mirror of
https://github.com/pagefaultgames/pokerogue.git
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704eab6c1a
392 Commits
Author | SHA1 | Message | Date | |
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513adf779f
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[Ability] Stall + Mycelium Might (#3484)
* Implemented Stall * Fixed implementation * AbAttr Name Change * Wrote test for Stall * Update src/test/abilities/stall.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/ability.ts Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> * Updated ability variables and test * Apply suggestions from code review Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * eslint fixes * Update src/test/abilities/stall.test.ts Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> * added documentation and implemented mycelium might * added note on quick claw * Documentation + Quick Claw implementation * This is where I would test quick claw-stall/m.m. if i could override modifierstacks * Forgot to add edits oops --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> |
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73d60f5e6e
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[Bug] Display arena trap/shadow tag flyout at appropriate times (#3271)
* Show arena trap/shadow tag dialog immediately instead of as a message phase * remove flyout that opponent cannot switch out due to opposing arena trap * change applyAbAttrsInternal signature * fix bug (no messages appeared) due to prev commit * fix typedoc docs error * removed empty message after switching trapped pokemon * revert empty string argument to null modified files to adopt null argument * renamed variable |
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63b5195b14
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[Bug] Some fresh start fixes (#3420)
* Fix some fresh start bugs * Forgot a ! * Add fresh start check on eviolite too * Remove part about cost being 3 * Update src/game-mode.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Rename isFreshStart helper function --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> |
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638a0a66b5
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[Bug] removing destroy() calls on enemy pokemon after BattleEndPhase and breaks endless %50 waves (#3461) | ||
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d2eea96777
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[Enhancement] Allow nickname assignment in the starter select UI. (#3456)
* add rename nickname in starter UI * update requested changes |
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2e823b1914
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[Documentation] Add comments to MoveEffectPhase (+ some style changes) (#3392)
* Document MoveEffectPhase * Edits based on Temp's suggestions |
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b4a891cc71
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[Move] Reimplement Beak Blast (#3427)
* Re-Implement Beak Blast * Fix charge animation loading issues |
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9eb57c0c66
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[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
* IV scanner PR fix Updated locales to have updated keys for IV scanner in menu Updated legacy UI to work with IV scanner changes Updated code to have player and enemy battle stats for ease of use Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers Fixing up some git errors Fixed a bug with double battles not updating the pokemon properly Updated settings to allow for the ability to skip the IV scanning prompts Adding functionality to IV scanner to skip prompt and see IVs mid battle * Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different * Updated as per merge comment * Updating to fix comments * Updated comments * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/settings.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/zh_TW/settings.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Updating text of IV scanner to be gold * Updated text colour to use one of the existing golds instead of a custom gold * Japanese locale * Updating docs --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> |
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8faf27efc9
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[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
* fixing switchout ability doubles bug, refactor move redirect code * added unit test for dragon tail * updating test * addressing errors from pages deployment * pages deployment still failing * typedoc * please let this be the one * formatting and test fixing * await starting battle should go after overrides |
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a272d28cdf
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[Misc] Eternatus Dialogue reflects # of Classic Sessions Played (#3387)
* Eternatus Dialogue now includes # of Classic sessions played * Updated gendered messages * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/dialogue.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/phases.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Added comments * Update src/phases.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/phases.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * strict-null changes * Update phases.ts for null-ish results * Fixed repeated 'for' in English boss dialogue * Correcting Boss Dialogue --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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723040208d
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[Enhancement/Item] Add Achievement to Unlock Eviolite (#3390)
* Add Achievement & Adjust Weight Function * Create `EVIOLITE` Unlockable * Add Placeholder Localization Entries * Add `de` Localization Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Add `ko` Localization Co-authored-by: returntoice <dieandbecome@gmail.com> * Add Placeholder `ja` Entry * Add `pt-BR` Localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Add `fr` Localization Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Add Missing Placeholders for Localization * Add `fr` Localization (female) Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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8783fd81c7
