Commit Graph

687 Commits

Author SHA1 Message Date
innerthunder
b4a891cc71
[Move] Reimplement Beak Blast (#3427)
* Re-Implement Beak Blast

* Fix charge animation loading issues
2024-08-08 14:03:28 -04:00
DustinLin
8faf27efc9
[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
* fixing switchout ability doubles bug, refactor move redirect code

* added unit test for dragon tail

* updating test

* addressing errors from pages deployment

* pages deployment still failing

* typedoc

* please let this be the one

* formatting and test fixing

* await starting battle should go after overrides
2024-08-07 20:44:34 -04:00
NightKev
94c1c923e4
[Bug] Default 0.5 heal ratio in HitHealAttr (#3414) 2024-08-07 15:55:14 -04:00
innerthunder
2b99f005dc
[Enhancement] Add Move Header phase and attributes (#2716)
* Create Move Header phase and attributes

* Fix move header persisting after run/ball

* Add mid-turn sleep test

* Fix status effect text in move header phase

* Remove preemptive non-volatile status check

* Process move headers in main loop of TurnStartPhase instead

* Fix merge issues in Focus Punch test

* Fix Focus Punch test + ESLint

* Add i18n key for Focus Punch header message

* Fix missing arg in i18n message

* Add Focus Punch message translations (DE, FR, KO, PT-BR, ZH)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Update src/locales/it/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Use new test helper functions + snooz's cleanup suggestions

* Add check for MoveHeaderPhase in switch test

* Add key to JA locale

* Add CA-ES locale key

* Fix strict-null checks in focus punch test

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
2024-08-07 14:32:56 -04:00
NightKev
3698f13f49
[Bug] Fix healing modifying the HP stat instead of the Pokemon's HP (#3406) 2024-08-07 14:14:02 -04:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
NightKev
548bd8978f
[Move] Add type immunity removal moves (Foresight, Odor Sleuth, Miracle Eye) (#3379)
* Update Foresight PR to current beta

Implements Foresight, Miracle Eye, and Odor Sleuth

* Add placeholder i18n strings

* Minor tsdoc updates

* Fix placement of evasion level modifier, add tests

* Add first batch of translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Second batch of translations

Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add Catalan and Japanese translation placeholder strings

* Fix issue caused by merge

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
2024-08-07 10:59:28 -04:00
innerthunder
a4c913d963
[Move] Implement (or re-implement?) Lucky Chant (#3352)
* Implement Lucky Chant

* Add i18n keys for NoCritTag messages

* Add Lucky Chant message translations (DE, FR, KO, PT-BR)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add ZH translations

Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Add keys for JA locale

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
2024-08-07 02:31:54 -04:00
Alex Van Liew
f555dd6dc8
[Bug] Fix a couple small issues with uturn and friends (#3321)
* prevent double-application of status contact abilities and switch out abilities

* use SwitchPhase for ForceSwitchOutAbAttr instead of switchOut()

* add tests for baton pass/uturn

* PR comments

* Update src/test/moves/baton_pass.test.ts

* add test for forced switch after mutual KO + revive

* tweak condition to fix uturn/baton pass

* improve docs

* style/typo nits from CR

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* CR feedback

* use doSelectPartyPokemon + rename

* int -> number

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-07 02:29:51 -04:00
schmidtc1
da51d6ae12
[Bug] Fix moveset flyout not updating PP from Spite (#3388) 2024-08-06 16:59:17 -04:00
Adrian T.
9875fcc59d
[Ability] Partially implement Gulp Missile (#3327)
* implement gulp missile

* add tests

* change fly to dive

* show ability when reverting to normal form

* update ai score, tests

* update score condition

* adjust conditions, damage

* add underwater test

* update damage in test

* partial commit
2024-08-06 16:18:47 -04:00
schmidtc1
06ed89ef13
[Bug] Fix sketch being able to copy some unsketchable moves (#3386)
* Cherrypicks due to beta issues

* Adds flags to some unsketchable moves, adds typedoc

* Cherrypicks due to beta issues #2
2024-08-06 15:25:20 -04:00
Tempoanon
af56eee1cf
[Bug] Fix Storm moves having accuracy drops in sun/sand (#3381) 2024-08-06 12:20:23 -04:00
innerthunder
32d4102594
[Bug] Fix Make It Rain and Clanging Scales stat drop trigger logic (#3355)
* Fix Make It Rain + Clanging Scales stat drop logic

* Use "includes" instead of "<" for firstTarget logic instead
2024-08-05 01:19:49 -04:00
Tempoanon
84d89617ed
Update move.ts
Fixed accidentally added commas
2024-08-04 14:33:54 -04:00
Tempoanon
6f82d9c96c
Update move.ts
Mark future sight and doom desire as partial
2024-08-04 14:27:37 -04:00
Mumble
3fa2088f5b
[Refactor] Merged implementation of CutHpStatBoostAttr moves (#3255)
* Merged implementation of CutHpStatBoostAttr moves

* Fixed failure check

* Fixed Belly Drum details

* Moved comment

* Tests for involved moves

* Fixed belly drum reference

* Added localization

* Manual merge

* Fixed issues discovered by Temp

* Updated moveset overrides to match new format

* Implementing Torranx's fixes

* Localized Belly Drum message to Belly Drum's initialization

* Post Caffeine Activation

* Actual Caffeine Fix-TypeDoc Test

---------

Co-authored-by: Frutescens <info@laptop>
2024-08-03 15:20:19 -04:00
Alex Van Liew
a2a1f3ec24
[Refactor] Refactored duplicated code into a common Pokemon#leaveField() function (#3310)
* refactor duplicated code into leaveField function

* replace bugfix code
2024-08-03 15:13:42 -04:00
Enoch
ec27c14035
[Localization] add missed move trigger and remove getPokemonMessage (#3281)
* localize missed move-trigger message and remove redundant getPokemonMessage

* Update src/locales/zh_CN/move-trigger.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/move-trigger.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/move-trigger.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/move-trigger.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/move-trigger.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/move-trigger.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Revert "Update src/data/move.ts"

This reverts commit 4dd6130c39.

* fix italian param error

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

---------

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-08-02 22:41:55 -04:00
NightKev
495284ad47
[Refactor] Consolidate the switch cases in IvyCudgelTypeAttr (#3261) 2024-07-31 00:11:43 -04:00
NightKev
54ee2f3f10
[Refactor] Remove single-use EndureAttr (#3260) 2024-07-31 00:09:50 -04:00
Carson
64ca6dd827
[Move] Psycho Shift treats Comatose as Sleep (#1780)
* comotose + psycho_shift

* condensed conditional for psycho shift

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-30 17:24:01 -04:00
Adrian T.
208f5af62a
[Move] Implement Flame Burst (after beta fix) (#3239)
* add integration tests

* account for magic guard

* update test name

* remove test code

* fix magic guard interaction

* set 1 as min damage

* fix tests

* only apply magic guard attr if ally is active

* nit: remove new line

* update docs

* add the move attr
2024-07-30 10:05:54 -04:00
Tempoanon
e9c48ef865
Sync beta with changes to main (#3235)
* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222)

* chore: Update TNC links layout and position in index.html

* chore: Update TNC links font size in index.css (#3230)

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-07-30 00:23:47 -04:00
mercurius-00
c2b2cf08db
[Localization]Localized move-trigger text (#3233)
* feat: Add Google and Discord login functionality

feat: Add link to Discord in menu UI

feat: Add Discord and Google login functionality

Add container around discord and google icons

refactor: Update environment variable names for Discord and Google client IDs

feat: Add "Or use" translation for login options in multiple languages

feat: Update menu UI translations for multiple languages

Code review fixes

refactor: Update Discord and Google client IDs in environment variables

* refactor: Add missing properties to initLoggedInUser function

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* make i18n debugging an optional env setting

this also reduces output noise in tests

* set development default also to "0"

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* fix inaccurate docs for TypeImmunityAbAttr (#2957)

* chore: Add beta branch to GitHub Actions tests workflow

* chore: Add beta branch to GitHub Actions linter and gh-pages workflow

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Update src/locales/ko/menu.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Localization(pt): translated bgm-name.ts (#2955)

* Localization(pt): translated bgm-name.ts

* fix

* update VITE_I18N_DEBUG in .env files

* chore: Update environment variables for beta and production environments

* chore: Add beta branch to GitHub Actions deploy workflow

* Hardcoded Pokemon should have proper names (#2941)

* Refactor challenges and add fresh start (#2963)

* [Balance] Update many TM learnsets (#2879)

* Update TMs for more Indigo Disk changes

* Fix typo, more Stored Power

* Refactor challenges and add fresh start (#2964)

* Refactor challenges and add fresh start

* Add achievement for fresh start challenge

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix off-by-one error in damage calc (#2970)

* Fix random damage roll to be 85-100% instead of 85-99%

* Update battle.test.ts to reflect the fix

* [Bug] Grounded on Terrain fixes (#2969)

* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases

Was cancelling moves even if targeted mons weren't on the terrain.

* [Bug `]Pokemon.isGrounded` does not exist

Replaced with `Pokemon.isGrounded()`, which does.

* [Bug] Psychic Terrain priority move cancel ignoring ungrounded

* [Bug] Semi-invulnerable should not be grounded

* Update game-stats-ui-handler.ts (italian) (#2965)

* [Bugfix] Fix a bug during bgm-bar initialization (#2822)

* Prevent sizing error

* Make reboot not necessary for show BGM

* Makes the BGM Bar active by default

  + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary

* [Mirror][Localization] Translate game victory sentences #2254 (#2906)

* Translate forgotten sentences on phases

* Translate to de forgotten sentences on phases

* Translate to es forgotten sentences on phases

* Translate to fr forgotten sentences on phases

* Translate to it forgotten sentences on phases

* Translate to ko forgotten sentences on phases

* Translate to pt br forgotten sentences on phases

* Translate to zh cn forgotten sentences on phases

* Translate to zh tw forgotten sentences on phases

* remove duplicate message

* remove duplicate message

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Mirror][Localization] Translate summary #2336 (#2907)

* Translate pokemon summary

* Translate pokemon summary to fr

* Translate pokemon summary to de

* Translate pokemon summary to es

* Translate pokemon summary to it

* Translate pokemon summary to ko

* Translate pokemon summary to pt br

* Translate pokemon summary to zh cn

* Translate pokemon summary to zh tw

* Fix import

* Update partially for en and ko

* Update interface name for en

* Merge trainerLabel&Text and calculate typeLabel width

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Apply translations key to all languages with interface TranslationEtries

* Update ko/translationKey of status

* Update ko/translationKey of pokemonInfo

* Update de/translationKeys of memostring and metFragment

* Update de/translationKeys of memostring and metFragment 2

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/pokemon-summary.ts

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update pokemon-summary.ts [Localization(it)]

* remove unused code

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* [Localization] Localization arena flyout (Active Battle Effects) (#2932)

* localizing Active Battle Effects (working)

* Localize Active Battle Effects

* Change return value

* Modify arena terrain desc

* Update src/locales/zh_CN/arena-flyout.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/arena-flyout.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/arena-flyout.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update arena-flyout.ts (IT)

* Update src/locales/pt_BR/arena-flyout.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/arena-flyout.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Change util function name

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)

* The stat messages can now be plural (#2600)

* The stat messages are now plural

* "And" can now be localized

* Revert Override

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

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* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/es/battle.ts

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* Update src/locales/de/battle.ts

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/data/battle-stat.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Changed the way the multiple is handeled to use the i18n way

* Missed one file

* Apply suggestions from code review

* Apply suggestions from code review

* Changed the tests so they work now with the i18n hting

* Fixed some other tests (chinese still makes problems...

* Fix tests for chinese

* Tests

* Update src/test/battle-stat.spec.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)

* add option to adjust shop overlay opacity

* add localization

* fix bug

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* update default value

* update setting values

* re-add value 10

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/settings.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update settings.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Bug] Fix battler tags lapsing at incorrect times (#2944)

* Fix battler tags lapsing at incorrect times

* Document FlinchedTag

* Update French pokemon-summary.ts (#2976)

* [Test] Prevent tests from running if overrides are different from the default values (#2110)

* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite

* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)

* show targets for move targeting multiple pokemon

* dont allow selecting target if multiple

* fix targeting

* cleanup

* more cleanup

* only highlight targets is move is not status

* fix tests failing

* fix tests

* change "immediately" to "auto"

* nevermind just remove auto

* remove status move condition

* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)

* initial rewrite of applyAbAttrsInternal

* clean up applyAbAttrsInternal

* remove the await because it wraps non Promises in a promise

* add TODO comment about promises

* fix broken costar test, hopefully

* Update typescript and typedoc (#2988)

* update typescript and typedoc to latest versions

* forgot to add the package-lock

* add fixes for breaking type gen

* update workflow (#2989)

* [Qol/Balance] Dynamax cannon tweak (#2540)

* Dynamax Cannon fix

* Update src/locales/fr/move.ts

Added fr translation.

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/move.ts

Adding an important missing precision in French description

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German locale commit.

