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aeafe0fddd
187 Commits
Author | SHA1 | Message | Date | |
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aeafe0fddd
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[Refactor/Bug] Use Bit Shifting & Masking (#3278) | ||
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69e4ed9284
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[Bug] Fix bug of remaining pokerus and starter cursor on scrolling (#3293) | ||
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9531e64c0d
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[Enhancement] Optimize updateScroll function in starter select UI (#3268)
* optimize updateScroll function to update only the container within the screen * fix eslint |
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3fbab84642
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[Bug] block input while waiting for transition to prevent changing starter during move select and in nature menu (#2342)
* block input while waiting for transition * block input while waiting for the nature menu |
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0ad4986fa5
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[Enhancement] improve passive and win filters by applying new Tri-state toggle dropdown in the starter select UI (#3252)
* split unlocks filter into shiny and passive * update tri state dropdown. apply it to passive and win dropdown |
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07b1cf8382
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[QoL] Update shiny icons in the starter select filter (#3246) | ||
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77167d8595
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[Localization] Add initial translation files for filter menu names for the starter select UI ( new ) (#3197)
* update translation for filter menu in starter select UI * fix lint error * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/filter-bar.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * more clear translation for zh_CN `hasNotWon` * Update src/locales/ko/filter-bar.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/filter-bar.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/ko/filter-bar.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * update missing entry of starter UI on each locales. move `sameSpeciesEgg` line for readibility * add invalidParty and removeFromParty in zh_CH * Update src/locales/ko/starter-select-ui-handler.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * fix mis added line * update as suggested in de * update sort candy option to `candy count` suggested * update win filter dropdown in english * update initial translation for zh_TW * fix eslint * updated zh_TW * Update src/locales/zh_CN/starter-select-ui-handler.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/es/filter-bar.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update src/locales/es/starter-select-ui-handler.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update src/locales/es/starter-select-ui-handler.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update src/locales/es/starter-select-ui-handler.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update src/locales/zh_CN/filter-bar.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * update `invalidParty` entry of es * Update src/locales/fr/starter-select-ui-handler.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/filter-bar.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update `invalidParty` entry in fr * update default eng entry for `hasWon` `hasNotWon` * Update src/locales/pt_BR/starter-select-ui-handler.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/it/filter-bar.ts Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Update src/locales/it/starter-select-ui-handler.ts Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * update `invalidParty` entry for `it` * Update src/locales/fr/filter-bar.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/pt_BR/filter-bar.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> --------- Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> |
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6b3b555105
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[QoL] Update on the requested code changes related to the Starter select UI (new) (#3199)
* update requested changes from flx * requested code refactoring from Opaquer |
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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18dcef5b4a
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[Bug] fix starter select alpha in challenge modes (#2924)
* fix starter select alpha in challenge modes * [NIT] resolve review comment https://github.com/pagefaultgames/pokerogue/pull/2924#discussion_r1670587051 * chore |
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a7d28e1ee7
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Revert (#2895) and (#1685) (#2896)
* Revert "modify wrong config path (ko) (#2895)" This reverts commit |
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41c05bf7a7
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[Localization] Implement pokemon forms localization (#1685)
* Implement Pokemon forms localization * Update French pokemon-form.ts * Update French pokemon-form.ts * Update pokemon-form.ts * Add battle forms korean translation from returntoice Co-authored-by: returntoice <dieandbecome@gmail.com> * Add cosplay forms korean translation from returntoice Co-authored-by: returntoice <dieandbecome@gmail.com> * Add pichu form korean translation from returntoice Co-authored-by: returntoice <dieandbecome@gmail.com> * Add castform forms korean translation by returntoice Co-authored-by: returntoice <dieandbecome@gmail.com> * Add remaining forms korean translation by returntoice Co-authored-by: returntoice <dieandbecome@gmail.com> * French typo corrections pokemon-form.ts * Update Korean pokemon-form.ts * Modify froakiBattleBond like rockruff of OwnTempo case, it is froakie, not greninja. * Modify zygardePc Power construct is more important information Switch its position to 50% or 10% to avoid overlapping with the sprite * Modify mispelling * Added german forms * Changed Gigadynamax and Unendynamax so it fits at all * Add partner pikachu and eevee form localization * Add mimikyu forms localization * Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt * Update pokemon-form.ts * Update partners * Fix conflicts * Fix useless ? by flx-sta Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Fix switch use by flx-sta * Fix conflicts * Please work !!!!!!! * Update src/locales/fr/pokemon-form.