AJ Fontaine
eecad0fdc4
Balance endless tokens ( #1733 )
...
* Balanced tokens
* Remove existing tokens, all 10 stack limit
* Linter complained
* Sorry Mr. Lint I’ll do better next time
* Removed redundant min
* Used a version system to update tokens
* The linter has peculiar tastes
* See if this works
* I'm at my limit omg wtf Sam
* Call me Swoobat the way I keep it Simple
* Clean up some log statements
* Adjust token weights to make up for removal of sleep and freeze
* Be so fr GitHub that’s not a real merge conflict
2024-06-04 16:39:22 -05:00
Benjamin Odom
6dbf99cc72
[Bug] Fix Circular Dependency with BerryType ( #1802 )
...
* Fix Potential Circular Dependency with BerryType
* remove .js
2024-06-04 19:03:02 +01:00
damocleas
902d4df1a8
Wide Lens to Ultra item tier, Berry Count limits, and small Berry Pouch % chance reduction ( #1472 )
...
* Voucher and Wide Lens item table Changes
- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
* Added Berry Count limiter
2 count for Lum, Leppa, Sitrus, Enigma
3 count for all else
* fix test 1
* fix test 2
I blame browser coding for this
* fix test 3
I BLAME BROWSER CODING
* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%
* fix test 4!!!!
oops
* english.
* german.
* spanish.
* french.
* italian
* portugese.
* simplified chinese.
* traditional chinese.
* Removed voucher changes, making separate PR for them to be discussed.
* Swapped switch statement to .includes statement
* Update modifier-type.ts
* thank you cheek pouch pr
2024-06-02 03:10:58 +01:00
Amani H
e0bc1d8781
[Item] Add Toxic Orb and Flame Orb ( #1574 )
...
* Add Toxic Orb and Flame Orb
* Change Weighting Logic & Functions
* Adjust Party Filter during Weighting
* Add Dynamic Weight Ceilings
* Refactor for Performance/Cleanliness
* Adjust Party Filter to Check Status Applicability
* Cover Same & Different Status Cases
* Adjust Full Heal & Restore Weighting
* Cover Unwanted Status Case
* Fix Wrong Status Effect on Reload
2024-05-31 14:31:11 -05:00
Tempoanon
0c862839d3
Revert "[Bug] Full Heals and Full Restore cure confusion ( #1112 )" ( #1653 )
...
This reverts commit 6c4b60a2fa
.
2024-05-31 15:56:39 +01:00
Ethan
6c4b60a2fa
[Bug] Full Heals and Full Restore cure confusion ( #1112 )
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* Added Confusion to be healed with Full Heals and Full Restores
* Semi-Colon oversight
* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add
* Fixed spacing and semicolon
* Refactored the Lum Berry case
* Fix berry conflicts
* Update {}
* Fix PP Conflict
* Build fix?
* Fix Modifier
* Build Fix
* Fix
* Fix StatuHeal from eslint
2024-05-31 10:31:15 -04:00
dielle000
bda3013c19
Allow selection of item quantity when transferring items ( fixes #723 ) ( #1394 )
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* Transferring item does not kick out of transfer menu
* Select simultaneously the item to transfer and the quantity
* eslint fix
* eslint fix
* Reset quantity on scroll
* Documentation
* eslint fix
2024-05-30 16:58:10 -05:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
...
* eslint config + packages
* updated eslint config
* fix the issue eslint adding ;;;; at interfaces
* first round with eslint --fix .
* removed config for unused export
* Revert "first round with eslint --fix ."
This reverts commit 77a88e0895
.
* removed config for camelCase
* for real this time, first round of eslint --fix .
* halfway to manual eslint fix
* eslint done
* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)
* removed eslintrc config file duplicat
* fix human error + ignore build folder + merge overrides
* added curly brace style + eslint
* applied double quote linter rule
* added lefthook
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* github action to run eslint
* added node_modules to ignore eslint
* different action for typescript
* no need for different glob (default src)
* node 20
* node 20
* removed no longer needed install file
* remove hooks part from README
* eslint fixes
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Benjamin Odom
f93f2bfca6
Reduce EXP Balance ( #1128 )
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* Set max to 4
2024-05-20 19:06:20 +10:00
Flashfyre
5f3fd17fdd
Add Quick Claw item
2024-05-15 09:42:45 -04:00
LaukkaE
af86bdeb06
Prevent applying item boosts when power is <1 ( #795 )
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* Prevent applying item boosts when power is <1
* add comments
2024-05-13 18:48:47 -05:00
Matthew
10cf1cd94f
Cleanup overrides and imports ( #603 )
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* cleanup overrides and imports
* Add GreenLamps Modifier Overrides
* added comments
* starting money and biome comments
* account for overriding empty move
* more override descriptions
* added generator held item names to override comment
2024-05-09 14:52:09 -05:00
Madmadness65
8a35166988
Slightly adjust Recovery Tokens
...