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

Chinese locale commit, checked by a native speaker

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/move.ts

Korean locale added

Co-authored-by: returntoice <dieandbecome@gmail.com>

* fixed trailing space in Chinese locale

* added es locale

* Different Dynamax Cannon fix. This one is the one

* Dynamax Cannon fix localisations

* Update src/locales/fr/move.ts

Added fr locale

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German translation ^^

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move.ts

pt-BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/move.ts

Eslint fix, good catch @Enoch

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move.ts

Korean locale ^^

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

zh_CN locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/move.ts

zh_TW locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts [Localization(it)]

* WIP test

* WIP test part 2

* [Test] Add Unit Tests for Dynamax Cannon

* removed some unnecessary cases in the test to reduce testing overhead

* Update src/locales/ko/move.ts

Updated kr locale

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Test] Adjust Unit Tests for Dynamax Cannon

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>

* [Test] Fix/Extend Unit Test for Hard Press (#2992)

* [Test] Update tests to enable no-crits override (#2971)

* Update tests to enable no-crits override

* Rename variable maxHP to initialHP

* localized type

* [Localization]Localized move-trigger text (#2913)

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* localized type

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix description of rare candy to have proper amount of level (#2903)

* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* move status effect enum into separate file (#2998)

* add .env.test (#2997)

block i18n debug output by default

* [QoL] Create default overrides class and export that with custom overrides (#2999)

* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes

* [Feature][FUN] add breedersInSpace splash message (#2631)

* add spaceBreeder splash message

* fix typo (whops)

* Add pt_BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* replace text & key with breedersInSpace

* add french tanslation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* remove obsolete array split in splash-messages.ts

* Update src/locales/pt_BR/splash-messages.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/splash-messages.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update splash-messages.ts (Italian)

* Update src/locales/zh_CN/splash-messages.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/splash-messages.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* [Enhancement] Pokemon generation number tooltip (#2642)

* Create tooltip to show Pokemon generation

* Add option to toggle generation tooltip

* Use roman numeral for generation tooltip

* Revert "Add option to toggle generation tooltip"

This reverts commit 414b2366fc.

* Update src/locales/de/battle-info.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle-info.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle-info.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_TW/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/battle-info.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle-info.ts (IT)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)

* Updated code to allow user to unlock all pokemon from the manage data menu option

* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs

* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward

* Fixed some code reviews

* [Bug] vite port (for development) (#3003)

* make vite-port configurable

and make it default 8000

* add retries for `does not trigger by non damage moves` test

* feat: Update isBeta check in utils.ts to use import.meta.env.MODE

The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.

* refactor: Update trainerId and secretId in game data

This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.

* Adds bg glow behind starters with unlocked passives (#2497)

* [Localization] Localize missed things in battlers-tag.ts (#3004)

* Localize missed things in battlers-tag

* Change orders of configs

* Add missed phase

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>

* [Feature] Fully implement Octolock (#2985)

* implement octolock

* Add tests

* [Bug] Fix import of overrides in a test (#3009)

* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)

* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last

* Optimizes move search and early return

* Reverts check for virtual moves

* [Bug] Making FormChangeItems Untransferrable (#2695)

* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.

* [Bug] Fix Clear terrains upon Trainer Battle (#2027)

* Clear terrains upon Trainer Battle

* Adjusted comment

* Fix item reward overrides going out of bounds (#3012)

* [Localization] Localize Berry Heal message (#2996)

* Localize berry heal message (HP/PP)

* Change location of translation

* conflict resolve

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update battle.ts (Berries ITALIAN)

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)

* [Sprite] Improves Corviknight Palette usage (#3020)

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)

* Update French battler-tags.ts

* Update battle.ts

* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)

* [Bug] Struggle Recoil should ignore Magic Guard (#3017)

* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle

* Removed stray file

* Fixed Typedoc errors

* Implemented innerthunder's feedback

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)

* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code

* [QoL] Offset the status indicator to keep pokeball in view (#2966)

* Offset the status indicator to keep pokeball in view

* Only use offsetX when the Pokemon is the enemy

* Adjust position to accomodate boss health bar

* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)

Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.

* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)

* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)

This reverts commit 39bdfea0c8.

* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)

* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)

* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)

* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch

* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure

* ReceivedMoveDamageMultiplierAbAttr patch: removed newline

* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable

* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency

* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done

* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests

* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override

* Fixed unit tests

* Added a comment and cleaned up an existing one

* [Localization] Brought german localization up to date (#3010)

* Fixed errors in the german localization

* Fresh Start Challenge

* Update src/locales/de/move-trigger.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Remove redundant damage number popups (#3024)

* Remove magic number from Belly Drum's attr

* Remove redundant damage number popup

* Fix merge issue and remove another duplicate damage number instance

* [Localization]fix placeholder error

* [Move] Implements Conversion 2 (#2943)

* Creates function to get type resistances, implements conversion 2

* Removes unimplemented tag, adds condition for move history to exist

* Cleans up type selection, creates i18n entries for typeChanged

* Uses typeChanged i18n in Conversion move

* More detailed docs, early return with stellar/unknown type

* Adds note that it wont track type-changing moves properly

* Rephrases doc description, adds partial since it can't track type-changing moves

* Updates localization, removes typeChanged entry to use move-trigger entry

* Missed locale de entry in last commit

* Adds comment for reason of .partial()

* Fixes localization error due to revert, removes improper merge conflict from prior commit

* [BUG] Fixes bug with Metronome freezing the game (#2819)

* Tests MovePhase with new PokemonMove instead of moveset search

* Accounts for metronome call on charging moves

* Update comment in ChargeAttr to be clearer

* Add missing passive background graphic for legacy UI

Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.

* [Localization]fix placeholder error

* [Localization]fix placeholder error

* [Localization]fix placeholder error

* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)

* localize ability messages

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Modify parameter name, fix eslint

* Korean Translation, modify some wrong param

* Add missed message

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update ability-trigger.ts (Partial) (Italian)

* Localize type name

* Localize type name > Libero, Protean

* param bug fix

* Update src/data/ability.ts

* Update zh-cn

* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update egg.ts (italian) (#3038)

* [Localization]complete AddTypeAttr localization

* [Sprite] Revert Larvesta, fixing stray pixels (#3042)

* [Sprite] Remove normal Larvesta stray pixels

Taken from original commit

* [Sprite] Revert shiny Larvesta stray pixels

Taken from original commit

* [Sprite] Match variant Larvesta colours

* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)

* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)

* Update muddy-water.json

* Update sludge-wave.json

* Update surf.json

* [Sprite] Fix Cofagrigus sprite (#3045)

* Fix Cofagrigus sprite

* Base sprite fix

* Created json variant file... manually

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]fix typo

* Fix FR typo (#3051)

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)

* Update move-trigger.ts (PARTIAL, italian)

* Update move-trigger.ts (PARTIAL, italian)

* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)

* stop loading pride-update banner (#3057)

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Item] Add Scope Lens and Leek (#2666)

* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)

* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'

* [Bug] implemented multi target damage penalty (#2329)

* fix: damage multiplier by  the number of targets

* fix: used actual number value rather than the number holder

* test: added unit test for counting targets

* multi-target: fixed names of the unit tests.

* test: simple-test changes

* test: changed multi-target test code

* test: testing damage decreasement

* test: multi-target test fix

* resolved conflicts in test

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* [BUG] Uturn faint switch bug fix (#2980)

* reordering adding switch phases for u-turn

* reverting some temp changes

* generalizing function

* adding PR suggestions

* nit indenting

* [Sprite] Remove extra Oinkologne sprites (#3067)

* Delete public/images/pokemon/female/916.png

* Delete public/images/pokemon/exp/female/916.json

* Delete public/images/pokemon/exp/female/916.png

* Delete public/images/pokemon/female/916.json

* [Sprite] Mega Mewtwo sprite fixes (#3065)

* [Sprite] Add static epic Mega Mewtwo Y

Colours taken from exp, as consistent/exp rare backs share palettes.

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Add static epic Mega Mewtwo Y

Now exists, and is a paletteswap

* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)

* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'

* [Balance] Add 12 new TMs and remove 3 (#2733)

* Added Counter TM

* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate

* Placed TMs in proper order, added to pool

* Add Secret Power to the pool

* Add TM for Synthesis

* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed

* Remove species specific TMs

* Remove Secret Power TM until implementation

* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)

* [Refactor/Test] Update Dynamax Cannon Unit Tests

* Adjust Test Names

* fix: update SameSite attribute in setCookie function to None

* fix: update SameSite attribute in setCookie function to Strict

* feat: Add prompt=none to Discord OAuth authorization URL

* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler

* feat: Improve cookie handling in getCookie function

* feat: Delete duplicate cookies with the same name in getCookie function

* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* Fix broken `multi_target` tests and remove RNG-based failures (#3095)

* Prevent RNG from breaking the Quick Draw tests (#3096)

* Make EXP boosting items stack additively and not multiplicatively (#3094)

Fixes #2040

* [Bug] Fixes Encore bug with multi-target moves missing (#3060)

* Pushes move history even when multi target move misses

* Move pushMoveHistory out of Move Pending condition

* Add remaining relearn moves (#2894)

* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)

* refactor accuracy calc

* update doc

* move accuracy multiplier calculation outside phases

* update wonder skin unit test

* rename method

* add docs

* add unit tests

* address feedback

* rename method

* fix imports

* improve tests

* add test for ohko move accuracy

* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)

* Batfix, Goldeen, Chomp, Golett, genies

* Fix Dudunsparce using Reborn shiny backsprite for whatever reason

* Fix female Hisuian Sneasel missing variants

* Marshadow epic front and Zenith, Sylveon back

* Fix Zubat line back sprite inconsistencies

* Fix Noivern shiny back

* [Move] Finish implementation of Glaive Rush (#2720)

* Finish implementation of Glaive Rush

* Fix test RNG

* Add code/test for Multi-Lens interaction

* Fix off-by-one error in test caused by rounding issues

* Update for code changes

* Fix BattlerTag name

* [Bug] fix not changing moveset after add to starter #1932 (#2396)

* [Bug] Enemies can properly use stuff cheeks (#3090)

* [Feature] Added pokemon nicknames/renaming (#2570)

* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Allow Necrozma forms to play their special music (#3054)

* [BUG] fixing multi-hit and move messages on faint (#2981)

* fixing order of messages, scences, to render messages before fainting

* updated fix for effectiveness text rendering order for multi hit moves

* fixing messages not appearing for multi-hit moves on faint

* updated multi-hit condition)

* fixing PR conflicts

* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict

* writing better comments

* removing space diff in overrides

* adding fainting check for self damage moves

* emergency fixing broken last commit

* additional comments for multi-hit problem

* updating comments, jsdoc style

* fixing linter, destiny bond errors

* splitting up varaible comments to be in JSDoc format

* fixing tests and merge mistakes

* adding rendering of multihit moves that only hit once

* fixing comment formatting_tabs and spaces

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>

* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)

* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore

* Add comment and definition to argument

* [Visual] Achievement icons (#2617)

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Allow Necrozma forms to play their special music (#3054)

* Allow Necrozma forms to play their special music (#3054)

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Please fix this.

* Revert "[Feature] replace bug-report template with form (#2772)"

This reverts commit aa69b10777.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Re-add changes accidentally deleted by #2617

* Fix some broken images in item atlas & achievement

Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.

* fix: Remove unnecessary cookie setting in removeCookie function

* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header

The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.

* [QoL] Starter UI selection update to allow removing specific pokemon from party  (#1983)

* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected

* Updated code to be able to remove pokemon, including the side icons and cursor locations

* Fixed popstarter to work with any index

* Updating code to allow navigation of starter icons

* Updating code to allow navigation of party starter icons

* Updaing navigation of party icons

* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons

* Updated logic to include the ability to navigate and interact with the starter icons

* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)

* Removed some unnecessary comments

* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty

* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future

* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes

* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it

* Changed how navigation worked based on popular demand

* Fixed code review comments

* Accidentally left in a whole block of commented code. Intentionally removing it now

* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party

* Updated the text to say the party is invalid

* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party

* Added comments on some code

* Updated locales to include the key for trying to start with invalid parties during a challenge

* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't

* Removed comment as per review

* [Bug] Ability changing on evolution fix (#2995)

* Prevent Pokemon with their second ability from evolving into their HA

* Add check for fusions too

* Localization(pt): Updated move.ts (#3078)

* Localization(pt): Updated move.ts and fixed King's Shield

* more fixes

* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)

* [Bug] Fix hustle not applying attack boost (#3101)

* [Sprite] Mega Latis using opposite's eye colour (#3102)

* [Sprite] Mega Latis using opposite eyes

Taken from counterpart Lati

* [Sprite] Update Mega Latios eyes

* [Sprite] Update Mega Latias eyes

* [Sprite] Mega Latias duplicated palette value

Colour taken from non-exp Mega Latias

* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)

* Fix Thousand Arrows not hitting through Magnet Rise

* Add integration test for Thousand Arrows vs. Magnet Rise

* ESLint

* Remove unnecessary checks in integration tests

* [Move] Aeroblast is a wind move (#3109)

* Hardcoded Pokemon should have proper names

* Aeroblast is a wind move

* [Refactor] Replaces the single and double battles overrides with a single override (#3104)

`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one

* fix `Overrides` capitalization (#3111)

* [Balance] More TM fixes (#3081)

* More TM fixes

* Leaf Storm

* Removed sexy matcha

* [Refactor] Code readability update (#3085)

