geeilhan
4e87c4eec3
Merge branch 'beta' into freeze-dry-implementation
2024-11-13 11:30:27 +01:00
muscode
162eea500d
Fixed wild form changes messages, and form-changed Cramorant crashing the game when both sides faint at the same time ( #4859 )
2024-11-13 14:28:22 +08:00
innerthunder
e45cb42f7e
[Balance] Disable King's Rock for moves that can already flinch ( #4860 )
2024-11-12 18:42:47 -08:00
geeilhan
b8a8c9d465
Merge branch 'beta' into freeze-dry-implementation
2024-11-12 15:03:27 +01:00
NightKev
b6b756a162
[P2] Fix issue with Pokemon not evolving until the next floor and clean up LevelUpPhase
( #4854 )
2024-11-12 06:44:28 -05:00
geeilhan
9164c3bc75
Merge branch 'beta' into freeze-dry-implementation
2024-11-12 12:33:31 +01:00
PigeonBar
6f3fd0f138
[Beta][P3] Fix failed charge moves not displaying failed text ( #4853 )
2024-11-12 06:29:37 -05:00
geeil-han
75640e4fc7
added reviewed changes without changing public/locales
2024-11-12 11:59:51 +01:00
geeil-han
64fda7a95e
Revert "used getMoveType() instead of move.type"
...
This reverts commit 03445dfab4
.
2024-11-12 11:56:15 +01:00
geeil-han
deb8dbf4f5
added additional test cases to freeze dry
2024-11-12 11:53:13 +01:00
geeil-han
03445dfab4
used getMoveType() instead of move.type
2024-11-12 11:47:44 +01:00
geeilhan
f5345c279b
Merge branch 'beta' into freeze-dry-implementation
2024-11-12 07:51:56 +01:00
innerthunder
8e26db944d
[Balance][Beta] Revert Spread Move Restriction on Multi-Lens ( #4851 )
...
* Multi-Lens now applies to spread moves
* Fix Multi-Lens applying to both damage and power
2024-11-11 21:13:37 -08:00
geeil-han
9a3f479140
implementing reviewed changes
2024-11-12 05:18:40 +01:00
geeilhan
bed8a3b449
Merge branch 'beta' into freeze-dry-implementation
2024-11-12 02:36:33 +01:00
geeil-han
5012bd6998
Added some more documentation
2024-11-12 02:36:19 +01:00
geeil-han
f65ab5c4f6
cleaned up code making it more general
2024-11-12 02:20:39 +01:00
PigeonBar
4802f512ff
[P1][Beta] Fix softlock when losing a run on local build ( #4846 )
2024-11-11 15:22:27 -08:00
innerthunder
cebedd220b
[Balance] Rework Multi-Lens ( #4831 )
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* Rework Multi-Lens
* Multi-Lens integration tests
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Fix obsolete tests related to Multi-Lens
* Fix flaky unburden tests
* maybe fix flaky ceaseless edge test?
* Fixed Multi-Lens apply comment
* Fix ceaseless edge test for real this time
* Update locales
* Another locale update
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-11 14:56:16 -08:00
Mumble
e5e3926176
[beta] Fix MovePhase not ending properly. ( #4848 )
...
Co-authored-by: frutescens <info@laptop>
2024-11-11 21:13:15 +01:00
Mumble
6feb63484c
[P3] Added failIfSingleBattle
condtion to Doubles-only moves and display failure message when used in singles ( #4839 )
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* Added failIfSingleBattle condtion to Helping Hand
* Added failIfSingleBattle conditions to Doubles-Only moves
* Adjusted canMove failure condition.
* Updated moves that failIfSingleBattle
* Fixed condtional.
---------
Co-authored-by: frutescens <info@laptop>
2024-11-11 12:29:20 -05:00
geeilhan
cacd92636a
Merge branch 'pagefaultgames:beta' into freeze-dry-implementation
2024-11-11 08:40:18 +01:00
geeil-han
eda5f70ac7
Added test case for freeze dry during inverse battles
2024-11-11 08:34:06 +01:00
NightKev
6799594bbb
[Test] Update Zen Mode test ( #4845 )
2024-11-11 02:21:06 -05:00
PigeonBar
efa9f119a0
[Beta][P3] Fix shiny Pokemon being displayed before shiny colours are loaded ( #4843 )
2024-11-11 02:18:57 -05:00
geeil-han
69a47c35f1
renamed WaterSuperEffectTypeMultiplierAttr to FreezeDryAttr
2024-11-11 01:16:13 +01:00
chaosgrimmon
f2a2281ff1
[Sprite] Implement female icon assets for Meganium and Doduo + Torchic lines ( #4841 )
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* [Sprite] Implement more female icons
* [Sprite] Add female Doduo/Dodrio icons
* [Sprite] Add female Meganium icons
* [Sprite] Add female Torchic line icons
* [Sprite] Add female Meganium icons
* [Sprite] Add female Torchic line icons
Identical to male counterpart icons
2024-11-10 14:37:21 -05:00
PigeonBar
63ffab027d
[Beta][P2] Several Unburden bug fixes ( #4820 )
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* [P2][Beta] Several Unburden bug fixes
* Unburden test adjustments
* Some further test cleanup
* Add suggested `.bypassFaint()` to Unburden
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-10 14:21:29 -05:00
geeilhan
2366c68cf4
Update comments
2024-11-10 17:15:40 +01:00
geeilhan
ee03a28de7
Merge branch 'pagefaultgames:beta' into freeze-dry-implementation
2024-11-10 15:35:35 +01:00
ga27lok
ed70de7051
Full implementation of freeze-dry including edge cases such as Normalize and Electrify plus tests
2024-11-10 15:34:19 +01:00
NightKev
2968059814
[P1] Transform and Imposter will now fail when either Pokemon is fused ( #4824 )
...