Each individual token heals 1 percent less, but now stacks to 15 instead of 10, to maintain the current maximum of 30% recovered per turn.
The purpose of this change is to make the healing more gradual, and just generally less painful if you get multiple early on.
2024-05-08 12:38:31 -05:00
Flashfyre
b9ce5cfaaa
Mints permanently unlock natures
2024-05-07 00:58:36 -04:00
Flashfyre
991f097e9e
Rebalance friendship and add starter friendship with candy reward
2024-05-02 17:48:08 -04:00
Flashfyre
251bd3edb1
Unnerve message procs only once
2024-04-25 21:40:00 -04:00
Flashfyre
af85d38b27
Halve damage, protection, and endure tokens
2024-04-22 22:10:39 -04:00
Flashfyre
291f8570e9
Cap money at max safe integer
2024-04-21 21:17:07 -04:00
Flashfyre
ae2c9c1a57
Account for stack count with Wide Lens accuracy boost
2024-04-20 22:59:48 -04:00
Flashfyre
0eff8cd81a
Add Wide Lens item
2024-04-20 01:59:07 -04:00
Flashfyre
257e222b83
Fix being able to buy Sacred Ash without fainted party members
2024-04-16 12:04:52 -04:00
Flashfyre
3961550f62
Fix fusion move learning bug and inaccurate HP in battle info
2024-04-11 20:40:16 -04:00
Flashfyre
151b751300
Fix crash when stealing an enemy item not in player pool
2024-04-10 14:31:29 -04:00
Flashfyre
ca778e07d5
Implement Pokemon fusion icons
2024-04-10 10:57:06 -04:00
Flashfyre
2a6042ff7e
Add HP Bar Speed setting and fix Grip Claw HP skip bug
2024-04-09 15:34:57 -04:00
Flashfyre
eff64db70e
Use bitmap text for modifier text for optimization
2024-04-09 13:59:46 -04:00
Flashfyre
5437d315c0
Uncap damage reduction tokens past wave 2000
2024-04-07 09:13:16 -04:00
Flashfyre
e5ffc1e2db
Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier
2024-04-06 20:15:19 -04:00
Flashfyre
1f860d6d1d
Fix fusion evolution items not working on fully evolved species
2024-04-06 14:32:55 -04:00
Flashfyre
307c84914e
Buff IV Scanner item
2024-04-06 10:37:54 -04:00
Flashfyre
4c383e105f
Add evolution for secondary fusion species
2024-04-05 21:12:29 -04:00
Flashfyre
5bed242002
Add Lock Capsule item and update reroll logic
2024-04-05 10:14:49 -04:00
Flashfyre
8169db62ef
Make token changes compatible with old saves
2024-04-05 01:00:11 -04:00
Flashfyre
a45fe05f53
Critical hits ignore stat drops and X items last 10 battles
2024-04-04 23:32:09 -04:00
Flashfyre
8b84965d7a
Remove revive tokens, nerf heal token, add endure token
2024-04-04 22:42:24 -04:00
Flashfyre
4afa0bf142
Fix damage booster type check
2024-04-04 21:16:25 -04:00
Flashfyre
e191ae0567
Nerf damage and protection tokens to half
2024-04-04 20:53:41 -04:00
Flashfyre
ea562bbd87
Increase attack type booster limit to 99
2024-04-04 20:42:55 -04:00
Flashfyre
e76fa25bc8
Fix attack type boosters applying universally and buff Soul Dew
2024-04-04 20:33:08 -04:00
Flashfyre
7d58f2885a
Only cap damage booster tokens at 999
2024-04-04 12:30:49 -04:00
Flashfyre
7b85b92a6e
Increase damage and reduction token stack limit
2024-04-04 11:59:02 -04:00
Flashfyre
5759a5e5ce
Add Multi Lens item
2024-04-03 11:42:09 -04:00
Flashfyre
84f6456972
Use nature override property instead of overwriting base nature
2024-04-02 23:00:56 -04:00
Flashfyre
e8b5d7aa3e
Unsplicing no longer requires an item
2024-04-02 20:51:43 -04:00
Samuel H
4f82ff9819
Implement Mints ( #27 )
...