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/pokemon-form.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Add pt_br primal localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add pt_br pikachu localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add pt_br castform localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add pt_br 3g localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add zh_cn localization Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Add pt_br other localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add es castform localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es burmy localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es shellos localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es rotom localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es basculin localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es deerling localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es froakie localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es scatterbug localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es furfrou localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es xerneas localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es zygarde localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es pumpkaboo localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es flabebe localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es oricorio localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es minior localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es magearna localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es marshadow localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es sinistea ocalization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es eiscue localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es indeedee localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es rockruff localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es mimikyu localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es zarude localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es squawkabilly localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es tatsugiri localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es gimmighoul localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es poltchageit localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es paldeaTauros localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es primal localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es pikachu localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Add es partner localization Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Fix typedocs error * Fix typedocs error * cn form prefix added Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Fix german translate error * Fix typo Zh_CN Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/es/pokemon-form.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> --------- Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Benjamin Odom <bennybroseph@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: EnochG1 <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> |
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5ac5850082
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Localization: Localize luck indicator text and shiny labels (#2644)
* feat: localize luck indicator text * Localization: Localize luck indicator text and shiny labels * Update src/locales/zh_CN/common.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/common.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/de/common.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/es/common.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/fr/common.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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ef5a29f9b2
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Implement support for relearner only moves (#1667)
Currently only used by Zangoose |
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b16bd89f17
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[bug][ui] Fix eternatus candy count and display hatched egg count (#2761)
* Display eternatus eggs * Trigger Build |
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6046b9bfae
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[Bug] fixed persistent shinyIcon bug (#2605) | ||
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d2e97979bd
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[Bug] Add back saved loadout info (#2604) | ||
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c8db3bff4c
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[QOL] UI Improvement - Shiny Icon (#2372)
* Test changes to change variant label color based on Tint
* Revert "Test changes to change variant label"
This reverts commit
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d2f4c5b59c
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[UI] UI Small Adjustments (#2525)
* UI Small Adjustments * Fix Unit Tests * Null check event display before clear * better empty move placeholder debug name |
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d6cc28ea69 | hotfix save AFTER egg is made | ||
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9d090f37f9
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[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum * Added variant tier override property to the egg class * Added hasVariants function to pokemon species * Implement variant override logic to egg hatching phase * Delete src/enums/variant-tiers * Create variant-tiers enum * Added egg shiny and variant overrides * fixed egg comment in overrides.ts * Added override logic to egg hatch phase * Added species pool filter logic when global override is set * Added global egg tier override logic * Added global egg tier override * Added global gacha pull count override logic * Added global gacha pull count override * Renamed egg hatch override * Renamed egg hatch override * Added gacha pull without voucher global override * Renamed free gacha pull global override * Added free gacha pull override logic * Gacha pull count override name fix * Bugfix * restored defaults + savegame bugfix * eggOptions added to parameterize