* Transform and Imposter will now fail when either Pokemon is fused
* Prevent Ditto from being randomly generated as part of a fusion
2024-11-10 00:39:05 -05:00
Mumble
b3a94e6a6b
[Telemetry][Misc] Client-Side changes to log run results at the end of runs ( #4834 )
...
* Added new telemetry-related parameters
* Update test with new parameters.
* Removing extra parameters.
* Cat in front of keyboar d sorry
* Changed variable name to isVictory.
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Thank you Torranx
* Condensed if-else pair to else if statement
* Update src/phases/game-over-phase.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* inhale... exhale... corrected variable name to pass linter
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-11-10 00:37:09 -05:00
Moka
44a68a91ba
[P1] Fix crash when newly aquired Pokemon are sent in battle ( #4835 )
2024-11-10 00:35:49 -05:00
Payton Rogers
265b3cb938
[P3] Fix visual bug with level text remaining the same when pokemon levels are reduced in weird dream ME ( #4837 )
2024-11-10 00:35:16 -05:00
damocleas
198ac2431d
Undo Event modifier-type.ts item table changes ( #4836 )
2024-11-09 14:26:55 -08:00
PigeonBar
2bf8acea06
[Beta][P2] Fix Sketch failing to sketch moves that call other moves virtually ( #4823 )
...
* [P2][Beta] Fix Sketch failing to sketch Metronome et al
* Suggested changes to `getLastXMoves()`
* Renamed turnCount to moveCount
2024-11-09 13:15:24 -05:00
innerthunder
a763cd173d
[Beta][P1-3] Fix Commander implementation bugs ( #4826 )
2024-11-09 13:14:11 -05:00
innerthunder
329e43ad48
[P2] Removed incorrect calls to resetBattleData
on switchout ( #4828 )
2024-11-09 13:13:12 -05:00
NightKev
c54d21c313
[Test] Fix flaky Wimp Out test ( #4830 )
2024-11-09 13:12:22 -05:00
AJ Fontaine
c6cc187c96
[Balance] Modify potion and ether weight funcs ( #4829 )
...
* Adjust for low HP mons
2024-11-09 01:10:49 -08:00
AJ Fontaine
de4ec5e1cb
[Feature] [Item] Add Catching Charm item ( #4811 )
...
* Add catching charm item
* Add Catching Charm item
* Disable catching charm in item pool when dex isn't full enough
* Replace catching charm icon
---------
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2024-11-09 14:38:45 +08:00
NightKev
00f7fd47df
[Refactor] Remove unnecessary re-exports ( #4818 )
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* Remove unnecessary re-exports
* Move `Type` enum to `src/enums/type.ts`
* Remove import style change from `modifier-type.ts`
2024-11-08 17:44:34 -05:00
Mumble
58d40b905a
[Bug] Fixing Encore's interactions with other Move Restriction moves ( #4805 )
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* Converted EncoreTag into a MoveRestrictionBattlerTag
* Wrote test and added documentation
* Added documentation describing EncoreTag as a whole
* Added PRE_MOVE lapse code to handle early tag expiration from PP-less encored move
* Replaced PRE_MOVE with CUSTOM for lapsing Encore in situations where the encored move has 0 PP
* Add encore tests
* fix overrides
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update command-phase.ts
* Addressed failing eslint test
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-08 09:35:33 -08:00
innerthunder
625b98a6fe
[Move][Refactor] Create Move.getPriority
+ Fully Implement Upper Hand ( #4789 )
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* Fully Implement Upper Hand
* doc for UpperHandCondition
* New Upper Hand tests + some nit fixes
* Use Fake Out over mocked Tackle in test
2024-11-08 10:50:23 -05:00
Mumble
4821df68f2
[P1] Prevents crash from using Sketch against a lost turn ( #4806 )
...
* Added check to make sure that Sketch does not copy a failed move.
* Added check for Struggle.
* Added a revised check.
* Added test + change to valid move finding conditional.
* Made revision to .find target
* Reverting previous commit, whoops.
* Add moveset checks to Sketch tests
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-07 23:10:46 -05:00
Daniel Pochert
aa2c794910
[Balance/Bug] Boss segments properly heal ( #4819 )
2024-11-07 23:09:25 -05:00
Moka
2b91d9d259
[Dev] Remove logging for api requests outside of dev ( #4804 )
2024-11-07 15:30:49 -08:00
AJ Fontaine
b2fdb9fcd1
[P2] Fix Cosmoem requirng an evolution level ( #4812 )
2024-11-07 16:33:25 -05:00
Frederico Santos
5601bb14ec
Locales update
2024-11-07 21:21:30 +00:00