* Implement mints to change natures
* Merge main
* Merge main
2024-04-02 20:04:42 -04:00
Flashfyre
68f0692849
Fix logic to prevent healing tokens from healing to full
2024-04-02 01:44:38 -04:00
Flashfyre
2ec471708d
Healing tokens can't heal to full HP
2024-04-01 23:10:11 -04:00
Flashfyre
814eb3053e
Fix PP ups going above 3
2024-03-31 22:36:33 -04:00
Madmadness65
586aa0227d
Buff Golden Punch's damage-to-money percentage
...
Raised from 20% to 50%.
2024-03-30 09:20:28 -05:00
Flashfyre
b06c101020
Rare candies add 5 friendship
2024-03-28 11:15:28 -04:00
Flashfyre
b24eac4071
Give EXP Balance a 20% factor and increase stack count to 5
2024-03-27 13:26:13 -04:00
Flashfyre
75c9c9cc2c
Make form change items non-stealable and fix Recover AI
2024-03-27 13:13:37 -04:00
Flashfyre
6c89af4488
Fix move skipping from Candy Jar levels
2024-03-25 18:31:51 -04:00
Flashfyre
a1b09f3aeb
Fix item bar hover logic
2024-03-25 12:33:35 -04:00
Flashfyre
0701598be6
Add session scores
2024-03-17 11:36:19 -04:00
Flashfyre
a52b8c6b4b
Tweak for daily run final boss
2024-03-17 00:12:57 -04:00
Flashfyre
56f4a71ca6
Add daily runs (WiP)
2024-03-16 22:06:56 -04:00
Flashfyre
00255cb09a
Fully implement save slots and ""title"" screen changes
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Fully implement save slots and ""title"" screen changes; fix issues with slots including clear data not working on game over and export/import not working; fix session play time not being recorded correctly
2024-03-15 15:13:32 -04:00
Flashfyre
4c5981c126
Update token logic, nerf revive tokens, and add Fusion Token
2024-03-11 00:16:24 -04:00
Flashfyre
47cf14da9b
Implement terrains and rework status logic
2024-03-09 21:57:33 -05:00
Flashfyre
f48464d48d
Minor refactoring
2024-02-29 20:08:58 -05:00
Flashfyre
8d314b199f
Fix issue with level cap by using max integer
2024-02-29 16:41:14 -05:00
Flashfyre
dca8a5c529
Remove level and stat caps
2024-02-29 15:25:15 -05:00
Flashfyre
59fb3fa5db
Add thawing to burning moves
2024-02-28 15:15:27 -05:00
Flashfyre
5280840cac
Fix cases of items not using seeded random
2024-02-28 14:57:11 -05:00
Flashfyre
d5eb20d842
Fix token stack count conflicting
2024-02-28 11:55:35 -05:00
Flashfyre
9c986f44ac
Item stealing items prioritize rarer items
...
Item stealing items prioritize rarer items; reward premium voucher for subsequent classic clears
2024-02-22 00:34:54 -05:00
Flashfyre
4e93f1e52c
Display enemy trainer briefly when switching
2024-02-22 00:00:51 -05:00
Flashfyre
aa13562433
Fix item icon overflow visibility
2024-02-21 21:31:56 -05:00
Flashfyre
8d2f302ac2
Fix broken logic in Healing Charm and nerf effect
2024-02-19 22:54:11 -05:00
Flashfyre
5a0cbfad56
Fix giving terastallize achievement for opponent
2024-02-19 10:25:28 -05:00
Flashfyre
2f8df43db8
Fix some bugs and add seen Pokemon to starter screen
2024-02-18 22:21:57 -05:00
Flashfyre
dadc08d16e
Add Terestallization mechanics
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Add Terestallization mechanics; implement Stellar type; fix bug with held item weights
2024-02-17 00:40:03 -05:00
Madmadness65
2da283c600
First draft of usable G-Max forms ( #14 )
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* First draft of usable G-Max forms
They are not fully usable yet, and still needs more work to reach that point.
* Fix Gigantamax on Pokémon with forms
Co-Authored-By: Samuel H <3542488+Flashfyre@users.noreply.github.com>
---------
Co-authored-by: Samuel H <3542488+Flashfyre@users.noreply.github.com>
2024-02-14 00:21:44 -05:00
Flashfyre
ac456fc5ba
Add item shop when choosing items
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Add item shop when choosing items; add full restore item; add egg art to egg gacha; fix some minor text errors
2024-02-04 00:30:19 -05:00
Flashfyre
9a00090617
Fix max elixir logic not working properly
2024-01-26 18:36:23 -05:00
Flashfyre
80095a64fc
Add money items
2024-01-18 22:30:03 -05:00
Flashfyre
cfde592870
Add PP Up and PP Max items
2024-01-12 19:05:00 -05:00
Flashfyre
6084d3aaa6
Add form change system
2024-01-09 23:34:43 -05:00
Flashfyre
7f1add83c4
Add Soul Dew item and make various minor changes
2024-01-09 00:06:11 -05:00
Flashfyre
e05bf78481
Overhaul random logic and implement battle seed
2024-01-02 21:31:59 -05:00
Flashfyre
40eed4464d
Implement various abilities
2023-12-23 01:21:01 -05:00
Flashfyre
40a4d4cf13
Fix issues with Sticky Hold ability
2023-12-22 23:58:53 -05:00
Flashfyre
957b5d0fa7
Add friendship system in place of win count
...