eggs. Added option to buy eggs of the same species. * Small Bugfix for same species egg generation * Removed translation from translator * Improved the isManaphyEgg() check * Fixed manaphy egg hatch wave count * Added comments to IEggOptions * Added eggOptions for hidden ability and rare egg move override * Merge Fix: Update egg-hatch-phase.ts * Fixed manaphy rates back to 1/256 like in PR #2182 * Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates. * Merge fix. Moved enums. * quick fix for the commented out code * Fixed that you can't buy an egg over the 99 egg limit * Fix that you can't buy eternatus * Use already existing randSeedShuffle instead of my own function * Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount(). * Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts. * Added 19 unit tests for eggs * Changed unit test description * Added higher rates for same species eggs * Adjusted same species egg cost for 1-3 cost starters and HA rates * Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading * Legacy egg loading from server DB fixed |
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3d9b134332
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[UI] Update Challenge UI (#2393)
* Update Challenge UI * Update interpolation and localization * Update src/locales/de/challenges.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/challenges.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> |
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38b1a7fc61
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Make starter selection account for evolutions and forms (#2077)
Only the second and on can be selected with future valid criteria |
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b64e5dce1c
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[QoL] Move up form text when candies and hatched eggs are hidden (#2359) | ||
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111f4362fc
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[QoL] Improved Nature selection + Persistent selection of various values (#1401)
* Added nature selection menu Added a nature selection menu to the starter selection, as you can way too easily skip over the nature you want when cycling. All nature selections are furthermore persistent and stored in the starterData. Those changes are compatible with the current save format, but will increase the size, so, in case the size of the save file can't be increased, further changes will be needed. * Sorted nature selection into sub-menus The nature-selection menu is now, instead of one large list, multiple smaller menus. Those menus will appear once at least one nature of the appropriate kind has been collected. Translations partially required. * Update French starter-select-ui-handler.ts * Added support for updated save structure Adds compatibility with updated save-data structure which supports more persistent starter attributes * more persistent start data Abilities, Variants and Forms are now also saved. * added gender to stored information * fixed typedoc issues * Starter Preferences now stored locally * removed deprecated import (due last merge) * Sub menus removed --------- Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> |
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eea39843fb
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[Bug] Issue #2260 Fix black screen on new game after exiting. (#2265) | ||
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90d0a17b45
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Variant Label Color Change [QOL] (#2198)
* Test changes to change variant label color based on Tint * Implementedlabel color change on pokemon change |
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dc30dd33b2
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[QoL] Reorganize Enum Locations (#2185)
* moving enums * import updates * fix tsconfig paths importing (#2184) * reverse index.ts addition --------- Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com> |
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e6c24dceab |
Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit
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cf06ff3b8d
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[QoL] Reorganize Enum Locations (#2142)
* moving enums |
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65ddd49d64
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[Enhancement] Move event files to a central directory (#1918)
* Move events to a central directory * Update modifier import Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * remove old battle-scene-events * Move to field events * Update battle-scene.ts --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Benjamin Odom <bennybroseph@gmail.com> |
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a97933fe4c
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[Bug] Fix inputs being annoying in the corner of the screen again (#2054) | ||
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f672ecc8ed
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[Bug] resolve issue with input text persisting in top left of game screen in certain cases (#1982)
* resolve issue with input text persisting in top left of game screen in certain cases * Clean up ui logic for fix |
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fdc2d1cd02
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[enhacement] Show Egg tier icon on starter UI (#1933)
* Show Egg tier on starter UI * Use CamelCase on method name * Remove egg if evolved * Adding ts-doc |
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a1171eceb9
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[QoL] Show currently bound controls on starter menu for last active device (#1859)
* show currently bound controls on starter menu for last active device * add special handling for touch controls * remove hardcoded controls for all locales |
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8142f26833
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Fix endless starter points (#1941) | ||
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696ff6eae3
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Add Challenges (#1459)
