Commit Graph

1017 Commits

Author SHA1 Message Date
Tempoanon
5b44905b86
Fix Shedinja passive, mummy passive, acupressure, moody, and added a second move override (#369) 2024-05-04 12:30:23 +10:00
Tempoanon
f9abc50d8b
Add Neutralizing Gas message, display Manaphy egg gacha origin, allow catching wonder guard bosses (#322)
* Add Neutralizing Gas message, display Manaphy egg gacha origin, allowcatching wonder guard bosses

* Add edge cases of supressed/overriden wonder guard bosses
2024-05-04 12:29:30 +10:00
Tempoanon
4163005f12
Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP) (#241)
* Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP)
2024-05-04 12:10:40 +10:00
Madmadness65
ed24e03a6f Fix Groudon's passive
Changed from Flame Body to Protosynthesis, the original change wasn't discussed enough.
2024-05-03 19:35:07 -05:00
Madmadness65
cfee310350 Adjust more passive abilities
Changes some of the more problematic passives some Pokémon had. As usual, if there's any that you may have a problem with, we are always up for suggestions.
2024-05-03 19:21:02 -05:00
Flashfyre
754fe434e6 Update biome pools for various legendaries and regionals 2024-05-03 18:37:46 -04:00
Madi Simpson
06ae04abad bugfix: ensure hit recoil moves always do at least 1hp in recoil 2024-05-03 17:10:50 -04:00
Madi Simpson
d48f0aa97d
Implement Anger Shell and Berserk (#421)
* abilities: implement anger shell and berserk

* abilities: fix small typo causing berserk to raise speed instead of spatk

* abilities: condense battlestats into an array instead of multiple attrs
2024-05-03 15:55:46 -05:00
Benjamin Odom
313fdc0e42 Fix Venom Drench not working on Toxic Status 2024-05-03 16:48:11 -04:00
Benjamin Odom
3b61662bba Fixed Mighty Cleave not being a Slicing Move 2024-05-03 16:18:29 -04:00
Matt Ross
1484a52fd7
Add variable power attribute for knock off (#426)
* feature/add-variable-power-knock-off

* Remove console logs
2024-05-03 15:54:21 -04:00
Madi Simpson
cbf06ffa2c bugfix: ensure direct stat modifying moves update both pokemon's stat info 2024-05-03 15:12:48 -04:00
Madmadness65
9a559c8d6a Update passive abilities for legendaries
This is the first batch of passive ability revisions, this one directed at legendary and mythical Pokémon.
2024-05-03 14:04:43 -05:00
Xavion3
c7c4deb416 Implement Sniper 2024-05-03 12:05:20 -04:00
Paul Beslin
24a9dba2c4 Fix attacks with charge (solar beam, dig...) allowing to switch target on second turn 2024-05-03 08:35:31 -04:00
Jaime
f7b391746e Fix Gyro Ball only checking base stat 2024-05-03 08:32:39 -04:00
Matt Ross
fbc0800571
Issue/smack down should cancel fly (#407)
* Smack down and thousand arrows should cancel charging fly

* Remove console log

* Update interruptible check to use flying tag instead of move history

* Remove extra comma
2024-05-03 01:20:41 -04:00
Madmadness65
6011794732 Minor egg move fix
Gen 8 fossils unintentionally had Earthquake. They have now been replaced.
2024-05-02 21:58:38 -05:00
Flashfyre
991f097e9e Rebalance friendship and add starter friendship with candy reward 2024-05-02 17:48:08 -04:00
Benjamin Odom
9d8f7ddcf0
Implement Tailwind (#398)
Added a new ArenaTagType for Tailwind. Lasts 4 turns including the turn used.
2024-05-02 14:10:21 -05:00
Madmadness65
ddb4383b1f Move Porygon line down to Rare in Factory biome
This makes the Porygon line more common than before.
2024-05-02 14:01:57 -05:00
Xavion3
6d9424e431
Implement Gastro Acid (#393) 2024-05-01 23:22:30 -05:00
Benjamin Odom
ad59c0a7c4 Fixed Rounding Error For TargetHalfHpDamageAttr
Moves that deal half of a target's HP were not able to deal damage if the target had 1 HP. Used Math.max to ensure 1 is the lowest this value ever evaluates to.
2024-05-01 19:14:18 -04:00
Flashfyre
7a418109c3 Fix not checking move conditions for AI 2024-05-01 18:17:12 -04:00
Tempoanon
0f153d39b1
Fix effect spore immunities, tera blast TM distribution, and IVs shown on catch (#388)
* Fix effect spore, tera blast distribution, and IVs shown on catch

