Commit Graph

302 Commits

Author SHA1 Message Date
NightKev
a0502fb0b5
[Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one
2024-07-23 11:19:47 -04:00
sirzento
01de9b9b58
[Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-07-22 12:46:52 -04:00
NightKev
ecbf7570b3
Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
2024-07-22 10:47:56 -04:00
Amani H.
99f4a9dd25
[Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-07-18 10:20:55 -04:00
Dmitriy K
2eb317c909
Fix item reward overrides going out of bounds (#3012) 2024-07-13 19:31:14 +01:00
Arxalc
0c0de4103b
[Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
2024-07-13 19:09:01 +01:00
Dmitriy K
2314d34907
[QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes
2024-07-12 21:18:52 +01:00
hayuna
3a1d41a676
[Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
2024-07-12 17:24:17 +01:00
Dmitriy K
2f81bd504c
[Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite
2024-07-11 18:22:22 +01:00
Enoch
2ccb480930
[Localization] localize modifier.ts apply event message & translate in Korean (#2882)
* localize modifier apply event message

* modify korean postposition

* Update src/locales/pt_BR/modifier.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/modifier.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_TW/modifier.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/modifier.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* aUpdate src/locales/fr/modifier.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/modifier.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/modifier.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-07-08 10:21:50 -04:00
innerthunder
126174efe4
[Bug] Fix Grip Claw sometimes stealing from the wrong enemy (#2766)
* Fix Grip Claw stealing from the wrong enemy

* Document held item transfer modifiers
2024-07-03 14:48:41 -04:00
Amani H
6da5d9d6aa
[Bug] Thief Interaction with Species Stat Boosters (#2747) 2024-07-02 10:31:28 -04:00
Enoch
0bc4f26b9d
[Localization] localized status-effect.ts and translate. (#2528)
* make postposition not to dynamic for localize

* localize status-effect.ts

* added test code, modified english postposition, modifed toxic_orb test to make it always fix in English.

* Update src/locales/zh_CN/status-effect.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/status-effect.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/status-effect.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/status-effect.ts

* added test code for check message key

* remove multi-language tests (except english)

* Update src/locales/pt_BR/status-effect.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* remove language and change test code to check method call and parameter

* Update src/locales/es/status-effect.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/en/status-effect.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Apply review suggestion

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* add Test with empty string parameter

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update src/locales/fr/status-effect.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
2024-07-02 10:22:46 -04:00
EmberCM
6cba5acfd0
[QoL] Remove money modifiers from last wave of classic (#2714) 2024-06-29 17:28:15 -04:00
ReneGV
2dd8aaf31a
[miscellaneous] Create single variable for max pokeballs (#2698)
* Configure max pokeballs

* Rename variable
2024-06-29 13:52:30 -04:00
AJ Fontaine
96f72eae2f
[QoL] Don't offer ball rewards when you have max in Classic mode (#1677)
* Don't offer ball rewards past floor 189

* Remove balls from reward pool when you have max

* Change only applies to classic

* Function to weigh the player's balls

* Documented hasMaxBalls function

* More specific comment
2024-06-28 12:11:52 -04:00
Amani H
0e994a7072
Fix Stat Booster Held Items Applying to Party (#2637) 2024-06-27 03:17:22 +01:00
damocleas
0d3cd8ab96
[Balance] Quick Adjustments to Rogue Tier Items (#2634) 2024-06-26 19:02:48 -05:00
Amani H
f7f8988cdb
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder

* Fix Typo, Account for Fusions

* Fix Errors with Fusions

* Group Items into Generator

* Refactor Generator and Type, Fix Localization (en)

* Adjust Generator, Add Override Type

* Fix Enum Import

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Add Unit Tests

* Add Type

* Fix Items Atlas

* Change Cubone Passive Ability, Adjust Weight
2024-06-26 13:48:10 -05:00
damocleas
29283d81a0
[Balance] General Item Weight Adjustments (#1901)
* [Balance] General Item Weight Adjustments

* temporarily reduce Voucher Plus to 4 -> 2 -> 0 weighting per reroll

* Ultra Ball 12 -> 14

* Various Adjustments

* Various Adjustments to Ultra and Rogue Tier

Super Exp Charm 10 -> 9
Soul Dew 8 -> 7

Big Nugget 10 -> 12
TM Ultra 12 -> 11
Attack Type Booster 10 -> 9

* fixed map conflict

* Voucher Plus 4 -> 3

* Made Form Change Items have scaled weight by wave count.
2024-06-26 12:14:53 -05:00
Amani H
136652caa9
[Item] Implement Eviolite Behavior (#2161)
* Add Eviolite with Unit Tests

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Adjust German Localization

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Adjust Italian Localization

* Change Multiplier Type

* Adjust Unit Test Import

* Change Constructor

* Make Unit Tests Localized

* Comment Out of Reward Pool

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-24 21:00:59 -05:00
EmberCM
2ca86dd901
[Bug] Prevent lures from stacking different tiers (#2550)
* Prevent lures from stacking different tiers

* Fix existing stacks of lures only applying once

* Revert "Fix existing stacks of lures only applying once"

This reverts commit c954a56b41.