* Initial challenge framework * Add type localisation * Change how challenges are tracked Also fixes the difficulty total text * MVP Renames challenge types, temporarily hides difficulty, and implements challenge saving. * Attempt to fix one legal pokemon in a double battle * Make monotype ignore type changing effects * Make isOfType correctly detect normal types * Try to fix double battles again * Make challenge function more like classic * Add helper function for fainted or not allowed * Add framework for fresh start challenge and improve comments * Try to fix evolution issues * Make form changing items only usable from rewards screen * Update localisation * Additional localisation change * Add achievements for completing challenges * Fix initialisation bug with challenge achievements * Add support for gamemode specific fixed battles Also make monogen challenges face the e4 of their generation * Add better support for mobile in challenges * Localise illegal evolution/form change message * Update achievement names * Make alternate forms count for monogen * Update monotype achievement icons * Add more comments * Improve comments * Fix mid battle form changes * Reorder mode list * Remove currently unused localisation entry * Add type overrides for monotype challenges Meloetta always counts for psychic and castform always counts for normal * Change how form changes are handled Now attempts a switch at the start of each turn instead of immediately * Add start button to challenge select screen * Make starter select back out to challenge screen if using challenges * Fix daily runs * Update tests to new game mode logic |
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1a149bfa04
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
* refactor executed code while importing and initializing all of these in loading-scene * reset to main * fix server url * added rule no-trailing-spaces * made progress * test somme data from a session save is working * trying to launch a battle * added fetch wrapper to load data locally * trying to mockAllSettled * pushPhase & shiftPhase * check integrity of exported session * set toke + loggedInUser in tests * progress on starting new battle * tring to test phase but it's async * mocking fetch * working mock fetch * need to handle pile of data * attempt to use real phaser classes * reorder overrides * refactored to use some real classes from phaser * removed useless things * started to work on some container mock * finished the mockContainer time to add some logic * some more mock containers * removed addMethods since there is the mock classes now * commented issues * attempt to create mockTextureManager * fix tests * mockSprite & mockText * yes but not really * yes but not really * fix tutorial callback * reached mode title * added achievement tests * fix test achievements with current state of mock * correct sequence loading for BattleScene with mockLoader ! * deep dive into next step * working wait until starter selection screen * added newGame method into wrapper * expect to save_slot * trying to manage pokemon sprite for getAll without success yet * added test for egg output * fixed egg test for June * fix tests + locate next issue to fix * we are in battle baby * added new game in one-line * export is working but export only what's in the fetch * fix start game as guest * refactored how we start a battle + cleanup * overrided mewtwo but issue with currentBattle * refactor: rename InitAchievements to initAchievements * added missing mock method * override level and pokemon forms working as intended * bringToTop Obj * remove launch battle in achivement test * fix getIndex when same pokemon * can run all tests * first attack, faint, and shop modifiers, MockClock * on method for container * added doAttack one-liner * one-line export data * removed throw error * feat: Make `scenes` property of `GameWrapper` class public The `scenes` property of the `GameWrapper` class was changed from private to public. This change allows external access to the `scenes` map, which is used to store Phaser scenes. This modification was made to enable easier manipulation and interaction with the scenes in the game. * correction * removed CanvasRenderer * added a param to remove console.log and added a param to preven scene create call * fix encounter wave 30 when it's a trainer * test double-battle * test fight without KO * test double fight no ko * fix crashing texture + added Text wrapper to log fight * fix tests on boss - trainer - rival * chore: Refactor BattleScene initialization and add new phases Refactor the BattleScene initialization code to remove unnecessary delay and improve performance. Also, add new phases for the title and unavailable states to enhance the game experience. * rework of Game tests * skipFn is working * added onNextPrompt and restore Og Start * better newGame * added skipFN in remove * not yet working test but updated interceptors * do attack work but not on PostSummonPhase phase when there is mention of silcoon and wurmple * error located, it's just a double fight, i was not there yet * single OHKO & double no OHKO * added expirationFn into next prompt * all tests are passing * working test on non damaging move from opponent * cleaned a bit * removed phaser initialisation on every tests * renamed test file * added load system data * added some ability support * added onKill & onSummon abilities test * removed useless test + cleanup * removed useless test + cleanup * fixed tests after merge main * added itemHeld endTurn trigger test (toxic orb) * added runFrom..To * added mustRun to assert currentPhase * added no-miss move to test things * cleaner restore mock * fix test * fix moxie test + game speed * improve test speed * added onOurself and onOpponent mvoe test * added onDamage test for tackle * removed timeout in intervals to run tests faster * cleanup * added never crit override + separate file per test + remove randomness in randBattleSeedInt * move folders * better org * renamed itemHeld folder to items * fix deploy.yml * cleanup * simplified the gameManager start battle and allow single pokemon in party * remove the need of mode development * added input handler to test inputs + remove time from phaser into inputController * added keyboard support * added fakeMobile support * added details * removed a console.log + added logUp * move test to folder * fixed canvas issue * added starter select tests * added some more test on starter-select * added battle-order tests * added battle-order tests * fixing Phaser RNG * ordering stats for better reading * fix tests for main * adapt battle-order test to be more readable * fix merge * fix some errors and silent all errors from gameWrapper since it's not possible to avoid them * fix mocks to manage childs & stuffs * added some docs * fix achievement test * removed an unused file * separate misc tests to clean battle.test file * added a basic french lokalization test * added i18n where it needs to be used only * revers extracted method * removed unused method * removed handler fetch since we do not test anything server related * fix test with handlers removed * added intrepid sword test * fix enum exp party --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt> |