* Forgot to add tms

* Unown does not learn any TMs

* Fix some tera blast learns

* delelele whooooop
2024-05-01 16:47:32 -05:00
Xavion3
5a6ea40dae Implement Acrobatics
Currently scales from 0-5 items
2024-05-01 17:11:16 -04:00
Xavion3
d6ca09e431 Implement Belch 2024-05-01 16:52:48 -04:00
InfernoVulpix
10169382d9
Implemented Synchronoise's effect (#221)
* Implemented Synchronoise's effect

Tested with Soak, Forest's Curse, and a variety of attacker and defender types.

* Fixed Synchronoise double battle functionality

It now does zero damage only to targets who do not share any types with it, while correctly damaging any who do.  It also fails entirely if the user is UNKNOWN type.
2024-05-02 06:14:19 +10:00
Madmadness65
68f3326607 Add Heal Block back to level up learnsets
The move itself is still not functional yet, but will be valuable for Endless when it is.
Also made Curse's flavor text accurate to the canon games.
2024-05-01 12:21:22 -05:00
Flashfyre
3b09e176a2 Fix IV text not comparing against starter species 2024-05-01 09:44:57 -04:00
lucfd
e065610440
Fixed Dire Claw & Tri-Attack status chances (#367)
* created MultiStatusEffectAttr

* removed testing stuff

* switched to randSeedItem
2024-04-30 23:30:10 -04:00
Flashfyre
93765d4121 Update battle info on stat change 2024-04-30 23:23:32 -04:00
Flashfyre
6fd5709b13 Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
Flashfyre
8a54e862fc Revert "Add togglable stat change display"
This reverts commit 718585062b.
2024-04-30 22:14:24 -04:00
Flashfyre
718585062b Add togglable stat change display 2024-04-30 22:06:54 -04:00
Madmadness65
c5cc4445c4 Fix Furfrou trims missing shiny graphics 2024-04-30 13:39:16 -05:00
Reldnahc
1e7c329928
Implement move wish (#323)
* implement wish move

* Serene grace implementation idea

* only do the thingy if it actually gets effected.

* Revert "only do the thingy if it actually gets effected."

This reverts commit 4b084658d2.

* Revert "Serene grace implementation idea"

This reverts commit 4dd2504bc7.

* Fixes for Wish implementation

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 12:38:24 -04:00
NxKarim
8e64eaea3f
Some Fixes (HPRatio, Hustle, Imposter, Sleep Talk) (#353)
* Some Fixes

- HP ratio related checks (`getHpRatio`): Added rounding to 2 decimals for non-precise option.

- Hustle (`BattleStatMultiplierAbAttr`): added optional condition; Hustle now works only for physical attacks.

- Imposter (`PostSummonTransformAbAttr`): Switch in a double battle after both foes have been defeated no longer crashes the game.

- Sleep Talk (`RandomMovesetMoveAttr`): Single target moves no longer target allies.

* Formatting changes for consistency

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 11:47:10 -04:00
Madmadness65
14cc639654 Small egg move change
Gave Eevee and Pichu replacement egg moves for moves that are now on their level up learnsets. As usual, these are subject to change.
2024-04-29 22:00:42 -05:00
Madmadness65
224fac574a Add Let's Go moves to Pikachu and Eevee's learnsets
Also removed the duplicate Teeter Dance from Spinda's learnset and gave it back Dizzy Punch.
2024-04-29 21:51:08 -05:00
Madmadness65
bd30dca47d Partially implement Battle Bond (Gen 8) & Power Construct abilities
Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
Madmadness65
b173000008 Implement Alcremie flavors
...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
AJ Fontaine
7050e0db6c Fixed Outrage etc. lasting 4 turns 2024-04-28 23:57:40 -04:00
Xavion3
696c31f3e2 Make grass types unable to be seeded 2024-04-28 23:33:13 -04:00
Madmadness65
b72b4cffed Implement Furfrou forms
They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Madmadness65
6f078f4645 Minor fix to Roughneck's possible names 2024-04-28 20:02:06 -05:00
Flashfyre
03ba74844f Fix biome being able to change before a boss in endless 2024-04-26 23:53:09 -04:00
Madmadness65
e362289d57 Implement Spirit Shackle
It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1 Mark Core Enforcer as partial
No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Madmadness65
e475d566b6 Revise egg moves again
These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability (#245) 2024-04-26 13:58:57 -04:00
shayebeadlingkl
f9b999b744 spacing 2024-04-26 12:18:01 -04:00
shayebeadlingkl
def36e32d1 adds missing brackets to psycho shift attribute to fix unreachable condition 2024-04-26 12:16:56 -04:00
Xavion3
46227d65f2 Fix mind blown/explosion moves 2024-04-26 08:33:29 -04:00
InfernoVulpix
587197dac4 Fixed entry hazard crash
Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix
d4c265443f Assurance effect implementation
Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp (#290)
* Implemented explosives

