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								 Flashfyre | bd67ccde8b | Revert "Fix random moveset generation logic not working properly with evolutions" This reverts commit a8cabd50d9. | 2024-03-25 14:44:40 -04:00 |  | 
			
				
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								 Flashfyre | 3ce8697c23 | Make AI a bit more intelligent in attack move interactions | 2024-03-25 14:38:07 -04:00 |  | 
			
				
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								 Flashfyre | a8cabd50d9 | Fix random moveset generation logic not working properly with evolutions | 2024-03-25 14:27:04 -04:00 |  | 
			
				
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								 Flashfyre | efa8d4f3fc | Fix summon data not being loaded in on session load | 2024-03-25 10:16:29 -04:00 |  | 
			
				
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								 Flashfyre | 4f88bd3dab | Fix final boss nerf | 2024-03-24 19:52:30 -04:00 |  | 
			
				
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								 Flashfyre | b9805ceabf | Update moveset generation logic | 2024-03-24 18:57:24 -04:00 |  | 
			
				
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								 Flashfyre | 6fce502b88 | Nerf PP on a certain final boss move | 2024-03-23 23:07:49 -04:00 |  | 
			
				
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								 Flashfyre | 1d39f0eeeb | Fixed form-based evolutions not taking form into account | 2024-03-22 21:38:10 -04:00 |  | 
			
				
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								 Flashfyre | a76f795cd5 | Trainer updates including names and double battle pairs Add dynamic trainer pairs; add trainer names with Bulbapedia scraping logic; add Hex Maniac trainer; make namebox stretch to fit name | 2024-03-21 00:57:28 -04:00 |  | 
			
				
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								 Flashfyre | 255177857f | Update moveset generation to included evolved lower level moves | 2024-03-19 20:09:22 -04:00 |  | 
			
				
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								 Flashfyre | 6feef82fcf | Simulate evolution chain when generating movesets | 2024-03-19 19:52:27 -04:00 |  | 
			
				
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								 Flashfyre | 98e88a160b | Implement Bolt Beak, Fishious Rend, and Magnitude | 2024-03-18 22:05:21 -04:00 |  | 
			
				
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								 Flashfyre | 5c02455c97 | Implement Protosynthesis and Quark Drive | 2024-03-18 21:22:27 -04:00 |  | 
			
				
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								 Flashfyre | 0701598be6 | Add session scores | 2024-03-17 11:36:19 -04:00 |  | 
			
				
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								 Flashfyre | 56f4a71ca6 | Add daily runs (WiP) | 2024-03-16 22:06:56 -04:00 |  | 
			
				
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								 Flashfyre | 81f9e2da36 | Add WiP logic for daily run and fix some performance issues | 2024-03-15 21:59:34 -04:00 |  | 
			
				
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								 Flashfyre | 10cacbe5af | Fix Fake Out logic | 2024-03-14 18:03:38 -04:00 |  | 
			
				
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								 Flashfyre | 623d600e13 | Add wrapper for game mode | 2024-03-14 16:26:57 -04:00 |  | 
			
				
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								 Flashfyre | 0c835f4157 | Implement various abilities including Mold Breaker | 2024-03-14 00:40:57 -04:00 |  | 
			
				
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								 Flashfyre | 54eed194fd | Fix Misty Terrain softlock | 2024-03-13 20:36:25 -04:00 |  | 
			
				
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								 Flashfyre | b93e4397fa | Fix formatting and remove stray character | 2024-03-13 08:51:07 -04:00 |  | 
			
				
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								 Xiaphear | 9d2d03ee44 | Added Tinted Lens. | 2024-03-13 12:45:31 +01:00 |  | 
			
				
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								 Flashfyre | 71e820f149 | Add redirection logic to Lightning Rod and Storm Drain | 2024-03-11 20:55:41 -04:00 |  | 
			
				
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								 Flashfyre | f7d89b5268 | Implement Psyshock | 2024-03-11 18:18:55 -04:00 |  | 
			
				
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								 Xiaphear | 56250aca9c | Added Body Press | 2024-03-11 21:45:32 +01:00 |  | 
			
				
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								 Flashfyre | 4c5981c126 | Update token logic, nerf revive tokens, and add Fusion Token | 2024-03-11 00:16:24 -04:00 |  | 
			
				
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								 Flashfyre | 20e9a1e761 | Fix grassy terrain heal being applied to all terrains | 2024-03-10 00:14:09 -05:00 |  | 
			
				
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								 Flashfyre | 47cf14da9b | Implement terrains and rework status logic | 2024-03-09 21:57:33 -05:00 |  | 
			
				
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								 Xiaphear | b9395ebd7f | Implemented Sturdy. | 2024-03-09 23:49:00 +01:00 |  | 
			
				
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								 Flashfyre | 6a6d676cb2 | Attempt fixing one hit KO | 2024-03-09 10:40:51 -05:00 |  | 
			
				
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								 Flashfyre | 95bfb2a056 | Implement Skill Swap and fix Wonder Guard with status moves | 2024-03-04 21:32:11 -05:00 |  | 
			
				
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								 Flashfyre | 893c20fc16 | Remove status effect move type immunity | 2024-03-04 20:28:55 -05:00 |  | 
			
				
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								 Flashfyre | 123d268619 | Fixed damage moves are no longer affected by tokens | 2024-03-03 23:55:52 -05:00 |  | 
			
				
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								 Flashfyre | 413d748287 | Fix moves that ignore boss segments not breaking segments | 2024-03-03 23:50:33 -05:00 |  | 
			
				
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								 Flashfyre | 0011f6033b | Fix redundant item update for each transferred item when fusing | 2024-03-02 10:23:54 -05:00 |  | 
			
				
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								 Flashfyre | 32f4d69041 | Wild spliced Pokemon generate shared movesets | 2024-03-01 16:21:28 -05:00 |  | 
			
				
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								 Flashfyre | 0e0fe95d4c | Fix being unable to clear boss segment without bypass | 2024-03-01 12:41:47 -05:00 |  | 
			
				
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								 Flashfyre | ed1f82b476 | Fix visual bug with boss segments | 2024-03-01 11:42:09 -05:00 |  | 
			
				
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								 Flashfyre | 0dc53bfeb8 | Fix boss stat boosts not being applied on revive | 2024-03-01 11:26:40 -05:00 |  | 
			
				
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								 Flashfyre | 6f54fa7741 | Fix damage display issues with battle info | 2024-03-01 10:28:29 -05:00 |  | 
			
				
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								 Flashfyre | 1f6a6f4621 | Damage-related fixes and changes Apply damage numbers to all damage and heal; fix some damage-related bugs | 2024-03-01 09:35:36 -05:00 |  | 
			
				
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								 Flashfyre | 716d8853a3 | Add damage numbers feature | 2024-03-01 00:27:46 -05:00 |  | 
			
				
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								 Flashfyre | f48464d48d | Minor refactoring | 2024-02-29 20:08:58 -05:00 |  |