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Revert egg additive/multiplicative change and change endless biome rotation for every 5 waves. (#3415)
Co-authored-by: snoozbuster <snoozbuster@outlook.com> |
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2b99f005dc
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[Enhancement] Add Move Header phase and attributes (#2716)
* Create Move Header phase and attributes * Fix move header persisting after run/ball * Add mid-turn sleep test * Fix status effect text in move header phase * Remove preemptive non-volatile status check * Process move headers in main loop of TurnStartPhase instead * Fix merge issues in Focus Punch test * Fix Focus Punch test + ESLint * Add i18n key for Focus Punch header message * Fix missing arg in i18n message * Add Focus Punch message translations (DE, FR, KO, PT-BR, ZH) Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> * Update src/locales/it/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Use new test helper functions + snooz's cleanup suggestions * Add check for MoveHeaderPhase in switch test * Add key to JA locale * Add CA-ES locale key * Fix strict-null checks in focus punch test --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com> |
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a07d2c57a4
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[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null * fix battle-scene.ts * fix voucher.ts * adapt more files to strict-null * adapt more files to strict-null ( 2) * adapt ability.ts to strict-null * adapt `arena.ts` to strict-null * adapt TagAddedEvent constructor to strict-null * adapt phases.ts.to strict-null * adapt status-effect.ts to strict-null * adapt `account.ts` to strict-null * adapt `configHandler.ts` to strict-null * adapt `ability.ts` to strict-null * adapt `biomes.ts` to strict-null * adapt `challenge.ts` to strict-null * adapt `daily-run.ts` to strict-null * adapt `nature.ts` to strict-null * adapt `pokemon-forms.ts` to strict-null * adapt `tainer-names.ts` to strict-null * adapt `types.ts` to strict-null * adapt `weather.ts` to strict-null * adapt `egg-hatch-phase.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `pokemon-sprite-sparkle-handler.ts` to strict-null * adapt `evolution-phase.ts` to strict-null * adapt `game-mode.ts` to strict-null * adapt `utils.ts` to strict-null * adapt `voucher-ui-handler.ts` to strict-null * adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null * adapt `src/ui/ui.ts` to strict-null * adapt `src/ui/ui-theme.ts` to strict-null * adapt `src/ui/title-ui-handler.ts` to strict-null * adapt `src/ui/time-of-day-widget.ts` to strict-null * adapt `src/ui/text.ts` to strict-null * adapt `src/ui/target-select-ui-handler.ts` to strict-null * adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null * adapt more files to strict-null (3) * adapt more files to strict-null (4) * adapt more files (mostly tests) to strict-null (5) * adapt more files to strict-null (6) * adapt more files to strict-null (7) * Update `src/data/pokemon-evolutions.ts` for strict-null Partial update `src/data/pokemon-species.ts` for strict-null * adapt more files to strict-null (8) * adapt more files to strict-null (9) * Strict some more nulls (still a few errors remaining) * adapt rest of the files to strict-null (9) * fix tests (check for null instead of undefined) * repalce a lot of `??` with bangs And added TODO notice as usual * fix more tests * all tests pass now * fix broken game-loop after trainer battle add some console.warn for missing cases and falling back to default * remove guessed fallback from utils.rgbHexToRgba * add TODO for this.currentBattle = null * adjust getPokemonById() return to include `null` * fix compilation errors * add test for pokemon.trySetStatus * `chanceMultiplier` shouldn't be optional * allow `null` for currentPhase * adjust hasExpSprite logic for no keymatch found * reduce bang usage in account.updateUserInfo() * fix new strict-null issues after merge * fix `strict-null` issues in dropdown.ts and sand_spit.test.ts * fix egg-gacha * adapt gul_missile.test.ts to strict-null * fix move.ts strict-null * fix i18n.ts strict-null * fix strict-null issues * fix baton_pass test after accidentially breaking it * chore: fix compiler errors * revert accidential changes in baton_pass.test.ts --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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f555dd6dc8
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[Bug] Fix a couple small issues with uturn and friends (#3321)
* prevent double-application of status contact abilities and switch out abilities * use SwitchPhase for ForceSwitchOutAbAttr instead of switchOut() * add tests for baton pass/uturn * PR comments * Update src/test/moves/baton_pass.test.ts * add test for forced switch after mutual KO + revive * tweak condition to fix uturn/baton pass * improve docs * style/typo nits from CR Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * CR feedback * use doSelectPartyPokemon + rename * int -> number Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> |
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da51d6ae12
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[Bug] Fix moveset flyout not updating PP from Spite (#3388) | ||
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063e6dbd2d
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[Bug] Player pokemon shouldn't generate an NPC moveset (#3356)
* Player pokemon shouldn't generate an NPC moveset * Make sure Keldeo starts new runs in the correct form |
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32d4102594
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[Bug] Fix Make It Rain and Clanging Scales stat drop trigger logic (#3355)
* Fix Make It Rain + Clanging Scales stat drop logic * Use "includes" instead of "<" for firstTarget logic instead |