* Document lure modifier code
2024-06-24 12:55:42 -04:00
Jannik Tappert
cf5fa887e9
[QoL] Improve shop readibility (#2267)
* Change Rouge Text Color to green, add black shadow behind name text

* Also added shader to cost text

* Update src/ui/modifier-select-ui-handler.ts

* Changed colors that didnt fit the contrast scaling thanks to @dakurai on discord.

* Removed a useless line and added a comment

* Apply suggestions from code review

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Revert changes

* Change colors for better contrast score (makes reading easier)

  + Corrects colors that were totally white when they should have been f8f8f8 like the others

* Created a new overlay especially for the shop

  + This one is an almost black color with a higher opacity. This makes the shop elements easier to read, as they blend much less into the UI underneath

* Add a filter on modifiers displayed in the shop

  + Add a getModifierBar() getter to retrieve the battle-scene bar directly
  + Modified the updateModifiers() method to filter the items displayed (modifiers held by Pokémon can be hidden)
  + Shop overlay hidding transition lengthened to the same duration as its showing

* Apply suggestion from @bennybroseph

* Apply suggestion from @brain-frog

* Fix - Removal of a warning in the generation of the typedoc for which my modification is responsible

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
2024-06-22 00:04:25 +01:00
Tempoanon
04c94fcbba
Hotfix uturn with kings rock (#2385) 2024-06-18 20:26:51 +01:00
NxKarim
c52e0ac5b6
[Ability] Serene Grace, Shield Dust, Sheer Force (P) (#246)
Co-authored-by: okimin <danielgaston6@gmail.com>
2024-06-17 20:30:42 -04:00
Matthew
d70dd16f8c
[Refactor] I18n Cleaning (#2348)
* I18n Cleaning

* pr comments

* appease typedoc

* moved types into src
2024-06-17 17:05:33 -04:00
ReneGV
bcd622bd94
[QoL] Skip money rewards on last classic wave (#2121)
* Skip money rewards on last classic round

* Fix big nugget
2024-06-16 18:51:25 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Blitzy
6be46ec0de
Add Magic Guard to the list (#2076) 2024-06-13 03:32:22 -05:00
Ei
589d06c15e
[Bug] Fixed reviving while transformed not resetting the sprite (#2152)
* Fixed reviving while transformed not resetting the sprite

* Made reload assets in resetStatus optional
2024-06-12 18:08:15 -04:00
EmberCM
4c5e0ccc15
[QoL] Remove Map item from being the shop on waves 180-200 (#2012)
* Remove Map item from being the shop on waves 190-200

* Remove Map from wave 180+
2024-06-11 12:42:23 +02:00
Matthew
3022aabc32
Cleanup format, show correct value for money rewards (#1926) 2024-06-08 02:09:12 +01:00
Cycrum
cc2e31dbe0
[Localization] Corrected capitalization on Quick Claw activation text (#1894)
* Update pokemon-species.ts

Updated Pokemon genders to canonical rates

* Corrected capitalization of Quick Claw activation
2024-06-07 00:45:36 -04:00
HighMans
a221a46220
Attempt to sort items on summary & battle screen for user's party. (#1188)
* Sort items in summary screen by type then name.

* Use modifierSortFunc from modifier.ts

* Implement proper sort function which also applies to the battle scene.

* Implement proper sort function which also applies to the battle scene.

* Run linter.

