Adrian T
8d5bfa51e8
[Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move ( #2984 )
...
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
2024-07-14 00:28:39 -04:00
Mumble
eedabbf17c
[Bug] Struggle Recoil should ignore Magic Guard ( #3017 )
...
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-07-14 00:27:42 -04:00
Arxalc
0c0de4103b
[Bug] Making FormChangeItems Untransferrable ( #2695 )
...
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
2024-07-13 19:09:01 +01:00
schmidtc1
cbc6005c57
[BUG] Fixes Sketch copying the first move used by the opponent instead of the last ( #2759 )
...
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
2024-07-13 19:07:28 +01:00
mcmontag
0aa5e0d49d
[Feature] Fully implement Octolock ( #2985 )
...
* implement octolock
* Add tests
2024-07-13 03:19:53 +01:00
mercurius-00
39bdfea0c8
[Localization]Localized move-trigger text ( #2913 )
...
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-07-12 17:23:28 +01:00
Asdar
5aee958b96
[Qol/Balance] Dynamax cannon tweak ( #2540 )
...
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
2024-07-12 00:37:55 +01:00
Dmitriy K
045fd57242
Update typescript and typedoc ( #2988 )
...
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
2024-07-11 23:44:17 +01:00
chaosgrimmon
55f2a32d9f
[Bug] Grounded on Terrain fixes ( #2969 )
...
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
2024-07-11 10:21:38 -04:00
schmidtc1
7474eac808
[Bug] Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with Ceaseless Edge ( #2727 )
...
* Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with ceaseless edge
* Creates initial test file with basic cases for ceaseless edge
* Fixes ceaseless edge unit test and expands on case 3
* Adds truthy/falsy expectations prior to use
2024-07-08 16:53:16 -04:00
Tempoanon
694616e1e9
[Bug] Fix hard press bp and pp ( #2441 )
...
* Fix hard press bp and pp
* Hard Press should have a max bp of 100
* Fix typo for acc
* Add test
2024-07-07 01:44:47 +01:00
san98215
359644ee81
[Bug] Updated SacrificialAttrOnHit to account for the move failing ( #2792 )
2024-07-04 21:51:51 -04:00
schmidtc1
df18dd885d
[Bug] Adjusts bug bite/pluck to remove berry pouch preservation on opponent berries ( #2047 )
...
* Adjusts bug bite functionality when stealing from opponent with three berry pouches
* Adjusts bug bite functionality when stealing from opponent with three berry pouches
* Adjusts bug bite to remove berry pouch preservation on opponent berries
* Remove Promise<Boolean> where unnecessary
Leftover code removed from previous testing of the EatBerryAttr class.
* Remove undefined check on chosenBerry
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update StealEatBerryAttr if-clause readability
Decrementing inside of an if-clause removed for readability. Changed to check: if count is 1, then remove modifier.
* Localization of StealEatBerryAttr battle message
* Fixes berry incrementing after improper adjustment to readability
* Fixes berry decrementing after improper adjustment to readability
* Update battle.ts
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update battle.ts properly
Incorrectly added localization in previous commit
* Remove unnecessary space
* Update src/locales/ko/battle.ts
I do not have experience with Korean, so this may need other review.
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Rewrites EatBerryAttr to combine with StealEatBerryAttr
* Removes excess lines
* Revert and refactor StealEatBerry and EatBerryAttr
* Refactor for early returns instead of nesting
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
2024-07-02 10:28:38 -04:00
Enoch
0bc4f26b9d
[Localization] localized status-effect.ts and translate. ( #2528 )
...
* make postposition not to dynamic for localize
* localize status-effect.ts
* added test code, modified english postposition, modifed toxic_orb test to make it always fix in English.
* Update src/locales/zh_CN/status-effect.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/status-effect.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/status-effect.ts
* added test code for check message key
* remove multi-language tests (except english)
* Update src/locales/pt_BR/status-effect.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* remove language and change test code to check method call and parameter
* Update src/locales/es/status-effect.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/en/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Apply review suggestion
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* add Test with empty string parameter
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/fr/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
2024-07-02 10:22:46 -04:00
innerthunder
a48429de09
[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents ( #2696 )
...
* Revert Make It Rain stat change behavior
* ESLint
* Add double KO unit test
2024-06-29 13:59:26 -04:00
ReneGV
fd586ecd8e
[Bug] Fix purify ( #2697 )
2024-06-28 20:59:06 -04:00
innerthunder
b2048148c9
[Bug] Fix Make It Rain not applying effect on KO ( #2670 )
2024-06-27 19:52:13 -04:00
innerthunder
e521862096
[Bug] Fix Make It Rain applying effects for each target ( #2664 )
...