* Clean up/clarify `src/field/pokemon.ts` a bit

Code provided by DerTapp on Discord

* Update `PokemonSpeciesForm.getAbilityCount()`

* Update `PokemonSpeciesForm.getAbility()`

* Add explicit `Abilities.NONE` checks

* Add tests

* Add jsdoc and implement test suggestions

* [Move] Implement Stockpile, Spit Up, Swallow (#2960)

* feat: Implement Stockpile, Spit Up, Swallow

* chore: Minor, likely unnecessary null checks

* feat: Localization

* Undo non-English localizations (unsure if they went through proper channels)

* ko localization

from @EnochG1

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* linting fix

* add tests, tiny (non-functional) tweaks

* Remove unnecessary cast

* Update src/data/move.ts

(oops)

* remove some unnecessary comments, rename something for clarity

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)

* [Test] Add test for rollout move (#3114)

* add test for rollout move

Co-authored-by: Zach Day <zachdayz@gmail.com>

* fix tests still using `SINGLE_BATTLE_OVERRIDE`

---------

Co-authored-by: Zach Day <zachdayz@gmail.com>

* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)

* Fix Hyper Beam, etc. permanently recharging

* Fix override in hyper beam test

* [QoL] New Starter Select UI with Filter (#2916)

* update images for new UI

* add updated starter UI with filter code

* update starter-select test code

* update win filter condition to pass test

* remove unnecessary console log

* update test code to match current filter UI

* merge update

* apply bugfix & chrry-pick small issues fix which are handled beta branch

* resolve conflicts

* fix lint errors

* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling

* update filter bar label color change when activated

* fix lint error

* fix lint

* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now

* add passive dropdown in unlocks filter

* fix lint

* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis

* optimize updateStarterValueLabel function which is bottleneck of UI update latency

* apply translation of gen filter label. fix lint

* add # candies sort option

* merge beta

* resolve confilcts

* fix offset of starter and start cursor

* make compatible with starter UI

* add missing feature

* add images for legacy UI. adjust the position and size of the starterContainerWindow

* [Localization] Implement Form localization (#3030)

* Implement Pokemon forms localization

* Update French pokemon-form.ts

* Update French pokemon-form.ts

* Update pokemon-form.ts

* Add battle forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add cosplay forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add pichu form korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add castform forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add remaining forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* French typo corrections pokemon-form.ts

* Update Korean pokemon-form.ts

* Modify froakiBattleBond

like rockruff of OwnTempo case, it is froakie, not greninja.

* Modify zygardePc

Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite

* Modify mispelling

* Added german forms

* Changed Gigadynamax and Unendynamax so it fits at all

* Add partner pikachu and eevee form localization

* Add mimikyu forms localization

* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt

* Update pokemon-form.ts

* Update partners

* Fix conflicts

* Fix useless ? by flx-sta

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix switch use by flx-sta

* Fix conflicts

* Please work !!!!!!!

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add pt_br primal localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br pikachu localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br castform localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br 3g localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add zh_cn localization

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Add pt_br other localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add es castform localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es burmy localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es shellos localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rotom localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es basculin localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es deerling localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es froakie localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es scatterbug localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es furfrou localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es xerneas localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zygarde localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pumpkaboo localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es flabebe localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es oricorio localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es minior localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es magearna localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es marshadow localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es sinistea ocalization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es eiscue localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es indeedee localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rockruff localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es mimikyu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zarude localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es squawkabilly localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es tatsugiri localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es gimmighoul localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es poltchageit localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es paldeaTauros localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es primal localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pikachu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es partner localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix typedocs error

* Fix typedocs error

* cn form prefix added

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix german translate error

* Fix typo Zh_CN

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update pokemon-form.ts [Localization(it)]

* Update src/locales/es/pokemon-form.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix megas forms bug and add forgotten forms

* Fix wrong ko config

* Add fr localization for new forms

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add de localization for new forms

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Remove forgotten debug line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Optimize battle forms

* Update pokemon-form.ts (additional forms, italian localization)

* The same typo is in the zh_TW placeholder text too.

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Fix forgotten megaY

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add capitalizeString to utils

* Fix typedoc error

* Update src/data/pokemon-species.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add ko localization for new forms

Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)

* [Bug] Fix tags not resetting on switch (#3119)

Fixes #2982

* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)

* [Bug] Make on-summon abilities trigger after the switch check (#3118)

* Make on-summon abilities trigger after the switch check

* Add test

* [Ability] Cloud Nine now displays a message on activation

Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though

* [QoL] Summary Option for Caught Pokemon (#2921)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

* Don't start from beginning of catch function

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed Github pages issue

* Fixed phase order

* Quick fix

* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases

* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"

This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.

* Added a better conditional that reflects its source and purpose

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>

* [Bug] Fix HP rounding issues (#2968)

* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)

* Adds frenzyMissFunc trigger on NO_EFFECT hit result

* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt

* Makes comment on CONFUSED tag clearer

* Changes all integer usages to number in battler-tags

* Update getBattlerTag function to use number instead of integer

* [Tests] Updating Leftovers test (#3123)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Fixed import

* Revert "Bug Fix"

This reverts commit 834844978e.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)

* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Revert "Fixing a test"

This reverts commit 1bdbe2da5a.

* Test Re-Run

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)

* Adjust how counter attacks target to account for uturn/voltswitch

* Creates move flag for metal burst/comeuppance to redirect in some cases

* Remove debug printing

* Bit shifts the redirect counter flag

* Removes extraneous class from prior testing

* Remove vitest timestamp file that was accidentally added

* [Misc] Change fresh start achievement icon to reviver seed

Mystic ticket icons in the achievements just confuse players

* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)

* Fix reins et al being available without unlocking second mon

* Small fix

* Parentheses for safety

* Add documentation to new function

* Bug Fix (#3129)

Co-authored-by: Frutescens <info@laptop>

* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)

* Fixed OHKO moves being affected by accuracy and evasion battle stats

* Added related tests for Fissure, unskipped related test for Hustle

* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback

* Fixed accuracy test for Fissure

* [Fix][Sprite] Politoed Back Sprites (#3130)

* [Fix][Sprite] Politoed Back Sprites

Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.

* [Fix][Sprite] Politoed Back Sprites  - Reformatted JSON to texturepacker standard

Reformatted json.

* [Bug] Hotfix for Starter select UI with Filter (#3121)

* fix remove pokemon menu

* fix dropdown all is not changing bug

* fix bug when go down with no starter on start button

* fix starter corsor bug on deletion. out of screen cursor bug

* fix challenge log

* fix lint error

* Update src/locales/it/move-trigger.ts

* Sync with beta

* resolve merge at move.ts

* remove duplicate method

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-29 23:32:27 -04:00
innerthunder
37a27c773e
[Bug] Fix Beat Up dealing NaN damage with Multi-Lens (#3165)
* Fix Beat Up dealing NaN damage with Multi-Lens

* Simplify allyCount logic
2024-07-29 19:27:50 -04:00
NxKarim
e6e58131c1
[Ability] Fix Shield Dust and Sparkling Aria interaction (#3170)
* Shield Dust and Sparkling Aria interaction.

Shield Dust prevents a Pokémon's burn being cured by Sparkling Aria if it is the only target of the attack.

* Update src/data/move.ts

* Fix lint issue

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-29 19:27:03 -04:00
Mumble
22cfa48103
[Bug] Magic Guard-Ability Interactions (#3227)
* Liquid Ooze

* Added checks for the last of the abilities

* Updated some abilities

* Reverted old message

---------

Co-authored-by: Frutescens <info@laptop>
2024-07-29 19:10:50 -04:00
Amani H.
b5d77c3d15
[Move] Implement Fusion Flare and Fusion Bolt (#1774) 2024-07-29 17:32:02 -04:00
NxKarim
4b0157d5d7
[Bug] Self effect moves fix for Shield Dust (#3167)
* Self effect moves fix for Shield Dust

Moves with self effects no longer affected by Shield Dust.

* comma spaces

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-07-29 17:16:00 -04:00
NightKev
89abe44d14
[Misc] Remove redundant AddBattlerTagAttr sub-classes (#3224) 2024-07-29 17:12:49 -04:00
Amani H.
9ce5453054
[Refactor/Documentation] Beta Merge 27/07 Cleanup (#3163)
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: torranx <68144167+torranx@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
2024-07-29 16:47:37 -04:00
Frederico Santos
e98ef1c757
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality

feat: Add link to Discord in menu UI

feat: Add Discord and Google login functionality

Add container around discord and google icons

refactor: Update environment variable names for Discord and Google client IDs

feat: Add "Or use" translation for login options in multiple languages

feat: Update menu UI translations for multiple languages

Code review fixes

refactor: Update Discord and Google client IDs in environment variables

* refactor: Add missing properties to initLoggedInUser function

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* make i18n debugging an optional env setting

this also reduces output noise in tests

* set development default also to "0"

* fix inaccurate docs for TypeImmunityAbAttr (#2957)

* chore: Add beta branch to GitHub Actions tests workflow

* chore: Add beta branch to GitHub Actions linter and gh-pages workflow

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Update src/locales/ko/menu.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Localization(pt): translated bgm-name.ts (#2955)

* Localization(pt): translated bgm-name.ts

* fix

* update VITE_I18N_DEBUG in .env files

* chore: Update environment variables for beta and production environments

* chore: Add beta branch to GitHub Actions deploy workflow

* Hardcoded Pokemon should have proper names (#2941)

* Refactor challenges and add fresh start (#2963)

* [Balance] Update many TM learnsets (#2879)

* Update TMs for more Indigo Disk changes

* Fix typo, more Stored Power

* Refactor challenges and add fresh start (#2964)

* Refactor challenges and add fresh start

* Add achievement for fresh start challenge

* [Bug] Fix off-by-one error in damage calc (#2970)

* Fix random damage roll to be 85-100% instead of 85-99%

* Update battle.test.ts to reflect the fix

* [Bug] Grounded on Terrain fixes (#2969)

* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases

Was cancelling moves even if targeted mons weren't on the terrain.

* [Bug `]Pokemon.isGrounded` does not exist

Replaced with `Pokemon.isGrounded()`, which does.

* [Bug] Psychic Terrain priority move cancel ignoring ungrounded

* [Bug] Semi-invulnerable should not be grounded

* Update game-stats-ui-handler.ts (italian) (#2965)

* [Bugfix] Fix a bug during bgm-bar initialization (#2822)

* Prevent sizing error

* Make reboot not necessary for show BGM

* Makes the BGM Bar active by default

  + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary

* [Mirror][Localization] Translate game victory sentences #2254 (#2906)

* Translate forgotten sentences on phases

* Translate to de forgotten sentences on phases

* Translate to es forgotten sentences on phases

* Translate to fr forgotten sentences on phases

* Translate to it forgotten sentences on phases

* Translate to ko forgotten sentences on phases

* Translate to pt br forgotten sentences on phases

* Translate to zh cn forgotten sentences on phases

* Translate to zh tw forgotten sentences on phases

* remove duplicate message

* remove duplicate message

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Mirror][Localization] Translate summary #2336 (#2907)

* Translate pokemon summary

* Translate pokemon summary to fr

* Translate pokemon summary to de

* Translate pokemon summary to es

* Translate pokemon summary to it

* Translate pokemon summary to ko

* Translate pokemon summary to pt br

* Translate pokemon summary to zh cn

* Translate pokemon summary to zh tw

* Fix import

* Update partially for en and ko

* Update interface name for en

* Merge trainerLabel&Text and calculate typeLabel width

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Apply translations key to all languages with interface TranslationEtries

* Update ko/translationKey of status

* Update ko/translationKey of pokemonInfo

* Update de/translationKeys of memostring and metFragment

* Update de/translationKeys of memostring and metFragment 2

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/pokemon-summary.ts

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update pokemon-summary.ts [Localization(it)]

* remove unused code

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* [Localization] Localization arena flyout (Active Battle Effects) (#2932)

* localizing Active Battle Effects (working)

* Localize Active Battle Effects

* Change return value

* Modify arena terrain desc

* Update src/locales/zh_CN/arena-flyout.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/arena-flyout.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/arena-flyout.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update arena-flyout.ts (IT)

* Update src/locales/pt_BR/arena-flyout.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/arena-flyout.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Change util function name

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)

* The stat messages can now be plural (#2600)

* The stat messages are now plural

* "And" can now be localized

* Revert Override

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

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* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/battle.ts

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* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/es/battle.ts

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* Update src/locales/de/battle.ts

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/data/battle-stat.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Changed the way the multiple is handeled to use the i18n way

* Missed one file

* Apply suggestions from code review

* Apply suggestions from code review

* Changed the tests so they work now with the i18n hting

* Fixed some other tests (chinese still makes problems...

* Fix tests for chinese

* Tests

* Update src/test/battle-stat.spec.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)

* add option to adjust shop overlay opacity

* add localization

* fix bug

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* update default value

* update setting values

* re-add value 10

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/settings.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update settings.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Bug] Fix battler tags lapsing at incorrect times (#2944)

* Fix battler tags lapsing at incorrect times

* Document FlinchedTag

* Update French pokemon-summary.ts (#2976)

* [Test] Prevent tests from running if overrides are different from the default values (#2110)

* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite

* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)

* show targets for move targeting multiple pokemon

* dont allow selecting target if multiple

* fix targeting

* cleanup

* more cleanup

* only highlight targets is move is not status

* fix tests failing

* fix tests

* change "immediately" to "auto"

* nevermind just remove auto

* remove status move condition

* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)

* initial rewrite of applyAbAttrsInternal

* clean up applyAbAttrsInternal

* remove the await because it wraps non Promises in a promise

* add TODO comment about promises

* fix broken costar test, hopefully

* Update typescript and typedoc (#2988)

* update typescript and typedoc to latest versions

* forgot to add the package-lock

* add fixes for breaking type gen

* update workflow (#2989)

* [Qol/Balance] Dynamax cannon tweak (#2540)

* Dynamax Cannon fix

* Update src/locales/fr/move.ts

Added fr translation.

