innerthunder
207b3e1eb7
[Test] Add forceEnemyMove Game Manager util ( #3678 )
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* Add `forceEnemyMove` test util
* fix ceaseless edge test
* Apply flx's suggestions
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Rewrite Follow Me test
* Reorganize new imports in game manager
* Rewrite Rage Powder + Spotlight tests
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Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-04 17:56:57 +00:00
innerthunder
e29f1fe5fd
[Bug] Fix some trapping moves' interactions with Ghost-type Pokemon ( #3936 )
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* Fix secondary effects to trapping moves not applying to Ghost types
* Docs for `isTrapped`
* more `isTrapped` cleanup
* Remove .js from imports
2024-09-01 23:39:26 -04:00
Mumble
dd0b6464d2
[Beta][Bug] Fixing Trapped ability messages ( #3928 )
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* always update your repo
* enemy command phase changed too
* typedocs
* Typedocs part 2
* Added simulation boolean back
* restored simulated
* Remove `console.log()` statements
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Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 22:07:27 -04:00
innerthunder
051d38e0a2
[Enhancement] Add support for simulated calls to Abilities ( #3529 )
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* Adds simulated tag support to all abilities
* Fix compiler errors in ability.ts
Most things are still on fire 😢
* Fix errors left over after merge
* Another pass through simulated ability call logic
* Fix leftover errors from merge resolution
* Another gh pages issue :pikamad:
* Simulated call fixes based on Kev's feedback
* RIP phases.ts
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Co-authored-by: Xavion3 <xavion333@gmail.com>
2024-08-21 18:29:21 -07:00
Frederico Santos
ae2ab120dc
Deleted phases.ts ( #3618 )
2024-08-19 03:23:52 +01:00