* Fix Make It Rain applying effects for each target
* Revert MoneyAttr change
* Remove RNG from parental bond tests
2024-06-27 15:21:24 -04:00
innerthunder
0d25b2332a
[Bug] Fix multi-hit frenzy moves permanently locking the user ( #2662 )
2024-06-27 13:33:43 -04:00
Adam Clemons
d8129dae7d
[Bug} Fix Tidy Up buff (for real this time) ( #2649 )
...
* Fix Tidy Up buff
* Force pipe rerun...
* Remove whitespace
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-06-27 12:37:57 -04:00
flx-sta
eb77927d4b
[Bug] Fix Tidy-Up boosting stats multiple times right now ( #2652 )
...
only apply if user id equals target id. This is necessary because of the which is necessary for clearing the arena traps
2024-06-27 09:54:36 -04:00
chaosgrimmon
b9fd4273c9
[Bug] More non-contacting physical moves ( #2660 )
...
Fixes Raging Fury, Barb Barrage, and Triple Arrows.
2024-06-27 09:37:17 -04:00
Smewkie
996568ef5b
[Bug] Make it Rain interaction with Multi-Lens ( #2638 )
...
Changes make it rain to provide stat changes whenever the move hits multiple times, ie with Multi Lens.
2024-06-26 22:38:31 -04:00
innerthunder
cd92d4d7d3
[Ability] Implement Parental Bond ( #2384 )
...
* Parental Bond basic implementation
* Parental Bond unit tests
* ESLint
* PBond AbAttr rework, documentation, and multi-target unit tests
* Update post-target move attribute logic
For Parental Bond interaction.
* AddSecondStrikeAbAttr now uses Constructor util
* Unit tests for PBond + Multi-Lens interaction
* Remove random damage spread in unit test
* Add null checks to PBond AbAttr
* Set player pokemon for unit test
* Fixed Post Target check to account for KO's
* Fix multi-strike moves applying effects at wrong times
* Test cases for updated effect timing
* Add Wake-Up Slap test case
* Fix Fury Cutter/Echoed Voice multi-hit interaction
* Fix Pay Day, Relic Song, and Fury Cutter (again)
* Add early stopping to multi-hit moves
* RecoilAttr now uses lastHitOnly
* Add faint check to last hit logic
2024-06-26 16:03:14 -04:00
Adrian T
e9fb13cce9
[Move] Implement Flower Shield ( #2543 )
...
* implement flower shield
* add unit tests
* refactors, add test
* use HideSpriteTag instead
* update comment
* replace HideSpriteTag with SemiInvulnerableTag
2024-06-24 10:37:24 -04:00
José Ricardo Fleury Oliveira
fd7e547750
[Localization] Update menu.ts with "attackFailed" translation ( #2547 )
...
* Update menu.ts with new translation and choosePokemon option
* revert ptbr
* fix
* minor fix
2024-06-24 01:38:17 +01:00
innerthunder
905ecd6576
[Bug] Remove grounding moves' arbitrary turn limits ( #2526 )
...
* Remove grounding moves' arbitrary turn limits
* Added documentation for GroundedTag
* Rename GROUNDED tag + add tag check to isGrounded
* Fix remaining GROUNDED reference
* Clean up calls to getTag
2024-06-23 12:48:49 -04:00
Madmadness65
db06c53693
Implement Happy Hour ( #2358 )
2024-06-22 20:03:15 -05:00
innerthunder
86cc1018e3
[Bug] Fix Thousand Arrows not hitting Pokemon with Levitate ( #2493 )
2024-06-21 14:04:11 -04:00
innerthunder
7cad385a38
[Bug] Fix Thousand Arrows grounding opponents before use ( #2485 )
...
* Fix Thousand Arrows grounding opponents before use
* Use existing AddBattlerTag instead
2024-06-21 10:39:00 -04:00
Xavion3
a14128aece
Fix Minimize AI and add NaN AI score safeguard ( #2460 )
2024-06-21 09:26:32 +10:00
Tempoanon
7a7e944a1c
Mountain Gale does not make contact ( #2456 )
2024-06-20 11:06:35 -05:00
Zach Day
07b9f5476a
[Fix] Ability suppression effects not failing correctly ( #2440 )
...
* Make ability suppression fail if ability is already suppressed
* Document SuppressAbilitiesAttr
* Add gastro acid unit tests
2024-06-20 00:43:45 -04:00
Dmitriy K
74aa5a8005
Create Class constructor utility type. ( #2162 )
2024-06-19 12:00:26 -04:00
Enoch
06b1f8a0bc
[Localization] Add localization in battler-tags.ts ( #1990 )
...