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/move.ts

Adding an important missing precision in French description

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German locale commit.

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

Chinese locale commit, checked by a native speaker

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/move.ts

Korean locale added

Co-authored-by: returntoice <dieandbecome@gmail.com>

* fixed trailing space in Chinese locale

* added es locale

* Different Dynamax Cannon fix. This one is the one

* Dynamax Cannon fix localisations

* Update src/locales/fr/move.ts

Added fr locale

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German translation ^^

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move.ts

pt-BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/move.ts

Eslint fix, good catch @Enoch

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move.ts

Korean locale ^^

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

zh_CN locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/move.ts

zh_TW locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts [Localization(it)]

* WIP test

* WIP test part 2

* [Test] Add Unit Tests for Dynamax Cannon

* removed some unnecessary cases in the test to reduce testing overhead

* Update src/locales/ko/move.ts

Updated kr locale

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Test] Adjust Unit Tests for Dynamax Cannon

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>

* [Test] Fix/Extend Unit Test for Hard Press (#2992)

* [Test] Update tests to enable no-crits override (#2971)

* Update tests to enable no-crits override

* Rename variable maxHP to initialHP

* [Localization]Localized move-trigger text (#2913)

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* localized type

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix description of rare candy to have proper amount of level (#2903)

* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* move status effect enum into separate file (#2998)

* add .env.test (#2997)

block i18n debug output by default

* [QoL] Create default overrides class and export that with custom overrides (#2999)

* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes

* [Feature][FUN] add breedersInSpace splash message (#2631)

* add spaceBreeder splash message

* fix typo (whops)

* Add pt_BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* replace text & key with breedersInSpace

* add french tanslation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* remove obsolete array split in splash-messages.ts

* Update src/locales/pt_BR/splash-messages.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/splash-messages.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update splash-messages.ts (Italian)

* Update src/locales/zh_CN/splash-messages.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/splash-messages.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* [Enhancement] Pokemon generation number tooltip (#2642)

* Create tooltip to show Pokemon generation

* Add option to toggle generation tooltip

* Use roman numeral for generation tooltip

* Revert "Add option to toggle generation tooltip"

This reverts commit 414b2366fc.

* Update src/locales/de/battle-info.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle-info.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle-info.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_TW/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/battle-info.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle-info.ts (IT)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)

* Updated code to allow user to unlock all pokemon from the manage data menu option

* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs

* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward

* Fixed some code reviews

* [Bug] vite port (for development) (#3003)

* make vite-port configurable

and make it default 8000

* add retries for `does not trigger by non damage moves` test

* feat: Update isBeta check in utils.ts to use import.meta.env.MODE

The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.

* refactor: Update trainerId and secretId in game data

This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.

* Adds bg glow behind starters with unlocked passives (#2497)

* [Localization] Localize missed things in battlers-tag.ts (#3004)

* Localize missed things in battlers-tag

* Change orders of configs

* Add missed phase

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>

* [Feature] Fully implement Octolock (#2985)

* implement octolock

* Add tests

* [Bug] Fix import of overrides in a test (#3009)

* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)

* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last

* Optimizes move search and early return

* Reverts check for virtual moves

* [Bug] Making FormChangeItems Untransferrable (#2695)

* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.

* [Bug] Fix Clear terrains upon Trainer Battle (#2027)

* Clear terrains upon Trainer Battle

* Adjusted comment

* Fix item reward overrides going out of bounds (#3012)

* [Localization] Localize Berry Heal message (#2996)

* Localize berry heal message (HP/PP)

* Change location of translation

* conflict resolve

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update battle.ts (Berries ITALIAN)

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)

* [Sprite] Improves Corviknight Palette usage (#3020)

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)

* Update French battler-tags.ts

* Update battle.ts

* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)

* [Bug] Struggle Recoil should ignore Magic Guard (#3017)

* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle

* Removed stray file

* Fixed Typedoc errors

* Implemented innerthunder's feedback

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)

* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code

* [QoL] Offset the status indicator to keep pokeball in view (#2966)

* Offset the status indicator to keep pokeball in view

* Only use offsetX when the Pokemon is the enemy

* Adjust position to accomodate boss health bar

* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)

Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.

* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)

* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)

This reverts commit 39bdfea0c8.

* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)

* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)

* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)

* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch

* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure

* ReceivedMoveDamageMultiplierAbAttr patch: removed newline

* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable

* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency

* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done

* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests

* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override

* Fixed unit tests

* Added a comment and cleaned up an existing one

* [Localization] Brought german localization up to date (#3010)

* Fixed errors in the german localization

* Fresh Start Challenge

* Update src/locales/de/move-trigger.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Remove redundant damage number popups (#3024)

* Remove magic number from Belly Drum's attr

* Remove redundant damage number popup

* Fix merge issue and remove another duplicate damage number instance

* [Move] Implements Conversion 2 (#2943)

* Creates function to get type resistances, implements conversion 2

* Removes unimplemented tag, adds condition for move history to exist

* Cleans up type selection, creates i18n entries for typeChanged

* Uses typeChanged i18n in Conversion move

* More detailed docs, early return with stellar/unknown type

* Adds note that it wont track type-changing moves properly

* Rephrases doc description, adds partial since it can't track type-changing moves

* Updates localization, removes typeChanged entry to use move-trigger entry

* Missed locale de entry in last commit

* Adds comment for reason of .partial()

* Fixes localization error due to revert, removes improper merge conflict from prior commit

* [BUG] Fixes bug with Metronome freezing the game (#2819)

* Tests MovePhase with new PokemonMove instead of moveset search

* Accounts for metronome call on charging moves

* Update comment in ChargeAttr to be clearer

* Add missing passive background graphic for legacy UI

Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.

* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)

* localize ability messages

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Modify parameter name, fix eslint

* Korean Translation, modify some wrong param

* Add missed message

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update ability-trigger.ts (Partial) (Italian)

* Localize type name

* Localize type name > Libero, Protean

* param bug fix

* Update src/data/ability.ts

* Update zh-cn

* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update egg.ts (italian) (#3038)

* [Sprite] Revert Larvesta, fixing stray pixels (#3042)

* [Sprite] Remove normal Larvesta stray pixels

Taken from original commit

* [Sprite] Revert shiny Larvesta stray pixels

Taken from original commit

* [Sprite] Match variant Larvesta colours

* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)

* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)

* Update muddy-water.json

* Update sludge-wave.json

* Update surf.json

* [Sprite] Fix Cofagrigus sprite (#3045)

* Fix Cofagrigus sprite

* Base sprite fix

* Created json variant file... manually

* Fix FR typo (#3051)

* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)

* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)

* stop loading pride-update banner (#3057)

* [Item] Add Scope Lens and Leek (#2666)

* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)

* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'

* [Bug] implemented multi target damage penalty (#2329)

* fix: damage multiplier by  the number of targets

* fix: used actual number value rather than the number holder

* test: added unit test for counting targets

* multi-target: fixed names of the unit tests.

* test: simple-test changes

* test: changed multi-target test code

* test: testing damage decreasement

* test: multi-target test fix

* resolved conflicts in test

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* [BUG] Uturn faint switch bug fix (#2980)

* reordering adding switch phases for u-turn

* reverting some temp changes

* generalizing function

* adding PR suggestions

* nit indenting

* [Sprite] Remove extra Oinkologne sprites (#3067)

* Delete public/images/pokemon/female/916.png

* Delete public/images/pokemon/exp/female/916.json

* Delete public/images/pokemon/exp/female/916.png

* Delete public/images/pokemon/female/916.json

* [Sprite] Mega Mewtwo sprite fixes (#3065)

* [Sprite] Add static epic Mega Mewtwo Y

Colours taken from exp, as consistent/exp rare backs share palettes.

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Add static epic Mega Mewtwo Y

Now exists, and is a paletteswap

* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)

* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'

* [Balance] Add 12 new TMs and remove 3 (#2733)

* Added Counter TM

* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate

* Placed TMs in proper order, added to pool

* Add Secret Power to the pool

* Add TM for Synthesis

* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed

* Remove species specific TMs

* Remove Secret Power TM until implementation

* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)

* [Refactor/Test] Update Dynamax Cannon Unit Tests

* Adjust Test Names

* fix: update SameSite attribute in setCookie function to None

* fix: update SameSite attribute in setCookie function to Strict

* feat: Add prompt=none to Discord OAuth authorization URL

* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler

* feat: Improve cookie handling in getCookie function

* feat: Delete duplicate cookies with the same name in getCookie function

* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* Fix broken `multi_target` tests and remove RNG-based failures (#3095)

* Prevent RNG from breaking the Quick Draw tests (#3096)

* Make EXP boosting items stack additively and not multiplicatively (#3094)

Fixes #2040

* [Bug] Fixes Encore bug with multi-target moves missing (#3060)

* Pushes move history even when multi target move misses

* Move pushMoveHistory out of Move Pending condition

* Add remaining relearn moves (#2894)

* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)

* refactor accuracy calc

* update doc

* move accuracy multiplier calculation outside phases

* update wonder skin unit test

* rename method

* add docs

* add unit tests

* address feedback

* rename method

* fix imports

* improve tests

* add test for ohko move accuracy

* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)

* Batfix, Goldeen, Chomp, Golett, genies

* Fix Dudunsparce using Reborn shiny backsprite for whatever reason

* Fix female Hisuian Sneasel missing variants

* Marshadow epic front and Zenith, Sylveon back

* Fix Zubat line back sprite inconsistencies

* Fix Noivern shiny back

* [Move] Finish implementation of Glaive Rush (#2720)

* Finish implementation of Glaive Rush

* Fix test RNG

* Add code/test for Multi-Lens interaction

* Fix off-by-one error in test caused by rounding issues

* Update for code changes

* Fix BattlerTag name

* [Bug] fix not changing moveset after add to starter #1932 (#2396)

* [Bug] Enemies can properly use stuff cheeks (#3090)

* [Feature] Added pokemon nicknames/renaming (#2570)

* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Allow Necrozma forms to play their special music (#3054)

* [BUG] fixing multi-hit and move messages on faint (#2981)

* fixing order of messages, scences, to render messages before fainting

* updated fix for effectiveness text rendering order for multi hit moves

* fixing messages not appearing for multi-hit moves on faint

* updated multi-hit condition)

* fixing PR conflicts

* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict

* writing better comments

* removing space diff in overrides

* adding fainting check for self damage moves

* emergency fixing broken last commit

* additional comments for multi-hit problem

* updating comments, jsdoc style

* fixing linter, destiny bond errors

* splitting up varaible comments to be in JSDoc format

* fixing tests and merge mistakes

* adding rendering of multihit moves that only hit once

* fixing comment formatting_tabs and spaces

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>

* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)

* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore

* Add comment and definition to argument

* [Visual] Achievement icons (#2617)

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Allow Necrozma forms to play their special music (#3054)

* Allow Necrozma forms to play their special music (#3054)

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Please fix this.

* Revert "[Feature] replace bug-report template with form (#2772)"

This reverts commit aa69b10777.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Re-add changes accidentally deleted by #2617

* Fix some broken images in item atlas & achievement

Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.

* fix: Remove unnecessary cookie setting in removeCookie function

* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header

The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.