* Add Aftermath and Magic Guard interactions

* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Madmadness65
e3533651ba Add form change items for Deoxys; minor Rotom form learnset changes
Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre
728512cf7d Fix Baton Pass not working 2024-04-25 20:52:52 -04:00
lucfd
fa463b77db
Implements Stakeout & Analytic (#292)
* implemented stakeout

* implemented analytic
2024-04-25 14:29:05 -04:00
maru
382f1a8d78
Styling changes 2024-04-25 04:01:00 -04:00
Flashfyre
7032f383ea Fix battle sprite losing shininess in battle animations 2024-04-25 01:49:06 -04:00
Tempoanon
230c2bf983
Fix Moody and Quark Drive (#284)
* Fix Quark Drive and Moody

* Telepathy still unimplemented

* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Madmadness65
608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
Flashfyre
a0311f4b0f Fix partial and unimplemented indicators not showing on abilities 2024-04-24 22:42:09 -04:00
Pablo González
7055ea49c7
Support localization of Pokémon abilities (#271)
* Support localization of Pokemon abilities

* Reload ability localization when language is changed

* Add Spanish localization for abilities

* Add missing French abilities localization

* Add missing localize call on abilities

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 21:10:09 -04:00
Edralo
dc575d44a3 Implement localisation for pokemon stats & add french locale 2024-04-24 19:12:26 -04:00
Madmadness65
6b3442a260 Update stone evolution Pokémon's learnsets
Moves that are relearned in the official games are now level 1 moves for these Pokémon, as they have paltry movesets otherwise.
2024-04-24 13:40:59 -05:00
Madmadness65
d88a177915 Fix crash with trainer Mantykes
the first evolution method was causing a crash due to a conflict, so it was removed for now.
2024-04-24 12:54:34 -05:00
Madmadness65
4173f87a70 Add easier method of evolving Mantyke
There is now an alternate easier evolution method for Mantyke into Mantine, that being having Remoraid simply being registered as caught and be level 32.
2024-04-24 11:58:37 -05:00
arColm
6066d2e47e Implement Flying Press 2024-04-24 00:26:41 -04:00
Flashfyre
ba71d2750b Load files from manifest for caching 2024-04-23 22:00:23 -04:00
Madmadness65
d48de66179 Implement Snap Trap
One of the basic trapping moves that got overlooked.
2024-04-23 13:04:42 -05:00
Xavion3
049fa306b9 Add dynamax buffs 2024-04-23 12:02:09 -04:00
shayebeadling
11ee81091b
Implements hospitality (#252)
* implements hospitality