* [Localization] Add localization in battler-tags
* localize curse ghost skill apply message
* translate Drowsy korean
* translate requested changes
* Update src/locales/ko/battle.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* resolve merge error
* Update French battle.ts
* remove unnecessary backslash
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* recover missing code resolving merge
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/data/battler-tags.ts
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
2024-06-19 10:38:31 -04:00
innerthunder
21f1e077fa
[Featrue] Add Dark-type immunity to Prankster ( #2355 )
2024-06-18 11:21:54 -04:00
3ae3ae
cf1f958a07
[Move] Remove partial from Matcha Gotcha ( #2368 )
2024-06-18 10:21:53 -04:00
NxKarim
cc7db08fe8
[Bug] Sheer Force Fix (Stone Axe and self status moves) ( #2366 )
...
Implements AddArenaTrapTagHitAttr for moves like Stone Axe and Ceaseless Edge.
Fixes chance for selfstatus moves.
Added Comments For AddArenaTrapTagHitAttr
2024-06-18 00:23:34 -04:00
Daniel Gaston
b8a3f30bd0
[Hotfix] Sheer Force arena tag add extra condition ( #2356 )
2024-06-17 21:49:08 -04:00
NxKarim
c52e0ac5b6
[Ability] Serene Grace, Shield Dust, Sheer Force (P) ( #246 )
...
Co-authored-by: okimin <danielgaston6@gmail.com>
2024-06-17 20:30:42 -04:00
innerthunder
3b3b9e39af
[Move] Implement Follow Me, Rage Powder, and Spotlight ( #1834 )
...
* Implement "Center of Attention" battler tag + moves
* Powder immunity logic for Rage Powder
* Center of Attention unit tests
2024-06-17 18:05:21 -04:00
Matthew
d70dd16f8c
[Refactor] I18n Cleaning ( #2348 )
...
* I18n Cleaning
* pr comments
* appease typedoc
* moved types into src
2024-06-17 17:05:33 -04:00
schmidtc1
d5ec5c371b
[Move] Fix bug for Spite and fully implement Eerie Spell ( #2244 )
...
* Bug fixes for spite, creates class to extend spite for eerie spell
* Comments for clarity, creates class to extend ReducePpMoveAttr
* Resolve reference error with AttackReducePpMoveAttr
* Shows move failed in a clearer way with showMoveText
* Localization of pp reduction moves
* Fixes issue of eerie spell reducing pp when ratio is 0
* Removes unnecessary phase replacement
* Remove partial implementation from eerie spell
* Adds locale entry for ppReduced to other languages
2024-06-17 15:05:23 -04:00
Frisk17
89eba349c9
[Move] Implemented Magnet Rise ( #2081 )
...
* Partially implemented Magnet Rise
* Implemented Magnet Rise
* Changed pokemon.ts so all TypeImmune tags work instead of just
MagnetRisen
* Magnet Risen is now removed when Gravity is used.
* Magnet Rise is ignored by Thousand Arrows
and Smack Down.
* Fixed a bug where status ground type moves
would also be ignored by Magnet Rise
* Added a message when Magnet Rise is removed
* Inserted TypeImmuneTag check in
getAttackMoveEffectiveness() for the AI
* Created a magnetRiseCondition separately
* Created a test for Magnet Rise
* Bug Fix in Magnet Rise test
* Created Magnet Rise test with Gravity
* Shifted the code from getAttackMoveEffectiveness
and apply into getAttackTypeEffectiveness instead
* Replaced onNextPrompt with doAttack
* Removed redundant runFrom(Phase)
* Replaced magnetRiseCondition with
battlerTags.every anonymous function
* Fixed import errors
* Added an undefined check for summonData
for TypeImmuneTag in getAttackTypeEffectiveness
* Replaced undefined-check with optional chaining
2024-06-17 17:35:06 +02:00
chaosgrimmon
1396aaaa57
[Move] Sappy Seed shouldn't be Making Contact ( #2303 )
...
https://bulbapedia.bulbagarden.net/wiki/Sappy_Seed_(move)
2024-06-16 18:48:42 -04:00
chaosgrimmon
90f6ae7e6d
[Bug] Friendship-based moves have Base Power -1 when Pokemon is wild ( #2291 )
...
Affects RETURN, FRUSTRATION, PIKA_POW, and VEEVEE_VOLLEY.
2024-06-16 18:40:47 -04:00
Arxalc
2d254bab96
[Move] Implemented Incinerate and Knock Off ( #1671 )
...
* Implemented Incinerate and Knock Off
* Ran linter
* Removed unnecessary code
2024-06-15 22:26:54 -04:00
Philippe
bf7eb52f85
[Move] Implement poltergeist ( #1726 )
...
* implement poltergeist
* add comments
* use string interpolation
2024-06-15 22:24:38 -04:00
innerthunder
01435ed0e0
[Ability] Implement Unseen Fist ( #1776 )
...
* Implement Unseen Fist
* Add unit tests for Unseen Fist
* Fix unit test imports
2024-06-15 22:14:49 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations ( #2185 )
...
* moving enums
* import updates
* fix tsconfig paths importing (#2184 )
* reverse index.ts addition
---------
Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00