* [QoL] Starter UI selection update to allow removing specific pokemon from party  (#1983)

* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected

* Updated code to be able to remove pokemon, including the side icons and cursor locations

* Fixed popstarter to work with any index

* Updating code to allow navigation of starter icons

* Updating code to allow navigation of party starter icons

* Updaing navigation of party icons

* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons

* Updated logic to include the ability to navigate and interact with the starter icons

* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)

* Removed some unnecessary comments

* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty

* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future

* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes

* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it

* Changed how navigation worked based on popular demand

* Fixed code review comments

* Accidentally left in a whole block of commented code. Intentionally removing it now

* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party

* Updated the text to say the party is invalid

* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party

* Added comments on some code

* Updated locales to include the key for trying to start with invalid parties during a challenge

* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't

* Removed comment as per review

* [Bug] Ability changing on evolution fix (#2995)

* Prevent Pokemon with their second ability from evolving into their HA

* Add check for fusions too

* Localization(pt): Updated move.ts (#3078)

* Localization(pt): Updated move.ts and fixed King's Shield

* more fixes

* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)

* [Bug] Fix hustle not applying attack boost (#3101)

* [Sprite] Mega Latis using opposite's eye colour (#3102)

* [Sprite] Mega Latis using opposite eyes

Taken from counterpart Lati

* [Sprite] Update Mega Latios eyes

* [Sprite] Update Mega Latias eyes

* [Sprite] Mega Latias duplicated palette value

Colour taken from non-exp Mega Latias

* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)

* Fix Thousand Arrows not hitting through Magnet Rise

* Add integration test for Thousand Arrows vs. Magnet Rise

* ESLint

* Remove unnecessary checks in integration tests

* [Move] Aeroblast is a wind move (#3109)

* Hardcoded Pokemon should have proper names

* Aeroblast is a wind move

* [Refactor] Replaces the single and double battles overrides with a single override (#3104)

`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one

* fix `Overrides` capitalization (#3111)

* [Balance] More TM fixes (#3081)

* More TM fixes

* Leaf Storm

* Removed sexy matcha

* [Refactor] Code readability update (#3085)

* Clean up/clarify `src/field/pokemon.ts` a bit

Code provided by DerTapp on Discord

* Update `PokemonSpeciesForm.getAbilityCount()`

* Update `PokemonSpeciesForm.getAbility()`

* Add explicit `Abilities.NONE` checks

* Add tests

* Add jsdoc and implement test suggestions

* [Move] Implement Stockpile, Spit Up, Swallow (#2960)

* feat: Implement Stockpile, Spit Up, Swallow

* chore: Minor, likely unnecessary null checks

* feat: Localization

* Undo non-English localizations (unsure if they went through proper channels)

* ko localization

from @EnochG1

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* linting fix

* add tests, tiny (non-functional) tweaks

* Remove unnecessary cast

* Update src/data/move.ts

(oops)

* remove some unnecessary comments, rename something for clarity

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)

* [Test] Add test for rollout move (#3114)

* add test for rollout move

Co-authored-by: Zach Day <zachdayz@gmail.com>

* fix tests still using `SINGLE_BATTLE_OVERRIDE`

---------

Co-authored-by: Zach Day <zachdayz@gmail.com>

* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)

* Fix Hyper Beam, etc. permanently recharging

* Fix override in hyper beam test

* [QoL] New Starter Select UI with Filter (#2916)

* update images for new UI

* add updated starter UI with filter code

* update starter-select test code

* update win filter condition to pass test

* remove unnecessary console log

* update test code to match current filter UI

* merge update

* apply bugfix & chrry-pick small issues fix which are handled beta branch

* resolve conflicts

* fix lint errors

* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling

* update filter bar label color change when activated

* fix lint error

* fix lint

* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now

* add passive dropdown in unlocks filter

* fix lint

* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis

* optimize updateStarterValueLabel function which is bottleneck of UI update latency

* apply translation of gen filter label. fix lint

* add # candies sort option

* merge beta

* resolve confilcts

* fix offset of starter and start cursor

* make compatible with starter UI

* add missing feature

* add images for legacy UI. adjust the position and size of the starterContainerWindow

* [Localization] Implement Form localization (#3030)

* Implement Pokemon forms localization

* Update French pokemon-form.ts

* Update French pokemon-form.ts

* Update pokemon-form.ts

* Add battle forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add cosplay forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add pichu form korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add castform forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add remaining forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* French typo corrections pokemon-form.ts

* Update Korean pokemon-form.ts

* Modify froakiBattleBond

like rockruff of OwnTempo case, it is froakie, not greninja.

* Modify zygardePc

Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite

* Modify mispelling

* Added german forms

* Changed Gigadynamax and Unendynamax so it fits at all

* Add partner pikachu and eevee form localization

* Add mimikyu forms localization

* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt

* Update pokemon-form.ts

* Update partners

* Fix conflicts

* Fix useless ? by flx-sta

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix switch use by flx-sta

* Fix conflicts

* Please work !!!!!!!

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add pt_br primal localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br pikachu localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br castform localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br 3g localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add zh_cn localization

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Add pt_br other localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add es castform localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es burmy localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es shellos localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rotom localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es basculin localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es deerling localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es froakie localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es scatterbug localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es furfrou localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es xerneas localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zygarde localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pumpkaboo localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es flabebe localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es oricorio localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es minior localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es magearna localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es marshadow localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es sinistea ocalization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es eiscue localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es indeedee localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rockruff localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es mimikyu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zarude localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es squawkabilly localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es tatsugiri localization

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* Add es gimmighoul localization

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* Add es poltchageit localization

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* Add es paldeaTauros localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es primal localization

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* Add es pikachu localization

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* Add es partner localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix typedocs error

* Fix typedocs error

* cn form prefix added

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix german translate error

* Fix typo Zh_CN

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update pokemon-form.ts [Localization(it)]

* Update src/locales/es/pokemon-form.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix megas forms bug and add forgotten forms

* Fix wrong ko config

* Add fr localization for new forms

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add de localization for new forms

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Remove forgotten debug line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Optimize battle forms

* Update pokemon-form.ts (additional forms, italian localization)

* The same typo is in the zh_TW placeholder text too.

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Fix forgotten megaY

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add capitalizeString to utils

* Fix typedoc error

* Update src/data/pokemon-species.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add ko localization for new forms

Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)

* [Bug] Fix tags not resetting on switch (#3119)

Fixes #2982

* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)

* [Bug] Make on-summon abilities trigger after the switch check (#3118)

* Make on-summon abilities trigger after the switch check

* Add test

* [Ability] Cloud Nine now displays a message on activation

Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though

* [QoL] Summary Option for Caught Pokemon (#2921)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

* Don't start from beginning of catch function

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed Github pages issue

* Fixed phase order

* Quick fix

* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases

* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"

This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.

* Added a better conditional that reflects its source and purpose

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>

* [Bug] Fix HP rounding issues (#2968)

* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)

* Adds frenzyMissFunc trigger on NO_EFFECT hit result

* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt

* Makes comment on CONFUSED tag clearer

* Changes all integer usages to number in battler-tags

* Update getBattlerTag function to use number instead of integer

* [Tests] Updating Leftovers test (#3123)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Fixed import

* Revert "Bug Fix"

This reverts commit 834844978e.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)

* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Revert "Fixing a test"

This reverts commit 1bdbe2da5a.

* Test Re-Run

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)

* Adjust how counter attacks target to account for uturn/voltswitch

* Creates move flag for metal burst/comeuppance to redirect in some cases

* Remove debug printing

* Bit shifts the redirect counter flag

* Removes extraneous class from prior testing

* Remove vitest timestamp file that was accidentally added

* [Misc] Change fresh start achievement icon to reviver seed

Mystic ticket icons in the achievements just confuse players

* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)

* Fix reins et al being available without unlocking second mon

* Small fix

* Parentheses for safety

* Add documentation to new function

* Bug Fix (#3129)

Co-authored-by: Frutescens <info@laptop>

* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)

* Fixed OHKO moves being affected by accuracy and evasion battle stats

* Added related tests for Fissure, unskipped related test for Hustle

* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback

* Fixed accuracy test for Fissure

* [Fix][Sprite] Politoed Back Sprites (#3130)

* [Fix][Sprite] Politoed Back Sprites

Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.

* [Fix][Sprite] Politoed Back Sprites  - Reformatted JSON to texturepacker standard

Reformatted json.

* [Bug] Hotfix for Starter select UI with Filter (#3121)

* fix remove pokemon menu

* fix dropdown all is not changing bug

* fix bug when go down with no starter on start button

* fix starter corsor bug on deletion. out of screen cursor bug

* fix challenge log

* fix lint error

* [Bug] fix and condition of shiny and passive (#3136)

* Fixed form names not working in starter select (#3139)

* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)

* Prevent evolution causing a swap from the second ability to the HA

* Add tests

* Update `starter-select-ui-handler.ts`

* [Feature] [Item] Add White Herb item (#2719)

* More work

* More work

* Should be finished

* Fixed an error in checking target

* Moved white herb effect to StatChangePhase, 50% chance of consumption

* Added graphics for White Herb

* Balance and documentation

* Add localization entry for White Herb apply msg

* Add new keys to other localization files

* German translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update item sprite atlas

* Redo item atlas

* Remove whitespace in move.ts

* Moved decrement outside conditional

* Fix item atlas

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization] Translated missing portuguese entries and some fixes (#3142)

* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)

* Fixed modifiers not displaying on summary screen

* Addressed Typedoc issues

* Documentation added

---------

Co-authored-by: Frutescens <info@laptop>

* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)

* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms

* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants

* Simplified variant check. Fixed spelling on unit test

* Bugfix for legacy eggs

* Removed formIndex variable

* Changed unit test

* Added new line to unit test function

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)

* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)

* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)

* Update src/data/arena-tag.ts

Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: EmberCM <emberdevteam@gmail.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-28 00:47:00 +01:00
schmidtc1
7474eac808
[Bug] Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with Ceaseless Edge (#2727)
* Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with ceaseless edge

* Creates initial test file with basic cases for ceaseless edge

* Fixes ceaseless edge unit test and expands on case 3

* Adds truthy/falsy expectations prior to use
2024-07-08 16:53:16 -04:00
Tempoanon
694616e1e9
[Bug] Fix hard press bp and pp (#2441)
* Fix hard press bp and pp

* Hard Press should have a max bp of 100

* Fix typo for acc

* Add test
2024-07-07 01:44:47 +01:00
san98215
359644ee81
[Bug] Updated SacrificialAttrOnHit to account for the move failing (#2792) 2024-07-04 21:51:51 -04:00
schmidtc1
df18dd885d
[Bug] Adjusts bug bite/pluck to remove berry pouch preservation on opponent berries (#2047)
* Adjusts bug bite functionality when stealing from opponent with three berry pouches

* Adjusts bug bite functionality when stealing from opponent with three berry pouches

* Adjusts bug bite to remove berry pouch preservation on opponent berries

* Remove Promise<Boolean> where unnecessary

Leftover code removed from previous testing of the EatBerryAttr class.

* Remove undefined check on chosenBerry

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update StealEatBerryAttr if-clause readability

Decrementing inside of an if-clause removed for readability. Changed to check: if count is 1, then remove modifier.

* Localization of StealEatBerryAttr battle message

* Fixes berry incrementing after improper adjustment to readability

* Fixes berry decrementing after improper adjustment to readability

* Update battle.ts

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update battle.ts properly

Incorrectly added localization in previous commit

* Remove unnecessary space

* Update src/locales/ko/battle.ts

I do not have experience with Korean, so this may need other review.

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Rewrites EatBerryAttr to combine with StealEatBerryAttr

* Removes excess lines

* Revert and refactor StealEatBerry and EatBerryAttr

* Refactor for early returns instead of nesting

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
2024-07-02 10:28:38 -04:00
Enoch
0bc4f26b9d
[Localization] localized status-effect.ts and translate. (#2528)
* make postposition not to dynamic for localize

* localize status-effect.ts

* added test code, modified english postposition, modifed toxic_orb test to make it always fix in English.

* Update src/locales/zh_CN/status-effect.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/status-effect.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/status-effect.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/status-effect.ts

* added test code for check message key

* remove multi-language tests (except english)

* Update src/locales/pt_BR/status-effect.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* remove language and change test code to check method call and parameter

* Update src/locales/es/status-effect.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/en/status-effect.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Apply review suggestion

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* add Test with empty string parameter

* Update src/locales/es/status-effect.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update src/locales/fr/status-effect.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
2024-07-02 10:22:46 -04:00
innerthunder
a48429de09
[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents (#2696)
* Revert Make It Rain stat change behavior

* ESLint

* Add double KO unit test
2024-06-29 13:59:26 -04:00
ReneGV
fd586ecd8e
[Bug] Fix purify (#2697) 2024-06-28 20:59:06 -04:00
innerthunder
b2048148c9
[Bug] Fix Make It Rain not applying effect on KO (#2670) 2024-06-27 19:52:13 -04:00
innerthunder
e521862096
[Bug] Fix Make It Rain applying effects for each target (#2664)
* Fix Make It Rain applying effects for each target

* Revert MoneyAttr change

* Remove RNG from parental bond tests
2024-06-27 15:21:24 -04:00
innerthunder
0d25b2332a
[Bug] Fix multi-hit frenzy moves permanently locking the user (#2662) 2024-06-27 13:33:43 -04:00
Adam Clemons
d8129dae7d
[Bug} Fix Tidy Up buff (for real this time) (#2649)
* Fix Tidy Up buff

* Force pipe rerun...

* Remove whitespace

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-06-27 12:37:57 -04:00
flx-sta
eb77927d4b
[Bug] Fix Tidy-Up boosting stats multiple times right now (#2652)
only apply if user id equals target id. This is necessary because of the  which is necessary for clearing the arena traps
2024-06-27 09:54:36 -04:00
chaosgrimmon
b9fd4273c9
[Bug] More non-contacting physical moves (#2660)
Fixes Raging Fury, Barb Barrage, and Triple Arrows.
2024-06-27 09:37:17 -04:00
Smewkie
996568ef5b
[Bug] Make it Rain interaction with Multi-Lens (#2638)
Changes make it rain to provide stat changes whenever the move hits multiple times, ie with Multi Lens.
2024-06-26 22:38:31 -04:00
innerthunder
cd92d4d7d3
[Ability] Implement Parental Bond (#2384)
* Parental Bond basic implementation

* Parental Bond unit tests

* ESLint

* PBond AbAttr rework, documentation, and multi-target unit tests

* Update post-target move attribute logic

For Parental Bond interaction.