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d27e764e24
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[Bug] Adding check to apply attr on moves that dont fail (parting shot) (#3195) | ||
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22349da663
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Update phases.ts
Fixed a linting problem |
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ca64c4aaf2
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[Bug] Skip forced switch if the fainted party member has been revived already (#1236) | ||
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42d00e208e
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Revert "[Bug] fixed switch out bug when fainted single -> double (#3288)" (#3330)
This reverts commit
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a2a1f3ec24
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[Refactor] Refactored duplicated code into a common Pokemon#leaveField() function (#3310)
* refactor duplicated code into leaveField function * replace bugfix code |
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e5f458d2c0
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[Bug] Fix affixes appearing when they shouldn't (#3236)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * Fix some cases of wrong affixes * There are two trainer send out messages --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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ffb7f17be1
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[Documentation] Document EnemyCommandPhase and Enemy AI functions (#3092)
* Create enemy-ai.md * Finish enemy-ai doc * Fix outspeed logic + document enemy command functions * Fix errors in target score formula * Add example section and implementation guidelines * Add info on matchup score range * Fix GitHub rendering issues (maybe) * Add types to function comments * Trying to fix GitHub rendering issues again * Use images for "cases" equations instead |
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89d38a3b6b
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[Bug] fixed switch out bug when fainted single -> double (#3288)
Mirror of PR #1333. Thanks to 0zuzu (https://github.com/0zuzu) for providing the original fix. Co-authored-by: 0zuzu <63069680+0zuzu@users.noreply.github.com> |
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c1595bf2b7
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[Bug] fix stuck/sprite issue with double battle player pokemon both died same turn then wins battle with one bench pokemon only (#3266) | ||
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7f8ddb514d
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[Localization] Localize prevent berry ability phase and translate (#3231)
* localization prevent berry phase (unnerve) * Update src/locales/fr/ability-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/ability-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/ability-trigger.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_TW/ability-trigger.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/ability-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/ability-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/it/ability-trigger.ts Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Update src/locales/es/ability-trigger.ts --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> |
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2900f22289
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[Enhancement] Add Fee Waiving Overrides (#2266) | ||
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7582eefabc
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[Bug] Fix final boss 2nd phase transition on status effect damage (#3226)
* fix final-boss phase change on status-effect dmg - move final-boss 2nd phase check into battle-scene. - call method at the end of damage phase - call method at the end of PostTurnStatusEffect phase * improve ui.getHandler types * WIP: final_boss.test.ts * add "should spawn Eternatus on wave 200 in END biome" test * add more final_boss tests couldn't cover the form change due to lack of support from current test framework |
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e3fb55834f
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[Bug] [Fix] Metal Burst always hitting left target. (#3182)
* [Fix] Metal Burst always hitting left target. Fixed Metal Burst always hitting left target, and the related freeze/crash. * Prevent enemy redirection to their ally. Co-Authored-By: innerthunder <168692175+innerthunder@users.noreply.github.com> * Rename attackingPosition per chriSS's comment --------- Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> |
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b5d77c3d15
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[Move] Implement Fusion Flare and Fusion Bolt (#1774) | ||
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9ce5453054
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[Refactor/Documentation] Beta Merge 27/07 Cleanup (#3163)
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: torranx <68144167+torranx@users.noreply.github.com> Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com> |
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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4cd1653186
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Merge pull request #2516 from Tempo-anon/ohkoInvertColor
[Accessbility] Remove screen inversion if move animations are off |
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e8036b237c
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[Localization] Attack missed text is now localizable and uses the Gen 9 format instead of Gen 4 like before (#2809)
* localize attack missed message (pokemon's attack missed!) * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/ko/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Localized the attack Missed message so that it now uses the Gen 9 message and no longer the Gen 4 one * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_TW/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/it/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/phases.ts --------- Co-authored-by: EnochG1 <enoch.jwsong@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> |