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f5f98ec537
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[Bug] fixed wrong stacking of move info overlay issues (#1888)
* fixed wrongly stacking overlay issues - starter selection - IVs are now behind the overlay - the overlay should clear when exiting it via controller (requires tests as i don't have a controller) - TM - will prevent C/Shift from showing the overlay until the next item selection, when selecting a TM as item reward. - will prevent C/Shift from showing the overlay when canceling item selection * removed reference to previously deleted resource * fixed override |
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081d813540
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[Feature] Move to start button when you can't add party anymore (#1673)
* [Feature] Move to start button when you can't add party anymore * Add comment about #1673 * Update starter-select-ui-handler.ts --------- Co-authored-by: Benjamin Odom <bennybroseph@gmail.com> |
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a8489cc707
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[Bug] Revert start-label text to translation (#1855) | ||
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1c98106642
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[QoL] Move Info Overlay (#1585)
* move info implemented for starter selection a move info box is displayed when editing the starter moveset. also menus have now onHover triggers. todo: - show ui when selecting TMs - show ui when selecting moves to remember (memory mushroom) * More Move Info Overlays Added overlays during Memory Mushroom use and when viewing TMs. Furthermore a settings option can enable/disable those overlays. * Added missing ko language entry ... though translation still remains necessary * updated ui also added overrides for item rewards * minor ui update moved values to the right in the tm move info box * fixed typedoc issues * removed settings in to prepare for merge * updated settings option added settings option to new settings implementation * minor changes removed unused graphic moved settings option to accessibility |
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283714bd0f
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[Refactor] Move enums from game-data into their respective files in src/data/enums (#1837)
* move PlayerGender enum into src/data/enums/player-gender.ts this is necessary to avoid circular dependencies which did crash tests in the past (in PRs) * Update settings.ts * Update game-data.ts * Update summary-ui-handler.ts * Update ui.ts * move Passive & GameDataType enums into own files |
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a8205ae819
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[Bug] Handle if the browser gives a long form of a language (like "de-DE") … (#1795)
* Handle if the browser gives a long form of a language (like "de-DE") for cases where we only have the short form "de". * Changed it so that now resolved Language is now used anywhere. This is basically what i orignally did manually but provided from i18next directly |
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c7de17a46e
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Achievements localization, organized some locales files and ptBR translations (#1150)
* organizing, translations and achv localization * localized for all languages * minor fix * minor fix 2 * minor fix 3 * Fixed Achivment Localization, Added german localization and fixes some issues with german localization at other parts * fix pickup description * Update French achv.ts * French typo correction achv.ts * eslint fixes * added zhTW * minor fix * Achivment Bar is localized and gets bigger when using german * Changed some things to make it not as Big * The Achivment Bar now grows with the context * Updated Achivment Names in german * Update French achv.ts * Vouchers now will show the correct descrption again * minor fix * minor fixes * "sub" to "semi" * minor fix * fixes warning and organizes some files * forgot about english * korean translations * test fix --------- Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> |
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3f6e43a12d
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Starter select - Implement up and down offset navigation (#1480)
* Handle offset up and down navigation * add comments |
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9b5c1cdadb
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Adds a Small Flyout Panel to the Battle Info Object (#1377)
* Initial Commit * Update pbinfo_enemy_boss_stats.png * Move to Separate Key * Add Separate Mobile Control for Flyout * Add Setting to Enable/Disable * Add to the Tutorial * Change to BUTTON.V |
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8e157edce9
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Add Korean Locale (#737)
* Add korean locale without translation * Translate ability,move,pokemon to Korean * Translate miscellaneous to Korean * Add Accuracy in the fight ui to Korean * Apply nature,growth rate lang files to Korean * Add missed file import to Korean config.ts * Add font and its license for Korean then Apply it pokemon-dppt from FontStruction and its license * Translate any other lang file to Korean * Cleanup Korean locale files Indentation for pokemon and starter-select-ui-handler Make config shoft * Update Korean translation for the latest commits ToggleSize dependency |
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1420c26f22
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Fix issue with shiny star placement in starter-select-ui-handler.ts (#1512) | ||
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91013cf8c4
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Candy Icon Display Bugfix (#1507)
Fixes a small visual issue where scrolling through a list of Pokémon would not hide a candy if the Pokémon was not the root species. |