* AddSecondStrikeAbAttr now uses Constructor util

* Unit tests for PBond + Multi-Lens interaction

* Remove random damage spread in unit test

* Add null checks to PBond AbAttr

* Set player pokemon for unit test

* Fixed Post Target check to account for KO's

* Fix multi-strike moves applying effects at wrong times

* Test cases for updated effect timing

* Add Wake-Up Slap test case

* Fix Fury Cutter/Echoed Voice multi-hit interaction

* Fix Pay Day, Relic Song, and Fury Cutter (again)

* Add early stopping to multi-hit moves

* RecoilAttr now uses lastHitOnly

* Add faint check to last hit logic
2024-06-26 16:03:14 -04:00
Adrian T
e9fb13cce9
[Move] Implement Flower Shield (#2543)
* implement flower shield

* add unit tests

* refactors, add test

* use HideSpriteTag instead

* update comment

* replace HideSpriteTag with SemiInvulnerableTag
2024-06-24 10:37:24 -04:00
José Ricardo Fleury Oliveira
fd7e547750
[Localization] Update menu.ts with "attackFailed" translation (#2547)
* Update menu.ts with new translation and choosePokemon option

* revert ptbr

* fix

* minor fix
2024-06-24 01:38:17 +01:00
innerthunder
905ecd6576
[Bug] Remove grounding moves' arbitrary turn limits (#2526)
* Remove grounding moves' arbitrary turn limits

* Added documentation for GroundedTag

* Rename GROUNDED tag + add tag check to isGrounded

* Fix remaining GROUNDED reference

* Clean up calls to getTag
2024-06-23 12:48:49 -04:00
Madmadness65
db06c53693
Implement Happy Hour (#2358) 2024-06-22 20:03:15 -05:00
innerthunder
86cc1018e3
[Bug] Fix Thousand Arrows not hitting Pokemon with Levitate (#2493) 2024-06-21 14:04:11 -04:00
innerthunder
7cad385a38
[Bug] Fix Thousand Arrows grounding opponents before use (#2485)
* Fix Thousand Arrows grounding opponents before use

* Use existing AddBattlerTag instead
2024-06-21 10:39:00 -04:00
Xavion3
a14128aece
Fix Minimize AI and add NaN AI score safeguard (#2460) 2024-06-21 09:26:32 +10:00
Tempoanon
7a7e944a1c
Mountain Gale does not make contact (#2456) 2024-06-20 11:06:35 -05:00
Zach Day
07b9f5476a
[Fix] Ability suppression effects not failing correctly (#2440)
* Make ability suppression fail if ability is already suppressed

* Document SuppressAbilitiesAttr

* Add gastro acid unit tests
2024-06-20 00:43:45 -04:00
Dmitriy K
74aa5a8005
Create Class constructor utility type. (#2162) 2024-06-19 12:00:26 -04:00
Enoch
06b1f8a0bc
[Localization] Add localization in battler-tags.ts (#1990)
* [Localization] Add localization in battler-tags

* localize curse ghost skill apply message

* translate Drowsy korean

* translate requested changes

* Update src/locales/ko/battle.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* resolve merge error

* Update French battle.ts

* remove unnecessary backslash

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* recover missing code resolving merge

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/data/battler-tags.ts

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
2024-06-19 10:38:31 -04:00
innerthunder
21f1e077fa
[Featrue] Add Dark-type immunity to Prankster (#2355) 2024-06-18 11:21:54 -04:00
3ae3ae
cf1f958a07
[Move] Remove partial from Matcha Gotcha (#2368) 2024-06-18 10:21:53 -04:00
NxKarim
cc7db08fe8
[Bug] Sheer Force Fix (Stone Axe and self status moves) (#2366)
Implements AddArenaTrapTagHitAttr for moves like Stone Axe and Ceaseless Edge.

Fixes chance for selfstatus moves.

Added Comments For AddArenaTrapTagHitAttr
2024-06-18 00:23:34 -04:00
Daniel Gaston
b8a3f30bd0
[Hotfix] Sheer Force arena tag add extra condition (#2356) 2024-06-17 21:49:08 -04:00
NxKarim
c52e0ac5b6
[Ability] Serene Grace, Shield Dust, Sheer Force (P) (#246)
Co-authored-by: okimin <danielgaston6@gmail.com>
2024-06-17 20:30:42 -04:00
innerthunder
3b3b9e39af
[Move] Implement Follow Me, Rage Powder, and Spotlight (#1834)
* Implement "Center of Attention" battler tag + moves

* Powder immunity logic for Rage Powder

* Center of Attention unit tests
2024-06-17 18:05:21 -04:00
Matthew
d70dd16f8c
[Refactor] I18n Cleaning (#2348)
* I18n Cleaning

* pr comments

* appease typedoc

* moved types into src
2024-06-17 17:05:33 -04:00
schmidtc1
d5ec5c371b
[Move] Fix bug for Spite and fully implement Eerie Spell (#2244)
* Bug fixes for spite, creates class to extend spite for eerie spell

* Comments for clarity, creates class to extend ReducePpMoveAttr

* Resolve reference error with AttackReducePpMoveAttr

* Shows move failed in a clearer way with showMoveText

* Localization of pp reduction moves

* Fixes issue of eerie spell reducing pp when ratio is 0

* Removes unnecessary phase replacement

* Remove partial implementation from eerie spell

* Adds locale entry for ppReduced to other languages
2024-06-17 15:05:23 -04:00
Frisk17
89eba349c9
[Move] Implemented Magnet Rise (#2081)
* Partially implemented Magnet Rise

* Implemented Magnet Rise

* Changed pokemon.ts so all TypeImmune tags work instead of just
MagnetRisen

* Magnet Risen is now removed when Gravity is used.

* Magnet Rise is ignored by Thousand Arrows
and Smack Down.

* Fixed a bug where status ground type moves
would also be ignored by Magnet Rise

* Added a message when Magnet Rise is removed

* Inserted TypeImmuneTag check in
getAttackMoveEffectiveness() for the AI

* Created a magnetRiseCondition separately

* Created a test for Magnet Rise

* Bug Fix in Magnet Rise test

* Created Magnet Rise test with Gravity

* Shifted the code from getAttackMoveEffectiveness
and apply into getAttackTypeEffectiveness instead

* Replaced onNextPrompt with doAttack

* Removed redundant runFrom(Phase)

* Replaced magnetRiseCondition with
battlerTags.every anonymous function

* Fixed import errors

* Added an undefined check for summonData
for TypeImmuneTag in getAttackTypeEffectiveness

* Replaced undefined-check with optional chaining
2024-06-17 17:35:06 +02:00
chaosgrimmon
1396aaaa57
[Move] Sappy Seed shouldn't be Making Contact (#2303)
https://bulbapedia.bulbagarden.net/wiki/Sappy_Seed_(move)
2024-06-16 18:48:42 -04:00
chaosgrimmon
90f6ae7e6d
[Bug] Friendship-based moves have Base Power -1 when Pokemon is wild (#2291)
Affects RETURN, FRUSTRATION, PIKA_POW, and VEEVEE_VOLLEY.
2024-06-16 18:40:47 -04:00
Arxalc
2d254bab96
[Move] Implemented Incinerate and Knock Off (#1671)
* Implemented Incinerate and Knock Off

* Ran linter

* Removed unnecessary code
2024-06-15 22:26:54 -04:00
Philippe
bf7eb52f85
[Move] Implement poltergeist (#1726)
* implement poltergeist

* add comments

* use string interpolation
2024-06-15 22:24:38 -04:00
innerthunder
01435ed0e0
[Ability] Implement Unseen Fist (#1776)
* Implement Unseen Fist

* Add unit tests for Unseen Fist

* Fix unit test imports
2024-06-15 22:14:49 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
schmidtc1
fd3261d8ce
[Move] Partial implementation of Stuff Cheeks (#2183)
* Partially implements stuff cheeks

* Comment for clarity on partial implementation

Explains why the move is still partially implemented.
2024-06-13 16:24:32 -04:00
Zach Day
f8c8605710
[Move] Fix multi-hit moves activating type-immunity abilities multiple times (#2165)
* Force multi-hit moves to hit once if they are against an immune type

* Add test for multi-hit attacks against immune types

* Document MultiHitAttr

* Tiny change

* Wording fix

* Use shortcut methods in unit tests

* Fix leftover modifications from METRONOME testing

* Reorganize SAP SIPPER tests

* Fix extra imports
2024-06-13 14:23:13 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Seung Ho Jang
0e7498f9ef
[Bug] Fix move 'Hyperspace Fury' to non-contact (#2132) 2024-06-12 09:21:16 -04:00
Zach Day
5762409b17
[Move] Implement Core Enforcer (#2024)
* [Move] Implement Core Enforcer

* Documentation

* Documentation
2024-06-10 21:17:28 -04:00
Madmadness65
32d222c9cd
Implement Arceus Plates and Silvally Memories (#1195)
* Implement Arceus Plates and Silvally Memories

* German localization for items

* Run linter on changes, add items to zh_TW localization

* linter cleanup

* Finish localization for other languages

Names for items sourced from Bulbapedia. Names for the items in Portuguese could not be reliably sourced, so they were as directly translated as possible.

* Add custom Blank Memory item

Currently does nothing, but the idea is that it would be used if the all-in-one form change item idea is followed through.

* Update item atlas

* Use move.type instead of type.value

The type effectiveness now works again.

* Update comments

* Fix type changing affecting only Silvally

* Condense switch cases down to a single line

As per Brain Frog's suggestion.
2024-06-10 09:58:34 -04:00
Charlie Giang
c746d0723f
[Move] fix for sparkly swirl apply check (#1059)
fix for sparkly swirl apply check

Update move.ts

Co-authored-by: Temps Ray <temps.ray@gmail.com>
2024-06-09 16:08:33 -04:00
td76099
8a0eaa0009
[Bug] Fixing multi-hit drain moves so they heal based on individual hit and not total turn damage (#1974) 2024-06-08 23:53:03 -04:00
Xavion3
8e0e8952da
Fix switching moves in challenge mode (#1972) 2024-06-09 01:05:18 +02:00
NightKev
ff7429f240
[Bug] Update Sweet Scent to reduce evasion by 2 (#1910)
cf https://bulbapedia.bulbagarden.net/wiki/Sweet_Scent_(move)
2024-06-07 21:42:17 -04:00
td76099
0a17c2495a
Bugfix: Abilities check final move type instead of default move type (#1440)
* Added check for move changing type before determining if defending is immune to it because of an ability

* Remove duplicate Ability change class and added getType() function under a move

* Reworking how moves get passed into hit calc

* Fixing exceptions and overreaching changes

* reverting forwarn and dancing move back to original since they are not being changed

* fixing some small move related bugs

* Fixing file permissions after testing

* Fixing move type not resetting after individual MoveEffectPhase

* Fixing move.ts permissions (again)

* Addressing some MR feedback and adding some documentation for PokemonMove class
2024-06-07 16:57:57 -04:00
MutenYoshii
f17a4ff3f2
[Move] Implemented Court Change (#1799)
* [Move] Implemented Court Change

* Returned overides to normal

* Added recommended changes

* Removed an unnecessary if statement for swaparenatagsattr

* Move the swaptags array to the call as well as changes to the quiet boolean

---------

Co-authored-by: Juan <jmora279@fiu.edu>
2024-06-07 09:27:11 -05:00
DustinLin
ffdbdc1139
fix sleep talk targeting (#1813) 2024-06-07 13:38:22 +01:00
DustinLin
a815b73d96
[Documentation] documentation of move.ts (#1828)
* starting documentation of move.ts

* more docs

* fixing comments

* updating comments
2024-06-06 20:11:14 -05:00
Raidette
209a69d098
[Move] Rototiller implementation (#1885)
* rototiller implementation

* attack now fails if no eligible grass type pokémon is fielded
2024-06-06 17:22:04 -04:00
Philippe
763d2bfeeb
[Move] Implement pollen puff (#1732) 2024-06-03 16:26:15 -04:00
td76099
06ba63dd7d
[Bug] Liquid Ooze hurts move user instead of one with ability (#1301)
* Fixing Liquid Ooze to turn move user and not one with the ability as well as converted strength sap to use same logic instead of making it a separate class

* Replaced "undefined" with "null"

* Updated based on feedback + fix file permissions

* Fixing file permission on battler-tags

* Adding localization for drain message

* Apparently this file is 755 unlike the others

* Removed ability for custom message in exchange for getting to pass Pokemon name

* Once again changing moves from 644 to 755 like it is in repo right now :)

* putting ability back to 755 (why are file permissions all over the place)
2024-06-01 15:53:32 -04:00
Dmitriy K
d052d444b6
[QoL] Add type inference to getAttrs methods and refactor accordingly (#1633)
* add type inference to getAttrs methods and refactor accordingly

* Tests/infer types for get attrs methods (#1)

* #1633: add spec/tests for coverage

* move ability/move tests into /src/tests and rename to *.test.ts to match common naming patterns

* use None in test cases to remove ambiguity

* revert back to before test cases were merged

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-05-31 19:50:30 -05:00
dielle000
bda3013c19
Allow selection of item quantity when transferring items (fixes #723) (#1394)
* Transferring item does not kick out of transfer menu

* Select simultaneously the item to transfer and the quantity

* eslint fix

* eslint fix

* Reset quantity on scroll

* Documentation

* eslint fix
2024-05-30 16:58:10 -05:00
Ethan
d70ab3eaf6
[Move] Implement Punishment (#1610)
* Implement Punishment and reopen pull request 373

* Fix console log and ()
2024-05-30 17:01:42 -04:00
Dmitriy K
329c9619f6
Add unthaw logic to Steam Eruption, Scorching Sands, Matcha Gotcha and all Damaging Fire moves (#940)
* Add unthaw to moves that are missing it

* Add unthaw to all damaging fire moves

* Add Status Effect overrides for easier testing

* clean up comments and readd status cure prefaint

* use helper instead of accessing attrs directly

* remove status overrides
2024-05-30 15:04:50 -05:00
Benjamin Odom
8d3c334e50
Fix move.ts Errors (#1564) 2024-05-29 11:54:33 -04:00
Xavion3
1b7b539d68
Implements Supreme Overlord and fixes Last Respects (#1219)
* Implements Supreme Overlord

Also fixes count for Last Respects

* Add comments
2024-05-29 11:07:59 -04:00
Amani H
47d39388ac
Implement Triple Kick/Triple Axel/Population Bomb (#1341)
* Implement Triple Kick/Triple Axel/Population Bomb

* Add maximum allowed base power increments

* Add documentation

* Fix Population Bomb, Account for Skill Link

* Change multi-hit power increment behavior

* Fix Typo
2024-05-29 00:07:35 +01:00
Dmitriy K
9893c21a7e
implement Cheek Pouch ability (#987)
* Partially implement Cheek Pouch ability

* add cheek pouch trigger to EatBerryAttr class

* Partially implement Cheek Pouch ability

* add cheek pouch trigger to EatBerryAttr class

* add cheek pouch trigger to new berry phase, remove partial tag

* run auto formatter because I forgot

* hotfix berries triggering before status effects

* Revert "hotfix berries triggering before status effects"

This reverts commit 3fbbc9a165.