* Fix type assertions.
2024-06-06 11:10:38 -05:00
Dmitriy K
223d8a731d
[Feature] Implement Full Heal/Lum/Full Restore to heal Confusion #1658 (#1876)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint

* Fix revive (will show testing through everything again)

* Update documentation

---------

Co-authored-by: Ethan <hensley.ethan64@gmail.com>
Co-authored-by: Ethan <71776311+EvasiveAce@users.noreply.github.com>
2024-06-06 12:04:16 -04:00
AJ Fontaine
daa9e1ef0f
[BUG] Fix fullheal, burn/poison, and endure tokens in existing saves not updating after rebalance (#1848)
* Fix tokens not actually updating

* Remove changes to getArgs

* Added parentheses around conditional for safety

* Laid a space betwixt the two and its respective one at the behest of Temp
2024-06-05 23:07:47 -04:00
prime
1c98106642
[QoL] Move Info Overlay (#1585)
* move info implemented for starter selection

a move info box is displayed when editing the starter moveset.

also menus have now onHover triggers.

todo:
- show ui when selecting TMs
- show ui when selecting moves to remember (memory mushroom)

* More Move Info Overlays

Added overlays during Memory Mushroom use and when viewing TMs.
Furthermore a settings option can enable/disable those overlays.

* Added missing ko language entry

... though translation still remains necessary

* updated ui

also added overrides for item rewards

* minor ui update

moved values to the right in the tm move info box

* fixed typedoc issues

* removed settings in to prepare for merge

* updated settings option

added settings option to new settings implementation

* minor changes

removed unused graphic
moved settings option to accessibility
2024-06-05 20:28:12 -05:00
Xavion3
4b36d38acb
Hotfix for NaN luck (#1840)
Makes luck default to 0 if false-y
2024-06-05 20:42:15 +01:00
Adrian T
bd34fc0b47
[Bug] Fix quick claw message showing if command is not fight (#1819) 2024-06-05 09:38:43 -04:00
Madmadness65
219f227cab Remove basic Voucher from Ultra item pool
It should only be in the Great item pool now.
2024-06-04 21:53:22 -05:00
Madmadness65
1dd7a792d4 Fix Wide Lens being accidentally added to Rogue pool 2024-06-04 21:15:10 -05:00
damocleas
dd3ffb4315
Voucher Item tier changes/addition (#1516)
* Voucher Item tier changes/addition

- Voucher moved from Ultra -> Great Tier, given a weight of 1 and disappears after first reroll, should still appear more often with a healthy team than in ultra tier at all.
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 5 and decreasing with each reroll with 3 -> 2
Should appear just a bit more often than before.
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
Should appear ~20% of the time with *perfect luck* in a whole average classic run.

Overall would be a 40-45% increase in total eggs in perfect conditions (luck, healthy team, etc.)

* fixed an extra spacebar at the end of 1303

* fixed an extra spacebar at the end of 1360

* fixed to account for Wide Lens being added
2024-06-04 22:05:29 -04:00
Adrian T
48f60a5b50
[QoL] add message when quick claw is triggered (#1684) 2024-06-04 18:11:30 -04:00
AJ Fontaine
eecad0fdc4
Balance endless tokens (#1733)
* Balanced tokens

* Remove existing tokens, all 10 stack limit

* Linter complained

* Sorry Mr. Lint I’ll do better next time

* Removed redundant min

* Used a version system to update tokens

* The linter has peculiar tastes

* See if this works

* I'm at my limit omg wtf Sam

* Call me Swoobat the way I keep it Simple

* Clean up some log statements

* Adjust token weights to make up for removal of sleep and freeze

* Be so fr GitHub that’s not a real merge conflict
2024-06-04 16:39:22 -05:00
Benjamin Odom
6dbf99cc72
[Bug] Fix Circular Dependency with BerryType (#1802)
* Fix Potential Circular Dependency with BerryType

* remove .js
2024-06-04 19:03:02 +01:00
damocleas
902d4df1a8
Wide Lens to Ultra item tier, Berry Count limits, and small Berry Pouch % chance reduction (#1472)
* Voucher and Wide Lens item table Changes

- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced

* Added Berry Count limiter

2 count for Lum, Leppa, Sitrus, Enigma

3 count for all else

* fix test 1

* fix test 2

I blame browser coding for this

* fix test  3

I BLAME BROWSER CODING

* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%

* fix test 4!!!!

oops

* english.

* german.

* spanish.

* french.

* italian

* portugese.

* simplified chinese.

* traditional chinese.

* Removed voucher changes, making separate PR for them to be discussed.

* Swapped switch statement to .includes statement

* Update modifier-type.ts

* thank you cheek pouch pr
2024-06-02 03:10:58 +01:00
Xavion3
e7fed48f8e
[Balance] Simplify and fix flame/toxic orb weight (#1670) 2024-06-01 12:10:10 +10:00
Tempoanon
cf9992f9b8
Add code (#1661) 2024-05-31 16:42:38 -05:00