* 1/8 -> 1/4

* shows animation

* Minor nitpicks

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-23 09:43:35 -04:00
Madmadness65
87e6b80479 Update egg moves for Gens 1, 2, 3, 6, and 8
A LOT of Pokémon have had egg moves shifted around this update. Please let us know if there's any that are overpowered or straight up nonsensical.
2024-04-23 01:00:00 -05:00
Flashfyre
eeb547417f Endless biomes are short but connected 2024-04-22 20:30:46 -04:00
EggMuncherSupreme
16ff508443 Added the triageMove() flag to Bouncy Bubble 2024-04-23 06:53:04 +10:00
Madmadness65
71f99da38d Allow Necrozma's forms to relearn the signature moves
Dusk Mane can relearn Sunsteel Strike, Dawn Wings can relearn Moongeist Beam, and Ultra Necrozma can relearn both.
2024-04-22 13:30:17 -05:00
dpMelian
fac78e085c feat: correct typos in MistTag and Lance's dialog 2024-04-22 14:27:52 -04:00
Flashfyre
184a028e66 Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-04-22 11:27:44 -04:00
Madmadness65
1a27ee2b63 Update Gen 5 and 7 egg moves
Lots of replacements in this egg move update.
2024-04-22 10:08:47 -05:00
Flashfyre
0b24096e9b Fix mid-stage bugs losing hidden ability 2024-04-22 09:16:11 -04:00
Xavion3
c949557469 Fix OHKO accuracy formula 2024-04-22 08:31:27 -04:00
Flashfyre
f8f5b64469 Add One Hit KO accuracy and make damage 200 BP for bosses 2024-04-22 01:05:48 -04:00
Luc
8cf82d3db4 fixed steam engine activating on all water moves 2024-04-22 00:49:54 -04:00
Flashfyre
4950dd0e73 Fix shiny variant back sprite color mapping not working 2024-04-22 00:31:33 -04:00
Flashfyre
df7a6be654 Fix errors from merged PRs 2024-04-21 23:05:36 -04:00
Procyonae
fd8cb07c9b
Implement Liquid Ooze (#210)
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
shayebeadling
a214ed6e66
Implements anticipation (#201)
* implements anticipation

* checks against ohko attr

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:01:11 -04:00
Procyonae
0737827bbc Implement Toxic Debris 2024-04-21 23:00:09 -04:00
Madmadness65
8838d36bf4 Implement Temper Flare
It is functionally identical to Stomping Tantrum.
2024-04-21 19:29:47 -05:00
lucfd
12ae21c3cf
Implemented Stomping Tantrum (#192)
* implemented Stomping Tantrum

* fixed on missed moves
2024-04-21 19:55:40 -04:00
Luc Dube
158eb9748b implemented magic powder 2024-04-21 19:54:55 -04:00
Gwendal
8d7f1ae554
Allowing pokemon name translation (#228)
* Allow pokemon name translation

* Improve Pokemon localization

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Tempoanon
1eaa5c0d79
Misc changes (fix Trumbeak level up, give Mega Gallade sharpness, WIP for curse) (#229)
* Minor changes

* fix tabbing

* minor nits in CurseAttr
2024-04-21 18:23:45 -04:00
Juan-Lucas
3c90427361 pokeball: implement i18n on pokeball name and add french i18n 2024-04-21 11:19:57 -04:00
Madmadness65
c2136a6df1 Miscellaneous minor changes
• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Xavion3
5b34e7f873 Implement No Guard 2024-04-21 01:34:21 -04:00
lucfd
1acc082080
Fixed Freeze Shock (#216)
* added charge turn to freeze shock

* fixed freeze shock animation
2024-04-21 01:04:51 -04:00
Flashfyre
08988822db Add missing attribute to Pressure 2024-04-20 23:09:59 -04:00
Flashfyre
8faa77cfbf Fix struggle damage blockable by Magic Guard 2024-04-20 19:43:48 -04:00
Flashfyre
d9a685611d Update passive abilities 2024-04-20 15:46:11 -04:00
Madmadness65
2e8e3680ae Fix missing egg moves
They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
Madmadness65
33ddc63ad5 Update Gen 9 egg moves
Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Tempoanon
934fc0ef86
Fix gyro ball base power (#206)
* Fix gyro ball base power

* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre
706a85ed5b Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
Temps Ray
c9dfb199f2 Relax biome restrictions for Alolan evolutions 2024-04-19 22:36:30 -04:00
Flashfyre
703f8c43c2 Fix move implementation indicators 2024-04-19 17:19:24 -04:00
Miguel S
95d2ad2fb4
Added language setting (#185)
* Added language setting

* Allow properly changing language

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z
86da18943d
More Dialogue Lines (#197)
* trainer dialogue

* more dialogue

* Update src/data/dialogue.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3
9dfd5a1e6e Implement Soak, Forest's Curse, and Trick-or-Treat
Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5 Implement getAttackTypeEffectiveness check 2024-04-19 13:11:41 -04:00
Tempoanon
77c584981b
Add Maylene (#193)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless

* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859 Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
lucfd
ea9e95c89e
Implemented Payback (#191)
* implemented payback

* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench (#190)
* implemented stench