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160a5ce5aa
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Revert "[QoL] Summary option when new Pokemon caught and party is full (#2242)" (#2816)
This reverts commit
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759e4d0288
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[QoL] Summary option when new Pokemon caught and party is full (#2242)
* Option to view Summary before adding new Pokemon to party * Fixed issues described by HopsWas * Adjusted makeRoomForConfirmUi to improve window spacing * Fixed ESLint issue + addressed OrangeRed review * Fixed Github pages issue * Removed duplicate unshiftPhase * Fixed phase order --------- Co-authored-by: Frutescens <info@laptop> |
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126174efe4
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[Bug] Fix Grip Claw sometimes stealing from the wrong enemy (#2766)
* Fix Grip Claw stealing from the wrong enemy * Document held item transfer modifiers |
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4c4e2bc792
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[Bug] Fix evasion multiplier in hit check (#2765)
* Fix evasion multiplier in hit check * Make Sand Veil test more future-proof |
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0bc4f26b9d
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[Localization] localized status-effect.ts and translate. (#2528)
* make postposition not to dynamic for localize * localize status-effect.ts * added test code, modified english postposition, modifed toxic_orb test to make it always fix in English. * Update src/locales/zh_CN/status-effect.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/status-effect.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/status-effect.ts * added test code for check message key * remove multi-language tests (except english) * Update src/locales/pt_BR/status-effect.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * remove language and change test code to check method call and parameter * Update src/locales/es/status-effect.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/en/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Apply review suggestion * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * add Test with empty string parameter * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> |
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a48429de09
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[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents (#2696)
* Revert Make It Rain stat change behavior * ESLint * Add double KO unit test |
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d5b1459422
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[Docs] add some inline docs for boss segments logic (#2678) | ||
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384f6e1fee
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[Bug] add flag to know if pokemon was populated from data-source to fix boss segments for endless double bosses (#2672)
also reverted previous change as this was breaking for non-session-restored fights |
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e477fccaab
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[Bug] Fix multi-hit early stopping (#2648) | ||
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cd92d4d7d3
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[Ability] Implement Parental Bond (#2384)
* Parental Bond basic implementation * Parental Bond unit tests * ESLint * PBond AbAttr rework, documentation, and multi-target unit tests * Update post-target move attribute logic For Parental Bond interaction. * AddSecondStrikeAbAttr now uses Constructor util * Unit tests for PBond + Multi-Lens interaction * Remove random damage spread in unit test * Add null checks to PBond AbAttr * Set player pokemon for unit test * Fixed Post Target check to account for KO's * Fix multi-strike moves applying effects at wrong times * Test cases for updated effect timing * Add Wake-Up Slap test case * Fix Fury Cutter/Echoed Voice multi-hit interaction * Fix Pay Day, Relic Song, and Fury Cutter (again) * Add early stopping to multi-hit moves * RecoilAttr now uses lastHitOnly * Add faint check to last hit logic |
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70e1a38403
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[Localization] localize reward message (You received ~) (#2556)
* localize reward message (You received ~) * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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8c8ddd26b5
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[Ability] Implement Quick Draw (#2287)
* implement quick draw * add line * change ability success condition * quick draw comes before quick claw effect * now ability has chance variable to test conditional situation * add unit test * Merge branch 'main' into ability-quick-draw * modifed: ability.getTriggerMessage * modified: to use pokemon.battleData.abilityRevealed * modified: changed private variable to public * erase expect interceptor log * add localizations * modified: add comma in locales * modified: ability docs & trigger logic * modified: changed test logic |
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e9fb13cce9
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[Move] Implement Flower Shield (#2543)
* implement flower shield * add unit tests * refactors, add test * use HideSpriteTag instead * update comment * replace HideSpriteTag with SemiInvulnerableTag |
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20b708170c
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[Bug] Prevent attempting to use a move with no pp when pokemon is not on the field (#2532)
* prevent using move with no pp when pokemon is fainted * change condition to isActive(true) |