Add friendship system in place of win count; add soothe bell item
2023-12-21 23:00:45 -05:00
Flashfyre
aa94e044ab
Add egg gacha system and various minor changes
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Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
2023-12-19 23:51:48 -05:00
Flashfyre
90f4b54fcc
Minor visual fixes for item icons
2023-12-16 10:15:25 -05:00
Flashfyre
e2a6a93209
Rebalance base stat boosters and make max stack count rely on IVs
2023-12-09 00:33:29 -05:00
Flashfyre
d4b620b155
Lower stack limits for base stat boosters and reviver seed
2023-12-08 21:59:03 -05:00
Flashfyre
35747c3dd6
Fix Pokemon icon positioning
2023-12-08 19:43:14 -05:00
Flashfyre
70827420cd
Implement mega evolutions
2023-12-07 17:43:56 -05:00
Flashfyre
b7687a9a30
Add gen 6-7 sprites and update icon set
2023-12-07 00:52:20 -05:00
Flashfyre
88bee27694
Implement Future Sight and Doom Desire
2023-12-04 00:09:38 -05:00
Flashfyre
333847f25e
Nerf coin case item
2023-11-30 16:53:34 -05:00
Flashfyre
97956dee50
Update Eternatus icons to smaller version
2023-11-28 23:05:35 -05:00
Flashfyre
ad9d8a8507
Add Annihilape with Rage Fist move
2023-11-28 21:35:52 -05:00
Flashfyre
9f17273d87
Add IV Scanner item
2023-11-12 12:49:06 -05:00
Flashfyre
cbbb8e972b
Add achievement system and UI
...
Add achievement system and UI; fix counting invalid inputs in UI handlers for input delay
2023-11-12 00:31:40 -05:00
Flashfyre
2987c8ec93
Undo rename of grip claw modifier class due to corrupting old data
2023-11-10 21:30:11 -05:00
Flashfyre
a113db5e3f
Add various money-related modifiers
...
Add various money-related modifiers; change grip claw to work with all attacks
2023-11-10 21:11:36 -05:00
Flashfyre
2257d8d2f2
Add memory mushroom item for remembering moves
2023-11-08 17:30:07 -05:00
Flashfyre
446d00b4cd
Rework token modifiers in endless mode (WiP)
2023-11-05 10:56:09 -05:00
Flashfyre
e07339e3eb
Add DNA splicers and Pokemon fusing
2023-11-04 00:32:12 -04:00
Flashfyre
4702ef7737
Add tooltips for modifiers
2023-11-02 00:55:20 -04:00
Flashfyre
74f6e9a8f2
Update modifier bar display to avoid clutter and improve performance
2023-10-31 21:43:22 -04:00
Flashfyre
c3734112b3
Fix issues with enemy buff modifiers and freeze on failing a hit
2023-10-31 17:38:44 -04:00
Flashfyre
94af842146
Fix revive tokens not stacking
2023-10-31 14:47:12 -04:00
Flashfyre
2c17efca9b
Implement hidden abilities and ability charm
2023-10-29 22:18:02 -04:00
Flashfyre
d503834758
Chance enemy buff modifier stack count back to 5
2023-10-29 18:01:18 -04:00
Flashfyre
98cade0835
Update enemy buff modifiers
2023-10-29 17:58:54 -04:00
Flashfyre
5567b39f20
Add enemy buffs to balance endless mode
2023-10-29 16:05:17 -04:00
Flashfyre
e3368b79e5
Fix shiny odds not working properly
2023-10-28 22:08:06 -04:00
Flashfyre
8651099d04
Change Shiny Charm max stack count back to 5
2023-10-28 20:33:51 -04:00
Flashfyre
8f0fcf736b
Change Shiny Charm formula
2023-10-28 19:20:37 -04:00
Flashfyre
ce84ae2f69
Lower max Shiny Charm stack count to 4
2023-10-28 18:55:07 -04:00
Flashfyre
989e4b37f4
Fix negative EXP level cap bug
2023-10-28 18:38:22 -04:00
Flashfyre
d1c58224bc
Add base logic for enemy buff modifiers
2023-10-28 13:24:57 -04:00
Flashfyre
29b0f046a6
Lower Berry Pouch cap to 3
2023-10-27 23:18:18 -04:00
Flashfyre
1b47741ca5
Fix revive not working on Pokemon with 1 max HP
2023-10-26 22:01:25 -04:00
Flashfyre
50cbad3af3
Add icons for Mega Rayquaza and Eternamax Eternatus
2023-10-24 15:17:41 -04:00
Flashfyre
0ab7f1b018
Fix logic issues with item stealing
2023-10-24 11:07:09 -04:00
Flashfyre
10733fd98d
Fix various issues with enemy modifiers
2023-10-24 10:05:07 -04:00
Flashfyre
2001dd780b
Update enemy modifier rates and update trainer modifier display
2023-10-23 13:48:56 -04:00
Flashfyre
08364d9060
Fix reviver seed causing infinite loop and clear status on revive
2023-10-22 10:41:49 -04:00
Flashfyre
5d5c8318fd
Balance changes for potion and golden EXP charm
2023-10-09 16:57:25 -04:00
Flashfyre
46c31f9595
Add scaling level cap and party switch option after load
...
