary beasts and paradox beasts in their place, remove Zacian chance from second fight.

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* fix missing semicolon

* Guarantee Sylveon is always Terastallized

* Guarantee Starmobiles on admin's teams

Also resizing the Starmobiles by 1.5 like Gigantamax Pokémon (it is still just regular Revavroom visually for now).

* Adjust trainer pools for Grunts and Admins

* Add new custom sprites for Starmobiles

This adds front and shiny front sprites made by Kieran. Party icons and back sprites are still placeholders for now.

* Minor pool adjustments

Eevee moved to Uncommon on grunts, Varoom replaced with Hisui Qwilfish for Atticus, and Heracross replaced with Pawmi for Eri.

* Remove Leon's Zamazenta, rename Team Star Boss

As to not have overlap between the champion and Star boss teams.
Also doubled the weights of the Starmobile forms.

* Force movesets for Starmobiles

Also fix accidentally giving Mela a Venusaur instead of a Revavroom. (it was just a testing thing, I swear)

* Correct movesets

Didn't realize copied movesets were desired, ech

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-09-20 18:17:44 -07:00
flx-sta
f222cc5822 Merge branch 'beta' into qol/i18n-lazy-loading 2024-09-20 14:58:53 -07:00
flx-sta
0aac6c6647
[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
* add: mystery encounter to create-test

* remove: leftover `TIMEOUT`

in boss-pokemon.test

* add regex to replace ` ` with `_`

This was never done before. for any

* remove: manual test timeout overwrites
2024-09-20 17:54:37 -04:00
MokaStitcher
5f5b439e42
[P2 Bug] Fix sturdy and endure causing an extra stat boost to boss Pokemon (#4347)
* [bug] fix sturdy and endure causing an extra stat boost to boss Pokemon

* [doc] add doc for handleBossSegmentCleared
2024-09-20 17:19:33 -04:00
flx-sta
4cc3b0daae
[Test] Make berries abound test more robust (#4339)
* make `berries-abound` test more robust

the "should reward the player with X berries based on wave" test was failing due to berry max stacks and the party only having 1 pokemone.
Increased it to 3 to reduce that probability

* berries abound test: change `defaultParty`

increase size of default-party to 3

* add: some missing types in berries-abound encounter

for ease of reading

* fix: berries abound tests

the "Should skip battle when fastest pokemon is faster than boss" test was failing due to the party being more than 1 pokemon.
2024-09-20 17:18:48 -04:00
flx-sta
4c9c66f898
[Test] Fix Teleporting Hijinks tests (#4349)
set enemy passive ability by default to `Ball Fetch` to prevent random passive abilities that raise stats too
2024-09-20 17:18:18 -04:00
flx-sta
0a5e9ff9e6
[Test] Fix The Pokemon Salesman tests (#4345)
The expects didn't account for the possible shiny, which appends a `_shiny` to some dialogue tokens.
I've added regexes to account for that possibility
2024-09-20 17:14:55 -04:00
Jannik Tappert
20ab2b9272
Localizable Trainer Name + Cleffa Species name can be used in all 3 pokemon names (#4331) 2024-09-20 14:12:35 -07:00
flx-sta
1a5cbf8ecb
[Refactor][Tests] Set default test timeout to 20s (#4338)
* set default test timeout to 20s

* remove "TIMEOUT" reference from create-test-boilerplate

* remove TIMEOUT from tests

* test: remove leftover `20 sec timeout` references

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-20 23:05:45 +02:00
flx-sta
facdf3cdb9
[Qol][Misc] Make create-test script interactive (#4303)
* add: inquirer module

* make create-test interactive

To be more intuitive

* restructure create-test-boilerplate.js code

* move: test type choices into function

* fix: type choices only contain types

the "exit" option is added separately

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-20 08:24:08 -07:00
flx-sta
1f923eb8e9
Merge branch 'beta' into qol/i18n-lazy-loading 2024-09-20 08:02:07 -07:00
DustinLin
0eea2031fb
[Bug] Fixing seed sower uturn switchout bug for trainer battles (#4113)
* refactor wildFlee for seed sower animation bug

* better naming functions

* review suggestions

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-20 10:27:43 -04:00
MokaStitcher
4feb45f532
[P3Bug][UI] Fix run history scrolling and other small bugs (#4326) 2024-09-20 10:19:45 -04:00
MokaStitcher
2610a64980
[Bug] Fix candy count when not skipping to summary (#4342) 2024-09-20 10:16:07 -04:00
flx-sta
47295280d8 Merge branch 'beta' into qol/i18n-lazy-loading 2024-09-19 21:01:08 -07:00
Tempoanon
63fba0dcae
[P3 Bug] Update pokemon-info-container ability highlighting to match tinted ball ability check (#4307)
* Update pokemon-info-container ability highlighting to match tinted ball ability check

* Fix typo

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
2024-09-19 23:30:21 -04:00
flx-sta
baf686f621
[Beta][P3 Bug] fix: reading stats.battleCount (#4335)
instead of stats.battlesWon
2024-09-19 23:23:36 -04:00
Chapybara-jp
4bdaf93c72
[Localisation] [JA] Translated various dialogue files (#4336)
* Update ability-trigger.json