* add partial tags to abilities that would be blocked by Heal Block
2024-05-28 13:19:03 -04:00
ReneGV
bfe018ef65
Implement Comatose (#1423)
* Implement Comatose

* Lint

* Remove todo comment

* Remove partial
2024-05-27 06:01:03 -05:00
td76099
c4c4774528
Beat Up checks the user's party instead of always checking player's party (#1268) 2024-05-25 06:31:04 -05:00
innerthunder
4ffff8e1ee
Implement Quick Guard and other conditional team protection moves (#1275)
* Implement conditional protection arena tag

Affected moves:
- Quick Guard
- Wide Guard
- Mat Block
- Crafty Shield
- Feint (updated)

* Add support for moves that ignore Protect to conditional protection moves

* Comments for protect arena tags

* ESLint

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 06:22:10 -05:00
ReneGV
5c327e347a
Implement Purify (#1291)
* Implement purify

* Code review fixes

* Remove vitest import

* Update status-effect.ts

* Update status-effect.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 06:01:23 -05:00
arColm
ae2928e1c9
Implement Poison Puppeteer (#320)
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 04:51:36 -05:00
Douglas Marchione de Souza
0d6145263f
Acrobatics does not treat vitamins as held items (#718)
* Changed the move Acrobatics so it doesn't include
non-held items on it's damage calculations

* Changed exception so it includes within_party
items, and updated the move description

* Small typo e_e'

* Change Description of Move

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-24 15:49:23 -05:00
Jakub Hanko
a48ba9864d
Implement Destiny Bond move (#1104)
* Use getBattleStat instead of getStat in BattleStatRatioPowerAttr

* Change unnecessary let into const

* Refactor BattleStatRatioPowerAttr into two distinct classes

* Add TSDoc for the new classes

* Implementation of Destiny Bond

* Add TSDocs

* Make the move fail in boss battles

* Fix boss immunity and ally fainting

* Update docs

* Add doc of return value of tag lapse

* Fix ESLint
2024-05-24 15:23:23 -05:00
Greenlamp2
622885767d
Enforce Consistent Spacing with ESLint's space-before-blocks and keyword-spacing Rules (#1308)
* added rule no-trailing-spaces

* added rule space-before-block

* added rule keyword spacing
2024-05-23 19:19:20 -05:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Vance Ehrlich
45415a87bb
Disable tera-blast to prevent its use while there is not an animation (#1270)
* Disable tera-blast to prevent its use while there is not an animation

* Update TERA_BLAST to be unimplemented rather than partial
2024-05-22 23:37:23 -05:00
Ethan
ecc17c5342
Fixes Issue #805, the TODO was for a bug and was fixed in Platinum (#1238) 2024-05-22 09:59:29 -05:00
arColm
80f6b62d1b
Implement Revival Blessing (#343) 2024-05-19 18:02:17 -05:00
rayanzmn
f1394307f4
Fixes recoil damage calculation (#1063)
Recoil damage previously used the total damage dealt by the user instead of using the damage dealt in the current turn.
2024-05-19 17:54:17 -05:00
arColm
f649179e24
Implement Grassy Glide (#272) 2024-05-19 17:52:51 -05:00
lucfd
9f699537bc
Implemented Bug Bite, Pluck, Teatime (#232)
* implemented pluck, bug bite

* steal blocked by sticky hold

* implemented teatime

* added stuff cheeks

* added berry pouch support

* fixed StealEatBerryAttr sometimes eating 2 stacks of a berry

* added comments & documentation

* added more comments

* added comment on stuff cheeks condition

* fixed 0 stack berry modifier  not disappearing

* stuff cheeks bug fix

* fix leppa berry logic

* removed stuff cheeks
2024-05-19 17:47:30 -05:00
hayuna
840dba79cc
Implement Trump Card move (#816)
* Implement Trump Card move

* Add docs, rearrange order of conditions

* Add Pressure consequences

* Remove additional reducing PP if pressure

* Update comments to adjust ways of working
2024-05-19 13:17:58 -05:00
Jaime
df7cb209f7
Fix Curse targeting for non ghost types (#782) 2024-05-19 12:40:56 -05:00
Alvin Zou
608a968db4
Implement Beat Up (#593) 2024-05-19 09:22:37 -05:00
Matt Ross
e8c1098b91
Mostly implements upper hand (#433) 2024-05-19 09:04:19 -05:00
lucfd
78c8e8164d
Implemented Terrain Pulse & Misty Explosion (#235)
* implemented Terrain Pulse

* type only changes when grounded

* Implement Misty Explosion

* fixed grounded check

* added tsdoc

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 08:31:13 -05:00
Benjamin Odom
4a9664c04c
Fix Entry Hazard Miss (#984)
* Fix Entry Hazard Miss

Made Entry Hazards bypass the accuracy check as they cannot miss a target. There's still one more bug to fix with this but it requires way more code changes. This change needed to be done as well, so I'm getting it out early.

* Update move.ts
2024-05-17 21:20:02 -04:00
Madmadness65
1f1c243415 Revert "Fix sparkly swirl cure status (#1051)"
This reverts commit 6bcf4e008a.
2024-05-17 15:37:34 -05:00
Charlie Giang
6bcf4e008a
Fix sparkly swirl cure status (#1051) 2024-05-17 15:03:55 -05:00
Jakub Hanko
b4f643f0fa
Use getBattleStat instead of getStat in BattleStatRatioPowerAttr (#742)
* Use getBattleStat instead of getStat in BattleStatRatioPowerAttr

* Change unnecessary let into const

* Refactor BattleStatRatioPowerAttr into two distinct classes

* Add TSDoc for the new classes
2024-05-17 01:42:43 -04:00
Tempoanon
f2b5a1b6f4
Fix some Pokemon classifications (#857) 2024-05-16 22:11:53 -05:00
Benjamin Odom
ff086ca492 Adjust all Existing Comments to Match
Adjusted all existing comments on move.ts to match
2024-05-16 08:38:27 -04:00
Ice
b9d48e9138
Change seed flare stat drop to 2 stages (#943) 2024-05-16 00:12:19 -05:00
Flashfyre
3c8d919ef8 Revert "Implemented Power Split and Guard Split (#699)"
This reverts commit 0b75a5210a.
2024-05-15 10:13:29 -04:00
Frederico Santos
0b75a5210a
Implemented Power Split and Guard Split (#699)
* Implemented Power Split and Guard Split

* Update changeStat method to use summonData for Pokemon stats

This commit modifies the `changeStat` method in the `Pokemon` class to use the `summonData` object for updating Pokemon stats instead of directly modifying the `stats` object. This change ensures that the updated stats are correctly reflected in the `summonData` object, which is used for battle calculations and other related operations.

Refactor the `getStat` method to check if `summonData` exists and return the corresponding stat value from `summonData.stats` if it does. Otherwise, return the stat value from the `stats` object.

This change improves the accuracy of stat calculations during battles and ensures consistency between the `stats` and `summonData` objects.

* Added documentation for Power Split and Guard Split + linting

* removed incorrect files

* Removed incorrect folder

* removed unnecessary import

* Added documentation for getStat and changeSummonStat methods

* New description for getStat()

* Adjusting function descriptions

* adjusted descriptions according to guideline

---------

Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
2024-05-15 07:41:40 -05:00
andrew-wilcox
1f5b2726b5
added auto hit and 2x damage from certain moves when targeting a pokemon that used minimize (#824)
* added auto hit and 2x damage from certain moves when targetting a pokemon who used minimize

* review fixes and bad merge

* review fixes and bad merge v2

* changed to be double damage instead of power for the minimize condition

* added TSdocs for function]

* remove ability to add minimize tag to dynamax-mons

* status cannot be applied to max-mons, and falls off if they dynamax

* updated doccumentation

* Update move.ts

---------

Co-authored-by: Cae Rulius <cae@polywhack.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-15 07:36:34 -05:00
Jannik Tappert
512016faef
Sacrifical Moves (that dont require a target like explosion or self d… (#691)
* Sacrifical Moves (that dont require a target like explosion or self destruct) now also work if the target is flying, diving etc.

There is also a new catagorie of moves. "SacrificalMovesOnHit" for all moves that need to hit for them to be sacrifical like MEMENTO

* Added comments, added (what i think is TSDoc) to functions and classes. Removed empty lines i introduced

* .

* Added fixes for the Review by TempsRay.

* Added missing *

* Remove Target Requirement of SacrificialAttr

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-15 04:10:20 -05:00
Benjamin Odom
835b00d457
Added Comments to Base Classes (#860) 2024-05-14 23:19:12 -05:00
Ethan
7d3cf577a6
Implented Gen VII Sheer Cold Changes (#349)
* Made Sheer Cold not affect Ice Types, as well as implementing the Gen VII change of 20% for non ice types.

* Pushed accurancy change

* Updated and separated the accuracy attribute and the Ice no effect attribute

* Fixed the OHKO attribute (accidentally removed) and fixed multiplier

* Updated attribute names, as well as making the move cancelled instead of 0x multiplier

* Added TSDoc comments

* Updated accuracy logic

* Changed the text response for Sheer Cold immunity

* Added immune to the HitResult enum
2024-05-14 13:01:37 -05:00
Brandon Rodgers
06c3611d06
Ability Corrosion (#744)
* Ability Corrosion

Implemented Corrosion Partially.
Tested against:
- Poison Powder
- Toxic
- Dire Claw
- Sludge Bomb
- Psycho Shift

They all work as expected

Missing ability Magic Bounce to test against.

* Added TSDoc Documentation

Added documentation to the new IgnoreTypeStatusEffectImunnityAbAttr and added comments to the checks for this ability attribute.

* Added More Documentation

Add comment into Phases for what sourcePokemon is for.
Renamed source to sourcePokemon onto trySetStatus and canSetStatus.
Added TSDoc head for what sourcePokemon is and anything else I am aware of what they are used for.

* Removed unfinished TSDoc

Removed TSDoc headers due to not having enough understanding to fill out all of the parameters

* Fix Formatting and Reorder Parameters

* Update arena-tag.ts

* Update phases.ts

* Update ability.ts

Added access modifiers to my class and the class I compared to.

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-14 13:00:37 -05:00
Madmadness65
4e279224c5 Update Let's Go moves to their Gen 8 functionality
This primarily just affects Zippy Zap, as it loses its always crit attribute for an evasion increase (Associated localization strings will need updating). Also implemented Sparkly Swirl's status curing attribute.

Also included is a wild evolution delay for some stone evolution Pokémon that was previously overlooked.
2024-05-13 20:59:38 -05:00
LaukkaE
1d29ca7974
Fix Comeuppance (#781) 2024-05-13 18:48:22 -05:00
Matt Ross
4e6cf2a6ac
Facade should ignore burn damage reduction (#530)
* Facade should ignore burn damage reduction

* update order of burn conditions

* remove unnecessary space

* undo facade check in apply

* Rework facade bypassing burn as move attribute

* Only check ability attribute if move attribute was false

* Add missing semicolon

* Add tsdoc comment

* Add comment to burn damage reduction class

* Added changes from Discord thread

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:06:15 -05:00
Marcos
3cc990f5d2
Fully implemented floral healing (#250)
* Created BoostedHealAttr and implemented Floral Healing

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:27:38 -05:00
Frederico Santos
e4afdf1d45
Add ignoresProtect to life dew (#758)
Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
2024-05-12 02:18:23 -05:00
notpatchmaybe
ea459826d0
Heart Swap implementation. (#712)
* Heart Swap implementation.

 Simply switches the values in 3 arrays.

* Fixed missing space

* Removed some lines.

Removed a for loop.