* cleaned up code

* removed redundant lines

* Implemented Payback

* refactored, increased PostAttackApplyBattlerTagAbAttr robustness

* removed payback code

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking (#87)
* Edited Electro Shot to raise stat before attacking

Should be a fix to issue #85

* Updated ElectroShotChargeAttr

Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function

* Updated ElectroShotChargeAttr to raise SPATK before the move fires

* Updated ElectroShotChargeAttr with comments on process

* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
3f9e7b4839 Working fix to shiny crash issue 2024-04-19 00:58:59 -04:00
Flashfyre
eebe39e1fe Fix base forms showing as shiny 2024-04-18 23:10:18 -04:00
Flashfyre
c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Xavion3
0b4963aefc Block form changing abilities while fused 2024-04-18 18:56:50 -04:00
LaukkaE
d7ee958d29 Fix Sleep Talk bugs 2024-04-18 15:59:34 -04:00
Madmadness65
e07ba5680d Replace Pikachu's cry with it's classic cry
Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
shayebeadling
aae40d2246
Implements infestation (#184)
* Implements infestation

* removes partial

* wrong partial removed, fixed

* appropriate tag location in enum

* moved in battle-anim enum
2024-04-18 11:14:11 -04:00
Xavion3
6b46cd533a Implement stat resetting moves
Haze should probably have a custom message so it doesn't list the targets name
2024-04-18 10:53:02 -04:00
Xavion3
453c5644aa Fix mold breaker + implement neutralising gas 2024-04-18 10:52:31 -04:00
Xavion3
3a64a8390a Implement Psych Up 2024-04-18 10:51:30 -04:00
Flashfyre
5bd1577667 Change passives to exclude Disguise 2024-04-18 08:54:49 -04:00
NxKarim
94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix (#174)
* Implemented Disguise

Somehow it works.

* Update ability.ts

* Update ability.ts

* Update ability.ts

* whitespace pain

* Form name typo

Co-authored-by: Samuel H <flashfireex@gmail.com>

* Implemented Disguise

Disguise

Merge

Merge

Merge

Merge

Disguise + Merge

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
serif
8a1641786d updated numerous Pokemon to BDSP/SV movesets
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif
0ddae73bf5 Update Pidgey, Rattata, and Spearow movesets to BDSP
Will update others later
2024-04-17 16:00:35 -04:00
Flashfyre
6f3887a2eb Remove unintended negative from fusion compatibility filter 2024-04-17 15:58:13 -04:00
Flashfyre
d210e3878e Disable menu temporarily on receiving a voucher 2024-04-17 15:56:29 -04:00
Madmadness65
be7a0d9ca6 Minor change to Shaymin's egg moves 2024-04-17 11:29:52 -05:00
Madmadness65
55cce8ce0d Update Gen 4 egg moves
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities (#163)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless

* Add wind abilities and charge

* Implement Charge and more abilities

* Add i18n support and Beedrill fury cutter

* Fix merge conflict in taunt

* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius
db92663daa Fixed switch out attacks trigger contact for the replacement pokemon
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65
5d1cd97411 Add G-Max move strings to the move locale file
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre
b116828b07 Convert biome select UI handler to option select 2024-04-16 15:58:02 -04:00
Flashfyre
dfe320e712 Minor changes to biome paths 2024-04-16 15:22:19 -04:00
Flashfyre
61e1f2da15 Fix compile errors 2024-04-16 15:09:13 -04:00
lucfd
24408edfdc
Implemented Burn Up & Double Shock (#161)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog

* Implements Burn Up & Double Shock

* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case (#160) 2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type (#148)
* Initial push with roost fix

* Roost fix

* Added GROUNDED to Levitate

* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves (#155)
* i18n for moves

* Remove extra comma from merge

* Fixed some missing moves description

* Infer move i18n keys

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2 Implements psycho shift 2024-04-16 13:15:00 -04:00
Flashfyre
986e907894 Don't show intro video on mobile 2024-04-16 10:59:15 -04:00
Madmadness65
5058bcf717 Adjust Cosmoem's evolution conditions
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. (#152)
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg

