NightKev
8cf1b9f766
[Dev] Enable Biome import sorting ( #6052 )
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* [Dev] Enable Biome import sorting
Additional changes:
- Implement import aliases
- Convert default exports to named exports
- Remove relative imports
* Apply changes
* Misc fixes
* Merge cleanup
2025-07-13 00:21:25 -07:00
Bertie690
ccceaac877
[Test] Reworked crit override to allow for forced crits ( #5738 )
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* Crit override stuff
* Update ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update game-mode.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:36:09 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming ( #5933 )
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* Rename `Abilities` to `AbilityId`
* Rename `abilities.ts` to `ability-id.ts`
* Rename `Moves` to `MoveId`
* Rename `moves.ts` to `move-id.ts`
* Rename `Species` to `SpeciesId`
* Rename `species.ts` to `species-id.ts`
* Rename `Biome` to `BiomeId`
* Rename `biome.ts` to `biome-id.ts`
* Replace `Abilities` with `AbilityId` in comments
* Replace `Biome` with `BiomeId` in comments
* Replace `Moves` with `MoveId` in comments
* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Bertie690
a33638a7a3
[Test] Remove deprecated test funcs ( #5906 )
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* Removed `game.startBattle`
* Removed `game.forceEnemyMove`
* Removed near-unused learn move macro
2025-05-30 16:50:25 -07:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Sirz Benjie
a51a504155
[Test] Move test folder out of src ( #5398 )
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* move test folder
* Update vitest files
* rename test/utils to test/testUtils
* Remove stray utils/gameManager
Got put back from a rebase
2025-02-22 22:52:07 -06:00