* Removed an unneccesary line

* TSDoc commentation added

* Changed message method to be more descriptive

* Adjusted message line to be consistent with Pokemon Showdown

* Adjusted priorBoostArray to priorBoost integer

Only one values is relevant at a time, so the array was pointless, woops.
2024-05-11 09:42:57 -05:00
Madmadness65
b13a563dad Update passive abilities for starters and pseudos
The latest changes from the balancing team. These changes will take immediate effect in any existing runs, so do keep that in mind.
2024-05-10 18:46:10 -05:00
td76099
acb61d6fb7
Fixes Tidy Up so it clears hazards from both sides (#717) 2024-05-10 11:31:27 -05:00
Athebyne
2ab335a3c5
Implement Snipe Shot, and Propeller Tail/Stalwart (#661)
* Implemented Snipe Shot and Stalwart/Propeller Tail

* Remove Testing Overrides

I don't know why these got pushed, they are in the gitignore file.

* Snipe Shot also has a high crit rate

* Add Comment

* Add TsDoc documentation to BypassRedirectAttr

* Add ability pop-up for when Propeller Tail/Stalwart proc.

* Fix Formatting

* Tab align comment
2024-05-10 10:40:21 -05:00
AJ Fontaine
7219556e77
Hydro Steam (#231)
* Hydro Steam, Spirit Shackle, U-turn fix

Match formatting to project style

Co-authored-by: Samuel H <flashfireex@gmail.com>

* Fix Hydro Steam power up in Sun, even harsh sun if type changes

* Fix issue with Hydro Steam outside sun

* Add comments to IgnoreWeatherTypeDebuffAttr for documentation

* Move U-turn fix to another PR

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-09 21:21:57 -04:00
alpaca
1d7d8b1ac7
Implement Heal Bell + Aromatherapy (#238)
* adds frame for StatusCureAttr

* heal bell and aromatherapy functioning as intended

* refactor attr to solely handle party cure, party interaction unique enough to justify

* adds header to PartyStatusCureAttr

* code comment

* comment formatting improvement

* checks for passives as well

* code comment

* shows ability bar if immune
2024-05-09 14:15:56 -05:00
Xavion3
aba97c6ddc
Make max and z moves unable to be chosen with metronome (#641) 2024-05-09 00:38:46 -05:00
Tempoanon
d16cb1202f
Fix charge (#614)
* Fix charge

* Remove console logs
2024-05-08 23:37:50 -05:00
Elliott Simmonds
cb24faa12e
Small fixes to burning bulwark and alluring voice (#651) 2024-05-08 13:39:22 -05:00
Gray
b6692e42b2
Fix Flare Blitz in Gravity (#637)
This condition is out of place since Flare Blitz is not supposed to fail if used in Gravity.
2024-05-08 10:25:47 -05:00
Procyonae
118c57ba75
Add fell stingers effect (#202)
* Add Fell Stinger Effect

* Update src/phases.ts
2024-05-07 23:44:55 -05:00
Benjamin Odom
bb6bb1e6c1
Fixed Crash Moves and Reckless (#609)
* Fixed Crash Moves and Reckless

Added a new MoveFlags flag 'RECKLESS_MOVE' to make crash and recoil moves in line with other move flag boosting attacks.

Modified how flags were defined so they are easier to maintain.

Added the appropriate flag to all mvoes listed as being affected by Reckless. Steel Beam and Mind Blown do not count according to source:
https://bulbapedia.bulbagarden.net/wiki/Reckless_(Ability)

* Update move.ts

* Update abilities.ts
2024-05-07 23:28:35 -05:00
Madmadness65
1c9b65125d Fix Bouncy Bubble targeting & Hau encounter dialogue 2024-05-07 23:01:54 -05:00
kenniky
52b546c924
add hazard removal for Rapid Spin, Defog, Tidy Up, Mortal Spin (#248)
* add hazard removal for Rapid Spin, Defog, Tidy Up, Mortal Spin

* Updated templating and fixed some errors

support for either pokemon using it
added better templating

* revert logic, and remove partial tags

---------

Co-authored-by: kenwang <kenwang@umich.edu>
Co-authored-by: Gwen Valentine <gwenvalentine@starshine.dev>
2024-05-06 22:00:31 -05:00
Tempoanon
78ae7c9f0a
Minor TM learn fixes and make glacial lance non contact (#553)
* Make curse target

* Minor TM learn set changes and make glacial lance non contact
2024-05-06 12:00:51 -04:00
lucfd
80b6001c77
Implemented Revelation Dance (#166)
* implemented Revelation Dance

* fixed steam engine activating on all water moves

* implemented typeless

* stellar handling for revelation dance

* removed testing lines

* changed to UNKNOWN implementation

* removed UNKNOWN RGB

* removed print debug + unnecessary logic

* simplified test condition further
2024-05-06 10:24:37 -05:00
Jeremy B
bc8cb51dc1
Add Scrappy ability handling (#473)
* partially implement scrappy

* add minds eye handling also

* remove unimplemented from minds eye

---------

Co-authored-by: jbastyr <jpbastyr@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2024-05-06 00:27:56 -05:00
Temps Ray
77b6ad47d0 Make curse target 2024-05-05 18:40:21 -04:00
Benjamin Odom
e6fd331931 Fix HalfSacrificialAttr
Mind Blown targets all users and was triggering recoil every time it hit. Changed so that it only applies once after all targets take damage by adding a new MoveEffectTrigger, POST_TARGET. This also fixes an issue where dying to recoil stopped the rest of the damage from hitting the remaining targets.

This change also applies fixes for Steel Beam since they are have the same effect but is single target.

Also added missing messages for Damp and Recoil. All messaging is in line with Pokémon Showdown.
2024-05-05 17:46:15 -04:00
Tempoanon
9b72dfbd71
Implement curse (#510)
* Implement curse

* self targeting is always true if not ghost type
2024-05-05 17:45:20 -04:00
Madi Simpson
f7f235cdec move: handle some aspects of custom fail text a bit better 2024-05-05 14:28:06 -04:00
lucfd
4aad37a758
Implement Take Heart Sleep Talk edge case (#508)
* removed take heart condition, added sleep talk edge case

* removed freeze heal

* removed testing stuff
2024-05-05 13:04:19 -05:00
LaukkaE
697f2a3a42 fix-takeHeart 2024-05-05 13:36:52 -04:00
Madi Simpson
b6603e2c6c move: fix issue with self switch moves causing softlocks 2024-05-05 12:22:03 -04:00
EggMuncherSupreme
fa2d257144
Changed Bouncy Bubble to heal 100% of damage dealt and implemented Take Heart (#326)
* Changed Bouncy Bubble to heal 100% of damage dealt, as according to Gen 8

* Fully implemented Take Heart
2024-05-05 11:01:39 -05:00
Madi Simpson
8e606139fa
moves: (mostly) fix parting shot stack bug (#495) 2024-05-05 11:50:46 -04:00
Madi Simpson
80ee440109
Implement Guard Dog, attribute for abilities to give Intimidate immunity (#448)
* abilities: implement guard dog, abilities that give intimidate immunity

* abilities: implement rattled's second effect, remove refs to mold breaker

* abilities: fix rattled not giving the attack drop still

* abilities: make ability bars pop in to some success

* abilities: implement suction cups since it has the same effect

* moves: add custom fail text, fix animation issues with Guard Dog/Roar

* abilities: manually show intimidate ability bar to prevent weirdness
2024-05-05 10:52:27 -04:00
Reldnahc
7cdf07c050
have arena tags check their sides. (#447)
* have arena traps check their sides.

* make sure we check the right tags layers
2024-05-05 00:27:46 -05:00
Madi Simpson
96d7fdd3f9
Implement Water Shuriken Battle Bond condition (#466)
* moves: water shuriken hits 3x 20bp in ash greninja forme

* moves: remove fusion checks
2024-05-04 20:50:12 -05:00
Madmadness65
1792b98608 Implement Genesect's forms & Techno Blast
Genesect's Drive forms does not change it's typing, only Techno Blast's type.
2024-05-04 19:45:07 -05:00
LaukkaE
620a92aace
Bugfix Tickle, Tearful Look, Decorate (#464) 2024-05-04 17:28:15 -05:00
nrawicz
da5615eb4a
Implement Expanding Force (#417)
* Expanding Force Implementation

Added target change attribute based on terrain

* Class change I guess

* Expanding Force Implementation

Added target change attribute based on terrain

Class change I guess

Squashed weird split commit

* Fixed removed commits

My bad

* ACTUALLY fixed removed commits
2024-05-04 10:52:24 -05:00
Tempoanon
5b44905b86
Fix Shedinja passive, mummy passive, acupressure, moody, and added a second move override (#369) 2024-05-04 12:30:23 +10:00
Tempoanon
4163005f12
Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP) (#241)
* Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP)
2024-05-04 12:10:40 +10:00
Madi Simpson
06ae04abad bugfix: ensure hit recoil moves always do at least 1hp in recoil 2024-05-03 17:10:50 -04:00
Benjamin Odom
313fdc0e42 Fix Venom Drench not working on Toxic Status 2024-05-03 16:48:11 -04:00
Benjamin Odom
3b61662bba Fixed Mighty Cleave not being a Slicing Move 2024-05-03 16:18:29 -04:00
Matt Ross
1484a52fd7
Add variable power attribute for knock off (#426)
* feature/add-variable-power-knock-off

* Remove console logs
2024-05-03 15:54:21 -04:00
Madi Simpson
cbf06ffa2c bugfix: ensure direct stat modifying moves update both pokemon's stat info 2024-05-03 15:12:48 -04:00
Paul Beslin
24a9dba2c4 Fix attacks with charge (solar beam, dig...) allowing to switch target on second turn 2024-05-03 08:35:31 -04:00
Jaime
f7b391746e Fix Gyro Ball only checking base stat 2024-05-03 08:32:39 -04:00
Matt Ross
fbc0800571
Issue/smack down should cancel fly (#407)
* Smack down and thousand arrows should cancel charging fly

* Remove console log

* Update interruptible check to use flying tag instead of move history

* Remove extra comma
2024-05-03 01:20:41 -04:00
Benjamin Odom
9d8f7ddcf0
Implement Tailwind (#398)
Added a new ArenaTagType for Tailwind. Lasts 4 turns including the turn used.
2024-05-02 14:10:21 -05:00
Madmadness65
ddb4383b1f Move Porygon line down to Rare in Factory biome
This makes the Porygon line more common than before.
2024-05-02 14:01:57 -05:00
Xavion3
6d9424e431
Implement Gastro Acid (#393) 2024-05-01 23:22:30 -05:00
Benjamin Odom
ad59c0a7c4 Fixed Rounding Error For TargetHalfHpDamageAttr
Moves that deal half of a target's HP were not able to deal damage if the target had 1 HP. Used Math.max to ensure 1 is the lowest this value ever evaluates to.
2024-05-01 19:14:18 -04:00
Flashfyre
7a418109c3 Fix not checking move conditions for AI 2024-05-01 18:17:12 -04:00
Xavion3
5a6ea40dae Implement Acrobatics
Currently scales from 0-5 items
2024-05-01 17:11:16 -04:00
Xavion3
d6ca09e431 Implement Belch 2024-05-01 16:52:48 -04:00
InfernoVulpix
10169382d9
Implemented Synchronoise's effect (#221)
* Implemented Synchronoise's effect

Tested with Soak, Forest's Curse, and a variety of attacker and defender types.

* Fixed Synchronoise double battle functionality

It now does zero damage only to targets who do not share any types with it, while correctly damaging any who do.  It also fails entirely if the user is UNKNOWN type.
2024-05-02 06:14:19 +10:00
Madmadness65
68f3326607 Add Heal Block back to level up learnsets
The move itself is still not functional yet, but will be valuable for Endless when it is.
Also made Curse's flavor text accurate to the canon games.
2024-05-01 12:21:22 -05:00
lucfd
e065610440
Fixed Dire Claw & Tri-Attack status chances (#367)
* created MultiStatusEffectAttr

* removed testing stuff

* switched to randSeedItem
2024-04-30 23:30:10 -04:00
Flashfyre
93765d4121 Update battle info on stat change 2024-04-30 23:23:32 -04:00
Madmadness65
c5cc4445c4 Fix Furfrou trims missing shiny graphics 2024-04-30 13:39:16 -05:00
Reldnahc
1e7c329928
Implement move wish (#323)
* implement wish move

* Serene grace implementation idea

* only do the thingy if it actually gets effected.

* Revert "only do the thingy if it actually gets effected."

This reverts commit 4b084658d2.

* Revert "Serene grace implementation idea"

This reverts commit 4dd2504bc7.

* Fixes for Wish implementation

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 12:38:24 -04:00
NxKarim
8e64eaea3f
Some Fixes (HPRatio, Hustle, Imposter, Sleep Talk) (#353)
* Some Fixes

- HP ratio related checks (`getHpRatio`): Added rounding to 2 decimals for non-precise option.

- Hustle (`BattleStatMultiplierAbAttr`): added optional condition; Hustle now works only for physical attacks.

- Imposter (`PostSummonTransformAbAttr`): Switch in a double battle after both foes have been defeated no longer crashes the game.

- Sleep Talk (`RandomMovesetMoveAttr`): Single target moves no longer target allies.

* Formatting changes for consistency

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 11:47:10 -04:00
AJ Fontaine
7050e0db6c Fixed Outrage etc. lasting 4 turns 2024-04-28 23:57:40 -04:00
Madmadness65
e362289d57 Implement Spirit Shackle
It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1 Mark Core Enforcer as partial
No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
shayebeadlingkl
f9b999b744 spacing 2024-04-26 12:18:01 -04:00