* Add PostSummonHealAbAttr and give it to appropriate abilities
* Add attr to insomnia
* Remove attr from leaf guard (it does not activate on gain with sun up)
* Add tests and remove attr from shields down
* Add PostSummonRemoveBattlerTag and give it to oblivious and own tempo
* Add tests for oblivious and own tempo
* Fix oblivious test sometimes failing
* Remove Comatose changes as it doesn't reapply
* Remove unused tagRemoved field
* Fix tests checking status instead of tag
* Fix attr comments
* Add PostSetStatusHealStatusAbAttr
* Add ResetStatusPhase
* Modify pokemon.resetStatus to use ResetStatusPhase
* Move post status effects to ObtainStatusEffectPhase
* Ensure status overriding (ie rest) works properly
* Add PostApplyBattlerTagRemoveTagAbAttr for own tempo and oblivious
* Guard removeTag call in PostApplyBattlerTagRemoveTagAbAttr
* Commenting
* Handle Mold Breaker case in MoveEndPhase
* Remove PostSummonHealStatusAbAttr from purifying salt
* Fix not passing overrideStatus to canSetStatus
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Add isNullOrUndefined import
* Add canApply to new attrs
* Add followup argument back
* Remove guard around new MoveEndPhase
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Checks for hit result status on Grip Claw application
* Adds a boolean check for the Pollen Puff edge case in canBeMultiStrikeEnhanced
* Adds parental bond test
* Adds grip claw and multi lens tests
* Reuse global scene between tests
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Add missing each method to mockContainer
* Fix select-modifier-phase test
* Sanitize overrides before tests
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Sanitize overrides before tests
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* [WIP] fix things
* Fix tests not working with --no-isolate
* Update npm tests to use no isolate
* Update test-shard-template
* Update package.json
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* [BUG] fixes#5472 - transform on reload
* Fix the bug where transformed pokemon failed to load sprite on reload if it was not the base form
* Now properly loads the transformed sprite assets during summon phase
* Add neutralizing gas arena tag
* Add PostSummonAddArenaTagAbAttr
* Add PreLeaveField attr for neutralizing gas
* Remove old SuppressFieldAbilitiesAttr
* Fix ability suppression logic
* Add basic tests
* Reapply onGain abilities when neutralizing gas ends
* Untodo ability remval test
* Add more tests
* Modify gastro acid to call onLose attributes when suppressing
* Properly cancel abilities on switch in
* Add documentation
* Remove partial designation
* Update locale key usage
* Reactivate the last source's other abilities when it becomes the last remaining
* Fix loop vars
* Add access modifiers for SuppressAbilitiesTag
* Minor changes
* Move test to reflect new location
* Remove promises from abattr function signatures