* present doesn't make contact

* removes console log

* only === 0
2024-04-16 00:41:15 -04:00
Flashfyre
ec4c395e87 Add more biome weather 2024-04-15 17:45:52 -04:00
prateau
c1b60afacd Add snow climate animation 2024-04-15 17:45:52 -04:00
prateau
509954995c update moves and abilities that takes effect in snow 2024-04-15 17:45:52 -04:00
prateau
0196cf8310 Add snow as a weather 2024-04-15 17:45:52 -04:00
Matthew Ross
c978fad286 Smack down should hit target charging fly 2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains (#147) 2024-04-15 16:23:44 -04:00
LaukkaE
e15b810f6a Prevent crash with trace 2024-04-15 16:08:54 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive (#143)
* whirlwind should hit pokemon charging fly

* Thunder should hit flying

* magnitude and fissure should hit dig

* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving

* reorder underwater in enums to match battler-tags order

* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815 Nature Power move for all biomes
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities (#137) 2024-04-15 12:48:33 -04:00
serif
39eed2a275 Update move.ts
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine
76edb00e31 Thermal Exchange 2024-04-15 12:18:00 -04:00
Flashfyre
9d92ec2a72 Fix nature power using wrong syntax for switch case 2024-04-15 10:45:40 -04:00
Xavion3
6881246d17 Implement check functions for abilities 2024-04-15 01:11:27 -04:00
Flashfyre
8dd0aa5384 Fix some female breeder names showing as male names 2024-04-14 22:56:25 -04:00
Madmadness65
e7f1969099 Implement Ivy Cudgel's type changing property
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
lucfd
d699a0f7d4
Implemented barrier-breaking moves (#130)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65
e0dd7d6d48 Implement Shields Down's form change; Fix wild Rotom forms not appearing
Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
shayebeadlingkl
be9d07ab1a fixes targeting 2024-04-14 18:26:44 -04:00
shayebeadlingkl
8932a0b6f9 Implements Nature Power 2024-04-14 18:00:31 -04:00
Appo
c8445ba8dd Implement Competitive
Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre
f358e302e9 Give Ferroseed duplicate ability as hidden 2024-04-14 14:36:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.

* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65
73cf4e9f5c Implement Thunderclap
It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35 Fix a bunch of moves 2024-04-14 13:16:28 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize (#108)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain (#126)
* implement toxic chain

* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73 Fix transform and imposter not copying ability 2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e Fix crash bug with sucker punch when not using a move 2024-04-14 12:06:21 -04:00
Xavion3
cc20d24afa
Implement sucker punch (#121)
* Implement sucker punch

* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931 Fix Jungle Healing healing the user twice
It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Xavion3
4078518c5f
Add support for ability changing effects (#113)
* Add support for ability changing effects

* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
Madmadness65
77368986fe Change Rotom and Carbink's passive abilities
Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre
824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
EmoUsedHM01
c84531af35 Gave Regigigas Normalize as a HA following a discussion about it on Discord
Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
Xavion3
66ef42db85 Update ability attributes 2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d Draining Kiss now restores 75% of damage dealt 2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5 Add missing passive parameter to BonusCritAbAttr 2024-04-12 19:31:08 -04:00
Flashfyre
086c64b8f8 Fix invalid constructor arguments to always crit tag 2024-04-12 18:44:20 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr (#106)
* Fixed Super Luck, and added a new BonusCritAbAttr

* Added crit clause for BonusCritAbAttr ( Super Luck )

* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented (#105)
* Last Respects fully implemented

* Fixed Last Respects

* Last Respects Fully Implemented

* Last Respects Fully Implemented

---------

Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson
389278a1b0
Implement download (#99)
* Implement Download

* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it (#103)
* Added a new BattlerTagType and support for Laser Focus

BattlerTagType.ALWAYS_CRIT

* Updated battler-tags to support ALWAYS_CRIT

* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type

* Updated the crit formula to include the new critAlways

* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65
dcb4688c76 Revert "Update Gen 4 & 9 egg moves"
This reverts commit eef83432ab.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab Update Gen 4 & 9 egg moves 2024-04-12 14:40:14 -05:00
Matthew Olker
d2ebb499d8 Fix broken call in force switch out 2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr (#90)
* Updated ForceSwitchOutAttr

Should fix issue #83

* Removed the additional indents

* Updated the import and fixed the ForceSwitchOutAttr coding errors

* Removed the rest of the indents

* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1 Add support for hidden power 2024-04-12 01:45:19 -04:00
spongario
d06003d22c fix formatting 2024-04-11 23:18:37 -04:00