* Update ability.json

* Update arena-flyout.json

* Update arena-tag.json

* Update battle.json

* Update fight-ui-handler.json

* Update berry.json

* Update menu.json

* Update party-ui-handler.json

* Update starter-select-ui-handler.json

* Update tutorial.json

* Update move.json

* Update battle.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-tag.json

* Update party-ui-handler.json

* Update settings.json

* Update move-trigger.json

* Translate modifier-type.json

* Update modifier-type.json

* Translated modifier-type.json

* Update move-trigger.json

* Update move-trigger.json

* Update move-trigger.json

* Update modifier-type.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue-misc.json

* Update dialogue.json

* Update dialogue-misc.json

* Update dialogue-misc.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

Archers and Arianas dialog taken from Pokemon Stadium 2, HGSS, LGP/LGE, FRLG

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update menu.json

* Update dialogue.json

* dialogue.json

* Update dialogue-final-boss.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json
2024-09-19 23:22:58 -04:00
ImperialSympathizer
a98ec39d00
[Feature] Adds special item rewards to fixed classic/challenge battles (#4332)
* Adds special item rewards to fixed classic/challenge battles

* remove unintentional overrides changes

* remove redundant variable

* remove Lock Capsule from Classic item pool

* swapped Lock Capsule and Super EXP Charm mistake

* address nits and small enhancement to eliminate magic numbers

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-19 18:26:24 -07:00
flx-sta
0beddf9fdf Merge branch 'beta' into qol/i18n-lazy-loading 2024-09-19 16:12:01 -07:00
flx-sta
48430c8feb
[Feature] Seasonal splash messages logic + scaffolding (#4318)
* add: seasonsl splash messages logic + scaffolding

* refactor: settin up and displaying splash messages.

They are now stored with their i18next keys and only get translated as soon as they are displayed. This also allows for better display of the `battlesWon` parameter which now supports better number formatting and the count is an interpolation

* fix: updateTitleStats not checking the namespace of battlesWon

* add tests for splash_messages

* test: always use UTC time

* fix: time-pattern to MM-DD

* fix splash_messages test

* add: const to control usage of seasonal splash messages

* fix tests (splashj)

* Update src/locales/ja/splash-messages.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/es/splash-messages.json

Add missing `number` format for battlesWon message

---------

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-19 15:59:37 -07:00
flx-sta
3102218950 fix: the-expert-pokemon-breeder
the new i18n pattern requires a different namespacing which has been adopted
2024-09-19 15:59:29 -07:00
flx-sta
5591deb661 Merge branch 'beta' into qol/i18n-lazy-loading 2024-09-19 15:55:24 -07:00
flx-sta
0c4519046c fix: delibirdy encounter not being language specific
the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier
2024-09-19 15:39:33 -07:00
flx-sta
7f0dffe06d fix: new namespace usage in ME tests
now using "mysteryEncounters/..."
2024-09-19 15:31:37 -07:00
flx-sta
d1257c4c82 replace: i18next mocks any vi.fn() calls 2024-09-19 15:22:15 -07:00
flx-sta
906c993ee8 fix: 2 mystery encounter translation loading 2024-09-19 15:20:33 -07:00
flx-sta
335b70676d fix: loading mystery-encounter translations
with lazy-load
2024-09-19 14:34:24 -07:00
ImperialSympathizer
7490699bef
[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#4328)
* Adds Expert Breeder Mystery Encounter to the game

* add achievement for Breeders in Space and remove redundant tests

* rename to Expert Pokemon Breeder

* remove unintentional test code

* remove unintentional test code

* test fix with breeder rename

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-19 22:46:27 +02:00
flx-sta
701d894102 Merge branch 'beta' into qol/i18n-lazy-loading 2024-09-19 12:53:28 -07:00
flx-sta
e9bd43e0fe fix: absolute-avarice-encounter test 2024-09-19 12:50:01 -07:00
flx-sta
68f7723c23 fix: tests that have to use the i18next key now
instead of the english translation
2024-09-19 12:47:13 -07:00
flx-sta
962fa6e0e4 mock i18next for tests 2024-09-19 12:46:51 -07:00
Lugiad
528e231794
[Localization] Update pkmnems font (#4329) 2024-09-19 15:13:37 -04:00
flx-sta
08f2866998 remove localization tests
we don't need to test if i18next is working.
This is the job of i18next itself
2024-09-19 11:36:45 -07:00
flx-sta
26d0e80f91 remove: console.log from utils.camelCaseToKebabCase() 2024-09-19 10:20:25 -07:00
flx-sta
b44096c8ae disable: enConfig import in i18next.d.ts 2024-09-19 09:41:11 -07:00
flx-sta
77efb613d7 remove: all config.ts files (for locales) 2024-09-19 09:38:02 -07:00
flx-sta
2476e70cb6 implement: i18next language lazy-loading 2024-09-19 09:30:59 -07:00
flx-sta
685bda2b99 install: i18next-http-backend module 2024-09-19 08:12:52 -07:00