* Extract Mode enum out of UI and into its own file
Reduces circular imports from 909 to 773
* Move around utility files
Reduces cyclical dependencies from 773 to 765
* Remove starterColors and bypassLogin from battle-scene
Reduces cyclical dependencies from 765 to 623
* Fix test runner error
* Update import for bypassLogin in test
* Update mocks for utils in tests
* Fix broken tests
* Update selectWithTera override
* Update path for utils in ab-attr.ts
* Update path for utils in ability-class.ts
* Fix utils import path in healer.test.ts
* Move exp to its own masterlist, simplify initVariantData
* Update test/sprites/pokemonSprite.test.ts
* Extract loadPokemonVariantAssets out of BattleScene
* move variant.ts and update pokemon.loadAssets
* Add fuzzy matching for applying variant recolors
* Move glsl shaders to their own files
* Remove extra variants from shader masterlist
Their exp sprites have since been removed.
Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
* Make exp sprite keys a set instead of an array
* Remove outdated exp sprite jsons
Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
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Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>