Add scaling level cap and party switch option after load; update Phaser to newest beta version
2023-10-03 12:50:31 -04:00
Flashfyre
d1e9d817aa
Updates to certain modifiers for balance
2023-07-06 19:47:52 -04:00
Flashfyre
4e253862fc
Lower shiny charm rate boost
2023-07-05 13:53:28 -04:00
Flashfyre
f7ca13d96e
Fix crashing issues
2023-06-06 10:14:53 -04:00
Flashfyre
ffa4c60011
Add reviver seed item (untested)
2023-06-06 08:16:07 -04:00
Flashfyre
105b5cd510
Fix some bugs and add factory bg
2023-06-01 13:54:52 -04:00
Flashfyre
7e0974a6c2
Add lure items
2023-06-01 11:22:34 -04:00
Flashfyre
9faa489f19
Add endless mode
...
Add endless mode; prevent stat booster items from being transferred or stolen
2023-05-31 19:54:57 -04:00
Flashfyre
5c7b2ccecc
Fix some minor bugs
2023-05-19 16:13:11 -04:00
Samuel H
b9f7ba173d
Implement Double Battles ( #1 )
...
* Add WiP logic for double battles
* Minor changes for double battles
* More fixes for double battles
* Show battle info for both in double battles
* Improvements to double battles
* Add double battle version of party UI
* Fix some issues with double battles
* Updates to double battles
* More work on double battles for stability
* Fix issues with ability bar and evolution screen
* Add chance for double battles
2023-05-18 11:11:06 -04:00
Flashfyre
930b960374
Increase EXP max level to 10000
...
Increase EXP max level to 10000; add new battle BGs and random props for enemy side
2023-05-09 12:43:28 -04:00
Flashfyre
15cfd3bad4
Add color change ability, some moves, and fix mimic
2023-05-06 00:42:01 -04:00
Flashfyre
d53959e0a9
Add Grip Claw item and fix evolution logic bug
2023-05-05 16:55:46 -04:00
Flashfyre
d1d65708ce
Implement some abilities and attract move
2023-05-04 12:57:55 -04:00
Flashfyre
842ea5af40
Initially lock Mini Black Hole item
2023-04-29 01:40:24 -04:00
Flashfyre
2b95d4ce51
Add Baton modifier
2023-04-28 19:26:41 -04:00
Flashfyre
140e759486
Repurpose Oval Charm for multiple participant EXP bonus
2023-04-28 16:35:03 -04:00
Flashfyre
a2ecb4089d
Add session save data
2023-04-28 15:03:42 -04:00
Flashfyre
f790a5ff2a
Add map item for selecting biome
2023-04-26 19:19:39 -04:00
Flashfyre
55ba3cd5e7
Add Xerneas, Yveltal, and Eternatus
2023-04-26 16:07:29 -04:00
Flashfyre
a148ecab80
Add King's Rock and more berry types
2023-04-25 01:32:48 -04:00
Flashfyre
c1e048e9af
Add Focus Band item
2023-04-23 21:31:06 -04:00
Flashfyre
ebdfb7b4cb
Add items and ability to summary
2023-04-23 18:40:21 -04:00
Flashfyre
707e3556d0
Add rarer candy and candy jar items
2023-04-23 12:35:16 -04:00
Flashfyre
4f8a1621d8
Remove boss at level over 100 logic
2023-04-23 10:42:00 -04:00